Pokemon Brilliant Diamond and Shining Pearl Gible is a Dragon and Ground Type Land Shark Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Gible can be found with Sand Veil as an Ability and has a Slow growth rate with a 1 Attack EV Yield. We recommend the Adamant Nature, based on 300 combined Base Stats.
Gible Stats and Abilities
Based on Gible Base IVs we consider this pokemon F-Tier choice. Gible Highest IV Stat is Attack 70 and the Lowest being Special Attack 40.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 58 | 226 | 320 |
E | Attack | 70 | 130 | 262 |
F | Defense | 45 | 85 | 207 |
F | Special Attack | 40 | 76 | 196 |
F | Special Defense | 45 | 85 | 207 |
F | Speed | 42 | 80 | 201 |
F | Total | 300 |
Gible | Detail |
---|---|
Best Nature | Adamant
↑ +10% Attack↓ -10% Special Attack |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 Attack |
Growth Rate | Slow |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Dragon, Monster |
Egg Cycles | 40 (10,024–10,280 steps) |
Abilities | Description |
---|---|
Sand Veil Ability 1 | Sand Veil raises the ability-bearer's evasion by 20% in a sandstorm. It also gives immunity to sandstorm damage (if they are not already protected by being Ground/Rock/Steel type). |
Rough Skin Hidden Ability | When a Pokémon with Rough Skin is hit by a move that makes contact, the attacker receives damage equal to 1/8 of their maximum HP. |
How To Evolve Gible in BDSP
Gible requires (Level 24) to evolve into Gabite and then (Level 48) to evolve into Garchomp.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Gible
![]() | Level 24 → |
Gabite
![]() | Level 48 → |
Garchomp
![]() |

Where To Find Gible in BDSP
Gible has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() |
![]() Gible
Lv. 15-17
| |
![]() ![]() Waterfall |
![]() Gabite
Lv. 16-63
| |
![]() ![]() 7th Badge |
![]() Gible
Lv. 16-63
| |
![]() ![]() Waterfall |
![]() Gabite
Lv. 16-63
| |
![]() ![]() 7th Badge |
![]() Gible
Lv. 16-63
| |
![]() ![]() Waterfall |
![]() Gabite
Lv. 16-63
| |
![]() ![]() 7th Badge |
![]() Gible
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Gible Weakness
Gible is a Dragon and Ground Type pokemon. This will cause Gible to take More Damage from Dragon, Fairy, Ice Type Moves, and Less Damage from Fire, Poison, Rock, Electric Type moves.
Damage | Types |
---|---|
4.0x More Damage |
![]() |
2.0x More Damage |
![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
![]() |
What pokemon is Gible Weak Against?

Best Moves Gible in BDSP
Best Moveset for Gible Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
60 |
Dragon Rush
| ![]() | Physical | 150 | 75 | 10 | May cause flinching. |
54 |
Take Down
| ![]() | Physical | 90 | 85 | 20 | User receives recoil damage. |
42 |
Dig
| ![]() | Physical | 120 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
36 |
Dragon Claw
| ![]() | Physical | 120 | 100 | 15 | The user slashes the target with huge, sharp claws. This move has a heightened chance of landing a critical hit. |
Best Moveset for Gible TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM38 |
Fire Blast
| ![]() | Special | 110 | 85 | 5 | May burn opponent. |
TM26 |
Earthquake
| ![]() | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TM23 |
Iron Tail
| ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TM71 |
Stone Edge
| ![]() | Physical | 100 | 80 | 5 | High critical hit ratio. |




