Stats & Training
Haunter's built around special offense. Sp. Atk leads the charge, HP pays for it. Moderately hard to find, worth 2 Sp. Atk EVs. Follows a 1.06M XP medium-slow curve.
Its tongue is made of gas. If licked, its victim starts shaking constantly until death eventually comes.
If you get the feeling of being watched in darkness when nobody is around, Haunter is there.
Haunter Weakness
Ground, Psychic, Ghost, and Dark moves hit Haunter for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. It resists 4 types, giving it decent defensive coverage. Levitate grants an additional Ground immunity, reshaping the matchup chart. Haunter leans toward special offense (base 115 Sp.Atk) instead of trying to wall anything.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground, Psychic, Ghost, Dark |
| 0.5x (Resist) | Grass, Fairy |
| 0.25x (Resist) | Poison, Bug |
| 0x (Immune) | Normal, Fighting |
Stunfisk GroundElectric | A | |
Available Moves Moves
Damage vs Haunter View Stunfisk builds →Mud Shot 2x74-89% Payback 2x43-52% Mud-Slap 2x31-39% | ||
Diggersby NormalGround | B | |
Available Moves Moves
Damage vs Haunter View Diggersby builds →Brutal Swing 2x46-56% Mud Shot 2x56-67% Payback 2x41-48% Mud-Slap 2x22-28% | ||
Mudbray Ground | C | |
Available Moves Moves
Damage vs Haunter View Mudbray builds →Bulldoze 2x107-128%KO Payback 2x59-70% Mud-Slap 2x22-28% | ||
Stunky PoisonDark | D | |
Available Moves Moves
Damage vs Haunter View Stunky builds →Bite 2x74-89% Payback 2x65-78% | ||
Bronzor SteelPsychic | D | |
Available Moves Moves
Damage vs Haunter View Bronzor builds →Confusion 2x37-44% Payback 2x24-30% | ||
Stunfisk GroundElectric | A | |
Available Moves Moves
Damage vs Haunter View Stunfisk builds →Mud Shot 2x71-86% Payback 2x43-51% Mud-Slap 2x27-33% | ||
Diggersby NormalGround | B | |
Available Moves Moves
Damage vs Haunter View Diggersby builds →Bulldoze 2x68-81% Brutal Swing 2x44-54% Mud Shot 2x52-62% Payback 2x37-44% | ||
Mudbray Ground | C | |
Available Moves Moves
Damage vs Haunter View Mudbray builds →Bulldoze 2x100-119%KO Payback 2x56-67% Sand Tomb 2x60-71% Mud-Slap 2x19-24% | ||
Stunky PoisonDark | D | |
Available Moves Moves
Damage vs Haunter View Stunky builds →Bite 2x71-86% Payback 2x60-71% | ||
Bronzor SteelPsychic | D | |
Available Moves Moves
Damage vs Haunter View Bronzor builds →Confusion 2x32-38% Payback 2x24-29% | ||
Diggersby NormalGround | B | |
Available Moves Moves
Damage vs Haunter View Diggersby builds →Bulldoze 2x65-78% Brutal Swing 2x43-52% Mud Shot 2x51-61% Payback 2x36-43% | ||
Pawniard DarkSteel | C | |
Available Moves Moves
Damage vs Haunter View Pawniard builds →Psycho Cut 2x68-81% Assurance 2x88-104%KO Payback 2x77-91% | ||
Mudbray Ground | C | |
Available Moves Moves
Damage vs Haunter View Mudbray builds →Bulldoze 2x103-122%KO Payback 2x57-67% Sand Tomb 2x62-74% Mud-Slap 2x22-26% | ||
Stunky PoisonDark | D | |
Available Moves Moves
Damage vs Haunter View Stunky builds →Bite 2x74-87% Payback 2x62-74% | ||
Bronzor SteelPsychic | D | |
Available Moves Moves
