Pokemon Brilliant Diamond and Shining Pearl Abomasnow is a Grass and Ice Type Frost Tree Pokémon, with a 7.8% Chance To Catch with a regular Pokeball. Abomasnow can be found with Snow Warning as an Ability and has a Slow growth rate with a 1 Attack, 1 Special Attack EV Yield. We recommend the Brave Nature, based on 494 combined Base Stats.
Abomasnow Stats and Abilities
Based on Abomasnow Base IVs we consider this pokemon C-Tier choice. Abomasnow Highest IV Stat is Attack 92 and the Lowest being Speed 60.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
E | HP | 90 | 290 | 384 |
C | Attack | 92 | 170 | 311 |
E | Defense | 75 | 139 | 273 |
C | Special Attack | 92 | 170 | 311 |
E | Special Defense | 85 | 157 | 295 |
E | Speed | 60 | 112 | 240 |
C | Total | 494 |
Abomasnow | Detail |
---|---|
Best Nature | Brave
↑ +10% Attack↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 Attack, 1 Special Attack |
Growth Rate | Slow |
Catch Rate | 60 (7.8% with PokéBall, full HP) |
Egg Groups | Grass, Monster |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Snow Warning Ability 1 | Snow Warning creates a hailstorm when the ability-bearer enters battle. The effect lasts 5 turns, unless it is cleared via Air Lock or Cloud Nine or replaced by another weather condition. |
Soundproof Hidden Ability | Soundproof grants the Pokémon immunity to all sound-based moves, preventing all damage and effects. |
How To Evolve Abomasnow in BDSP
Snover requires (Level 40) to evolve into Abomasnow.

Where To Find Abomasnow in BDSP
Abomasnow has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 5 - 1% ![]() ![]() ![]() |
![]() Snover
Lv. 34-35
| |
![]() 5 - 1% ![]() ![]() ![]() |
![]() Snover
Lv. 32-33
| |
![]() 5 - 1% ![]() ![]() ![]() |
![]() Snover
Lv. 34-35
| |
![]() 20 - 5% ![]() ![]() ![]() |
![]() Abomasnow
Lv. 40
| |
![]() 20 - 5% ![]() ![]() ![]() |
![]() Snover
Lv. 38
| |
![]() ![]() 7th Badge |
![]() Snover
Lv. 16-63
| |
![]() ![]() 7th Badge |
![]() Snover
Lv. 16-63
| |
![]() ![]() 7th Badge |
![]() Snover
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Abomasnow Weakness
Abomasnow is a Grass and Ice Type pokemon. This will cause Abomasnow to take More Damage from , Poison, Bug, Fighting, Rock, Steel, Fire Type Moves, and Less Damage from Ground, Water, Grass, Electric Type moves.
Damage | Types |
---|---|
4.0x More Damage |
![]() |
2.0x More Damage |
![]() ![]() ![]() ![]() ![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Abomasnow Weak Against?
What pokemon is Abomasnow Strong Against?

Best Moves Abomasnow in BDSP
Best Moveset for Abomasnow Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
43 |
Wood Hammer
| ![]() | Physical | 180 | 100 | 15 | User receives recoil damage. |
49 |
Blizzard
| ![]() | Special | 165 | 70 | 5 | May freeze opponent. |
1 |
Ice Punch
| ![]() | Physical | 112.5 | 100 | 15 | May freeze opponent. |
25 |
Icy Wind
| ![]() | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. |
Best Moveset for Abomasnow TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM01 |
Focus Punch
| ![]() | Physical | 150 | 100 | 20 | If the user is hit before attacking, it flinches instead. |
TM68 |
Giga Impact
| ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM15 |
Hyper Beam
| ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM52 |
Focus Blast
| ![]() | Special | 120 | 70 | 5 | May lower opponent's Special Defense. |


