Mixed
Attacker
45Speed · Slow

Octillery Best Moveset

105 Attack and 105 Sp. Atk behind Water TermStab at 45 Speed. The moveset hits hard from either side, one of the few genuinely mixed attackers available. Strong Style maximizes the damage per slow turn. Pure power without any pretense of speed.

SABCDEFCCCDEDDGold, Silver & CrystalIIGS/CPEAKRuby, Sapphire & EmeraldIIIRS/EDiamond, Pearl & PlatinumIVDP/PtBlack & White / B2W2VBW/B2W2X & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMSword & Shield / BDSPVIIISS/BDSPCURRENT
Gen II — Gold, Silver & CrystalC

Balanced 105/105 offenses in Gen II (Gold & Silver) could hit from both sides. 45 Speed and 75 bulk across the board meant Octillery hit hard but never first.

Best Moves

SRCMOVETYPECATPWRPOPROLE
Tutor
Flamethrower
Fire90POPULARCoverage
HM3
Surf
Water90POPULARSTAB
Lv 54
Ice Beam
Ice90COMMONCoverage
TM27
Return
NormalRARECoverage
TM10
Hidden Power (Electric)
Electric60RARECoverage
TM18
Rain Dance
WaterRARESTAB
TM6
Toxic
PoisonRAREUtility

Best Build

Experimental
Utility
Ability
Unknown
Item
LeftoversSUSTAIN
Best Nature for Octillery
HardyNEUTRAL

Utility Moveset

  • FlamethrowerCoverage
  • SurfSTAB
  • Ice Beam
  • ReturnCoverage
Gen III — Ruby, Sapphire & EmeraldC

Suction Cups prevented forced switch-outs in Gen III (Ruby & Sapphire). Niche counter to Roar and Whirlwind, but the real problem was Speed, not staying in.

Received Suction Cups
SRCMOVETYPECATPWRPOPROLE
HM3
Surf
Water90COMMONSTAB
Lv 54
Ice Beam
Ice90COMMONCoverage
TM35
Flamethrower
Fire90COMMONCoverage
Egg
Thunder Wave
ElectricRAREUtility
Tutor
Substitute
NormalRAREUtility
TM10
Hidden Power (Grass)
Grass60RARECoverage
TM29
Psychic
Psychic90RARECoverage
Experimental
Special Tank
Ability
Suction Cups
Item
LeftoversSUSTAIN
Best Nature for Octillery
Modest+SPA
EVs

Special Tank Moveset

  • SurfSTAB
  • Ice Beam
  • FlamethrowerCoverage
  • Thunder Wave
Gen IV — Diamond, Pearl & PlatinumC

Three gens at the same tier in Gen IV (Diamond & Pearl). Both 105 stats worked as intended after the physical/Special split. 45 Speed was the permanent ceiling.

Gained Sniper as second abilityPhysical/Special split overhauled move damage
SRCMOVETYPECATPWRPOPROLE
Lv 48
Ice Beam
Ice90COMMONCoverage
HM3
Surf
Water90COMMONSTAB
TM53
Energy Ball
Grass90COMMONCoverage
TM35
Flamethrower
Fire90COMMONCoverage
TM38
Fire Blast
Fire110RARECoverage
Experimental
Special Wallbreaker
Ability
Sniper
Item
Choice SpecsPOWER
Best Nature for Octillery
Modest+SPA
EVs

Special Wallbreaker Moveset

  • Ice Beam
  • SurfSTAB
  • Energy Ball
  • FlamethrowerCoverage
Gen V — Black & White / B2W2D

Moody was the hidden ability in Gen V (Black & White), randomly boosting one stat by +2 each turn. Banned from competitive play. Without it, Octillery lost ground to faster threats.

Gained Moody as hidden abilityHidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
TM35
Flamethrower
Fire90COMMONCoverage
Lv 40
Ice Beam
Ice90COMMONCoverage
HM3
Surf
Water90COMMONSTAB
Lv 34
Signal Beam
Bug75COMMONCoverage
TM55
Scald
Water80RARESTAB
Experimental
Special Attacker
Ability
Suction Cups
Item
LeftoversSUSTAIN
Best Nature for Octillery
Modest+SPA
EVs

Special Attacker Moveset

  • FlamethrowerCoverage
  • Ice Beam
  • SurfSTAB
  • Signal Beam
Gen VI — X & Y / ORASE

Sniper tripled critical hit damage in Gen VI (X & Y). Focus Energy plus Sniper was the set. When crits landed, devastating. When they didn't, 45 Speed lost the game.

Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
TM53
Energy Ball
Grass90COMMONCoverage
Lv 22
Focus Energy
NormalCOMMONUtility
Lv 52
Hydro Pump
Water110COMMONSTAB
TM38
Fire Blast
Fire110COMMONCoverage
Lv 40
Ice Beam
Ice90COMMONCoverage
TM55
Scald
Water80RARESTAB
TM29
Psychic
Psychic90RARECoverage
Experimental
Special Tank
Ability
Sniper
Item
Razor Claw
Best Nature for Octillery
Modest+SPA
EVs

Special Tank Moveset

  • Energy Ball
  • Focus Energy
  • Hydro PumpSTAB
  • Fire Blast
Gen VII — Sun & Moon / USUMD

Same decline in Gen VII (Sun & Moon). The format rewarded Speed and bulk together. Octillery had the offense but nothing to support it.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
TM73
Thunder Wave
ElectricCOMMONUtility
Egg
Haze
IceCOMMONUtility
TM55
Scald
Water80COMMONSTAB
TM6
Toxic
PoisonCOMMONUtility
Experimental
Wall
Ability
Suction Cups
Item
LeftoversSUSTAIN
Best Nature for Octillery
Bold+DEF
EVs

Wall Moveset

  • Thunder Wave
  • HazeUtility
  • ScaldSTAB
  • ToxicUtility
Gen VIII — Sword & Shield / BDSPD

Six gens of the same wall in Gen VIII (Sword & Shield). 105/105 offenses behind 45 Speed. Metagames got faster every generation. Octillery didn't.

