Physical
Attacker
45Speed · Slow

Machoke Best Moveset

Close-range Fighting TermStab at 100 Attack starts to genuinely threaten. 70 Defense absorbs physical hits between cooldowns. 45 Speed still drags the recharge rate and limits offensive pressure. The moveset has real physical damage, one evolution from Machamp's full power.

SABCDEFEECCECEERed, Blue & YellowIRB/YGold, Silver & CrystalIIGS/CRuby, Sapphire & EmeraldIIIRS/EPEAKDiamond, Pearl & PlatinumIVDP/PtBlack & White / B2W2VBW/B2W2THE FALLX & Y / ORASVIXY/ORASTHE RISESun & Moon / USUMVIISM/USUMSword & Shield / BDSPVIIISS/BDSPCURRENT
Gen I — Red, Blue & YellowE

Machoke saw minimal competitive use in Gen I (Red, Blue & Yellow). This marked Machoke's competitive debut. A key development: had a combined Special stat of 50.

Had a combined Special stat of 50
SRCMOVETYPECATPWRPOPROLE
TM26
Earthquake
Ground100POPULARCoverage
Lv 41
Submission
Fighting80COMMONSTAB
Egg
Rock Slide
Rock75COMMONCoverage
Tutor
Body Slam
Normal85COMMONCoverage
Tutor
Substitute
NormalRAREUtility
TM38
Fire Blast
Fire110RARECoverage
Lv 1
Low Kick
FightingRARESTAB
Experimental
Utility
Ability
Unknown
Item
None
Best Nature for Machoke
HardyNEUTRAL

Utility Moveset

  • EarthquakeCoverage
  • SubmissionSTAB
  • Rock Slide
  • Body Slam
Gen II — Gold, Silver & CrystalE

100 Attack on a Fighting pre-evolution in Gen II (Gold & Silver). No Eviolite yet. Cross Chop hit hard for the lower tiers from raw base stats.

SRCMOVETYPECATPWRPOPROLE
Lv 43
Cross Chop
Fighting100COMMONSTAB
TM44
Rest
PsychicCOMMONRecovery
TM35
Sleep Talk
NormalCOMMONUtility
Xfer
Rock Slide
Rock75COMMONCoverage
TM26
Earthquake
Ground100COMMONCoverage
Xfer
Body Slam
Normal85RARECoverage
TM3
Curse
GhostRARESetup
Experimental
Utility
Ability
Unknown
Item
LeftoversSUSTAIN
Best Nature for Machoke
HardyNEUTRAL

Utility Moveset

  • Cross ChopSTAB
  • RestRecovery
  • Sleep Talk
  • Rock Slide
Gen III — Ruby, Sapphire & EmeraldC

Guts boosted Attack when statused in Gen III (Ruby & Sapphire). 100 Attack with Guts from a pre-evolution hit harder than some fully evolved Pokemon.

Received Guts

Best Moves

SRCMOVETYPECATPWRPOPROLE
TM26
Earthquake
Ground100COMMONCoverage
TM8
Bulk Up
FightingCOMMONSTAB
Lv 46
Cross Chop
Fighting100COMMONSTAB
TM10
Hidden Power (Ghost)
Ghost60COMMONCoverage
TM31
Brick Break
Fighting75RARESTAB
Tutor
Substitute
NormalRAREUtility

Best Build

Experimental
Physical Tank
Ability
Guts
Item
LeftoversSUSTAIN
Best Nature for Machoke

Machoke best EVs are Attack and HP

EVs

Physical Tank Moveset

  • EarthquakeCoverage
  • Bulk UpSTAB
  • Cross ChopSTAB
  • Hidden Power Ghost
Gen IV — Diamond, Pearl & PlatinumC

No Guard made Dynamic Punch always hit in Gen IV (Diamond & Pearl). 100% confusion on every target. The same trick Golurk later borrowed.

Gained No Guard as second abilityPhysical/Special split overhauled move damage
SRCMOVETYPECATPWRPOPROLE
Lv 51
Dynamic Punch
Fighting100COMMONSTAB
TM66
Payback
Dark50COMMONCoverage
Egg
Ice Punch
Ice75COMMONCoverage
Egg
Bullet Punch
Steel40RARECoverage
TM90
Substitute
NormalRAREUtility
TM80
Rock Slide
Rock75RARECoverage
Experimental
Physical Sweeper
Ability
No Guard
Item
Focus SashSURVIVAL
Best Nature for Machoke
EVs

Physical Sweeper Moveset

  • Dynamic PunchSTAB
  • PaybackCoverage
  • Ice Punch
  • Bullet Punch
Gen V — Black & White / B2W2E

Machoke saw minimal competitive use in Gen V (Black & White / B2W2). This was a decline from C-Tier in the previous generation. Its most popular set ran Noguard with Eviolite, favoring a Impish nature.

