Special
Cannon
465Average
70Moderate
CTier

Magneton is technically a pre-evolution of Magnezone, but it holds its own in formats where Eviolite is allowed. Poison moves can't touch it, and only 3 types hit it super-effectively. It needs some investment to avoid getting outsped. Known as the Magnet Pokemon.

Sp. Atk and Defense carry most of Magneton's stat budget. HP's the obvious dump stat. Moderately hard to find and yields 2 Sp. Atk EVs. Follows a medium-fast 1M XP curve.

Base Stats
465Above
HP50
D
Attack60
C
Defense95
B
Sp. Atk120
A
Sp. Def70
C
Speed70
C
Total465
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Magneton yields +2 SpA
HPAtkDefSpA+2SpDSpe
Details
Catch60ChallengingMedium Fast1M XP1m / 3'03"60kg / 132.3 lbs163Base XP
Pokedex Entries

This Pokémon is three Magnemite that have linked together. Magneton sends out powerful radio waves to study its surroundings.

Sword

This Pokémon is constantly putting out a powerful magnetic force. Most computers go haywire when a Magneton approaches.

Shield

Magneton Weakness

Excellent

Type-wise, Magneton takes extra damage from Ground, Fire, and Fighting. Watch out for Ground attacks, those deal 4x damage. Poison moves do nothing thanks to a full immunity. With 11 resistances, the defensive profile is strong. Magneton's physical bulk (base 95 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

3Weak
11Resist
1Immune
Scorei+8
SpikesGrounded — up to 25%
4x Ground — Earthquake, Earth Power, Scorching Sands
Abilities
Magnet PullPrevents steel opponents from fleeing or switching out.
SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
AnalyticHAStrengthens moves to 1.3× their power when moving last.

Sitting between Magnemite and Magnezone, Magneton is part of a chain that requires an evolution item. Not your typical level-up setup. HP has grown the most so far (+25), but there's still another 70 stats to gain in the final evolution.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Magnemite
ElectricSteel
Magneton
ElectricSteel
Magnezone
ElectricSteel
HP
25
50+25
70+20
ATK
35
60+25
70+10
DEF
70
95+25
115+20
SP.ATK
95
120+25
130+10
SP.DEF
55
70+15
90+20
SPE
45
70+25
60-10
BST
325C-Tier
465B-Tier+140
535B-Tier+70
ROLE
Balanced
Cannon
Wallbreaker
TYPE
Special
Special
Special
Breeding
Challenging

Breed with Magneton to get Magnemite eggs (with patience) using 60 partners from the Mineral egg group.

Egg Groups
Mineral
Gender
GenderlessDittoDitto only
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
avaluggglaliefroslasscrustleferrothorndwebblesnoruntferroseedcarbinkbergmitecofagrigusyamask

Eviolite makes Magneton bulkier than you'd expect from something that still evolves. Max HP and Sp. Atk EVs with Modest nature handle the stat profile. The remaining moves keeps it from being passive.

Best Build

Special Tank
Ability
Magnetpull
Item
EvioliteBULK
Nature
Modest+SPA
EVs

Best Magneton Moveset

  • Volt SwitchSTAB
  • Flash CannonSTAB
  • Thunder WaveSTAB
  • ThunderboltSTAB

Leveling does the heavy lifting. Magneton picks up Zap Cannon and Giga Impact along the way, building toward a complete offensive set. TMs add Normal coverage, but the foundation's already strong by then.

Level-Up Moves

Lv 1
Electric Terrain
10Electric
Lv 1
Supersonic
5520Normal
Lv 1
Tackle
4010035Normal
Lv 1
Thunder Shock
4010030Electric
Lv 1
Thunder Wave
9020Electric
Lv 1
Tri Attack
8010010Normal
Lv 12
Electro Ball
10010Electric
Lv 16
Gyro Ball
1005Steel
Lv 20
Spark
6510020Electric
Lv 24
Screech
8540Normal
Lv 28
Magnet Rise
10Electric
Lv 34
Flash Cannon
8010010Steel
Lv 40
Discharge
8010015Electric
Lv 46
Metal Sound
8540Steel
Lv 52
Light Screen
30Psychic
Lv 58
Lock-On
5Normal
Lv 64
Zap Cannon
120505Electric

