
Is Mr. Mime Good in Gold & Silver Playthrough?
Route 21 in Kanto, postgame only. Mr. Mime's Psychic typing carries weight but the late arrival means it can't help with Johto. Trade one in early if you want to use it.
Mr. Mime has the type edge here and should clean up Falkner's team.
Mr. Mime has the type edge here and should clean up Bugsy's team.
Mr. Mime has the type edge here and should clean up Whitney's team.
Mr. Mime has the type edge here and should clean up Morty's team.
Mr. Mime has the type edge here and should clean up Chuck's team.
Mr. Mime trades roughly evenly with Jasmine's team.
Mr. Mime has the type edge here and should clean up Pryce's team.
Mr. Mime has the type edge here and should clean up Clair's team.
Mr. Mime trades roughly evenly with Lt. Surge's team.
Mr. Mime trades roughly evenly with Sabrina's team.
Mr. Mime resists most of Erika's coverage and hits back hard.
Mr. Mime resists most of Janine's coverage and hits back hard.
Mr. Mime has the type edge here and should clean up Misty's team.
Mr. Mime resists most of Brock's coverage and hits back hard.
Mr. Mime has the type edge here and should clean up Blaine's team.
Mr. Mime has the type edge here and should clean up Blue's team.
Mr. Mime trades roughly evenly with Will's team.
Mr. Mime resists most of Koga's coverage and hits back hard.
Mr. Mime resists most of Bruno's coverage and hits back hard.
Mr. Mime has the type edge here and should clean up Karen's team.
Mr. Mime has the type edge here and should clean up Lance's team.
Purchase
Mr Mime can be purchased in Celadon City at Lv 15. Purchase from the Celadon Game Corner prize counter for 3,333 coins.
Recommended Moves
- STARTING (Lv 15)
- LV 15PsychicConfusionPower 75Accuracy 100%PP 25
- After Bugsy
- TM25ElectricThunderPower 120Accuracy 70%PP 10Goldenrod Game Corner
- After Morty
- TM30GhostShadow BallPower 80Accuracy 100%PP 15Prize for defeating Morty
- LV 36PsychicPsybeamPower 98Accuracy 100%PP 20
- After Clair
- TM22GrassSolar BeamPower 120Accuracy 100%PP 10Route 27
- After Lt. Surge
- TM42PsychicDream EaterPower 150Accuracy 100%PP 15Viridian City
- TM29PsychicPsychicPower 135Accuracy 100%PP 10Saffron City
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Celadon Game Corner
Gold & Silver Mr. Mime Locations
Two routes to Mr. Mime: a steep 3,333-coin Game Corner prize in Celadon, the priciest of any prize, or a wild catch on one late Kanto route at mixed rarity. The route catch saves a fortune.
Wild Mr. Mime may be holding when caught:
2 locations to catch Mr. Mime
Encountered via tall grass encounters
Best Locations to Catch Mr. Mime in Gold & Silver
You can find Mr. Mime through 3 walking and gift encounters at Lv. 15-30. The list is sorted by game progression, so the earliest accessible spots show up first.
How to Get Shiny Mr. Mime in Gold & Silver
Mr. Mime shows up only thinly in the wild around Celadon City and on Route 21, so breeding a caught one in the daycare is the steadier route to a shiny. Compare Shiny Mr. Mime odds across every game
Shiny Mr. Mime Evolution
Does Not EvolveGold & Silver Shiny Mr. Mime Calculator
3 MethodsThe best route is Breed w/ Shiny Parent, about 1 in 64 on each try.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
Breed w/ Shiny Parent: Eggs inherit stats from a shiny parent, so about 1 in 64 hatch shiny. A shiny Ditto helps every egg, and any other shiny parent (the red Gyarados works) helps only eggs of the opposite gender.
Soft Reset: Save in front of a static, gift, or legendary encounter, then reset until it sparkles.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 7-- | -- |
| 25%one in four | 19-- | -- |
| 50%coin flip | 45-- | -- |
| 90%very likely | 147-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Planning a longer hunt? Set up Mr. Mime in the Gold & Silver Shiny Odds Calculator to compare every method side by side.
