
Is Magneton Good in Yellow Playthrough?
Stronger than most Electric options in Yellow. Magneton takes physical hits better than Jolteon and hits hard on the special side. Useful against Lorelei at the E4. Ground is always the concern, but every Electric-type shares that weakness.
Brock's typing presses Magnemite's defenses.
Misty's typing presses Magnemite's defenses.
Lt. Surge's Pokemon outpace and outclass Magnemite here.
Erika's typing presses Magneton's defenses.
Magneton has the type edge here and should clean up Koga's team.
Magneton trades roughly evenly with Sabrina's team.
Magneton trades roughly evenly with Blaine's team.
Giovanni's team hits Magneton's weaknesses hard.
Magneton resists most of Lorelei's coverage and hits back hard.
Magneton trades roughly evenly with Bruno's team.
Magneton has the type edge here and should clean up Agatha's team.
Magneton trades roughly evenly with Lance's team.
Magneton trades roughly evenly with Blue's team.
Catch Magnemite
Catch Magnemite on Route 10 (walking, Lv 16-22, common).
Recommended Moves
- STARTING (Lv 16)
- LV 16NormalTacklePower 35Accuracy 95%PP 35
- LV 25ElectricThunder ShockPower 60Accuracy 100%PP 30
- After Lt. Surge
- TM24ElectricThunderboltPower 143Accuracy 100%PP 15Prize for defeating Vermilion Gym Leader Lt. Surge
- TM10NormalDouble-EdgePower 100Accuracy 100%PP 15Rocket Hideout
- TM09NormalTake DownPower 90Accuracy 85%PP 20Silph Co.
- TM20NormalRagePower 20Accuracy 100%PP 20Route 15
- LV 41NormalSwiftPower 60Accuracy 100%PP 20
- After Koga
- TM25ElectricThunderPower 180Accuracy 70%PP 10Kanto Power Plant
Evolve Magnemite to Magneton
Magnemite evolves into Magneton at Level 30. Your Magnemite should hit Level 30 before you reach Erika, at typical leveling pace.
Recommended Moves
- STARTING (Lv 30)
- LV 30ElectricThunder ShockPower 60Accuracy 100%PP 30
- After Lt. Surge
- TM24ElectricThunderboltPower 143Accuracy 100%PP 15Prize for defeating Vermilion Gym Leader Lt. Surge
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Rocket Game Corner
- TM10NormalDouble-EdgePower 100Accuracy 100%PP 15Rocket Hideout
- TM09NormalTake DownPower 90Accuracy 85%PP 20Silph Co.
- LV 38ElectricThunder WavePower —Accuracy 100%PP 20
- LV 46NormalSwiftPower 60Accuracy 100%PP 20
- After Koga
- TM25ElectricThunderPower 180Accuracy 70%PP 10Kanto Power Plant
How to Get Magneton in Yellow
Magneton does appear wild at one uncommon spot in the 30s. Otherwise a Magnemite clicks over at level 30.
1 location to catch Magneton2 locations to catch Magnemite
Encountered via tall grass encounters
Encountered via tall grass encounters
Catch Magnemite at any of the 2 locations below, then level it up to 30 — it evolves into Magneton.
Where To Catch Magneton in Y
Available earlier: catch Magnemite (before Badge 4) and evolve it at Lv 30. Wild Magneton first appears at Power Plant (after Badge 7).
To plan your throws, open the Yellow catch rate calculator with Magneton preloaded.
Magneton Weakness
Type-wise, Magneton takes extra damage from Ground. Few weaknesses and 2 resistances make the typing clean. Magneton's special bulk (base 120 Special) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground |
| 0.5x (Resist) | Electric, Flying |
- Only 15 types exist — Dark, Steel, and Fairy are absent
- Ghost has no effect on Psychic (a known bug, fixed in Gen II)
- Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
What is Magneton Weak Against
AvgMagneton Evolutions
Magnemite's chain leads to Magneton (at level 30). A Electric type at 515 stats, sitting in the Undiscovered group. Special grew the most through evolution (+65 over Magnemite), and Magneton peaks at 515 total stats. View every chain in the Evolution Chart.
How to Evolve
Y Magneton Best Moveset
MoveThunderbolt from 120 Special hits hard enough to threaten most of the format, and MoveThunder Wave paralyzes what the damage alone can't handle. 70 Speed is the critical flaw, going second against most relevant threats. Massive Special on a frame that can't act before the opponent does.
Best Build
Utility Moveset
- Thunderbolt
- Thunder Wave
- Substitute
- Double Edge
Recommended Teammates
Moves List
TMs carry this one. Magneton learns Thunder and Thunderbolt naturally for STAB, but the offensive range comes almost entirely from technical machines. Normal and beyond give it real matchup play.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 17 TMs are obtainable before the Elite Four
Tutor Moves
Base Stats
Generates strange radio signals. It raises the temperature by 3.6F degrees within 3,300 feet.
Magneton Yellow Guide
In Yellow, Magneton has 515 BST, so weigh it against what your team already covers.
In Yellow, Magneton plays as a wallbreaker. Speed is middling, so pick your spots carefully. Thunderbolt is the primary attack.
Game Availability
One of the original 151, Magneton has appeared in 21 games: nearly every mainline game. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Magneton.