Pokemon Brilliant Diamond and Shining Pearl Roserade is a Grass and Poison Type Bouquet Pokémon, with a 9.8% Chance To Catch with a regular Pokeball. Roserade can be found with Natural Cure, Poison Point and Technician as an Ability and has a Medium Slow growth rate with a 3 Special Attack EV Yield. We recommend the Mild Nature, based on 515 combined Base Stats.
Roserade Stats and Abilities
Based on Roserade Base IVs we consider this pokemon B-Tier choice. Roserade Highest IV Stat is Special Attack 125 and the Lowest being Defense 65.
| Tier | Stat | Base | Min | Max |
|---|---|---|---|---|
| F | HP | 60 | 230 | 324 |
| E | Attack | 70 | 130 | 262 |
| F | Defense | 65 | 121 | 251 |
| S | Special Attack | 125 | 229 | 383 |
| D | Special Defense | 105 | 193 | 339 |
| D | Speed | 90 | 166 | 306 |
| B | Total | 515 |
| Roserade | Detail |
|---|---|
| Best Nature | Mild
↑ +10% Special Attack↓ -10% Defense |
| Caught in the Wild Held Item Chance | 5% Poison Barb |
| Like/Dislikes |
|
| EV Yield | 3 Special Attack |
| Growth Rate | Medium Slow |
| Catch Rate | 75 (9.8% with PokéBall, full HP) |
| Egg Groups | Fairy, Grass |
| Egg Cycles | 20 (4,884–5,140 steps) |
| Abilities | Description |
|---|---|
Natural Cure Ability 1 | All status problems heal when it switches out. |
Poison Point Ability 2 | Contact with the Pokémon may poison the attacker. |
Technician Hidden Ability | Technician increases the power of moves - that are usually base power 60 or below - by 50%. |
How To Evolve Roserade in BDSP
Budew requires (high Friendship, Daytime) to evolve into Roselia and then (use Shiny Stone) to evolve into Roserade.
| Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
|---|---|---|---|---|
|
Budew
| high Friendship, Daytime → |
Roselia
| use
Shiny Stone ![]() → |
Roserade
|
Evolution ChartWhere To Find Roserade in BDSP
Roserade has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
| Location | How To Catch | Pokemon Spawns |
|---|---|---|
|
5 - 1% |
Roselia
Lv. 16-17
| |
|
5 - 1% |
Budew
Lv. 6-7
| |
|
5 - 1% |
Budew
Lv. 10-12
| |
|
20 - 5% |
Roselia
Lv. 50
| |
|
20 - 5% |
Roselia
Lv. 52-54
| |
|
20 - 5% |
Roselia
Lv. 29
| |
|
20 - 5% |
Roselia
Lv. 16-17
| |
|
5 - 1% |
Budew
Lv. 16
| |
|
100 - 20% |
Roselia
Lv. 51
| |
|
20 - 5% |
Roselia
Lv. 20-26
| |
|
Advertisement | ||
|
20 - 5% |
Budew
Lv. 24
| |
|
Start |
Roselia
Lv. 16-63
| |
|
Start |
Roselia
Lv. 16-63
| |
|
Start |
Budew
Lv. 16-63
| |
|
Start |
Roselia
Lv. 16-63
| |
|
Start |
Budew
Lv. 16-63
| |
|
Start |
Budew
Lv. 16-63
| |
|
Start |
Budew
Lv. 16-63
| |
|
Start |
Budew
Lv. 16-63
| |
|
Start |
Roselia
Lv. 16-63
| |
|
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Locations ListPokemon Brilliant Diamond and Shining Pearl Roserade Weakness
Roserade is a Grass and Poison Type pokemon. This will cause Roserade to take More Damage from , Fire, Ice, Psychic Type Moves, and Less Damage from Water, Electric, Fighting, Fairy, Grass Type moves.
| Damage | Types |
|---|---|
| 4.0x More Damage | |
| 2.0x More Damage |
|
| 0.5x Less Damage |
|
| 0.25x Less Damage |
|
| Immune to Damage |
Type Weakness ChartBest Moves Roserade in BDSP
Best Moveset for Roserade Lv Up Moves based on Power.
| Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 1 |
Petal Dance
| | Special | 180 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. |
| 1 |
Petal Blizzard
| | Physical | 135 | 100 | 15 | Hits all adjacent Pokémon. |
| 1 |
Giga Drain
| | Special | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. |
| 1 |
Magical Leaf
| | Special | 90 | — | 20 | Ignores Accuracy and Evasiveness. |
Best Moveset for Roserade TM Moves based on Power.
| TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM68 |
Giga Impact
| | Physical | 150 | 90 | 5 | User must recharge next turn. |
| TM15 |
Hyper Beam
| | Special | 150 | 90 | 5 | User must recharge next turn. |
| TM22 |
Solar Beam
| | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. |
| TM53 |
Energy Ball
| | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
Roserade Level Up Moves
List of Moves Roserade can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
| Lvl | Move | Desc |
|---|---|---|
| 1 |
Grassy Terrain
|
Power: —
Acc: —
PP: 10
Restores a little HP of all Pokémon for 5 turns.
