Kingdra's stats are solid on their own, but Swift Swim is what pushes it over the line. It doubles its Speed in rain. Only weak to Dragon. Flexible enough to run physical or special sets. A longtime staple going back to Gen 2.
You won't find a real weakness in Kingdra's stat line. It's well-rounded for the Dragon Pokemon, and what it does with that depends on moveset and items. Yields 3 Attack and Sp. Atk and Sp. Def EVs, on a medium-fast 1M XP curve.
It sleeps deep on the ocean floor to build its energy. It is said to cause tornadoes as it wakes.
It is said that it usually hides in underwater caves. It can create whirlpools by yawning.
Kingdra Weakness
ExcellentType-wise, Kingdra takes extra damage from Dragon. Not many exploitable gaps in the Water/Dragon typing defensive chart. With 75 HP and balanced defenses, Kingdra can afford to eat a neutral hit or two.
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
Kingdra evolved from Horsea's chain using a trade. It's a non-standard trigger, so check the details below. Breed this form to get Horsea eggs (average hatch time). The evolution from Horsea pushed Kingdra to 540 total stats. Sp.Def saw the largest single gain at +70.
How to Evolve
Breed with Kingdra to get Horsea eggs easily using 27 partners from the Dragon and Water1 egg groups. Notable egg moves include Aurora Beam, Disable, Dragon Breath and 4 more.
the remaining moves keeps opponents guessing about Kingdra's real targets. Lum Berry provides one-time status cleanse while flexible EVs EVs and Modest nature handle the stat profile. Swiftswim ties it together.
Best Build
Best Kingdra Moveset
- Rain Dance
- Ice Beam
- Surf
- Hidden Power Grass
Recommended Teammates
Breeding's the move. Aurora Beam and Disable give Kingdra options it can't learn any other way, and Ice and Normal coverage already covers a decent range on top of Hydro Pump and Surf. The egg moves push it further.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
The chain to Kingdra requires a trade evolution through a trade. Catch Horsea at solid rates and level through the stages, but line up the trade first. The rest of the chain runs on levels alone.
How to Obtain Kingdra in FireRed & LeafGreen
To get Kingdra, start by catching Horsea through fishing and surfing encounters at Lv. 5-35. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch HorseaEASYBond BridgeFireRedGood RodLv.5-15CommonEarlyEASYCerulean CityFireRedGood RodLv.5-15CommonEarlyCityEASYCinnabar IslandFireRedGood RodLv.5-15CommonEarlyWaterEASYFive IslandFireRedGood RodLv.5-15CommonEarlyWaterEASYFive Isle MeadowFireRedGood RodLv.5-15CommonEarlyEASYGreen PathFireRedGood RodLv.5-15CommonEarlyRouteEASYIcefall Cave - 1F Room 3FireRedGood RodLv.5-15CommonEarlyCaveEASYKindle RoadFireRedGood RodLv.5-15CommonEarlyRouteEASYMemorial PillarFireRedGood RodLv.5-15CommonEarlyEASYOne IslandFireRedGood RodLv.5-15CommonEarlyWaterEASYOutcast IslandFireRedGood RodLv.5-15CommonEarlyWaterEASYPallet TownFireRedGood RodLv.5-15CommonEarlyCityEASYResort GorgeousFireRedGood RodLv.5-15CommonEarlyFacilityEASYRoute 10FireRedGood RodLv.5-15CommonEarlyRouteEASYRoute 11FireRedGood RodLv.5-15CommonEarlyRouteEASYRoute 12FireRedGood RodLv.5-15CommonEarlyRouteEASYRoute 13FireRedGood RodLv.5-15CommonEarlyRouteEASYRoute 19FireRedGood RodLv.5-15CommonEarlyRouteEASYRoute 20FireRedGood RodLv.5-15CommonEarlyRouteEASYRoute 21FireRedGood RodLv.5-15CommonEarlyRouteEASYRoute 24FireRedGood RodLv.5-15CommonEarlyRouteEASYRoute 4FireRedGood RodLv.5-15CommonEarlyRouteEASYSeafoam Islands - B4FFireRedGood RodLv.5-15CommonEarlyWaterEASYSeafoam Islands - B3FFireRedGood RodLv.5-15CommonEarlyWaterEASYTanoby RuinsFireRedGood RodLv.5-15CommonEarlyRuinsEASYTrainer TowerFireRedGood RodLv.5-15CommonEarlyBuildingEASYTreasure BeachFireRedGood RodLv.5-15CommonEarlyWaterEASYVermilion City - CityFireRedGood RodLv.5-15CommonEarlyCityEASYVermilion City - HarborFireRedGood RodLv.5-15CommonEarlyCityEASYWater LabyrinthFireRedGood RodLv.5-15CommonEarlyBuildingEASYWater PathFireRedGood RodLv.5-15CommonEarlyRouteEASYBond BridgeFireRedSuper RodLv.15-25CommonEarlyEASYCerulean CityFireRedSuper RodLv.15-35CommonEarlyCityEASYCinnabar IslandFireRedSuper RodLv.15-25CommonEarlyWaterEASYFive IslandFireRedSuper RodLv.15-25CommonEarlyWaterEASYFive Isle MeadowFireRedSuper RodLv.15-25CommonEarlyEASYGreen PathFireRedSuper RodLv.15-25CommonEarlyRouteEASYIcefall Cave - 1F Room 3FireRedSuper RodLv.15-25CommonEarlyCaveEASYKindle RoadFireRedSuper RodLv.15-25CommonEarlyRouteEASYMemorial PillarFireRedSuper RodLv.15-25CommonEarlyEASYOne IslandFireRedSuper RodLv.15-25CommonEarlyWaterEASYOutcast IslandFireRedSuper RodLv.15-25CommonEarlyWaterEASYPallet TownFireRedSuper RodLv.15-25CommonEarlyCityEASYResort GorgeousFireRedSuper RodLv.15-25CommonEarlyFacilityEASYRoute 10FireRedSuper RodLv.15-35CommonEarlyRouteEASYRoute 11FireRedSuper RodLv.15-35CommonEarlyRouteEASYRoute 12FireRedSuper RodLv.15-35CommonEarlyRouteEASYRoute 13FireRedSuper RodLv.15-35CommonEarlyRouteEASYRoute 19FireRedSuper RodLv.15-35CommonEarlyRouteEASYRoute 20FireRedSuper RodLv.15-35CommonEarlyRouteEASYRoute 21FireRedSuper RodLv.15-35CommonEarlyRouteEASYRoute 24FireRedSuper RodLv.15-35CommonEarlyRouteEASYRoute 4FireRedSuper RodLv.15-35CommonEarlyRouteEASYSeafoam Islands - B4FFireRedSuper RodLv.15-30CommonEarlyWaterEASYSeafoam Islands - B3FFireRedSuper RodLv.15-30CommonEarlyWaterEASYTanoby RuinsFireRedSuper RodLv.15-25CommonEarlyRuinsEASYTrainer TowerFireRedSuper RodLv.15-25CommonEarlyBuildingEASYTreasure BeachFireRedSuper RodLv.15-25CommonEarlyWaterEASYVermilion City - CityFireRedSuper RodLv.15-25CommonEarlyCityEASYVermilion City - HarborFireRedSuper RodLv.15-25CommonEarlyCityEASYWater LabyrinthFireRedSuper RodLv.15-25CommonEarlyBuildingEASYWater PathFireRedSuper RodLv.15-25CommonEarlyRouteMODERATECerulean CityLeafGreenGood RodLv.5-15UncommonEarlyCityMODERATECinnabar IslandLeafGreenGood RodLv.5-15UncommonEarlyWaterMODERATEPallet TownLeafGreenGood RodLv.5-15UncommonEarlyCityMODERATERoute 10LeafGreenGood RodLv.5-15UncommonEarlyRouteMODERATERoute 11LeafGreenGood RodLv.5-15UncommonEarlyRouteMODERATERoute 12LeafGreenGood RodLv.5-15UncommonEarlyRouteMODERATERoute 13LeafGreenGood RodLv.5-15UncommonEarlyRouteMODERATERoute 19LeafGreenGood RodLv.5-15UncommonEarlyRouteMODERATERoute 20LeafGreenGood RodLv.5-15UncommonEarlyRouteMODERATERoute 21LeafGreenGood RodLv.5-15UncommonEarlyRouteMODERATERoute 24LeafGreenGood RodLv.5-15UncommonEarlyRouteMODERATERoute 4LeafGreenGood RodLv.5-15UncommonEarlyRouteMODERATESeafoam Islands - B4FLeafGreenGood RodLv.5-15UncommonEarlyWaterMODERATESeafoam Islands - B3FLeafGreenGood RodLv.5-15UncommonEarlyWaterMODERATEVermilion City - CityLeafGreenGood RodLv.5-15UncommonEarlyCityMODERATEVermilion City - HarborLeafGreenGood RodLv.5-15UncommonEarlyCityEASYSeafoam Islands - B4FFireRedSurfing on waterLv.25-30CommonMidWaterEASYSeafoam Islands - B3FFireRedSurfing on waterLv.25-30CommonMidWaterEXTREMEVermilion City - CityLeafGreenSuper RodLv.25-30RareMidCity
Step 2Catch or Evolve SeadraEXTREMEBond BridgeSuper RodLv.25-35RareMidEXTREMECinnabar IslandSuper RodLv.25-35RareMidWaterEXTREMEFive IslandSuper RodLv.25-35RareMidWaterEXTREMEFive Isle MeadowSuper RodLv.25-35RareMidEXTREMEGreen PathSuper RodLv.25-35RareMidRouteEXTREMEIcefall Cave - 1F Room 3Super RodLv.25-35RareMidCaveEXTREMEKindle RoadSuper RodLv.25-35RareMidRouteEXTREMEMemorial PillarSuper RodLv.25-35RareMidEXTREMEOne IslandSuper RodLv.25-35RareMidWaterEXTREMEOutcast IslandSuper RodLv.25-35RareMidWaterEXTREMEPallet TownSuper RodLv.25-35RareMidCityEXTREMEResort GorgeousSuper RodLv.25-35RareMidFacilityEXTREMETanoby RuinsSuper RodLv.25-35RareMidRuinsEXTREMETrainer TowerSuper RodLv.25-35RareMidBuildingEXTREMETreasure BeachSuper RodLv.25-35RareMidWaterEXTREMEWater LabyrinthSuper RodLv.25-35RareMidBuildingEXTREMEWater PathSuper RodLv.25-35RareMidRouteor evolve from Horsea (Step 1)
Step 3Kingdra ✓
Kingdra looks average on paper at 540 BST. But Swift Swim is why it sees play — build around that and it pulls its weight. B-Tier on our tier list.
Kingdra's biggest threats include Dragonite (Dragon), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.
Kingdra gets Swift Swim, Sniper, and Damp. But Swift Swim is the one that matters — it's the centerpiece of every viable set. Build around that.
Kingdra is a special attacker with base 95 Sp. Atk. Enough bulk to take a hit or two, too. But the speed tells the real story — base 85 Speed is workable — faster than some, slower than many.
Kingdra appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.
Since Gold & Silver, Kingdra has been in 17 games. Requiring a trade evolution to obtain means it's consistently available but requires more effort than simply catching it in the wild.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGSDebut

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A