Physical
Wallbreaker
505High
55Slow
CTier

Machamp is a Fighting-type from Gen 1. Only weak to Flying, Psychic, and Fairy. 130 base Attack is its best stat. Known as the Superpower Pokemon. It relies on priority moves or Scarf to keep up.

Nothing fancy in Machamp's spread. It leans physical with Attack out front. And you'll get 3 Attack EVs per KO for it. Follows a 1.06M XP medium-slow curve.

Base Stats
505High
HP90
B
Attack130
A
Defense80
C
Sp. Atk65
C
Sp. Def85
C
Speed55
D
Total505
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Machamp yields +3 Atk
HPAtk+3DefSpASpDSpe
Details
Catch45ChallengingMedium Slow1.06M XP1.6m / 5'03"130kg / 286.6 lbs227Base XP
Pokedex Entries

In close combat, its four arms afford it offensive and defensive supremacy. In but a blink, this valiant Pokémon can overwhelm its foes with more than 1,000 blows from its fists.

Legends Arceus

Machamp Weakness

Avg

Machamp is weak to Flying, Psychic, and Fairy-type moves. With 90 HP and balanced defenses, Machamp can afford to eat a neutral hit or two.

4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
None
3Weak
3Resist
0Immune
Scorei-3
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
GutsIncreases Attack to 1.5× with a major status ailment.
No GuardEnsures all moves used by and against the Pokémon hit.
SteadfastHARaises Speed one stage upon flinching.

Machamp evolved from Machop's chain using a trade. It's a non-standard trigger, so check the details below. Breed this form to get Machop eggs (average hatch time). The evolution from Machop pushed Machamp to 505 total stats. Attack saw the largest single gain at +50.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Machop
Fighting
Machoke
Fighting
Machamp
Fighting
HP
70
80+10
90+10
ATK
80
100+20
130+30
DEF
50
70+20
80+10
SP.ATK
35
50+15
65+15
SP.DEF
35
60+25
85+25
SPE
35
45+10
55+10
BST
305D-Tier
405D-Tier+100
505C-Tier+100
ROLE
Trick Room
Attacker
Wallbreaker
TYPE
Physical
Physical
Physical
Breeding
Easy

Breed with Machamp to get Machop eggs easily from the Humanshape egg group.

Egg Groups
Humanshape
Gender
75.0%25.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Adamant nature gives Machamp the physical lean it needs to trade hits effectively. Assault Vest adds a special bulk boost with no status moves allowed, max HP and Attack EVs split the difference, and the remaining moves punishes anything trying to wall it.

Best Build

Physical Tank
Ability
Noguard
Item
Assault VestBULK
Nature
Adamant+ATK
EVs

Best Machamp Moveset

  • Dynamic PunchSTAB
  • Stone Edge
  • Bullet Punch
  • Knock Off

Double-Edge and Dynamic Punch bring the raw damage. But Machamp also picks up coverage across 10 types from TMs, making it tough to find a safe switch. You're not locked into one angle here.

Level-Up Moves

Lv 1
Leer
10030Normal
Lv 1
Rock Smash
4010015Fighting
Lv 4
Focus Energy
30Normal
Lv 12
Power-Up Punch
4010020Fighting
Lv 14
Brutal Swing
6010020Dark
Lv 16
Bullet Punch+1
4010030Steel
Lv 18
Knock Off
6510020Dark
Lv 20
Bulk Up
20Fighting
Lv 25
Brick Break
7510015Fighting
Lv 30
Bulldoze
6010020Ground
Lv 36
Detect+4
5Fighting
Lv 40
Heavy Slam
10010Steel
Lv 44
Double-Edge
12010015Normal
Lv 54
Dynamic Punch
100505Fighting

TM Moves

Src
TM33
Body Slam
8510015Normal
TM10
Brick Break
7510015Fighting
TM11
Bulk Up
20Fighting
TM78
Bulldoze
6010020Ground
TM107
Close Combat
1201005Fighting
TM108
Comet Punch
188515Normal
TM28
Dig
8010010Ground
TM56
Double-Edge
12010015Normal
TM131
Drain Punch
7510010Fighting
TM135
Dual Chop
409015Dragon
TM69
Earthquake
10010010Ground
TM35
Endure+4
10Normal
TM109
Facade
7010020Normal
TM38
Fire Blast
110855Fire
TM29
Fire Punch
7510015Fire
TM154
Fissure
305Ground
TM62
Flamethrower
9010015Fire
TM102
Focus Blast
120705Fighting
TM55
Giga Impact
150905Normal
TM44
Hyper Beam
150905Normal
TM24
Ice Punch
7510015Ice
TM45
Knock Off
6510020Dark
TM16
Light Screen
30Psychic
TM113
Low Sweep
6510020Fighting
TM99
Metronome
10Normal
TM77
Poison Jab
8010020Poison
TM18
Power-Up Punch
4010020Fighting
TM17
Protect+4
10Normal
TM12
Rock Slide
759010Rock
TM04
Rock Smash
4010015Fighting
TM36
Rock Tomb
609515Rock
TM65
Stone Edge
100805Rock
TM137
Storm Throw
6010010Fighting
TM85
Substitute
10Normal
TM23
Thunder Punch
7510015Electric
TM103
Work Up
30Normal

Egg Moves

Machamp doesn't have any Egg moves

Tutor Moves

Machamp can't learn any Tutor moves

No wild encounters for Machamp in Legends: Z-A. Bring Machop over from Red, Yellow, or FireRed, then level through the stages. Each step in the chain is laid out below.

Trade Evolution Required — Requires trading with another player

How to Obtain Machamp in Legends: Z-A

  1. Machop
    Step 1Obtain Machop
  2. Machoke
    Step 2Evolve into Machoke
  3. Machamp
    Step 3Machamp
  • Machamp works as a wallbreaker with 505 BST behind it. C-Tier on our list — a situational pick that fills a niche. That 130 base Attack does the heavy lifting.

  • Machamp's biggest threats include Dodrio (Flying), Starmie (Psychic), and Clefable (Fairy), all carrying super-effective STAB moves.

  • Machoke evolves into Machamp by trading. Machamp is the final evolution in a 3-stage line starting from Machop. At 505 BST, it's got solid stats to work with.

  • Guts is the go-to ability for Machamp. It increases Attack to 1.5× with a major status ailment. Its hidden ability Steadfast can work in specific setups. No Guard is the other option — pick based on what your team needs.

  • Machamp is a physical attacker with base 130 Attack. Enough bulk to take a hit or two, too. But the speed tells the real story — at base 55 Speed, it won't be moving first often. Fits the wallbreaker role.

  • Machamp appears in 21 games, including Yellow, Red & Blue, and Gold & Silver.

Available since Red & Blue, Machamp appears in 21 games spanning 9 generations. Beyond its original form, it gained a Gigantamax form in Generation 8.