Stats & Training
Nothing fancy in Machamp's spread. It leans physical with Attack out front. And you'll get 3 Attack stat exp per KO for it. Follows a 1.06M XP medium-slow curve.
One arm alone can move mountains. Using all four arms, this POKéMON fires off awesome punches.
Machamp Weakness
Machamp is weak to Flying and Psychic. Not many exploitable gaps in the Fighting typing defensive chart. With 90 HP and balanced defenses, Machamp can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Flying, Psychic |
| 0.5x (Resist) | Bug, Rock |
- Only 15 types exist — Dark, Steel, and Fairy are absent
- Ghost has no effect on Psychic (a known bug, fixed in Gen II)
- Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
In Yellow, Slowbro's Surf hits Machamp for 43-51%. Articuno's Blizzard hits Machamp for 50-59%.
Slowbro WaterPsychic | B | |
Recommended Build Moves
Damage vs Machamp View Slowbro builds →Surf43-51% | ||
Articuno Ice | B | |
Recommended Build Moves
Damage vs Machamp View Articuno builds →Blizzard50-59% Hyper Beam35-42% Ice Beam41-49% | ||
Yellow Evolution
Machamp is the evolved form of Machop, reached by trading. A Fighting type at 485 stats that still can't breed. The evolution from Machop pushed Machamp to 485 total stats. Attack saw the largest single gain at +50. View every chain in the Evolution Chart.
How to Evolve
Yellow Machamp Best Moveset
Best Build
Utility Moveset
- Earthquake
- Body Slam
- Submission
- Low Kick
Recommended Teammates
Moves
Most of Machamp's flexibility comes from TMs. Same-type output runs through Submission and Karate Chop, but Normal and Ground and the rest of the TM pool push it from predictable to genuinely threatening.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
How to Get Machamp in Yellow
The chain to Machamp requires a trade evolution through a trade. Catch Machop at decent rates and level through the stages, but line up the trade first. The rest of the chain runs on levels alone.
How to Obtain Machamp in Yellow
To get Machamp, start by catching Machop through walking and trade encounters at Lv. 16-45. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch MachopRock Tunnel - B1FGrass Lv.18-20 Cave20%MidRock Tunnel - 1FGrass Lv.17-21 Cave10%MidRoute 10Grass Lv.16-18 Route5%Mid
Step 2Catch or Evolve MachokeVictory Road - 3FGrass Lv.42-45 Cave10%LateVictory Road - 2FGrass Lv.39-42 Cave5%LateUnderground Path 5-6In-game trade Route100%Trade for (give Cubone)or evolve from Machop (Step 1)
Step 3Machamp ✓
Machamp Guide
In Yellow, Machamp works as a wallbreaker with 485 BST behind it. C-Tier on our list: a niche pick in Yellow's meta. Earthquake anchors the moveset.
Machamp is a physical attacker with base 130 Attack. Enough bulk to take a hit or two, too. Speed tells the real story. At base 55 Speed, it won't be moving first often. Fits the wallbreaker role.
For Yellow, the core moveset is Earthquake, Body Slam, Submission, and Lowkick. Earthquake leads at 19% usage. Submission provides reliable STAB damage.
In Yellow, the best way to handle Machamp: Status moves (Toxic, Will-O-Wisp) wear it down. Setup sweepers can use it as a boost opportunity. Special attackers bypass its physical bulk.
Game Availability
Available since Red & Blue, Machamp appears in 21 games spanning 10 generations. Beyond its original form, it gained a Gigantamax form in Generation 8.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RBDebut

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwShGigantamax

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