|
| 1 |
Poison Sting
|
Power:
22.5 Acc: 100
PP: 35
May poison the opponent.
|
| 1 |
Venom Drench
|
Power: —
Acc: 100
PP: 20
Lowers poisoned opponent's Special Attack and Speed.
|
| 1 |
Mega Drain
|
Power:
60 Acc: 100
PP: 15
User recovers half the HP inflicted on opponent.
|
| 1 |
Leech Seed
|
Power: —
Acc: 90
PP: 10
Drains HP from opponent each turn.
|
| 1 |
Magical Leaf
|
Power:
90 Acc: —
PP: 20
Ignores Accuracy and Evasiveness.
|
| 1 |
Toxic Spikes
|
Power: —
Acc: —
PP: 20
Poisons opponents when they switch into battle.
|
| 1 |
Sweet Scent
|
Power: —
Acc: —
PP: 20
Lowers opponent's Evasiveness.
|
| 1 |
Giga Drain
|
Power:
112.5 Acc: 100
PP: 10
User recovers half the HP inflicted on opponent.
|
| 1 |
Synthesis
|
Power: —
Acc: —
PP: 5
User recovers HP. Amount varies with the weather.
|
| 1 |
Toxic
|
Power: —
Acc: 90
PP: 10
Badly poisons opponent.
|
| 1 |
Petal Blizzard
|
Power:
135 Acc: 100
PP: 15
Hits all adjacent Pokémon.
|
| 1 |
Aromatherapy
|
Power: —
Acc: —
PP: 5
Cures all status problems in your party.
|
| 1 |
Ingrain
|
Power: —
Acc: —
PP: 20
User restores HP each turn. User cannot escape/switch.
|
| 1 |
Petal Dance
|
Power:
180 Acc: 100
PP: 10
User attacks for 2-3 turns but then becomes confused.
|
| 1 |
Absorb
|
Power:
30 Acc: 100
PP: 25
User recovers half the HP inflicted on opponent.
|
| 1 |
Growth
|
Power: —
Acc: —
PP: 40
Raises user's Attack and Special Attack.
|
| 1 |
Stun Spore
|
Power: —
Acc: 75
PP: 30
Paralyzes opponent.
|
| 1 |
Worry Seed
|
Power: —
Acc: 100
PP: 10
Changes the opponent's Ability to Insomnia.
|
Roserade TM Moves
List of Moves Roserade can learn using (TMs) Technical Machine Items.
| TM | Move | Desc |
|---|---|---|
| TM06 |
Toxic
|
Power: —
Acc: 90
PP: 10
Badly poisons opponent.
|
| TM09 |
Bullet Seed
|
Power:
37.5 Acc: 100
PP: 30
Hits 2-5 times in one turn.
|
| TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Makes it sunny for 5 turns.
|
| TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
User must recharge next turn.
|
| TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Protects the user, but may fail if used consecutively.
|
| TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Makes it rain for 5 turns.
|
| TM19 |
Giga Drain
|
Power:
112.5 Acc: 100
PP: 10
User recovers half the HP inflicted on opponent.
|
| TM21 |
Dazzling Gleam
|
Power: 80
Acc: 100
PP: 10
Hits all adjacent opponents.
|
| TM22 |
Solar Beam
|
Power:
180 Acc: 100
PP: 10
Charges on first turn, attacks on second.
|
| TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
May lower opponent's Special Defense.
|
| TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Raises user's Evasiveness.
|
| TM36 |
Sludge Bomb
|
Power:
135 Acc: 100
PP: 10
May poison opponent.
|
| TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Power doubles if user is burned, poisoned, or paralyzed.
|
| TM44 |
Rest
|
Power: —
Acc: —
PP: 10
User sleeps for 2 turns, but user is fully healed.
|
| TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
If opponent is the opposite gender, it's less likely to attack.
|
| TM53 |
Energy Ball
|
Power:
135 Acc: 100
PP: 10
May lower opponent's Special Defense.
|
| TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Always left with at least 1 HP, but may fail if used consecutively.
|
| TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
User must recharge next turn.
|
| TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
Lowers opponent's Accuracy.
|
| TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
Sharply raises user's Attack.
|
| TM77 |
Psych Up
|
Power: —
Acc: —
PP: 10
Copies the opponent's stat changes.
|
| TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
User performs one of its own moves while sleeping.
|
| TM84 |
Poison Jab
|
Power:
120 Acc: 100
PP: 20
May poison the opponent.
|
| TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
The heavier the opponent, the stronger the attack.
|
| TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Opponent becomes confused, but its Attack is sharply raised.
|
| TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Uses HP to creates a decoy that takes hits.
|
| TM93 |
Cut
|
Power: 50
Acc: 95
PP: 30
|
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