Mid-stage Pokemon like Machoke rarely see competitive play outside of special formats. It's a waypoint on the road to Machamp, which is where the real potential kicks in. Works well under Trick Room. Only weak to Flying and Psychic.
Attack and HP carry most of Machoke's stat budget. Speed's the obvious dump stat. Moderately hard to find and yields 2 Attack EVs. Follows a 1.06M XP medium-slow curve.
This tough POKéMON always stays in the zone. Its muscles become thicker after every battle.
Machoke Weakness
AvgMachoke's Fighting typing leaves it vulnerable to Flying and Psychic moves. Few weaknesses and 3 resistances make the typing clean. Just 2 weak spots to worry about, which keeps teambuilding straightforward.
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
- Special stat split into Sp.Atk and Sp.Def
Sitting between Machop and Machamp, Machoke is part of a chain that requires a trade. Not your typical level-up setup. So far, Sp.Def got the biggest boost (+25 from Machop). The final form adds another 100 stats on top.
How to Evolve
Breed with Machoke to get Machop eggs easily using 15 partners from the Humanshape egg group. Notable egg moves include Encore, Light Screen, Meditate and 1 more.
Best Build
Gen 2 build content has limited support (no abilities).
Try selecting a different game/generation filter, or check back later.
You'll want to breed for Encore and Light Screen on Machoke. These egg moves aren't just nice to have. Combined with STAB from Cross Chop and Dynamic Punch, they expand what Machoke can actually threaten in practice.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
high spawn rates in early-game routes across 3 locations. Machoke's one of the easier catches on the list. Knock it out fast and save your time for harder targets.
Where To Catch Machoke in Crystal
Machop is your first catch on the way to Machoke. You'll find walking and trade encounters from Lv. 12-48 across 9 total spots in the chain.
Step 1Catch MachopEASYRock Tunnel - 1FGrassLv.12UncommonEarlyCaveMorning/dayEASYMt. Mortar - 1F SouthGrassLv.14UncommonEarlyCaveMorning/dayEASYMt. Mortar - 1F NorthGrassLv.15UncommonEarlyCaveDayEASYMt. Mortar - B1FGrassLv.16UncommonMidCaveDayCHALLENGINGMt. Mortar - 2FGrassLv.28RareMidCaveDayLEGENDARYGoldenrod CityIn-game tradeLimitedCityTrade for (give Abra)
Step 2Machoke ✓CHALLENGINGRock Tunnel - 1FGrassLv.15RareEarlyCaveMorning/dayEFFORTLESSMt. Mortar - 2FGrassLv.32CommonLateCaveMorning/dayEFFORTLESSMt. Silver - 2FGrassLv.48CommonPostCaveMorning/dayor evolve from Machop (Step 1)
Machoke is meant to evolve into Machamp. At 405 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.
Watch for Aerodactyl (Flying) and Alakazam (Psychic) when using Machoke. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.
Base 45 Speed is low. Priority moves or Trick Room are the way to go. On offense, Machoke is a physical attacker with base 100 Attack. Defensively? Enough bulk to take a hit or two. Best used as an attacker.
Machoke appears in 21 games, including Yellow, Red & Blue, and Gold & Silver.
One of the original 151, Machoke has appeared in 21 games — nearly every mainline game. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A