Damage vs Haunter View Bronzor builds →Confusion 2x32-39% Payback 2x25-29% | ||
Excadrill GroundSteel | A | |
Available Moves Moves
Damage vs Haunter View Excadrill builds →Dig 2x178-209%KO Brutal Swing 2x89-106%KO Mud Shot 2x51-61% Sand Tomb 2x80-94% | ||
Hippowdon Ground | A | |
Available Moves Moves
Damage vs Haunter View Hippowdon builds →Dig 2x152-179%KO Crunch 2x101-119%KO Bite 2x76-90% Mud Shot 2x63-74% | ||
Diggersby NormalGround | B | |
Available Moves Moves
Damage vs Haunter View Diggersby builds →Dig 2x89-104%KO Bulldoze 2x69-81% Brutal Swing 2x45-54% Mud Shot 2x51-61% | ||
Pawniard DarkSteel | C | |
Available Moves Moves
Damage vs Haunter View Pawniard builds →Dig 2x82-97% Psycho Cut 2x70-83% Assurance 2x91-108%KO Payback 2x76-91% | ||
Bronzor SteelPsychic | D | |
Available Moves Moves
Damage vs Haunter View Bronzor builds →Extrasensory 2x48-57% Hex 2x26-31% Confusion 2x31-37% Payback 2x25-29% | ||
Excadrill GroundSteel | A | |
Available Moves Moves
Damage vs Haunter View Excadrill builds →Dig 2x181-213%KO Brutal Swing 2x91-108%KO Mud Shot 2x52-61% Sand Tomb 2x82-97% | ||
Diggersby NormalGround | B | |
Available Moves Moves
Damage vs Haunter View Diggersby builds →Dig 2x92-110%KO Bulldoze 2x71-84% Brutal Swing 2x47-56% Mud Shot 2x52-61% | ||
Indeedee PsychicNormal | B | |
Available Moves Moves
Damage vs Haunter View Indeedee builds →Psychic 2x142-168%KO Psybeam 2x103-123%KO Stored Power 2x35-42% | ||
Oranguru NormalPsychic | C | |
Available Moves Moves
Damage vs Haunter View Oranguru builds →Zen Headbutt 2x96-113%KO Brutal Swing 2x48-58% Confusion 2x71-84% Payback 2x42-49% | ||
Pawniard DarkSteel | C | |
Available Moves Moves
Damage vs Haunter View Pawniard builds →Dig 2x84-99% Psycho Cut 2x73-86% Assurance 2x96-113%KO Payback 2x78-94% | ||
Excadrill GroundSteel | A | |
Available Moves Moves
Damage vs Haunter View Excadrill builds →Dig 2x175-206%KO Brutal Swing 2x88-104%KO Bulldoze 2x132-156%KO Mud Shot 2x50-59% | ||
Diggersby NormalGround | B | |
Available Moves Moves
Damage vs Haunter View Diggersby builds →Dig 2x89-106%KO Bulldoze 2x67-79% Brutal Swing 2x44-53% Mud Shot 2x50-59% | ||
Indeedee PsychicNormal | B | |
Available Moves Moves
Damage vs Haunter View Indeedee builds →Psychic 2x137-162%KO Psybeam 2x100-118%KO Stored Power 2x32-38% | ||
Bronzong SteelPsychic | C | |
Available Moves Moves
Damage vs Haunter View Bronzong builds →Extrasensory 2x97-115%KO Hex 2x53-63% Bulldoze 2x63-75% Confusion 2x62-74% | ||
Oranguru NormalPsychic | C | |
Available Moves Moves
Damage vs Haunter View Oranguru builds →Zen Headbutt 2x92-109%KO Bulldoze 2x46-55% Brutal Swing 2x46-55% Confusion 2x70-82% | ||
Excadrill GroundSteel | A | |
Available Moves Moves
Damage vs Haunter View Excadrill builds →Dig 2x174-205%KO Brutal Swing 2x87-103%KO Bulldoze 2x131-154%KO Mud Shot 2x50-59% | ||
Diggersby NormalGround | B | |
Available Moves Moves
Damage vs Haunter View Diggersby builds →Dig 2x88-104%KO Bulldoze 2x66-79% Brutal Swing 2x44-52% Mud Shot 2x50-59% | ||
Indeedee PsychicNormal | B | |
Available Moves Moves
