While most trainers evolve Remoraid into Octillery immediately, the unevolved form has a niche with Eviolite boosting its defenses. Only weak to Electric and Grass. Known as the Jet Pokemon. Can go either physical or special depending on the set.
Attack and Sp. Atk carry most of Remoraid's stat budget. HP's the obvious dump stat. Common in the wild and yields 1 Sp. Atk EV. Follows a medium-fast 1M XP curve.
Spits water from its mouth with incredible accuracy. It captures Burmy by shooting them down off the branches from which they dangle.
Remoraid Weakness
GoodRemoraid's Water typing leaves it vulnerable to Electric and Grass moves. 4 resistances help offset the weaknesses. Just 2 weak spots to worry about, which keeps teambuilding straightforward.
One evolution ahead. Remoraid grows into Octillery through a straightforward two-stage chain. A decent partner pool for breeding via two egg groups. Eggs are average hatch time. The evolved forms gain up to 180 total stats over Remoraid.
How to Evolve
Best Build
Legends: Arceus uses different battle mechanics.
Competitive build content is not applicable for this game. Select a main series game for builds.
Not a lot to pick from. Remoraid gets Hydro Pump and Water Pulse for same-type damage, and Poison and Electric coverage and more rounds things out. You're building around what's available rather than choosing from a deep bench.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Remoraid appears at decent spawn rates across 3 spots in mid-game routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.
Best Locations
Walking encounters at walking across 3 spots for Remoraid. Sorted by progression so you can see what's reachable at your current point in the game.
Remoraid is meant to evolve into Octillery. At 300 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.
Remoraid evolves into Octillery at level 25. Remoraid is the base form of this evolutionary line.
Hustle strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8× — that's the one you want on Remoraid. Moody is the hidden ability. Niche, but it has its uses. Sniper works too if your team needs something different.
At base 65 Speed, it won't be moving first often. On offense, Remoraid is leaning toward the physical side (base 65 Attack). Defensively? Fragile — can't afford to take many hits.
Remoraid appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.
Available in 17 titles since its debut in Gold & Silver, Remoraid spans 8 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGSDebut

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
