Magneton is technically a pre-evolution of Magnezone, but it holds its own in formats where Eviolite is allowed. Poison moves can't touch it, and only 3 types hit it super-effectively. It needs some investment to avoid getting outsped. Known as the Magnet Pokemon.
Sp. Atk and Defense carry most of Magneton's stat budget. HP's the obvious dump stat. Moderately hard to find and yields 2 Sp. Atk EVs. Follows a medium-fast 1M XP curve.
When many MAGNETON gather together, the resulting magnetic storm disrupts radio waves.
Magneton Weakness
ExcellentType-wise, Magneton takes extra damage from Ground, Fire, and Fighting. Watch out for Ground attacks, those deal 4x damage. Poison moves do nothing thanks to a full immunity. With 12 resistances, the defensive profile is strong. Magneton's physical bulk (base 95 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
- Special stat split into Sp.Atk and Sp.Def
Sitting between Magnemite and Magnezone, Magneton is part of a chain that requires an evolution item. Not your typical level-up setup. HP has grown the most so far (+25), but there's still another 70 stats to gain in the final evolution.
How to Evolve
Breed with Magneton to get Magnemite eggs (with patience) using 12 partners from the Mineral egg group.
Nothing fancy here. Magneton builds around Leftovers for passive recovery each turn, a nature nature for the right stat lean, and flexible EVs EVs. An ability does its job quietly.
Best Build
Best Magneton Moveset
- Thunderbolt
- Thunder Wave
- Substitute
- Hidden Power Ice
Recommended Teammates
Leveling does the heavy lifting. Magneton picks up Zap Cannon and Hyper Beam along the way, building toward a complete offensive set. TMs add Normal and Rock coverage, but the foundation's already strong by then.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
Magneton is obtained through an in-game trade. Visit the NPC at Power Plant and bring the requested Pokemon to make the swap. No wild encounters are available in this game.
How to Obtain Magneton in Crystal
To get Magneton, start by catching Magnemite through walking and trade encounters at Lv. 14-16. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch MagnemiteEASYRoute 6GrassLv.14UncommonEarlyRouteEASYRoute 11GrassLv.15UncommonEarlyRouteEASYRoute 38GrassLv.16UncommonMidRouteEASYRoute 39GrassLv.16UncommonMidRoute
Step 2Magneton ✓LEGENDARYPower PlantIn-game tradeLimitedPower-plantTrade for (give Dugtrio)or evolve from Magnemite (Step 1)
Magneton is meant to evolve into Magnezone. At 465 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.
Base 70 Speed is workable — faster than some, slower than many. On offense, Magneton is a special attacker with base 120 Sp. Atk. Defensively? Enough bulk to take a hit or two. Best used as a cannon.
Magneton appears in 21 games, including Yellow, Red & Blue, and Gold & Silver.
One of the original 151, Magneton has appeared in 21 games — nearly every mainline game. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A