Damage vs Haunter View Indeedee builds →Psychic 2x137-163%KO Psybeam 2x100-118%KO Stored Power 2x33-39% | ||
Bronzong SteelPsychic | C | |
Available Moves Moves
Damage vs Haunter View Bronzong builds →Extrasensory 2x97-115%KO Hex 2x53-64% Bulldoze 2x62-73% Confusion 2x62-73% | ||
Oranguru NormalPsychic | C | |
Available Moves Moves
Damage vs Haunter View Oranguru builds →Zen Headbutt 2x93-109%KO Bulldoze 2x46-54% Brutal Swing 2x46-54% Confusion 2x68-81% | ||
Excadrill GroundSteel | A | |
Available Moves Moves
Damage vs Haunter View Excadrill builds →Dig 2x178-209%KO Drill Run 2x178-209%KO Stomping Tantrum 2x166-197%KO Shadow Claw 2x103-122%KO | ||
Diggersby NormalGround | B | |
Available Moves Moves
Damage vs Haunter View Diggersby builds →Earthquake 2x109-129%KO Dig 2x88-103%KO Stomping Tantrum 2x83-98% Bulldoze 2x68-80% | ||
Indeedee PsychicNormal | B | |
Available Moves Moves
Damage vs Haunter View Indeedee builds →Psychic 2x142-168%KO Psybeam 2x103-122%KO Stored Power 2x34-41% | ||
Bronzong SteelPsychic | C | |
Available Moves Moves
Damage vs Haunter View Bronzong builds →Extrasensory 2x101-119%KO Hex 2x55-66% Bulldoze 2x64-76% Confusion 2x63-75% | ||
Oranguru NormalPsychic | C | |
Available Moves Moves
Damage vs Haunter View Oranguru builds →Psychic 2x125-147%KO Zen Headbutt 2x94-111%KO Bulldoze 2x47-55% Brutal Swing 2x47-55% | ||
In Sword & Shield, Excadrill can KO Haunter with Earthquake (274-322%). Weavile threatens a KO with Knock Off (163-192%). Slowking deals 68-80% with Scald.
Excadrill GroundSteel | A | |
Recommended Build AbilityMold Breaker ItemLeftovers NatureJolly Moves
Damage vs Haunter View Excadrill builds →Earthquake 2x274-322%KO | ||
Weavile DarkIce | A | |
Recommended Build AbilityPressure ItemHeavy-Duty Boots NatureJolly Moves
Damage vs Haunter View Weavile builds →Knock Off 2x163-192%KO Ice Shard51-60% | ||
Slowking WaterPsychic | A | |
Recommended Build AbilityRegenerator ItemColbur Berry NatureRelaxed Moves
Damage vs Haunter View Slowking builds →Scald68-80% | ||
Blacephalon FireGhost | A | |
Recommended Build AbilityBeastboost ItemChoice Scarf NatureTimid Moves
Damage vs Haunter View Blacephalon builds →Shadow Ball 2x228-269%KO Flamethrower129-151%KO Overheat185-218%KO | ||
Garchomp DragonGround | A | |
Recommended Build AbilityRough Skin ItemLeftovers NatureJolly Moves
Damage vs Haunter View Garchomp builds →Earthquake 2x266-313%KO | ||
Sword & Shield Evolution
Haunter is partway through a three-stage line between Gastly and Gengar. The chain involves a trade, so it's not a straightforward grind. So far, Sp.Def got the biggest boost (+20 from Gastly). The final form adds another 95 stats on top. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Haunter to get Gastly eggs easily using 46 partners from the Indeterminate egg group. Notable egg moves include Astonish, Clear Smog, Disable and 6 more.
Sword & Shield Haunter Best Moveset
Start with flexible EVs. Naive nature gives Haunter the right fast mixed lean, Nothing adds extra utility, and Levitate works in the background.