Mr. Mime Weakness
Type-wise, Mr. Mime takes extra damage from Bug, Ghost, and Dark. Mr. Mime's special bulk (base 120 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Bug, Ghost, Dark |
| 0.5x (Resist) | Fighting, Psychic |
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
- Special stat split into Sp.Atk and Sp.Def
What is Mr. Mime Weak Against
VulnerableBest Pokemon Against Mr. Mime
Tyranitar RockDark | S | |
Available Moves Moves
Damage vs Mr. Mime View Tyranitar builds →Crunch 2x66-78% Fury Cutter 2x13-15% | ||
Houndoom DarkFire | B | |
Available Moves Moves
Damage vs Mr. Mime View Houndoom builds →Crunch 2x75-88% Shadow Ball 2x69-82% | ||
Sneasel DarkIce | B | |
Available Moves Moves
Damage vs Mr. Mime View Sneasel builds →Shadow Ball 2x72-85% Feint Attack 2x24-29% Fury Cutter 2x11-13% | ||
Murkrow Dark | C | |
Available Moves Moves
Damage vs Mr. Mime View Murkrow builds →Feint Attack 2x45-54% Shadow Ball 2x66-78% | ||
Misdreavus Ghost | B | |
Available Moves Moves
Damage vs Mr. Mime View Misdreavus builds →Shadow Ball 2x76-90% Thief 2x20-24% | ||
Haunter GhostPoison | C | |
Available Moves Moves
Damage vs Mr. Mime View Haunter builds →Shadow Ball 2x66-78% Thief 2x27-32% | ||
Venomoth BugPoison | C | |
Available Moves Moves
Damage vs Mr. Mime View Venomoth builds →Thief 2x22-25% Leech Life 2x22-27% | ||
Scyther Bug | B | |
Available Moves Moves
Damage vs Mr. Mime View Scyther builds →Pursuit 2x15-18% Fury Cutter 2x18-21% | ||
Yanma Bug | C | |
Pinsir Bug | C | |
Available Moves Moves
Damage vs Mr. Mime View Pinsir builds →Thief 2x15-18% Fury Cutter 2x19-23% | ||
Beedrill BugPoison | C | |
Available Moves Moves
Damage vs Mr. Mime View Beedrill builds →Twineedle 2x34-40% Pursuit 2x14-17% | ||
Ledian Bug | C | |
Parasect BugGrass | C | |
Available Moves Moves
Damage vs Mr. Mime View Parasect builds →Leech Life 2x29-34% Thief 2x16-19% | ||
Ariados BugPoison | C | |
Available Moves Moves
Damage vs Mr. Mime View Ariados builds →Leech Life 2x27-32% Thief 2x16-19% | ||
Mr. Mime Evolutions
Mr. Mime is what you get. No evolutions, but it breeds through one egg group with a small partner pool. Its eggs take an average time to hatch. It's got 3 egg moves worth looking into. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Mr. Mime to get Mr Mime eggs easily using 15 partners from the Human-Like egg group. Notable egg moves include Future Sight, Hypnosis, Mimic.
GS Mr. Mime Best Moveset
100 Sp. Atk and 120 Sp. Def from the stat split make Mr. Mime a legitimate special tank that attacks back. MovePsychic hits hard, MoveThunder Wave paralyzes, and the Sp. Def improvement lets it tank special hits that the old unified stat couldn't. Held ItemLeftovers sustains.
Best Build
Utility Moveset
- Baton Pass
- Psychic
- Encore
- Barrier
Recommended Teammates
Moves List
The egg pool carries weight here. Future Sight and Hypnosis aren't available any other way for Mr. Mime, and they meaningfully change what it threatens. Stack those on top of Future Sight and Dream Eater for solid options.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
22 of 30 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
A skilled mime from birth, it gains the ability to create invisible objects as it matures.
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Mr. Mime Gold & Silver Guide
Yes. Wild Mr. Mime in Gold & Silver can hold MysteryBerry (2%). Use Thief (TM46) or Covet to swipe the held item without affecting your catch chance. Quickest way to farm rare items like MysteryBerry.
Yes. Mr. Mime is not available during the main story. It can only be obtained after entering the Hall of Fame. Mr. Mime becomes available after the main story is complete in Gold & Silver.
In Gold & Silver, Mr. Mime plays as a pivot. Speed is middling, so pick your spots carefully. Psychic is the primary attack.
Yes. Galarian Mr. Mime is a regional variant with different typing and a reworked stat spread. Introduced in Gen 8. Plays completely differently from the original.
Game Availability
Available since Red & Blue, Mr. Mime appears in 21 games spanning 9 generations. Beyond its original form, it gained a Galarian form in Generation 8.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwShGalarian

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Mr. Mime.
