Pokemon Brilliant Diamond and Shining Pearl Treecko is a Grass Type Wood Gecko Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Treecko can be found with Overgrow as an Ability and has a Medium Slow growth rate with a 1 Speed EV Yield. We recommend the Hasty Nature, based on 310 combined Base Stats.
Treecko Stats and Abilities
Based on Treecko Base IVs we consider this pokemon F-Tier choice. Treecko Highest IV Stat is Speed 70 and the Lowest being Defense 35.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 40 | 190 | 284 |
F | Attack | 45 | 85 | 207 |
F | Defense | 35 | 67 | 185 |
E | Special Attack | 65 | 121 | 251 |
F | Special Defense | 55 | 103 | 229 |
E | Speed | 70 | 130 | 262 |
F | Total | 310 |
Treecko | Detail |
---|---|
Best Nature | Hasty
↑ +10% Speed↓ -10% Defense |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 Speed |
Growth Rate | Medium Slow |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Dragon, Monster |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Overgrow Ability 1 | Overgrow increases the power of Grass-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch). |
Unburden Hidden Ability | Raises Speed if a held item is used. |
How To Evolve Treecko in BDSP
Treecko requires (Level 16) to evolve into Grovyle and then (Level 36) to evolve into Sceptile.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Treecko
![]() | Level 16 → |
Grovyle
![]() | Level 36 → |
Sceptile
![]() |

Where To Find Treecko in BDSP
Treecko has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() ![]() National |
![]() Treecko
Lv. 16-63
| |
![]() ![]() National |
![]() Treecko
Lv. 16-63
| |
![]() ![]() National |
![]() Treecko
Lv. 16-63
| |
![]() ![]() National |
![]() Treecko
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Treecko Weakness
Treecko is a Grass Type pokemon. This will cause Treecko to take More Damage from , Poison, Bug, Fire, Ice Type Moves, and Less Damage from Ground, Water, Grass, Electric Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() ![]() ![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Treecko Weak Against?
What pokemon is Treecko Strong Against?

Best Moves Treecko in BDSP
Best Moveset for Treecko Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
39 |
Leaf Storm
| ![]() | Special | 195 | 90 | 5 | Sharply lowers user's Special Attack. |
30 |
Energy Ball
| ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
24 |
Slam
| ![]() | Physical | 80 | 75 | 20 | |
21 |
Giga Drain
| ![]() | Special | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. |
Best Moveset for Treecko TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM01 |
Focus Punch
| ![]() | Physical | 150 | 100 | 20 | If the user is hit before attacking, it flinches instead. |
TM22 |
Solar Beam
| ![]() | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. |
TM23 |
Iron Tail
| ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TM53 |
Energy Ball
| ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |



Treecko Level Up Moves
List of Moves Treecko can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Pound
|
Power: 40
Acc: 100
PP: 35
![]() |
1 |
Leer
|
Power: —
Acc: 100
PP: 30
![]() Lowers opponent's Defense.
|
3 |
Leafage
|
Power:
60 Acc: 100
PP: 40
![]() Strikes opponent with leaves.
|
6 |
Quick Attack
|
Power: 40
Acc: 100
PP: 30
![]() User attacks first.
|
9 |
Mega Drain
|
Power:
60 Acc: 100
PP: 15
![]() User recovers half the HP inflicted on opponent.
|
12 |
Detect
|
Power: —
Acc: —
PP: 5
![]() Protects the user, but may fail if used consecutively.
|
15 |
Quick Guard
|
Power: —
Acc: —
PP: 15
![]() Protects the user's team from high-priority moves.
|
18 |
Assurance
|
Power: 60
Acc: 100
PP: 10
![]() Power doubles if opponent already took damage in the same turn.
|
21 |
Giga Drain
|
Power:
112.5 Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
24 |
Slam
|
Power: 80
Acc: 75
PP: 20
![]() |
27 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
30 |
Energy Ball
|
Power:
135 Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
33 |
Screech
|
Power: —
Acc: 85
PP: 40
![]() Sharply lowers opponent's Defense.
|
36 |
Endeavor
|
Power: —
Acc: 100
PP: 5
![]() Reduces opponent's HP to same as user's.
|
39 |
Leaf Storm
|
Power:
195 Acc: 90
PP: 5
![]() Sharply lowers user's Special Attack.
|
Treecko TM Moves
List of Moves Treecko can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 |
Focus Punch
|
Power: 150
Acc: 100
PP: 20
![]() If the user is hit before attacking, it flinches instead.
|
TM09 |
Bullet Seed
|
Power:
37.5 Acc: 100
PP: 30
![]() Hits 2-5 times in one turn.
|
TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
![]() Raises user's Attack and Special Attack.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM19 |
Giga Drain
|
Power:
112.5 Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
TM20 |
Safeguard
|
Power: —
Acc: —
PP: 25
![]() The user's party is protected from status conditions.
|
TM22 |
Solar Beam
|
Power:
180 Acc: 100
PP: 10
![]() Charges on first turn, attacks on second.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
![]() May lower opponent's Defense.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
![]() Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM31 |
Brick Break
|
Power: 75
Acc: 100
PP: 15
![]() Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
![]() Lowers opponent's Speed.
|
TM40 |
Aerial Ace
|
Power: 60
Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM53 |
Energy Ball
|
Power:
135 Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
![]() Power depends on held item.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM60 |
Drain Punch
|
Power: 75
Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Accuracy.
|
TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Attack.
|
TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
![]() May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
![]() The heavier the opponent, the stronger the attack.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM93 |
Cut
|
Power: 50
Acc: 95
PP: 30
![]() |
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
![]() |
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
Treecko Egg Moves
List of Egg Moves Treecko can learn.
Egg Move | Desc |
---|---|
Absorb
|
Power:
30 Acc: 100
PP: 25
![]() User recovers half the HP inflicted on opponent.
|
Slash
|
Power: 70
Acc: 100
PP: 20
![]() High critical hit ratio.
|
Night Slash
|
Power: 70
Acc: 100
PP: 15
![]() High critical hit ratio.
|
Double Kick
|
Power: 30
Acc: 100
PP: 30
![]() Hits twice in one turn.
|
Dragon Breath
|
Power: 60
Acc: 100
PP: 20
![]() May paralyze opponent.
|
Leech Seed
|
Power: —
Acc: 90
PP: 10
![]() Drains HP from opponent each turn.
|
Worry Seed
|
Power: —
Acc: 100
PP: 10
![]() Changes the opponent's Ability to Insomnia.
|
Synthesis
|
Power: —
Acc: —
PP: 5
![]() User recovers HP. Amount varies with the weather.
|
Crunch
|
Power: 80
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
Endeavor
|
Power: —
Acc: 100
PP: 5
![]() Reduces opponent's HP to same as user's.
|
Crush Claw
|
Power: 75
Acc: 95
PP: 10
![]() May lower opponent's Defense.
|
Magical Leaf
|
Power:
90 Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
Leaf Storm
|
Power:
195 Acc: 90
PP: 5
![]() Sharply lowers user's Special Attack.
|
Grassy Terrain
|
Power: —
Acc: —
PP: 10
![]() Restores a little HP of all Pokémon for 5 turns.
|
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