Utility
Balanced
300Low
65Moderate
DTier

While most trainers evolve Remoraid into Octillery immediately, the unevolved form has a niche with Eviolite boosting its defenses. Only weak to Electric and Grass. Known as the Jet Pokemon. Can go either physical or special depending on the set.

Attack and Sp. Atk carry most of Remoraid's stat budget. HP's the obvious dump stat. Common in the wild and yields 1 Sp. Atk EV. Follows a medium-fast 1M XP curve.

Base Stats
300Avg
HP35
F
Attack65
C
Defense35
F
Sp. Atk65
C
Sp. Def35
F
Speed65
C
Total300
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Remoraid yields +1 SpA
HPAtkDefSpA+1SpDSpe
Details
Catch190EasyMedium Fast1M XP0.6m / 2'00"12kg / 26.5 lbs60Base XP
Pokedex Entries

Using its dorsal fin as a suction pad, it clings to a MANTINE’s underside to scavenge for leftovers.

Fire Red

It has superb accuracy. The water it shoots out can strike even moving prey from more than 100 yards.

Leaf Green

Remoraid Weakness

Good

Remoraid's Water typing leaves it vulnerable to Electric and Grass moves. 4 resistances help offset the weaknesses. Just 2 weak spots to worry about, which keeps teambuilding straightforward.

Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
4xCriticali
None
¼xResisti
None
0xImmunei
None
2Weak
4Resist
0Immune
Scorei0
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
HustleStrengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
SniperStrengthens critical hits to inflict 3× damage rather than 2×.
MoodyHARaises a random stat two stages and lowers another one stage after each turn.

One evolution ahead. Remoraid grows into Octillery through a straightforward two-stage chain. Plenty of partners for breeding via two egg groups. Eggs are average hatch time. The evolved forms gain up to 180 total stats over Remoraid.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Remoraid
Water
HP
35
75+40
ATK
65
105+40
DEF
35
75+40
SP.ATK
65
105+40
SP.DEF
35
75+40
SPE
65
45-20
BST
300D-Tier
480C-Tier+180
ROLE
Balanced
Attacker
TYPE
Utility
Mixed
Breeding
Very Easy

Breed Remoraid easily with 58 breeding partners from the Water1 and Water2 egg groups. Pass egg moves like Aurora Beam, Haze, Octazooka and 4 more to offspring.

Egg Groups
Water1Water2
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
7moves
Breed With (best first)
gyaradosazumarillblastoisegolduckferaligatrkingdraswampertslowbroslowkingoctilleryludicolodewgong

Best Build

No build content available for this Pokemon in Gen 3.

Try selecting a different game/generation filter, or check back later.

The natural movepool does the job, but Aurora Beam and Haze from the egg pool give Remoraid something extra. Pair those with Surf and Dive for STAB and Ice and Psychic coverage and more for reach, and the kit fills out nicely.

Level-Up Moves

Lv 1
Water Gun
4010025Water
Lv 11
Lock-On
1005Normal
Lv 22
Aurora Beam
6510020Ice
Lv 22
Bubble Beam
6510020Water
Lv 22
Psybeam
6510020Psychic
Lv 33
Focus Energy
30Normal
Lv 44
Ice Beam
9510010Ice
Lv 55
Hyper Beam
150905Normal

TM Moves

Src
TM45
Attract
10015Normal
TM14
Blizzard
120705Ice
TM
Dive
6010010Water
TM32
Double Team
15Normal
TM42
Facade
7010020Normal
TM38
Fire Blast
120855Fire
TM35
Flamethrower
9510015Fire
TM21
Frustration
10020Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM13
Ice Beam
9510010Ice
TM17
Protect+4
10Normal
TM29
Psychic
9010010Psychic
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM43
Secret Power
7010020Normal
TM11
Sunny Day
5Fire
HM03
Surf
9510015Water
TM46
Thief
6010025Dark
TM06
Toxic
8510Poison
TM03
Water Pulse
6010020Water
HM07
Waterfall
8010015Water

Egg Moves

Src
Egg
Aurora Beam
6510020Ice
Egg
Haze
30Ice
Egg
Octazooka
658510Water
Egg
Rock Blast
259010Rock
Egg
Screech
8540Normal
Egg
Supersonic
5520Normal
Egg
Thunder Wave
10020Electric

Tutor Moves

Src
Tutor
Double-Edge
12010015Normal
Tutor
Mimic
10Normal
Tutor
Substitute
10Normal
Tutor
Thunder Wave
10020Electric

high spawn rates in early-game fishing spots across 9 locations. Remoraid's one of the easier catches on the list. Knock it out fast and save your time for harder targets.

Best Locations

Bring Super Rod for Remoraid. There are 9 fishing encounters from Lv. 15-25 with no walking alternatives. Pick the spot with the best rate and settle in.

Five Isle Meadow
Super RodLv.15-25CommonEarly
EASY
Green Path
Super RodLv.15-25CommonEarlyRoute
EASY
Memorial Pillar
Super RodLv.15-25CommonEarly
EASY
Outcast Island
Super RodLv.15-25CommonEarlyWater
EASY
Resort Gorgeous
Super RodLv.15-25CommonEarlyFacility
EASY
Tanoby Ruins
Super RodLv.15-25CommonEarlyRuins
EASY
Trainer Tower
Super RodLv.15-25CommonEarlyBuilding
EASY
Water Labyrinth
Super RodLv.15-25CommonEarlyBuilding
EASY
Water Path
Super RodLv.15-25CommonEarlyRoute
EASY
  • Remoraid is meant to evolve into Octillery. At 300 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Watch for Raikou (Electric) and Venusaur (Grass) when using Remoraid. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Remoraid evolves into Octillery at level 25. Remoraid is the base form of this evolutionary line.

  • Hustle strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8× — that's the one you want on Remoraid. Moody is the hidden ability. Niche, but it has its uses. Sniper works too if your team needs something different.

  • At base 65 Speed, it won't be moving first often. On offense, Remoraid is leaning toward the physical side (base 65 Attack). Defensively? Fragile — can't afford to take many hits.

  • Remoraid appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.

Available in 17 titles since its debut in Gold & Silver, Remoraid spans 8 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.