
Is Mr. Mime Good in Yellow Playthrough?
In-game trade on Route 2: give a Clefairy, get Mr. Mime. Psychic typing in Gen 1 is almost unfair, and Mr. Mime's special bulk is excellent. The trade-in Pokemon is easy to replace, making this one of the better in-game trades available.
Mr. Mime has the type edge here and should clean up Brock's team.
Mr. Mime trades roughly evenly with Misty's team.
Mr. Mime trades roughly evenly with Lt. Surge's team.
Mr. Mime has the type edge here and should clean up Erika's team.
Mr. Mime resists most of Koga's coverage and hits back hard.
Sabrina's typing presses Mr. Mime's defenses.
Mr. Mime trades roughly evenly with Blaine's team.
Mr. Mime has the type edge here and should clean up Giovanni's team.
Mr. Mime trades roughly evenly with Lorelei's team.
Mr. Mime resists most of Bruno's coverage and hits back hard.
Mr. Mime resists most of Agatha's coverage and hits back hard.
Mr. Mime has the type edge here and should clean up Lance's team.
Mr. Mime trades roughly evenly with Blue's team.
In-Game Trade
Mr Mime can be received through an in-game trade on Route 2. Trade Clefairy. Trade a Clefairy to the boy in the house on Route 2 south of Pewter City to get a Mr. Mime nicknamed MILES; Cut is required to reach the house.
Recommended Moves
- After Brock
- TM45ElectricThunder WavePower —Accuracy 100%PP 20Route 24
- After Lt. Surge
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Rocket Game Corner
- TM05NormalMega KickPower 120Accuracy 75%PP 5Celadon Department Store
- TM10NormalDouble-EdgePower 100Accuracy 100%PP 15Rocket Hideout
- TM24ElectricThunderboltPower 95Accuracy 100%PP 15Prize for defeating Vermilion Gym Leader Lt. Surge
- After Erika
- TM40NormalSkull BashPower 100Accuracy 100%PP 15Safari Zone
- After Koga
- TM29PsychicPsychicPower 135Accuracy 100%PP 10Saffron City
- After Sabrina
- TM22GrassSolar BeamPower 120Accuracy 100%PP 10Pokémon Mansion
How to Get Mr. Mime in Yellow
Mr. Mime has no wild presence in Yellow at all. The only way to one is trading a Clefairy to an NPC on Route 2, a fixed one-time swap.
1 location to catch Mr. Mime
How to Get Mr. Mime in Yellow
Mr. Mime Weakness
Type-wise, Mr. Mime takes extra damage from Bug. Ghost moves do nothing thanks to a full immunity. Mr. Mime's special bulk (base 100 Special) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Bug |
| 0.5x (Resist) | Fighting, Psychic |
| 0x (Immune) | Ghost |
- Only 15 types exist — Dark, Steel, and Fairy are absent
- Ghost has no effect on Psychic (a known bug, fixed in Gen II)
- Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
What is Mr. Mime Weak Against
GoodMr. Mime Evolutions
No evolution, no breeding. Mr. Mime is a Psychic type with 440 base stats that exists outside the normal chain system. View every chain in the Evolution Chart.
How to Evolve
Y Mr. Mime Best Moveset
Fast Psychic attacker at 90 Speed with 100 Special powering a type that nothing resists. MovePsychic hits hard and MoveThunder Wave paralyzes what doesn't go down immediately. Just below the Alakazam/Kadabra tier in raw stats, but the Psychic TermStab carries weight at any competitive level.
Best Build
Utility Moveset
- Psychic
- Thunder Wave
- Thunderbolt
- Barrier
Recommended Teammates
Moves List
Most of Mr. Mime's flexibility comes from TMs. Same-type output runs through Psychic and Confusion, but Normal and Fighting and the rest of the TM pool push it from predictable to genuinely threatening.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 27 TMs are obtainable before the Elite Four
Tutor Moves
Base Stats
Always practices its pantomime act. It makes enemies believe something exists that really doesn’t.
Mr. Mime Yellow Guide
Trade a Clefairy to the boy in the house on Route 2 south of Pewter City to get a Mr. Mime nicknamed MILES; Cut is required to reach the house. This is an NPC trade, so the Mr. Mime you receive is yours immediately, no transfer cable needed.
In Yellow, Mr. Mime can work for a story run. It rates C-Tier, a middle-of-the-pack pick, so the psychic typing decides whether it earns a team slot.
Yes. Galarian Mr. Mime is a regional variant with different typing and a reworked stat spread. Introduced in Gen 8. Plays completely differently from the original.
In Yellow, Mr. Mime plays as a pivot. Speed is middling, so pick your spots carefully. Psychic is the primary attack.
Game Availability
Available since Red & Blue, Mr. Mime appears in 21 games spanning 9 generations. Beyond its original form, it gained a Galarian form in Generation 8.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwShGalarian

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Mr. Mime.