Utility
Balanced
300Low
65Moderate
DTier

While most trainers evolve Remoraid into Octillery immediately, the unevolved form has a niche with Eviolite boosting its defenses. Only weak to Electric and Grass. Known as the Jet Pokemon. Can go either physical or special depending on the set.

Attack and Sp. Atk carry most of Remoraid's stat budget. HP's the obvious dump stat. Common in the wild and yields 1 Sp. Atk EV. Follows a medium-fast 1M XP curve.

Base Stats
300Avg
HP35
F
Attack65
C
Defense35
F
Sp. Atk65
C
Sp. Def35
F
Speed65
C
Total300
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Remoraid yields +1 SpA
HPAtkDefSpA+1SpDSpe
Details
Catch190EasyMedium Fast1M XP0.6m / 2'00"12kg / 26.5 lbs60Base XP
Pokedex Entries

Spits water from its mouth with incredible accuracy. It captures Burmy by shooting them down off the branches from which they dangle.

Legends Arceus

Remoraid Weakness

Good

Remoraid's Water typing leaves it vulnerable to Electric and Grass moves. 4 resistances help offset the weaknesses. Just 2 weak spots to worry about, which keeps teambuilding straightforward.

4xCriticali
None
¼xResisti
None
0xImmunei
None
2Weak
4Resist
0Immune
Scorei0
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
HustleStrengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
SniperStrengthens critical hits to inflict 3× damage rather than 2×.
MoodyHARaises a random stat two stages and lowers another one stage after each turn.

One evolution ahead. Remoraid grows into Octillery through a straightforward two-stage chain. A decent partner pool for breeding via two egg groups. Eggs are average hatch time. The evolved forms gain up to 180 total stats over Remoraid.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Remoraid
Water
HP
35
75+40
ATK
65
105+40
DEF
35
75+40
SP.ATK
65
105+40
SP.DEF
35
75+40
SPE
65
45-20
BST
300D-Tier
480C-Tier+180
ROLE
Balanced
Attacker
TYPE
Utility
Mixed
Breeding
Very Easy

Breed Remoraid easily with 19 breeding partners from the Water1 and Water2 egg groups.

Egg Groups
Water1Water2
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
manaphygyaradosgolduckwalreinempoleonoctilleryfloatzelgastrodonsealeoprinplupbibarelmagikarp

Best Build

Legends: Arceus uses different battle mechanics.

Competitive build content is not applicable for this game. Select a main series game for builds.

Not a lot to pick from. Remoraid gets Hydro Pump and Water Pulse for same-type damage, and Poison and Electric coverage and more rounds things out. You're building around what's available rather than choosing from a deep bench.

Level-Up Moves

Lv 1
Bubble
4010030Water
Lv 6
Acid Spray
4010020Poison
Lv 11
Charge Beam
509010Electric
Lv 18
Water Pulse
6010020Water
Lv 25
Ice Beam
9010010Ice
Lv 34
Hydro Pump
110805Water
Lv 43
Hyper Beam
150905Normal

TM Moves

Remoraid can't learn any TM moves

Egg Moves

Remoraid doesn't have any Egg moves

Tutor Moves

Src
Tutor
Charge Beam
509010Electric
Tutor
Focus Energy
30Normal
Tutor
Hyper Beam
150905Normal
Tutor
Ice Beam
9010010Ice
Tutor
Icy Wind
559515Ice
Tutor
Psychic
9010010Psychic
Tutor
Rest
10Psychic
Tutor
Swift
6020Normal
Tutor
Water Pulse
6010020Water

Remoraid appears at decent spawn rates across 3 spots in mid-game routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Best Locations

Walking encounters at walking across 3 spots for Remoraid. Sorted by progression so you can see what's reachable at your current point in the game.

Castaway Shore
GrassUncommon
EASY
Sand's Reach
GrassUncommonDesert
EASY
Tranquility Cove
GrassUncommon
EASY
  • Remoraid is meant to evolve into Octillery. At 300 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Watch for Raikou (Electric) and Venusaur (Grass) when using Remoraid. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Remoraid evolves into Octillery at level 25. Remoraid is the base form of this evolutionary line.

  • Hustle strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8× — that's the one you want on Remoraid. Moody is the hidden ability. Niche, but it has its uses. Sniper works too if your team needs something different.

  • At base 65 Speed, it won't be moving first often. On offense, Remoraid is leaning toward the physical side (base 65 Attack). Defensively? Fragile — can't afford to take many hits.

  • Remoraid appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.

Available in 17 titles since its debut in Gold & Silver, Remoraid spans 8 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.