Abomasnow Level Up Moves
List of Moves Abomasnow can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Ice Punch
|
Power:
112.5 Acc: 100
PP: 15
![]() May freeze opponent.
|
1 |
Aurora Veil
|
Power: —
Acc: —
PP: 20
![]() Halves damage from Physical and Special attacks for five turns.
|
1 |
Powder Snow
|
Power:
60 Acc: 100
PP: 25
![]() May freeze opponent.
|
1 |
Leer
|
Power: —
Acc: 100
PP: 30
![]() Lowers opponent's Defense.
|
1 |
Leafage
|
Power:
60 Acc: 100
PP: 40
![]() Strikes opponent with leaves.
|
1 |
Mist
|
Power: —
Acc: —
PP: 30
![]() User's stats cannot be changed for a period of time.
|
15 |
Ice Shard
|
Power:
60 Acc: 100
PP: 30
![]() User attacks first.
|
20 |
Razor Leaf
|
Power:
82.5 Acc: 95
PP: 25
![]() High critical hit ratio.
|
25 |
Icy Wind
|
Power:
82.5 Acc: 95
PP: 15
![]() Lowers opponent's Speed.
|
30 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
35 |
Ingrain
|
Power: —
Acc: —
PP: 20
![]() User restores HP each turn. User cannot escape/switch.
|
43 |
Wood Hammer
|
Power:
180 Acc: 100
PP: 15
![]() User receives recoil damage.
|
49 |
Blizzard
|
Power:
165 Acc: 70
PP: 5
![]() May freeze opponent.
|
56 |
Sheer Cold
|
Power: —
Acc: —
PP: 5
![]() One-Hit-KO, if it hits.
|
Abomasnow TM Moves
List of Moves Abomasnow can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 |
Focus Punch
|
Power: 150
Acc: 100
PP: 20
![]() If the user is hit before attacking, it flinches instead.
|
TM03 |
Water Pulse
|
Power: 60
Acc: 100
PP: 20
![]() May confuse opponent.
|
TM07 |
Hail
|
Power: —
Acc: —
PP: 10
![]() Non-Ice types are damaged for 5 turns.
|
TM09 |
Bullet Seed
|
Power:
37.5 Acc: 100
PP: 30
![]() Hits 2-5 times in one turn.
|
TM13 |
Ice Beam
|
Power:
135 Acc: 100
PP: 10
![]() May freeze opponent.
|
TM14 |
Blizzard
|
Power:
165 Acc: 70
PP: 5
![]() May freeze opponent.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
![]() User must recharge next turn.
|
TM16 |
Light Screen
|
Power: —
Acc: —
PP: 30
![]() Halves damage from Special attacks for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
TM19 |
Giga Drain
|
Power:
112.5 Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
TM20 |
Safeguard
|
Power: —
Acc: —
PP: 25
![]() The user's party is protected from status conditions.
|
TM22 |
Solar Beam
|
Power:
180 Acc: 100
PP: 10
![]() Charges on first turn, attacks on second.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
![]() May lower opponent's Defense.
|
TM26 |
Earthquake
|
Power: 100
Acc: 100
PP: 10
![]() Power is doubled if opponent is underground from using Dig.
|
TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
![]() May lower opponent's Special Defense.
|
TM31 |
Brick Break
|
Power: 75
Acc: 100
PP: 15
![]() Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
![]() Lowers opponent's Speed.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM52 |
Focus Blast
|
Power: 120
Acc: 70
PP: 5
![]() May lower opponent's Special Defense.
|
TM53 |
Energy Ball
|
Power:
135 Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
![]() Power depends on held item.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
![]() User must recharge next turn.
|
TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Accuracy.
|
TM72 |
Avalanche
|
Power:
90 Acc: 100
PP: 10
![]() Power doubles if user took damage first.
|
TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Attack.
|
TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
![]() May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power: 60
Acc: 100
PP: 20
![]() Lowers opponent's Speed.
|
TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
![]() The heavier the opponent, the stronger the attack.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
![]() |
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
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