Stats & Training
Sp. Def leads and Speed gets almost nothing. That's Slowking's stat line in a nutshell. 4 stats sit in respectable range, but the spread is brutal. Moderately hard to find and yields 2 Sp. Def EVs.
When its head was bitten, toxins entered SLOWPOKE’s head and unlocked an extraordinary power.
It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
Slowking Weakness
Slowking's Water/Psychic typing leaves it vulnerable to Electric, Grass, Bug, Ghost, and Dark. With 6 resistances, the defensive profile is strong. Slowking's special bulk (base 110 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Electric, Grass, Bug, Ghost, Dark |
| 0.5x (Resist) | Fire, Water, Ice, Fighting, Psychic, Steel |
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
In FireRed & LeafGreen, Magneton's Thunderbolt hits Slowking for 72-85%. Forretress's Explosion hits Slowking for 50-59%.
Magneton ElectricSteel | A | |
Recommended Build AbilityMagnetpull ItemMagnet NatureModest Moves
Damage vs Slowking View Magneton builds →Thunderbolt 2x72-85% | ||
Forretress BugSteel | B | |
Recommended Build AbilitySturdy ItemLeftovers NatureCareful Moves
Damage vs Slowking View Forretress builds →Rapid Spin10-12% Explosion50-59% Earthquake20-24% | ||
Breloom GrassFighting | B | |
Recommended Build AbilityEffect Spore ItemLeftovers NatureJolly Moves
Damage vs Slowking View Breloom builds →Mach Punch10-12% | ||
Houndoom DarkFire | B | |
Recommended Build AbilityFlashfire ItemLeftovers NatureTimid Moves
Damage vs Slowking View Houndoom builds →Pursuit 2x28-33% Fire Blast19-22% Crunch 2x55-65% | ||
Dusclops Ghost | B | |
Recommended Build AbilityPressure ItemLeftovers NatureCalm Moves
Damage vs Slowking View Dusclops builds →Shadow Ball 2x36-43% | ||
FireRed & LeafGreen Evolution
Out of 2 evolutions from Slowpoke, Slowking comes from the trade route. The method you use determines which form you end up with. Breed through Slowpoke to get eggs. Both Slowking and Slowbro hit 490 total stats from Slowpoke. The difference is how those stats are split. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Slowking to get Slowpoke eggs easily using 49 partners from the Monster and Water1 egg groups. Notable egg moves include Belly Drum, Future Sight, Mud Sport and 4 more.
FireRed & LeafGreen Slowking Best Moveset
Psychic is the main STAB option after a Calm Mind boost. Leftovers gives Slowking passive recovery each turn to survive the setup turn, and max HP and Sp. Atk EVs make the boosted hits count. Double STAB catches resists.
Best Build
Slowking best EVs are HP and Sp. Atk
Special Tank Moveset
- Psychic
- Surf
- Calm Mind
- Ice Beam
Recommended Teammates
Moves
The natural movepool does the job, but Belly Drum and Future Sight from the egg pool give Slowking something extra.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
How to Get Slowking in FireRed & LeafGreen
A trade step sits in Slowking's 2-stage line from Slowpoke. The step cards below map each stage with catch locations and evolution methods. Slowpoke shows up at solid rates, so the starting catch is the easy part.
How to Obtain Slowking in FireRed & LeafGreen
The path to Slowking starts with Slowpoke at Lv. 5-50 via fishing, surfing, and more encounters. 1 catchable stage total, with locations listed for each one below.
Step 1Catch SlowpokeCeladon CitySurfing on water Lv.5-40 City99%EarlyBerry ForestSurfing on water Lv.5-40 ForestCommonEarlyCape BrinkSurfing on water Lv.5-40CommonEarlyFour IslandSurfing on water Lv.5-35 WaterCommonEarlyIcefall Cave - 1F Room 1Surfing on water Lv.5-35 CaveCommonEarlyBerry ForestSuper Rod Lv.15-35 ForestRareEarlyCape BrinkSuper Rod Lv.15-35RareEarlyCerulean Cave - 1FSuper Rod Lv.15-35 Cave5%EarlyCerulean Cave - B1FSuper Rod Lv.15-35 Cave5%EarlyFour IslandSuper Rod Lv.15-35 WaterRareEarlyFuchsia CitySuper Rod Lv.15-35 City5%EarlyIcefall Cave - 1F Room 1Super Rod Lv.15-35 CaveRareEarlyRoute 22Super Rod Lv.15-35 RouteRareEarlyRoute 23Super Rod Lv.15-35 RouteRareEarlyRoute 25Super Rod Lv.15-35 Route5%EarlyRoute 6Super Rod Lv.15-35 RouteRareEarlyRuin ValleySuper Rod Lv.15-35RareEarlySafari Zone - CenterSuper Rod Lv.15-35 FacilityRareEarlySafari Zone - EastSuper Rod Lv.15-35 FacilityRareEarlySafari Zone - NorthSuper Rod Lv.15-35 FacilityRareEarlySafari