Pokemon Brilliant Diamond and Shining Pearl Beedrill is a Bug and Poison Type Poison Bee Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Beedrill can be found with Swarm as an Ability and has a Medium Fast growth rate with a 2 Attack, 1 Special Defense EV Yield. We recommend the Lonely Nature, based on 395 combined Base Stats.
Beedrill Stats and Abilities
Based on Beedrill Base IVs we consider this pokemon D-Tier choice. Beedrill Highest IV Stat is Attack 90 and the Lowest being Defense 40.
| Tier | Stat | Base | Min | Max |
|---|---|---|---|---|
| F | HP | 65 | 240 | 334 |
| C | Attack | 90 | 166 | 306 |
| F | Defense | 40 | 76 | 196 |
| F | Special Attack | 45 | 85 | 207 |
| E | Special Defense | 80 | 148 | 284 |
| E | Speed | 75 | 139 | 273 |
| D | Total | 395 |
| Beedrill | Detail |
|---|---|
| Best Nature | Lonely
↑ +10% Attack↓ -10% Defense |
| Caught in the Wild Held Item Chance | 5% Poison Barb |
| Like/Dislikes |
|
| EV Yield | 2 Attack, 1 Special Defense |
| Growth Rate | Medium Fast |
| Catch Rate | 45 (5.9% with PokéBall, full HP) |
| Egg Groups | Bug |
| Egg Cycles | 15 (3,599–3,855 steps) |
| Abilities | Description |
|---|---|
Swarm Ability 1 | Swarm increases the power of Bug-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch). |
Sniper Hidden Ability | Sniper increases the power of critical hits by 1.5x. This means a critical hit will deal 2.25x normal damage instead of 1.5x. |
How To Evolve Beedrill in BDSP
Weedle requires (Level 7) to evolve into Kakuna and then (Level 10) to evolve into Beedrill.
| Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
|---|---|---|---|---|
|
Weedle
| Level 7 → |
Kakuna
| Level 10 → |
Beedrill
|
Evolution ChartWhere To Find Beedrill in BDSP
Beedrill has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
| Location | How To Catch | Pokemon Spawns |
|---|---|---|
|
National |
Weedle
Lv. 16-63
| |
|
National |
Weedle
Lv. 16-63
| |
|
National |
Weedle
Lv. 16-63
| |
|
National |
Weedle
Lv. 16-63
| |
|
National |
Weedle
Lv. 16-63
| |
|
National |
Weedle
Lv. 16-63
| |
|
National |
Weedle
Lv. 16-63
|
Locations ListPokemon Brilliant Diamond and Shining Pearl Beedrill Weakness
Beedrill is a Bug and Poison Type pokemon. This will cause Beedrill to take More Damage from , Rock, Fire, Psychic Type Moves, and Less Damage from Poison, Bug, Fairy, Fighting, Grass Type moves.
| Damage | Types |
|---|---|
| 4.0x More Damage | |
| 2.0x More Damage |
|
| 0.5x Less Damage |
|
| 0.25x Less Damage |
|
| Immune to Damage |
What pokemon is Beedrill Strong Against?
Type Weakness ChartBest Moves Beedrill in BDSP
Best Moveset for Beedrill Lv Up Moves based on Power.
| Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 35 |
Poison Jab
| | Physical | 120 | 100 | 20 | May poison the opponent. |
| 23 |
Venoshock
| | Special | 97.5 | 100 | 10 | Inflicts double damage if the target is poisoned. |
| 26 |
Assurance
| | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. |
| 1 |
Bug Bite
| | Physical | 90 | 100 | 20 | Receives the effect from the opponent's held berry. |
Best Moveset for Beedrill TM Moves based on Power.
| TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM68 |
Giga Impact
| | Physical | 150 | 90 | 5 | User must recharge next turn. |
| TM15 |
Hyper Beam
| | Special | 150 | 90 | 5 | User must recharge next turn. |
| TM22 |
Solar Beam
| | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
| TM36 |
Sludge Bomb
| | Special | 135 | 100 | 10 | May poison opponent. |
Beedrill Level Up Moves
List of Moves Beedrill can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
| Lvl | Move | Desc |
|---|---|---|
| 1 |
Fury Attack
|
Power: 15
Acc: 85
PP: 20
Hits 2-5 times in one turn.
|
| 1 |
Bug Bite
|
Power:
90 Acc: 100
PP: 20
Receives the effect from the opponent's held berry.
|
| 11 |
Fury Cutter
|
Power:
60 Acc: 95
PP: 20
Power increases each turn.
