Pokemon Brilliant Diamond and Shining Pearl Parasect is a Bug and Grass Type Mushroom Pokémon, with a 9.8% Chance To Catch with a regular Pokeball. Parasect can be found with Effect Spore, Dry Skin and Damp as an Ability and has a Medium Fast growth rate with a 2 Attack, 1 Defense EV Yield. We recommend the Brave Nature, based on 405 combined Base Stats.
Parasect Stats and Abilities
Based on Parasect Base IVs we consider this pokemon D-Tier choice. Parasect Highest IV Stat is Attack 95 and the Lowest being Speed 30.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 60 | 230 | 324 |
C | Attack | 95 | 175 | 317 |
E | Defense | 80 | 148 | 284 |
E | Special Attack | 60 | 112 | 240 |
E | Special Defense | 80 | 148 | 284 |
F | Speed | 30 | 58 | 174 |
D | Total | 405 |
Parasect | Detail |
---|---|
Best Nature | Brave
↑ +10% Attack↓ -10% Speed |
Caught in the Wild Held Item Chance | 50% Tiny Mushroom ![]() 5% Big Mushroom ![]() |
Like/Dislikes |
![]() ![]() |
EV Yield | 2 Attack, 1 Defense |
Growth Rate | Medium Fast |
Catch Rate | 75 (9.8% with PokéBall, full HP) |
Egg Groups | Bug, Grass |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Effect Spore Ability 1 | Contact may poison or cause paralysis or sleep. |
Dry Skin Ability 2 | Dry Skin causes several effects: |
Damp Hidden Ability | Damp prevents all Pokémon on the field from using the moves Selfdestruct and Explosion. It also prevents damage (to the Damp Pokémon only) from the ability Aftermath. |
How To Evolve Parasect in BDSP
Paras requires (Level 24) to evolve into Parasect.

Where To Find Parasect in BDSP
Parasect has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() |
![]() Paras
Lv. 20-26
| |
![]() ![]() National |
![]() Paras
Lv. 16-63
| |
![]() ![]() National |
![]() Paras
Lv. 16-63
| |
![]() ![]() National |
![]() Paras
Lv. 16-63
| |
![]() ![]() National |
![]() Paras
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Parasect Weakness
Parasect is a Bug and Grass Type pokemon. This will cause Parasect to take More Damage from Rock, Poison, Bug, Ice, , Fire Type Moves, and Less Damage from Fighting, Water, Electric, Ground, Grass Type moves.
Damage | Types |
---|---|
4.0x More Damage |
![]() ![]() |
2.0x More Damage |
![]() ![]() ![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() |
0.25x Less Damage |
![]() ![]() |
Immune to Damage |
What pokemon is Parasect Weak Against?
What pokemon is Parasect Strong Against?

Best Moves Parasect in BDSP
Best Moveset for Parasect Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
66 |
X-Scissor
| ![]() | Physical | 120 | 100 | 15 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit. |
44 |
Giga Drain
| ![]() | Special | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. |
1 |
Cross Poison
| ![]() | Physical | 70 | 100 | 20 | High critical hit ratio. May poison opponent. |
29 |
Slash
| ![]() | Physical | 70 | 100 | 20 | High critical hit ratio. |
Best Moveset for Parasect TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM68 |
Giga Impact
| ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM15 |
Hyper Beam
| ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM22 |
Solar Beam
| ![]() | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. |
TM53 |
Energy Ball
| ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |


Parasect Level Up Moves
List of Moves Parasect can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Cross Poison
|
Power: 70
Acc: 100
PP: 20
![]() High critical hit ratio. May poison opponent.
|
1 |
Scratch
|
Power: 40
Acc: 100
PP: 35
![]() |
6 |
Stun Spore
|
Power: —
Acc: 75
PP: 30
![]() Paralyzes opponent.
|
6 |
Poison Powder
|
Power: —
Acc: 75
PP: 35
![]() Poisons opponent.
|
11 |
Absorb
|
Power:
30 Acc: 100
PP: 25
![]() User recovers half the HP inflicted on opponent.
|
17 |
Fury Cutter
|
Power:
60 Acc: 95
PP: 20
![]() Power increases each turn.
|
22 |
Spore
|
Power: —
Acc: 100
PP: 15
![]() Puts opponent to sleep.
|
29 |
Slash
|
Power: 70
Acc: 100
PP: 20
![]() High critical hit ratio.
|
37 |
Growth
|
Power: —
Acc: —
PP: 40
![]() Raises user's Attack and Special Attack.
|
44 |
Giga Drain
|
Power:
112.5 Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
51 |
Aromatherapy
|
Power: —
Acc: —
PP: 5
![]() Cures all status problems in your party.
|
59 |
Rage Powder
|
Power: —
Acc: —
PP: 20
![]() Forces attacks to hit user, not team-mates.
|
66 |
X-Scissor
|
Power:
120 Acc: 100
PP: 15
![]() The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
|
Parasect TM Moves
List of Moves Parasect can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM09 |
Bullet Seed
|
Power:
37.5 Acc: 100
PP: 30
![]() Hits 2-5 times in one turn.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
![]() User must recharge next turn.
|
TM16 |
Light Screen
|
Power: —
Acc: —
PP: 30
![]() Halves damage from Special attacks for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM19 |
Giga Drain
|
Power:
112.5 Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
TM22 |
Solar Beam
|
Power:
180 Acc: 100
PP: 10
![]() Charges on first turn, attacks on second.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
![]() Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM31 |
Brick Break
|
Power: 75
Acc: 100
PP: 15
![]() Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM36 |
Sludge Bomb
|
Power: 90
Acc: 100
PP: 10
![]() May poison opponent.
|
TM40 |
Aerial Ace
|
Power: 60
Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
![]() Also steals opponent's held item.
|
TM53 |
Energy Ball
|
Power:
135 Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
TM54 |
False Swipe
|
Power: 40
Acc: 100
PP: 40
![]() Always leaves opponent with at least 1 HP.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
![]() User must recharge next turn.
|
TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Accuracy.
|
TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Attack.
|
TM81 |
X-Scissor
|
Power:
120 Acc: 100
PP: 15
![]() The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
![]() The heavier the opponent, the stronger the attack.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM93 |
Cut
|
Power: 50
Acc: 95
PP: 30
![]() |
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
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