The Barrier Pokemon. Mr. Mime comes through an in-game trade in Yellow. C-Tier with solid Special that benefits from Gen 1's broken Psychic typing.
440HP40Attack45Defense65Speed90Sp.Def100Sp.Atk100
Weak to
Special
Pivot
90Speed · Above Avg

Is Mr. Mime Good in Yellow Playthrough?

In-game trade on Route 2: give a Clefairy, get Mr. Mime. Psychic typing in Gen 1 is almost unfair, and Mr. Mime's special bulk is excellent. The trade-in Pokemon is easy to replace, making this one of the better in-game trades available.

StrongGoodEvenToughBadGEEGSTEGESSGEMr MimeIn-Game TradeBrockGym 1MistyGym 2SurgeGym 3ErikaGym 4KogaGym 5SabrinaGym 6BlaineGym 7GiovanniGym 8LoreleiE4BrunoE4AgathaE4LanceE4BlueChamp*
Brock
Gym 1
Good

Mr. Mime has the type edge here and should clean up Brock's team.

You Win
Geodude
Lv 10
RockGround
Rock Head
Tackle
You Win
Onix
Lv 12
RockGround
Rock Head
TackleScreechBindBide
Misty
Gym 2
Even

Mr. Mime trades roughly evenly with Misty's team.

You Win
Staryu
Lv 18
Water
Illuminate
TackleWater Gun
Risky
Starmie
Lv 21
WaterPsychic
Illuminate
TackleWater GunHardenBubble Beam
Lt. Surge
Gym 3
Even

Mr. Mime trades roughly evenly with Lt. Surge's team.

Even
Raichu
Lv 28
Electric
Static
ThunderboltMega PunchMega KickGrowl
Erika
Gym 4
Good

Mr. Mime has the type edge here and should clean up Erika's team.

You Win
Tangela
Lv 30
Grass
Chlorophyll
ConstrictBindMega DrainVine Whip
Easy KO
Weepinbell
Lv 32
GrassPoison
Chlorophyll
Razor LeafSleep PowderStun SporeAcid
Easy KO
Gloom
Lv 32
GrassPoison
Chlorophyll
Petal DanceStun SporeSleep PowderAcid
Koga
Gym 5
Strong

Mr. Mime resists most of Koga's coverage and hits back hard.

Easy KO
Venonat
Lv 44
BugPoison
Compound Eyes
ToxicTackleSleep PowderPsychic
Easy KO
Venonat
Lv 46
BugPoison
Compound Eyes
ToxicPsybeamSupersonicPsychic
Easy KO
Venonat
Lv 48
BugPoison
Compound Eyes
ToxicDouble EdgeSleep PowderPsychic
You Win
Venomoth
Lv 50
BugPoison
Shield Dust
Leech LifeDouble TeamPsychicToxic
Sabrina
Gym 6
Tough

Sabrina's typing presses Mr. Mime's defenses.

Risky
Abra
Lv 50
Psychic
Synchronize
Flash
Risky
Kadabra
Lv 50
Psychic
Synchronize
KinesisRecoverPsychicPsywave
Risky
Alakazam
Lv 50
Psychic
Synchronize
PsywaveRecoverPsychicReflect
Blaine
Gym 7
Even

Mr. Mime trades roughly evenly with Blaine's team.

Even
Ninetales
Lv 48
Fire
Flash Fire
FlamethrowerTail WhipQuick AttackConfuse Ray
Even
Rapidash
Lv 50
Fire
Run Away
StompGrowlFire SpinTake Down
Even
Arcanine
Lv 54
Fire
Intimidate
FlamethrowerFire BlastReflectTake Down
Giovanni
Gym 8
Good

Mr. Mime has the type edge here and should clean up Giovanni's team.

You Win
Dugtrio
Lv 50
Ground
Sand Veil
DigSand AttackFissureEarthquake
Even
Persian
Lv 53
Normal
Limber
ScreechDouble TeamFury SwipesSlash
Easy KO
Nidoqueen
Lv 53
PoisonGround
Poison Point
EarthquakeTail WhipThunderDouble Kick
You Win
Nidoking
Lv 55
PoisonGround
Poison Point
EarthquakeLeerThunderDouble Kick
Easy KO
Rhydon
Lv 55
GroundRock
Lightning Rod
Rock SlideFury AttackHorn DrillEarthquake
Lorelei
Elite Four
Even

Mr. Mime trades roughly evenly with Lorelei's team.

You Win
Dewgong
Lv 54
WaterIce
Thick Fat
Bubble BeamAurora BeamRestTake Down
You Win
Cloyster
Lv 53
WaterIce
Shell Armor
SupersonicClampIce BeamSpike Cannon
Even
Slowbro
Lv 54
WaterPsychic
Oblivious
PsychicSurfWithdrawAmnesia
Risky
Jynx
Lv 56
IcePsychic
Oblivious
Double SlapIce PunchLovely KissThrash
You Win
Lapras
Lv 56
WaterIce
Water Absorb
Body SlamConfuse RayBlizzardHydro Pump
Bruno
Elite Four
Strong

Mr. Mime resists most of Bruno's coverage and hits back hard.

Easy KO
Onix
Lv 53
RockGround
Rock Head
Rock SlideScreechSlamDig
Easy KO
Hitmonchan
Lv 55
Fighting
Keen Eye
Ice PunchThunder PunchFire PunchDouble Team
Easy KO
Hitmonlee
Lv 55
Fighting
Limber
Double KickMega KickHigh Jump KickDouble Team
Easy KO
Onix
Lv 56
RockGround
Rock Head
Rock SlideScreechSlamEarthquake
Easy KO
Machamp
Lv 58
Fighting
Guts
LeerKarate ChopStrengthSubmission
Agatha
Elite Four
Strong

Mr. Mime resists most of Agatha's coverage and hits back hard.

You Win
Gengar
Lv 56
GhostPoison
Cursed Body
Confuse RaySubstituteLickMega Drain
Easy KO
Golbat
Lv 56
PoisonFlying
Inner Focus
SupersonicToxicWing AttackLeech Life
Easy KO
Haunter
Lv 55
GhostPoison
Levitate
Confuse RayLickHypnosisDream Eater
Easy KO
Arbok
Lv 58
Poison
Intimidate
WrapGlareScreechAcid
You Win
Gengar
Lv 60
GhostPoison
Cursed Body
Confuse RayPsychicHypnosisDream Eater
Lance
Elite Four
Good

Mr. Mime has the type edge here and should clean up Lance's team.

You Win
Gyarados
Lv 58
WaterFlying
Intimidate
Dragon RageLeerHydro PumpHyper Beam
You Win
Dragonair
Lv 56
Dragon
Shed Skin
Thunder WaveSlamThunderboltHyper Beam
You Win
Dragonair
Lv 56
Dragon
Shed Skin
Bubble BeamWrapIce BeamHyper Beam
Even
Aerodactyl
Lv 60
RockFlying
Rock Head
Wing AttackSwiftFlyHyper Beam
Risky
Dragonite
Lv 62
DragonFlying
Inner Focus
BlizzardFire BlastThunderHyper Beam
Blue
Champion
Even

Mr. Mime trades roughly evenly with Blue's team.

You Win
Sandslash
Lv 61
Ground
Sand Veil
SlashPoison StingEarthquakeFury Swipes
Risky
Alakazam
Lv 59
Psychic
Synchronize
PsybeamRecoverPsychicKinesis
Risky
Exeggutor
Lv 61
GrassPsychic
Chlorophyll
BarrageHypnosisStompLeech Seed
Even
Ninetales
Lv 61
Fire
Flash Fire
Confuse RayTail WhipQuick AttackFire Spin
Even
Magneton
Lv 63
Electric
Magnet Pull
ThunderboltThunder WaveSwiftScreech
You Win
Vaporeon
Lv 65
Water
Water Absorb
Aurora BeamMistQuick AttackHydro Pump

In-Game Trade

Available before Badge 1
Type
Psychic
Tier
C

Mr Mime can be received through an in-game trade on Route 2. Trade Clefairy. Trade a Clefairy to the boy in the house on Route 2 south of Pewter City to get a Mr. Mime nicknamed MILES; Cut is required to reach the house.

View Mr Mime locations

How to Get Mr. Mime in Yellow

Mr. Mime has no wild presence in Yellow at all. The only way to one is trading a Clefairy to an NPC on Route 2, a fixed one-time swap.

1 location to catch Mr. Mime

Mr. Mime Weakness

Type-wise, Mr. Mime takes extra damage from Bug. Ghost moves do nothing thanks to a full immunity. Mr. Mime's special bulk (base 100 Special) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Mr. Mime Weakness and Resistance Chart
DamageTypes
2x (Weak)Bug
0.5x (Resist)Fighting, Psychic
0x (Immune)Ghost
Gen I Type Chart
  • Only 15 types exist — Dark, Steel, and Fairy are absent
  • Ghost has no effect on Psychic (a known bug, fixed in Gen II)
  • Special stat governs both offense and defense — no Sp.Atk / Sp.Def split

What is Mr. Mime Weak Against

Good
1Weak
2Resist
1Immune
Score+3
4xCritical
None
2xWeak
¼xResist
None
0xImmune

What is Mr. Mime Strong Against

2Strong
1Resisted
0Immune
Score+1
½xResisted
0xImmune
None

Best Pokemon Against Mr. Mime

Parasect
Parasect
BugGrass
C
Venomoth
Venomoth
BugPoison
C

Mr. Mime Evolutions

No evolution, no breeding. Mr. Mime is a Psychic type with 440 base stats that exists outside the normal chain system. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Mr. Mime
#122Mr. Mime
Does not evolve
Breeding not available · Introduced in Gen 2

Y Mr. Mime Best Moveset

Fast Psychic attacker at 90 Speed with 100 Special powering a type that nothing resists. MovePsychic hits hard and MoveThunder Wave paralyzes what doesn't go down immediately. Just below the Alakazam/Kadabra tier in raw stats, but the Psychic TermStab carries weight at any competitive level.