Zone - WestSuper Rod Lv.15-35 FacilityRareEarlyViridian CitySuper Rod Lv.15-35 City5%EarlySeafoam Islands - B4FSuper Rod Lv.15-25 Water4%EarlySeafoam Islands - B3FSuper Rod Lv.15-25 Water4%EarlyFuchsia CitySurfing on water Lv.20-40 City100%MidRoute 25Surfing on water Lv.20-40 Route100%MidViridian CitySurfing on water Lv.20-40 City100%MidCerulean Cave - 1FSurfing on water Lv.30-50 Cave65%MidCerulean Cave - B1FSurfing on water Lv.30-50 Cave65%MidRoute 22Surfing on water Lv.20-40 RouteCommonMidRoute 23Surfing on water Lv.20-40 RouteCommonMidRoute 6Surfing on water Lv.20-40 RouteCommonMidSafari Zone - CenterSurfing on water Lv.20-40 FacilityCommonMidSafari Zone - EastSurfing on water Lv.20-40 FacilityCommonMidSafari Zone - NorthSurfing on water Lv.20-40 FacilityCommonMidSafari Zone - WestSurfing on water Lv.20-40 FacilityCommonMidSeafoam Islands - 1FGrass Lv.26-33 WaterCommonMidSeafoam Islands - B1FGrass Lv.29-31 WaterCommonMidSeafoam Islands - B2FGrass Lv.30-32 WaterCommonMidSeafoam Islands - B3FGrass Lv.30-32 WaterUncommonMidBond BridgeSuper Rod Lv.25-35RareMidFive IslandSuper Rod Lv.25-35 WaterRareMidFive Isle MeadowSuper Rod Lv.25-35RareMidGreen PathSuper Rod Lv.25-35 RouteRareMidIcefall Cave - 1F Room 3Super Rod Lv.25-35 CaveRareMidKindle RoadSuper Rod Lv.25-35 RouteRareMidMemorial PillarSuper Rod Lv.25-35RareMidOne IslandSuper Rod Lv.25-35 WaterRareMidOutcast IslandSuper Rod Lv.25-35 WaterRareMidResort GorgeousSuper Rod Lv.25-35 FacilityRareMidRoute 10Super Rod Lv.25-35 RouteRareMidRoute 11Super Rod Lv.25-35 RouteRareMidRoute 12Super Rod Lv.25-35 RouteRareMidRoute 13Super Rod Lv.25-35 RouteRareMidRoute 19Super Rod Lv.25-35 RouteRareMidRoute 20Super Rod Lv.25-35 RouteRareMidRoute 21Super Rod Lv.25-35 RouteRareMidRoute 4Super Rod Lv.25-35 RouteRareMidTrainer TowerSuper Rod Lv.25-35 BuildingRareMidTreasure BeachSuper Rod Lv.25-35 WaterRareMidWater LabyrinthSuper Rod Lv.25-35 BuildingRareMidWater PathSuper Rod Lv.25-35 RouteRareMidSeafoam Islands - B4FSurfing on water Lv.30-40 Water4%MidSeafoam Islands - B3FSurfing on water Lv.30-40 Water4%MidCerulean CitySuper Rod Lv.25-35 City1%MidCinnabar IslandSuper Rod Lv.25-35 Water1%MidPallet TownSuper Rod Lv.25-35 City1%MidRoute 24Super Rod Lv.25-35 Route1%MidVermilion City - CitySuper Rod Lv.25-35 City1%MidVermilion City - HarborSuper Rod Lv.25-35 City1%MidSeafoam Islands - B4FGrass Lv.32 WaterUncommonLateBerry ForestGrass Lv.31 ForestRareLateBond BridgeGrass Lv.31RareLateCape BrinkGrass Lv.31RareLateTreasure BeachGrass Lv.31 WaterRareLateKindle RoadGrass Lv.34 RouteRareLateCanyon EntranceGrass Lv.41RareLateFive Isle MeadowGrass Lv.41RareLateIcefall Cave - 1F Room 1Grass Lv.41 CaveRareLateIcefall Cave - 1F Room 3Grass Lv.41 CaveRareLateRuin ValleyGrass Lv.41RareLateWater PathGrass Lv.41 RouteRareLate
Step 2Slowking ✓
Slowking Guide
In FireRed & LeafGreen, Regenerator changes the entire equation for Slowking. The 490 BST doesn't tell the full story. Ranked C-Tier as a tank. Psychic with Leftovers is the standard set.
In FireRed & LeafGreen, watch for Raikou (Electric), Venusaur (Grass), and Pinsir (Bug) when using Slowking. They all hit it super-effectively with STAB. Ghost and Dark-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. At base 30 Speed, Slowking won't outrun any of these threats so switching to a resist is usually the safer play.
Regenerator is what you want on Slowking. Every competitive set worth running is built with that ability in mind. The alternatives (Oblivious, Own Tempo) work on paper but Regenerator is what makes Slowking worth using.
Base 30 Speed is low. Priority moves or Trick Room are the way to go. On offense, Slowking is a special attacker with base 100 Sp. Atk. Defensively? Tanky enough to absorb a few hits. Best used as a tank.
In FireRed & LeafGreen, run Psychic, Surf, Calm Mind, and Ice Beam on Slowking. Psychic is the most common pick at 14% usage. Psychic provides reliable STAB damage.
Game Availability
Since debuting in Gold & Silver, Slowking has appeared in 18 titles over 9 generations. Along the way, it received a Galarian form in Generation 8, keeping it relevant across different competitive metas.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwShGalarian

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves