
Is Magneton Good in Sun & Moon Playthrough?
Magneton's Electric/Steel combo handles Kahili's Flying E4 team and puts in work against Olivia. Evolve it at Blush Mountain for Magnezone, or keep Magneton as-is. Strong pick either way.
Magnemite trades roughly evenly with the Totem Gumshoos.
Magnemite trades roughly evenly with Hala's team.
Magnemite has the type edge here and should bring the Totem Wishiwashi down.
The Totem Salazzle hits Magnemite's weaknesses hard.
Magnemite trades roughly evenly with the Totem Lurantis.
Magnemite resists most of Olivia's coverage and hits back hard.
The Totem Vikavolt hits Magnemite's weaknesses hard.
Magneton trades roughly evenly with the Totem Mimikyu.
Magneton trades roughly evenly with Nanu's team.
Hapu's team hits Magnezone's weaknesses hard.
Magnezone trades roughly evenly with the Totem Kommo-o.
Magnezone has the type edge here and should clean up Hala's team.
Magnezone has the type edge here and should clean up Olivia's team.
Magnezone has the type edge here and should clean up Acerola's team.
Magnezone has the type edge here and should clean up Kahili's team.
Magnezone has the type edge here and should clean up Kukui's team.
Catch Magnemite
Catch Magnemite on Route 1 (walking, Lv 6-8).
Evolve Magnemite to Magneton
Magnemite evolves into Magneton at Level 30. Your Magnemite should hit Level 30 before you reach Acerola, at typical leveling pace.
Evolve Magneton to Magnezone
Usually ready to evolve before you reach Hapu, at typical party pace.
How to Get Magneton in Sun & Moon
No wild encounters for Magneton. The 3-stage chain runs through Magnemite, which you can catch at solid rates from the locations below. Evolve through a special method once you've got the levels.
How to Obtain Magneton in SM
The path to Magneton starts with Magnemite at Lv. 5-55 via walking and gift encounters. 1 catchable stage total, with locations listed for each one below.
How to Get Shiny Magneton in Sun & Moon
Magneton evolves from a Magnemite you chain on Route 1, where a steady SOS battle keeps adding shiny rolls. Compare Shiny Magneton odds across every game
Sun & Moon Shiny Magneton Calculator
3 MethodsThe best route is SOS Chaining at full boosts, about 1 in 274 on each try. Tune it below.
SOS Chaining: Leave one ally fainted and force endless calls. Bonus rolls step up at 11, 21, and 31 calls.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters |
|---|---|
| 10%lucky few | 29 |
| 25%one in four | 79 |
| 50%coin flip | 190 |
| 90%very likely | 630 |
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
For time estimates and charm math, open the Sun & Moon shiny odds calculator with Magneton already selected.
Magneton Weakness
Type-wise, Magneton takes extra damage from Ground, Fire, and Fighting. Watch out for Ground attacks, those deal 4x damage. Poison moves do nothing thanks to a full immunity. With 11 resistances, the defensive profile is strong. Magneton's physical bulk (base 95 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
| Damage | Types |
|---|---|
| 4x (Critical) | Ground |
| 2x (Weak) | Fire, Fighting |
| 0.5x (Resist) | Normal, Electric, Grass, Ice, Psychic, Bug, Rock, Dragon, Fairy |
| 0.25x (Resist) | Flying, Steel |
| 0x (Immune) | Poison |
What is Magneton Weak Against
ExcellentBest Pokemon Against Magneton
Marowak Ground | C | |
Available Moves Moves
Damage vs Magneton View Marowak builds →Bulldoze 4x100-118%KO Brick Break 2x39-47% | ||
Turtonator FireDragon | C | |
Available Moves Moves
Damage vs Magneton View Turtonator builds →Flamethrower 2x100-118%KO Bulldoze 4x67-79% | ||
Hariyama Fighting | C | |
Available Moves Moves
Damage vs Magneton View Hariyama builds →Bulldoze 4x89-105%KO Brick Break 2x83-99% | ||