Gigantamax became availableDynamax became available
SRCMOVETYPECATPWRPOPROLE
TR4
Surf
Water90COMMONSTAB
TR22
Sludge Bomb
Poison90COMMONCoverage
TR84
Scald
Water80COMMONSTAB
TR70
Flash Cannon
Steel80COMMONCoverage
TM33
Rain Dance
WaterCOMMONSTAB
TR65
Energy Ball
Grass90COMMONCoverage
TR15
Fire Blast
Fire110COMMONCoverage
TR2
Flamethrower
Fire90COMMONCoverage
Experimental
Special Tank
Ability
Sniper
Item
Razor Claw
Best Nature for Octillery
Modest+SPA
EVs

Special Tank Moveset

  • SurfSTAB
  • Sludge Bomb
  • ScaldSTAB
  • Flash Cannon

Octillery Weakness

Octillery is weak to Electric and Grass. The Water typing picks up 4 resistances to work with. With 75 HP and balanced defenses, Octillery can afford to eat a neutral hit or two.

Octillery Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass
0.5x (Resist)Fire, Water, Ice, Steel

What is Octillery Weak Against

Good
2Weak
4Resist
0Immune
Score0
4xCritical
None
¼xResist
None
0xImmune
None

What is Octillery Strong Against

3Strong
3Resisted
0Immune
Score0
½xResisted
0xImmune
None

Best Pokemon Against Octillery

Jolteon can KO Octillery with Thunderbolt (140-165%). Venusaur threatens a KO with Giga Drain (95-112%).

Evolution

Octillery is what Remoraid becomes. Breed it for Remoraid eggs (average hatch time). A massive partner pool for breeding via two egg groups. Eggs are average hatch time. The evolution from Remoraid pushed Octillery to 480 total stats. HP saw the largest single gain at +40. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Octillery
Water
HP
35
75+40
ATK
65
105+40
DEF
35
75+40
SP.ATK
65
105+40
SP.DEF
35
75+40
SPE
65
45-20
BST
300D-Tier
480C-Tier+180
ROLE
Balanced
Attacker
TYPE
Utility
Mixed

Breeding

Very Easy

Breed with Octillery to get Remoraid eggs easily using 114 partners from the Water1 and Water2 egg groups.

Egg Groups
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
gyaradosazumarillblastoisegolduckferaligatrkingdraswampertslowbroslowkingludicolomalamardewgong

How to Get Octillery

All 17 games

Octillery starts showing up in mid-game routes at decent spawn rates across 2 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.

Where To Catch Octillery in PLA

Remoraid is your first catch on the way to Octillery. You'll find walking encounters from Lv. 21-47 across 5 total spots in the chain.

  1. Remoraid
    Step 1Catch Remoraid
    Tranquility Cove
    Lv.21-24Grass
    Rate 15%
    Castaway Shore
    Lv.24-34Grass
    Rate 15%
    Sand's Reach
    Lv.28-36Grass
    Rate 15%
  2. Octillery
    Step 2Octillery
    Castaway Shore
    Lv.24-34Grass
    Rate 15%
    Islespy Shore
    Lv.40-47Grass
    Rate 15%
    or evolve from Remoraid (Step 1)

Base Stats

Nothing fancy in Octillery's spread. It leans mixed with Attack out front. And you'll get 2 Attack and Sp. Atk EVs per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
Above
HP75
C
Attack105
B
Defense75
C
Sp. Atk105
B
Sp. Def75
C
Speed45
D
Total480
Details
Catch Rate
Challenging75 / 255
Growth Rate
Medium Fast1M XP
Height0.9 m
Weight28.5 kg
Base XP168
Abilities
Suction Cups
Prevents being forced out of battle by other Pokémon's moves.
Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
MoodyHidden Ability
Raises a random stat two stages and lowers another one stage after each turn.
EV Yield
HPAtk+1DefSpA+1SpDSpe
Attack training target
Pokedex Entry

It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.

Pokemon Legends: Z-A

Octillery Guide

  • Octillery works as an attacker with 480 BST behind it. C-Tier on our list: a situational pick that fills a niche. That 105 base Attack does the heavy lifting.

  • Octillery's biggest threats include Jolteon (Electric) and Exeggutor (Grass), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Suction Cups is the go-to ability for Octillery. It prevents being forced out of battle by other Pokémon's moves. Its hidden ability Moody can work in specific setups. Sniper is the other option. Pick based on what your team needs.

  • Octillery is a mixed attacker with base 105 Attack and 105 Sp. Atk. Enough bulk to take a hit or two, too. Speed tells the real story. Base 45 Speed is low. Priority moves or Trick Room are the way to go. Fits the attacker role.

  • The core moveset is Protect, Substitute, Scald, and Ice Beam. Protect leads at 0% usage. Scald provides reliable STAB damage.

Game Availability

Debuting in Gold & Silver, Octillery appears in 17 games across 9 generations. A reliable presence in most mainline games, typically found through wild encounters.

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