Physical
Attacker
405Average
45Very Slow
DTier

Mid-stage Pokemon like Machoke rarely see competitive play outside of special formats. It's a waypoint on the road to Machamp, which is where the real potential kicks in. Works well under Trick Room. Only weak to Flying and Psychic.

Attack and HP carry most of Machoke's stat budget. Speed's the obvious dump stat. Moderately hard to find and yields 2 Attack EVs. Follows a 1.06M XP medium-slow curve.

Base Stats
405Above
HP80
C
Attack100
B
Defense70
C
Sp. Atk50
D
Sp. Def60
C
Speed45
D
Total405
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Machoke yields +2 Atk
HPAtk+2DefSpASpDSpe
Details
Catch90ChallengingMedium Slow1.06M XP1.5m / 4'11"70.5kg / 155.4 lbs142Base XP
Pokedex Entries

The belt around its waist holds back its energy. Without it, this POKéMON would be unstoppable.

Yellow

Machoke Weakness

Avg

Machoke's Fighting typing leaves it vulnerable to Flying and Psychic moves. Few weaknesses and 2 resistances make the typing clean. Just 2 weak spots to worry about, which keeps teambuilding straightforward.

Gen I Type Chart
  • Only 15 types exist — Dark, Steel, and Fairy are absent
  • Ghost has no effect on Psychic (a known bug, fixed in Gen II)
  • Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
None
STAB (3)i
2Weak
2Resist
0Immune
Scorei-2
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
GutsIncreases Attack to 1.5× with a major status ailment.
No GuardEnsures all moves used by and against the Pokémon hit.
SteadfastHARaises Speed one stage upon flinching.

Machoke connects Machop to Machamp as a Fighting type. Can't breed at 405 stats, just keep evolving. So far, Sp.Def got the biggest boost (+25 from Machop). The final form adds another 100 stats on top.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Machop
Fighting
Machoke
Fighting
Machamp
Fighting
HP
70
80+10
90+10
ATK
80
100+20
130+30
DEF
50
70+20
80+10
SP.ATK
35
50+15
65+15
SP.DEF
35
60+25
85+25
SPE
35
45+10
55+10
BST
305D-Tier
405D-Tier+100
505C-Tier+100
ROLE
Trick Room
Attacker
Wallbreaker
TYPE
Physical
Physical
Physical
Breeding not available · Introduced in Gen 2

an item and an ability form the backbone. Machoke invests flexible EVs EVs to play its attacker role properly, and a nature nature pushes higher. Submission handles the heavy lifting on offense. Ground coverage rounds it out.

Best Build

Utility
Ability
Not in Gen 1
Item
Not in Gen 1
Nature
Not in Gen 1

Best Machoke Moveset

  • EarthquakeCoverage
  • SubmissionSTAB
  • Rock Slide
  • Body Slam

Level-up moves are just the starting point for Machoke. TMs unlock Normal and Ground coverage and more and turn a straightforward STAB kit around Submission and Karate Chop into something with actual range.

Level-Up Moves

Lv 1
Karate Chop
5010025Normal
Lv 1
Leer
10030Normal
Lv 1
Low Kick
9020Fighting
Lv 20
Low Kick
9020Fighting
Lv 25
Leer
10030Normal
Lv 36
Focus Energy
30Normal
Lv 44
Seismic Toss
10020Fighting
Lv 52
Submission
808025Fighting

TM Moves

Src
TM34
Bide+1
10Normal
TM08
Body Slam
8510015Normal
TM18
Counter-5
10020Fighting
TM28
Dig
10010010Ground
TM32
Double Team
15Normal
TM10
Double-Edge
12010015Normal
TM26
Earthquake
10010010Ground
TM38
Fire Blast
120855Fire
TM27
Fissure
305Ground
TM05
Mega Kick
120755Normal
TM01
Mega Punch
808520Normal
TM35
Metronome
10Normal
TM31
Mimic
10Normal
TM20
Rage
2010020Normal
TM44
Rest
10Psychic
TM48
Rock Slide
759010Rock
TM19
Seismic Toss
10020Fighting
TM40
Skull Bash
10010010Normal
HM04
Strength
8010015Normal
TM17
Submission
808025Fighting
TM50
Substitute
10Normal
TM09
Take Down
908520Normal
TM06
Toxic
9010Poison

Egg Moves

Machoke doesn't have any Egg moves

Tutor Moves

Machoke can't learn any Tutor moves

4 encounter spots for Machoke at decent spawn rates starting from late-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.

Where To Catch Machoke in Yellow

To get Machoke, start by catching Machop through walking and trade encounters at Lv. 15-45. The chain covers 2 catchable stages before reaching the final form.

  1. Machop
    Step 1Catch Machop
    Rock Tunnel - B1F
    GrassLv.15-17CommonEarlyCave
    EFFORTLESS
    Rock Tunnel - 1F
    GrassLv.17-21UncommonMidCave
    EASY
    Route 10
    GrassLv.16-18RareMidRoute
    CHALLENGING
  2. Machoke
    Step 2Machoke
    Victory Road - 3F
    GrassLv.42-45UncommonLateCave
    EASY
    Victory Road - 2F
    GrassLv.39-42RareLateCave
    CHALLENGING
    Route 5
    In-game tradeLimitedRouteTrade for (give Cubone)
    LEGENDARY
    Underground Path 5-6
    In-game tradeLimitedRouteTrade for (give Cubone)
    LEGENDARY
    or evolve from Machop (Step 1)
  • Machoke is meant to evolve into Machamp. At 405 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Watch for Aerodactyl (Flying) and Alakazam (Psychic) when using Machoke. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Machop evolves into Machoke at level 28. Machoke evolves into Machamp by trading. Machoke is a middle-stage evolution in the Machop line.

  • Base 45 Speed is low. Priority moves or Trick Room are the way to go. On offense, Machoke is a physical attacker with base 100 Attack. Defensively? Enough bulk to take a hit or two. Best used as an attacker.

  • Machoke appears in 21 games, including Yellow, Red & Blue, and Gold & Silver.

One of the original 151, Machoke has appeared in 21 games — nearly every mainline game. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.