Bewear NormalFighting | B | |
Available Moves Moves
Damage vs Magneton View Bewear builds →Bulldoze 4x93-111%KO Brick Break 2x87-103%KO | ||
Mudbray Ground | C | |
Available Moves Moves
Damage vs Magneton View Mudbray builds →High Horsepower 4x180-213%KO Low Sweep 2x42-50% | ||
Flareon Fire | C | |
Obtain MethodEvolve Eevee (Paniola Ranch Gift) | ||
Pangoro FightingDark | C | |
Available Moves Moves
Damage vs Magneton View Pangoro builds →Bulldoze 4x93-111%KO Brick Break 2x87-103%KO | ||
Passimian Fighting | C | |
Available Moves Moves
Damage vs Magneton View Passimian builds →Bulldoze 4x89-105%KO Brick Break 2x83-99% | ||
Arcanine Fire | B | |
Available Moves Moves
Damage vs Magneton View Arcanine builds →Bulldoze 4x84-100%KO Fire Fang 2x67-79% | ||
Primeape Fighting | C | |
Available Moves Moves
Damage vs Magneton View Primeape builds →Cross Chop 2x96-114%KO Bulldoze 4x80-95% | ||
Poliwrath WaterFighting | C | |
Available Moves Moves
Damage vs Magneton View Poliwrath builds →Bulldoze 4x75-89% Brick Break 2x70-83% | ||
Dugtrio Ground | B | |
Magmar Fire | C | |
Available Moves Moves
Damage vs Magneton View Magmar builds →Fire Punch 2x70-83% Brick Break 2x46-55% | ||
Machoke Fighting | C | |
Available Moves Moves
Damage vs Magneton View Machoke builds →Bulldoze 4x80-95% Brick Break 2x74-87% | ||
Magneton Evolutions
Sitting between Magnemite and Magnezone, Magneton is part of a chain that requires a specific location. Not your typical level-up setup. HP has grown the most so far (+25), but there's still another 70 stats to gain in the final evolution. View every chain in the Evolution Chart.
How to Evolve
Breeding
Magneton is genderless — breed with Ditto to produce Magnemite eggs. Part of the Mineral egg group.
SM Magneton Best Moveset
AbilityMagnet Pull traps Steel types on the field and prevents switching, removing key defensive Pokemon that wall teammates. 120 Sp. Atk fires Electric/Steel TermStab into the trapped target. AbilityAnalytic as a hidden ability boosts damage when moving last. The moveset earns A-tier through the ability to eliminate specific Steel types for the team.
Best Build
Magneton best EVs are Sp. Atk and Speed
Special Sweeper Moveset
- Volt Switch
- Flash Cannon
- Thunderbolt
- Hidden Power Fire
Moves List
Leveling does the heavy lifting. Magneton picks up Zap Cannon and Explosion along the way, building toward a complete offensive set. TMs add Normal and Rock coverage, but the foundation's already strong by then.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
Base Stats
When three Magnemite link together, their brains also become one. They do not become three times more intelligent.
It has about three times the electrical power of Magnemite. For some reason, outbreaks of this Pokémon happen when lots of sunspots appear.
Magneton Sun & Moon Guide
For Sun & Moon, you can run Magneton through the first few routes without issues. 465 BST won't carry you far though. Get it to Magnezone as fast as you can.
Magneton's hidden ability is Analytic. It strengthens moves to 1.3× their power when moving last. Situational compared to Magnet Pull and Sturdy.
In Sun & Moon, Magneton plays as a cannon. Speed is middling, so pick your spots carefully. Thunderbolt is the primary attack.
In Sun & Moon, Timid is the go-to nature for Magneton. That's +Speed / -Attack. Pair it with 252 SpA / 4 SpD / 252 Spe EVs. Fits the cannon role.
In Sun & Moon, Magneton pairs best with Marowak Alola. Marowak Alola has Decent synergy and covers what Magneton can't handle on its own.
Game Availability
One of the original 151, Magneton has appeared in 21 games: nearly every mainline game. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Magneton.