Best Build
Haunter best EVs are Speed
Doubles Utility Moveset
- Unknown
- Destiny Bond
Recommended Teammates
Special Revenge Killer Moveset
- Sludge Bomb
- Shadow Ball
- Dazzling Gleam
- Trick
Recommended Teammates
Moves
Without breeding, Haunter misses out on Astonish and Clear Smog. That's 9 egg moves adding depth that the base kit lacks. STAB comes from Poltergeist and Sludge Wave, with coverage across 9 types rounding things out.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
How to Get Haunter in Sword & Shield
decent spawn rates across 4 locations for Haunter in mid-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Where To Catch Haunter in Sword & Shield
The path to Haunter starts with Gastly at Lv. 11-40 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch GastlyWatchtower RuinsShieldGrass Lv.11-14 Building30%EarlyOvercastWatchtower RuinsSwordGrass Lv.11-14 Building10%EarlyOvercastNorth Lake MilochSwordGrass Lv.14-16 Water10%EarlyOvercastNorth Lake MilochShieldGrass Lv.14-16 Water10%EarlyOvercastWatchtower RuinsSwordOverworld Lv.26-29 Building60%MidHeavy FogWatchtower RuinsShieldOverworld Lv.26-29 Building60%MidSandstormWatchtower RuinsShieldOverworld Lv.26-29 Building60%MidHeavy FogWatchtower RuinsSwordOverworld Lv.26-29 Building60%MidSandstormWatchtower RuinsSwordOverworld Lv.26-29 Building50%MidThunderstormWatchtower RuinsShieldOverworld Lv.26-29 Building50%MidThunderstormWatchtower RuinsShieldOverworld Lv.26-29 Building35%MidRainingWatchtower RuinsSwordOverworld Lv.26-29 Building35%MidRainingWatchtower RuinsSwordOverworld Lv.26-29 Building25%MidOvercastWatchtower RuinsSwordOverworld Lv.26-29 Building25%MidSnowstormWatchtower RuinsShieldOverworld Lv.26-29 Building25%MidOvercastWatchtower RuinsShieldOverworld Lv.26-29 Building25%MidSnowstormHammerlocke HillsSwordOverworld Lv.29-3110%MidHeavy FogHammerlocke HillsShieldOverworld Lv.29-3110%MidHeavy FogGiant's SeatShieldOverworld Lv.33-38 Water28%LateOvercastGiant's SeatSwordOverworld Lv.33-38 Water28%LateOvercastGiant's SeatSwordOverworld Lv.33-38 Water25%LateIntense SunGiant's SeatShieldOverworld Lv.33-38 Water25%LateIntense SunGiant's SeatShieldOverworld Lv.33-38 Water10%LateHeavy FogGiant's SeatSwordOverworld Lv.33-38 Water10%LateRainingGiant's SeatSwordOverworld Lv.33-38 Water10%LateHeavy FogGiant's SeatShieldOverworld Lv.33-38 Water10%LateRaining
Step 2Haunter ✓Giant's SeatShieldGrass Lv.30-35 Water15%MidOvercastGiant's SeatSwordGrass Lv.30-35 Water15%MidOvercastRoute 8ShieldGrass Lv.38-40 Route10%LateAll WeatherRoute 8SwordGrass Lv.38-40 Route10%LateAll Weatheror evolve from Gastly (Step 1)
Haunter Guide
In Sword & Shield, Haunter isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Gengar to unlock its full potential. At 405 BST, it's a stepping stone rather than a team anchor.
In Sword & Shield, watch for Rhydon (Ground), Alakazam (Psychic), and Misdreavus (Ghost) when using Haunter. They all hit it super-effectively with STAB. Dark-type attackers are also a problem.
In Sword & Shield, Run Levitate on Haunter. It's the ability that defines how you build around it and the main reason it holds a competitive niche.
In Sword & Shield, Haunter fills the pivot role. It's a special attacker with base 115 Sp. Atk. Base 95 Speed is workable. Faster than some, slower than many. And it's fragile, can't afford to take many hits.
Game Availability
Haunter has been part of the series since Red & Blue, appearing in 22 titles across all 10 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RBDebut

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