Best Build

Experimental
Utility
Ability
Unknown
Item
None
Best Nature for Mr. Mime
HardyNEUTRAL

Utility Moveset

  • PsychicSTAB
  • Thunder Wave
  • ThunderboltCoverage
  • BarrierUtility

Moves List

Most of Mr. Mime's flexibility comes from TMs. Same-type output runs through Psychic and Confusion, but Normal and Fighting and the rest of the TM pool push it from predictable to genuinely threatening.

Level-Up Moves

Lv 1
Barrier
A——30Psychic
Lv 1
Confusion
—7510025Psychic
Lv 15
Confusion
—7510025Psychic
Lv 23
Light Screen
D——30Psychic
Lv 31
Double Slap
—158510Normal
Lv 39
Meditate
D——40Psychic
Lv 47
Substitute
C——10Normal

TM Moves

All 27 TMs are obtainable before the Elite Four

TM
TM34D——10Normal
TM08
Body SlamS.S. Annebadge 2
D8510015Normal
TM18
Counter-5Celadon Department Storebadge 3
D—10020Fighting
TM32
Double TeamSafari Zonebadge 3
———15Normal
TM10
Double-EdgeRocket Hideoutbadge 3
D12010015Normal
HM05D—7020Normal
TM15
Hyper BeamRocket Game Cornerbadge 3
B150905Normal
TM05
Mega KickCeladon Department Storebadge 3
D120755Normal
TM01
Mega PunchMt. Moonbadge 1
D808520Normal
TM35
MetronomePokémon Labbadge 6
A——10Normal
TM31
MimicSaffron Citybadge 5
D——10Normal
TM29
PsychicSaffron Citybadge 5
B13510010Psychic
TM46——10015Psychic
TM20
RageRoute 15badge 3
D2010020Normal
TM33
ReflectKanto Power Plantbadge 3
C——20Psychic
TM44
RestS.S. Annebadge 2
A——10Psychic
TM19
Seismic TossRoute 25badge 1
D—10020Fighting
TM40
Skull BashSafari Zonebadge 4
D10010010Normal
TM22
Solar BeamPokémon Mansionbadge 6
B12010010Grass
TM17
SubmissionCeladon Department Storebadge 3
D808025Fighting
TM50
SubstituteRocket Game Cornerbadge 3
C——10Normal
TM09
Take DownSilph Co.badge 3
D908520Normal
TM30
Teleport-6Route 9badge 2
———20Psychic
TM25
ThunderKanto Power Plantbadge 5
C1107010Electric
TM45
Thunder WaveRoute 24badge 1
B—10020Electric
TM24B9510015Electric
TM06C—9010Poison

Tutor Moves

Mr. Mime can't learn any Tutor moves

Base Stats

Base Stats
Above
HP40
D
Attack45
D
Defense65
C
Sp. Atk100
B
Sp. Def100
B
Speed90
B
Total440
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Fast1M XP
Height1.3 m
Weight54.5 kg
Base XP161
EV Yield
HPAtkDefSpASpD+2Spe
Special Defense training target
Pokedex Entry

Always practices its pantomime act. It makes enemies believe something exists that really doesn’t.

Pokemon Yellow

Mr. Mime Yellow Guide

  • Trade a Clefairy to the boy in the house on Route 2 south of Pewter City to get a Mr. Mime nicknamed MILES; Cut is required to reach the house. This is an NPC trade, so the Mr. Mime you receive is yours immediately, no transfer cable needed.

  • In Yellow, Mr. Mime can work for a story run. It rates C-Tier, a middle-of-the-pack pick, so the psychic typing decides whether it earns a team slot.

  • Yes. Galarian Mr. Mime is a regional variant with different typing and a reworked stat spread. Introduced in Gen 8. Plays completely differently from the original.

  • In Yellow, Mr. Mime plays as a pivot. Speed is middling, so pick your spots carefully. Psychic is the primary attack.

Game Availability

Available since Red & Blue, Mr. Mime appears in 21 games spanning 9 generations. Beyond its original form, it gained a Galarian form in Generation 8.

Explore

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