Physical
Wallbreaker
505High
55Slow
ATier

Machamp is a Fighting-type from Gen 1. Only weak to Flying and Psychic. 130 base Attack is its best stat. Known as the Superpower Pokemon. It relies on priority moves or Scarf to keep up.

Nothing fancy in Machamp's spread. It leans physical with Attack out front. And you'll get 3 Attack EVs per KO for it. Follows a 1.06M XP medium-slow curve.

Base Stats
505High
HP90
B
Attack130
A
Defense80
C
Sp. Atk65
C
Sp. Def85
C
Speed55
D
Total505
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Machamp yields +3 Atk
HPAtk+3DefSpASpDSpe
Details
Catch45ChallengingMedium Slow1.06M XP1.6m / 5'03"130kg / 286.6 lbs227Base XP
Pokedex Entries

With four arms that react more quickly than it can think, it can execute many punches at once.

Crystal

Machamp Weakness

Avg

Machamp is weak to Flying and Psychic-type moves. Not many exploitable gaps in the Fighting typing defensive chart. With 90 HP and balanced defenses, Machamp can afford to eat a neutral hit or two.

Gen II Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
  • Special stat split into Sp.Atk and Sp.Def
4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
None
2Weak
3Resist
0Immune
Scorei-1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
GutsIncreases Attack to 1.5× with a major status ailment.
No GuardEnsures all moves used by and against the Pokémon hit.
SteadfastHARaises Speed one stage upon flinching.

Machamp evolved from Machop's chain using a trade. It's a non-standard trigger, so check the details below. Breed this form to get Machop eggs (average hatch time). The evolution from Machop pushed Machamp to 505 total stats. Attack saw the largest single gain at +50.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Machop
Fighting
Machoke
Fighting
Machamp
Fighting
HP
70
80+10
90+10
ATK
80
100+20
130+30
DEF
50
70+20
80+10
SP.ATK
35
50+15
65+15
SP.DEF
35
60+25
85+25
SPE
35
45+10
55+10
BST
305D-Tier
405D-Tier+100
505C-Tier+100
ROLE
Trick Room
Attacker
Wallbreaker
TYPE
Physical
Physical
Physical
Breeding
Easy

Breed with Machamp to get Machop eggs easily using 15 partners from the Humanshape egg group. Notable egg moves include Encore, Light Screen, Meditate and 1 more.

Egg Groups
Humanshape
Gender
75.0%25.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
4moves
Breed With (best first)
alakazammachamphypnokadabramachokedrowzeeabramachopelectabuzzmagmarmr-mimehitmonlee

For an attacker, Machamp wants flexible EVs EVs and Leftovers. The a nature nature tilts toward balanced duty, and an ability contributes without taking a move slot.

Best Build

Utility
Ability
Not in Gen 2
Item
LeftoversSUSTAIN
Nature
Not in Gen 2

Best Machamp Moveset

  • Cross ChopSTAB
  • Rock Slide
  • EarthquakeCoverage
  • CurseSetup

Egg moves make a real difference. Machamp gets Encore and Light Screen exclusively through breeding, filling gaps that TMs and level-up can't touch. Ground and Fire coverage and more rounds out the picture alongside Cross Chop and Dynamic Punch.

Level-Up Moves

Lv 1
Focus Energy
30Normal
Lv 1
Leer
10030Normal
Lv 1
Low Kick
9020Fighting
Lv 8
Focus Energy
30Normal
Lv 15
Karate Chop
5010025Fighting
Lv 19
Seismic Toss
10020Fighting
Lv 25
Foresight
10040Normal
Lv 34
Vital Throw-1
7010Fighting
Lv 43
Cross Chop
100805Fighting
Lv 52
Scary Face
9010Normal
Lv 61
Submission
808025Fighting

TM Moves

Src
TM45
Attract
10015Normal
TM03
Curse
10Ghost
TM43
Detect+4
5Fighting
TM28
Dig
6010010Ground
TM32
Double Team
15Normal
TM01
Dynamic Punch
100505Fighting
TM26
Earthquake
10010010Ground
TM20
Endure+4
10Normal
TM38
Fire Blast
120855Fire
TM48
Fire Punch
7510015Fire
TM21
Frustration
10020Normal
TM02
Headbutt
7010015Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM33
Ice Punch
7510015Ice
TM31
Mud-Slap
2010010Ground
TM17
Protect+4
10Normal
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM08
Rock Smash
2010015Fighting
TM35
Sleep Talk
10Normal
TM13
Snore
4010015Normal
HM04
Strength
8010015Normal
TM11
Sunny Day
5Fire
TM34
Swagger
8515Normal
TM46
Thief
6010025Dark
TM41
Thunder Punch
7510015Electric
TM06
Toxic
8510Poison

Egg Moves

Src
Egg
Encore
1005Normal
Egg
Light Screen
30Psychic
Egg
Meditate
40Psychic
Egg
Rolling Kick
608515Fighting

Tutor Moves

Src
Tutor
Flamethrower
9510015Fire

A trade step sits in Machamp's 3-stage chain from Machop. The step cards below map each stage with catch locations and evolution methods. Machop shows up at decent rates, so the starting catch is the easy part.

Trade Evolution Required — Requires trading with another player

How to Obtain Machamp in Crystal

The path to Machamp starts with Machop at Lv. 12-48 via walking and trade encounters. 2 catchable stages total, with locations listed for each one below.

  1. Machop
    Step 1Catch Machop
    Rock Tunnel - 1F
    GrassLv.12UncommonEarlyCaveMorning/day
    EASY
    Mt. Mortar - 1F South
    GrassLv.14UncommonEarlyCaveMorning/day
    EASY
    Mt. Mortar - 1F North
    GrassLv.15UncommonEarlyCaveDay
    EASY
    Mt. Mortar - B1F
    GrassLv.16UncommonMidCaveDay
    EASY
    Mt. Mortar - 2F
    GrassLv.28RareMidCaveDay
    CHALLENGING
    Goldenrod City
    In-game tradeLimitedCityTrade for (give Abra)
    LEGENDARY
  2. Machoke
    Step 2Catch or Evolve Machoke
    Rock Tunnel - 1F
    GrassLv.15RareEarlyCaveMorning/day
    CHALLENGING
    Mt. Mortar - 2F
    GrassLv.32CommonLateCaveMorning/day
    EFFORTLESS
    Mt. Silver - 2F
    GrassLv.48CommonPostCaveMorning/day
    EFFORTLESS
    or evolve from Machop (Step 1)
  3. Machamp
    Step 3Machamp
  • Machamp works as a wallbreaker with 505 BST behind it. A-Tier on our list — a strong competitive pick. That 130 base Attack does the heavy lifting.

  • Machamp's biggest threats include Dodrio (Flying) and Starmie (Psychic), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Machoke evolves into Machamp by trading. Machamp is the final evolution in a 3-stage line starting from Machop. At 505 BST, it's got solid stats to work with.

  • Machamp is a physical attacker with base 130 Attack. Enough bulk to take a hit or two, too. But the speed tells the real story — at base 55 Speed, it won't be moving first often. Fits the wallbreaker role.

  • Machamp appears in 21 games, including Yellow, Red & Blue, and Gold & Silver.

Available since Red & Blue, Machamp appears in 21 games spanning 9 generations. Beyond its original form, it gained a Gigantamax form in Generation 8.