|
| 14 |
Laser Focus
|
Power: —
Acc: —
PP: 30
User's next attack is guaranteed to result in a critical hit.
|
| 17 |
Poison Sting
|
Power:
22.5 Acc: 100
PP: 35
May poison the opponent.
|
| 20 |
Focus Energy
|
Power: —
Acc: —
PP: 30
Increases critical hit ratio.
|
| 23 |
Venoshock
|
Power:
97.5 Acc: 100
PP: 10
Inflicts double damage if the target is poisoned.
|
| 26 |
Assurance
|
Power: 60
Acc: 100
PP: 10
Power doubles if opponent already took damage in the same turn.
|
| 29 |
Toxic Spikes
|
Power: —
Acc: —
PP: 20
Poisons opponents when they switch into battle.
|
| 32 |
Pin Missile
|
Power:
37.5 Acc: 95
PP: 20
Hits 2-5 times in one turn.
|
| 35 |
Poison Jab
|
Power:
120 Acc: 100
PP: 20
May poison the opponent.
|
| 38 |
Agility
|
Power: —
Acc: —
PP: 30
Sharply raises user's Speed.
|
| 41 |
Endeavor
|
Power: —
Acc: 100
PP: 5
Reduces opponent's HP to same as user's.
|
| 44 |
Fell Stinger
|
Power:
75 Acc: 100
PP: 25
Drastically raises user's Attack if target is KO'd.
|
Beedrill TM Moves
List of Moves Beedrill can learn using (TMs) Technical Machine Items.
| TM | Move | Desc |
|---|---|---|
| TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Makes it sunny for 5 turns.
|
| TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
User must recharge next turn.
|
| TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Protects the user, but may fail if used consecutively.
|
| TM19 |
Giga Drain
|
Power: 75
Acc: 100
PP: 10
User recovers half the HP inflicted on opponent.
|
| TM22 |
Solar Beam
|
Power: 120
Acc: 100
PP: 10
Charges on first turn, attacks on second.
|
| TM31 |
Brick Break
|
Power: 75
Acc: 100
PP: 15
Breaks through Reflect and Light Screen barriers.
|
| TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Raises user's Evasiveness.
|
| TM36 |
Sludge Bomb
|
Power:
135 Acc: 100
PP: 10
May poison opponent.
|
| TM40 |
Aerial Ace
|
Power: 60
Acc: —
PP: 20
Ignores Accuracy and Evasiveness.
|
| TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Power doubles if user is burned, poisoned, or paralyzed.
|
| TM44 |
Rest
|
Power: —
Acc: —
PP: 10
User sleeps for 2 turns, but user is fully healed.
|
| TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
If opponent is the opposite gender, it's less likely to attack.
|
| TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
Also steals opponent's held item.
|
| TM51 |
Roost
|
Power: —
Acc: —
PP: 10
User recovers half of its max HP and loses the Flying type temporarily.
|
| TM54 |
False Swipe
|
Power: 40
Acc: 100
PP: 40
Always leaves opponent with at least 1 HP.
|
| TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Always left with at least 1 HP, but may fail if used consecutively.
|
| TM66 |
Payback
|
Power: 50
Acc: 100
PP: 10
Power doubles if the user was attacked first.
|
| TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
User must recharge next turn.
|
| TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
Lowers opponent's Accuracy.
|
| TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
Sharply raises user's Attack.
|
| TM81 |
X-Scissor
|
Power:
120 Acc: 100
PP: 15
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
|
| TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
User performs one of its own moves while sleeping.
|
| TM84 |
Poison Jab
|
Power:
120 Acc: 100
PP: 20
May poison the opponent.
|
| TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Opponent becomes confused, but its Attack is sharply raised.
|
| TM89 |
U-turn
|
Power:
105 Acc: 100
PP: 20
User switches out immediately after attacking.
|
| TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Uses HP to creates a decoy that takes hits.
|
| TM93 |
Cut
|
Power: 50
Acc: 95
PP: 30
|
| TM97 |
Defog
|
Power: —
Acc: —
PP: 15
Lowers opponent's Evasiveness and clears fog.
|
| TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
May lower opponent's Defense.
|
Click/Tap BUG Pokemon similar to Beedrill.









































Click/Tap POISON Pokemon similar to Beedrill.

