Gained Steadfast as hidden abilityHidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
Lv 55
Dynamic Punch
Fighting100COMMONSTAB
Egg
Ice Punch
Ice75COMMONCoverage
TM44
Rest
PsychicCOMMONRecovery
Tutor
Sleep Talk
NormalCOMMONUtility
Egg
Bullet Punch
Steel40RARECoverage
TM80
Rock Slide
Rock75RARECoverage
TM26
Earthquake
Ground100RARECoverage
Experimental
Wall
Ability
No Guard
Item
EvioliteBULK
Best Nature for Machoke
Impish+DEF
EVs

Wall Moveset

  • Dynamic PunchSTAB
  • Ice Punch
  • RestRecovery
  • Sleep Talk
Gen VI — X & Y / ORASC

Eviolite arrived and Machoke gained real bulk in Gen VI (X & Y). Guts or No Guard with boosted defenses gave two viable builds.

Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
Egg
Bullet Punch
Steel40POPULARCoverage
Lv 43
Bulk Up
FightingCOMMONSTAB
Egg
Ice Punch
Ice75COMMONCoverage
TM31
Brick Break
Fighting75COMMONSTAB
Lv 21
Knock Off
Dark65RARECoverage
Lv 57
Dynamic Punch
Fighting100RARESTAB
TM26
Earthquake
Ground100RARECoverage
Lv 47
Cross Chop
Fighting100RARESTAB
Experimental
Physical Tank
Ability
Guts
Item
EvioliteBULK
Best Nature for Machoke
Gentle+SPD
EVs

Physical Tank Moveset

  • Bullet Punch
  • Bulk UpSTAB
  • Ice Punch
  • Brick BreakSTAB
Gen VII — Sun & Moon / USUME

Machoke saw minimal competitive use in Gen VII (Sun & Moon / USUM). This was a decline from C-Tier in the previous generation. Its most popular set ran Noguard with Eviolite, favoring a Adamant nature.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
Lv 57
Dynamic Punch
Fighting100COMMONSTAB
Egg
Bullet Punch
Steel40COMMONCoverage
Lv 21
Knock Off
Dark65COMMONCoverage
TM80
Rock Slide
Rock75RARECoverage
TM26
Earthquake
Ground100RARECoverage
Lv 43
Bulk Up
FightingRARESTAB
Experimental
Physical Tank
Ability
No Guard
Item
EvioliteBULK
Best Nature for Machoke
EVs

Physical Tank Moveset

  • Dynamic PunchSTAB
  • Bullet Punch
  • Knock Off
  • Rock Slide
Gen VIII — Sword & Shield / BDSPE

Machoke saw minimal competitive use in Gen VIII (Sword & Shield / BDSP). Machoke maintained its position from the previous generation. Its most popular set ran Guts with Eviolite, favoring a Impish nature.

Gigantamax became availableDynamax became available
SRCMOVETYPECATPWRPOPROLE
Egg
Bullet Punch
Steel40POPULARCoverage
Lv 16
Knock Off
Dark65COMMONCoverage
Lv 42
Bulk Up
FightingCOMMONSTAB
TR53
Close Combat
Fighting120COMMONSTAB
Lv 54
Dynamic Punch
Fighting100RARESTAB
TM22
Rock Slide
Rock75RARECoverage
Lv 60
Cross Chop
Fighting100RARESTAB
Experimental
Bulky Support
Ability
Guts
Item
EvioliteBULK
Best Nature for Machoke
Impish+DEF
EVs

Bulky Support Moveset

  • Bullet Punch
  • Knock Off
  • Bulk UpSTAB
  • Close CombatSTAB

Machoke Weakness

Machoke's Fighting typing leaves it vulnerable to Flying, Psychic, and Fairy. Standard number of weaknesses for the Fighting typing.