TM Moves

Src
TM90
Electric Terrain
10Electric
TR80
Electro Ball
10010Electric
TM82
Electroweb
559515Electric
TR26
Endure+4
10Normal
TM39
Facade
7010020Normal
TR70
Flash Cannon
8010010Steel
TM09
Giga Impact
150905Normal
TR52
Gyro Ball
1005Steel
TM08
Hyper Beam
150905Normal
TR46
Iron Defense
15Steel
TM17
Light Screen
30Psychic
TM25
Protect+4
10Normal
TM33
Rain Dance
5Water
TM18
Reflect
20Psychic
TM21
Rest
10Psychic
TM76
Round
6010015Normal
TM16
Screech
8540Normal
TR27
Sleep Talk
10Normal
TM24
Snore
5010015Normal
TR20
Substitute
10Normal
TM34
Sunny Day
5Fire
TM40
Swift
6020Normal
TR09
Thunder
1107010Electric
TM14
Thunder Wave
9020Electric
TR08
Thunderbolt
9010015Electric
TR19
Tri Attack
8010010Normal
TM80
Volt Switch
7010020Electric
TR86
Wild Charge
9010015Electric

Egg Moves

Magneton doesn't have any Egg moves

Tutor Moves

Src
Tutor
Rising Voltage
7010020Electric

No wild encounters for Magneton. The 2-stage line runs through Magnemite, which you can catch at solid rates from the locations below. Evolve at level 30 once you've got the levels.

How to Obtain Magneton in Sword & Shield

The path to Magneton starts with Magnemite at Lv. 10-15 via walking encounters. 1 catchable stage total, with locations listed for each one below.

  1. Magnemite
    Step 1Catch Magnemite
    Challenge Beach
    ShieldOverworldLv.10-1556%EarlyWaterNormal Weather
    EFFORTLESS
    Challenge Beach
    ShieldOverworldLv.10-1556%EarlyWaterSnowstorm
    EFFORTLESS
    Challenge Beach
    SwordOverworldLv.10-1556%EarlyWaterNormal Weather
    EFFORTLESS
    Challenge Beach
    SwordOverworldLv.10-1556%EarlyWaterSnowstorm
    EFFORTLESS
    Challenge Beach
    ShieldOverworldLv.10-1556%EarlyWaterSnowing
    EFFORTLESS
    Challenge Beach
    ShieldOverworldLv.10-1556%EarlyWaterSandstorm
    EFFORTLESS
    Challenge Beach
    SwordOverworldLv.10-1556%EarlyWaterSnowing
    EFFORTLESS
    Challenge Beach
    SwordOverworldLv.10-1556%EarlyWaterSandstorm
    EFFORTLESS
    Challenge Beach
    ShieldOverworldLv.10-1556%EarlyWaterHeavy Fog
    EFFORTLESS
    Challenge Beach
    SwordOverworldLv.10-1556%EarlyWaterHeavy Fog
    EFFORTLESS
    Challenge Beach
    SwordOverworldLv.10-1536%EarlyWaterOvercast
    EFFORTLESS
    Challenge Beach
    ShieldOverworldLv.10-1536%EarlyWaterThunderstorm
    EFFORTLESS
    Challenge Beach
    ShieldOverworldLv.10-1536%EarlyWaterIntense Sun
    EFFORTLESS
    Challenge Beach
    SwordOverworldLv.10-1536%EarlyWaterThunderstorm
    EFFORTLESS
    Challenge Beach
    SwordOverworldLv.10-1536%EarlyWaterIntense Sun
    EFFORTLESS
    Challenge Beach
    ShieldOverworldLv.10-1536%EarlyWaterRaining
    EFFORTLESS
    Challenge Beach
    SwordOverworldLv.10-1536%EarlyWaterRaining
    EFFORTLESS
    Challenge Beach
    ShieldOverworldLv.10-1536%EarlyWaterOvercast
    EFFORTLESS
  2. Magneton
    Step 2Magneton
  • Magneton is meant to evolve into Magnezone. At 465 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Magneton's biggest threats include Golem (Ground), Charizard (Fire), and Hitmonlee (Fighting), all carrying super-effective STAB moves. Golem is the most dangerous since Ground moves deal 4x damage.

  • Magnemite evolves into Magneton at level 30. Magneton evolves into Magnezone using a Thunder Stone. Magneton is a middle-stage evolution in the Magnemite line.

  • Magnet Pull is the go-to ability for Magneton. It prevents steel opponents from fleeing or switching out. Its hidden ability Analytic can work in specific setups. Sturdy is the other option — pick based on what your team needs.

  • Base 70 Speed is workable — faster than some, slower than many. On offense, Magneton is a special attacker with base 120 Sp. Atk. Defensively? Enough bulk to take a hit or two. Best used as a cannon.

  • Magneton appears in 21 games, including Yellow, Red & Blue, and Gold & Silver.

One of the original 151, Magneton has appeared in 21 games — nearly every mainline game. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.