Machoke Weakness and Resistance Chart
DamageTypes
2x (Weak)Flying, Psychic, Fairy
0.5x (Resist)Bug, Rock, Dark

What is Machoke Weak Against

Avg
3Weak
3Resist
0Immune
Score-3
4xCritical
None
½xResist
¼xResist
None
0xImmune
None

What is Machoke Strong Against

5Strong
5Resisted
1Immune
Score-1

Best Pokemon Against Machoke

Staraptor's Double-Edge hits Machoke for 55-65%. Gardevoir threatens a KO with Moonblast (102-120%). Togekiss deals 83-98% with Dazzling Gleam.

Evolution

Sitting between Machop and Machamp, Machoke is part of a chain that requires a trade. Not your typical level-up setup. So far, Sp.Def got the biggest boost (+25 from Machop). The final form adds another 100 stats on top. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Machop
Fighting
Machoke
Fighting
Machamp
Fighting
HP
70
80+10
90+10
ATK
80
100+20
130+30
DEF
50
70+20
80+10
SP.ATK
35
50+15
65+15
SP.DEF
35
60+25
85+25
SPE
35
45+10
55+10
BST
305D-Tier
405C-Tier+100
505B-Tier+100
ROLE
Trick Room
Attacker
Wallbreaker
TYPE
Physical
Physical
Physical

Breeding

Easy

Breed with Machoke to get Machop eggs easily using 70 partners from the Humanshape egg group.

Egg Groups
Gender
75.0%25.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

How to Get Machoke

All 21 games

Machoke's 3-stage chain starts with Machop, which appears at moderate rates in the locations below. Level through 3 stages while you find a trade partner. Everything except the trade step is solo.

Where To Catch Machoke in LZA

Machop is your first catch on the way to Machoke. You'll find walking encounters from Lv. 24-65 across 4 total spots in the chain.

  1. Machop
    Step 1Catch Machop
    Wild Zone 8
    Lv.24-26Overworld
    Legends: Z-A
    Wild Zone 12
    Lv.32-33Overworld
    Legends: Z-A
  2. Machoke
    Step 2Machoke
    Wild Zone 12
    Lv.34-35Overworld
    Legends: Z-A
    or evolve from Machop (Step 1)
  3. Machamp
    Step 3Catch or Evolve into Machamp
    Wild Zone 20
    Lv.64-65Overworld
    Legends: Z-A
    or evolve from Machoke (Step 2)

Base Stats

Attack and HP carry most of Machoke's stat budget. Speed's the obvious dump stat. Moderately hard to find and yields 2 Attack EVs. Follows a 1.06M XP medium-slow curve.

Base Stats
Above
HP80
C
Attack100
B
Defense70
C
Sp. Atk50
D
Sp. Def60
C
Speed45
D
Total405
Details
Catch Rate
Challenging90 / 255
Growth Rate
Medium Slow1.06M XP
Height1.5 m
Weight70.5 kg
Base XP142
Abilities
Guts
Increases Attack to 1.5× with a major status ailment.
No Guard
Ensures all moves used by and against the Pokémon hit.
SteadfastHidden Ability
Raises Speed one stage upon flinching.
EV Yield
HPAtk+2DefSpASpDSpe
Attack training target
Pokedex Entry

Its muscular body is so powerful, it must wear a power-save belt to be able to regulate its motions.

Pokemon Legends: Z-A

Machoke Guide

  • Machoke is meant to evolve into Machamp. At 405 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Watch for Aerodactyl (Flying), Alakazam (Psychic), and Clefable (Fairy) when using Machoke. They all hit it super-effectively with STAB.

  • No. Machoke only evolves into Machamp through a real trade. There is no in-game alternative in . Trade needs a Game Boy Advance link cable and a second GBA running another Gen 3 game (FireRed, LeafGreen, Ruby, Sapphire, or Emerald). Trade Machoke to a friend, then have them trade it back. The 2026 Switch re-release supports the same trade through local wireless on the Pokemon Center 2F Wireless Club, with no cables required.

  • Guts increases Attack to 1.5× with a major status ailment. That's the one you want on Machoke. Steadfast is the hidden ability. Niche, but it has its uses. No Guard works too if your team needs something different.

  • Base 45 Speed is low. Priority moves or Trick Room are the way to go. On offense, Machoke is a physical attacker with base 100 Attack. Defensively? Enough bulk to take a hit or two. Best used as an attacker.

Game Availability

One of the original 151, Machoke has appeared in 21 games — nearly every mainline game. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.

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