Gible Level Up Moves
List of Moves Gible can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Sand Tomb
|
Power:
52.5 Acc: 85
PP: 15
![]() Traps opponent, damaging them for 4-5 turns.
|
1 |
Tackle
|
Power: 40
Acc: 100
PP: 35
![]() A physical attack in which the user charges and slams into the target with its whole body.
|
6 |
Sand Attack
|
Power: —
Acc: 100
PP: 15
![]() Lowers opponent's Accuracy.
|
12 |
Dragon Breath
|
Power:
90 Acc: 100
PP: 20
![]() May paralyze opponent.
|
18 |
Bulldoze
|
Power:
90 Acc: 100
PP: 20
![]() Lowers opponent's Speed.
|
25 |
Bite
|
Power: 60
Acc: 100
PP: 25
![]() May cause flinching.
|
30 |
Slash
|
Power: 70
Acc: 100
PP: 20
![]() High critical hit ratio.
|
36 |
Dragon Claw
|
Power:
120 Acc: 100
PP: 15
![]() The user slashes the target with huge, sharp claws. This move has a heightened chance of landing a critical hit.
|
42 |
Dig
|
Power:
120 Acc: 100
PP: 10
![]() Digs underground on first turn, attacks on second. Can also escape from caves.
|
48 |
Sandstorm
|
Power: —
Acc: —
PP: 10
![]() Creates a sandstorm for 5 turns.
|
54 |
Take Down
|
Power: 90
Acc: 85
PP: 20
![]() User receives recoil damage.
|
60 |
Dragon Rush
|
Power:
150 Acc: 75
PP: 10
![]() May cause flinching.
|
Gible TM Moves
List of Moves Gible can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM02 |
Dragon Claw
|
Power:
120 Acc: 100
PP: 15
![]() The user slashes the target with huge, sharp claws. This move has a heightened chance of landing a critical hit.
|
TM05 |
Roar
|
Power: —
Acc: —
PP: 20
![]() In battles, the opponent switches. In the wild, the Pokémon runs.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
![]() May lower opponent's Defense.
|
TM26 |
Earthquake
|
Power:
150 Acc: 100
PP: 10
![]() Power is doubled if opponent is underground from using Dig.
|
TM28 |
Dig
|
Power:
120 Acc: 100
PP: 10
![]() Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM35 |
Flamethrower
|
Power: 90
Acc: 100
PP: 15
![]() May burn opponent.
|
TM37 |
Sandstorm
|
Power: —
Acc: —
PP: 10
![]() Creates a sandstorm for 5 turns.
|
TM38 |
Fire Blast
|
Power: 110
Acc: 85
PP: 5
![]() May burn opponent.
|
TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
![]() Lowers opponent's Speed.
|
TM40 |
Aerial Ace
|
Power: 60
Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM59 |
Dragon Pulse
|
Power:
127.5 Acc: 100
PP: 10
![]() The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
|
TM65 |
Shadow Claw
|
Power: 70
Acc: 100
PP: 15
![]() High critical hit ratio.
|
TM71 |
Stone Edge
|
Power: 100
Acc: 80
PP: 5
![]() High critical hit ratio.
|
TM76 |
Stealth Rock
|
Power: —
Acc: —
PP: 20
![]() Damages opponent switching into battle.
|
TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
![]() May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power:
90 Acc: 100
PP: 20
![]() Lowers opponent's Speed.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM93 |
Cut
|
Power: 50
Acc: 95
PP: 30
![]() |
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
![]() |
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
Gible Egg Moves
List of Egg Moves Gible can learn.
Egg Move | Desc |
---|---|
Thrash
|
Power: 120
Acc: 100
PP: 10
![]() User attacks for 2-3 turns but then becomes confused.
|
Metal Claw
|
Power: 50
Acc: 95
PP: 35
![]() May raise user's Attack.
|
Double-Edge
|
Power: 120
Acc: 100
PP: 15
![]() User receives recoil damage.
|
Twister
|
Power:
60 Acc: 100
PP: 20
![]() May cause flinching. Hits Pokémon using Fly/Bounce with double power.
|
Dragon Breath
|
Power:
90 Acc: 100
PP: 20
![]() May paralyze opponent.
|
Outrage
|
Power:
180 Acc: 100
PP: 10
![]() User attacks for 2-3 turns but then becomes confused.
|
Scary Face
|
Power: —
Acc: 100
PP: 10
![]() Sharply lowers opponent's Speed.
|
Sand Tomb
|
Power:
52.5 Acc: 85
PP: 15
![]() Traps opponent, damaging them for 4-5 turns.
|
Body Slam
|
Power: 85
Acc: 100
PP: 15
![]() May paralyze opponent.
|
Iron Head
|
Power: 80
Acc: 100
PP: 15
![]() May cause flinching.
|
Mud Shot
|
Power:
82.5 Acc: 95
PP: 15
![]() Lowers opponent's Speed.
|
Gible Tutor Moves
List of Tutor Moves Gible can learn.
Egg Move | Desc |
---|---|
Draco Meteor
|
Power:
195 Acc: 90
PP: 5
![]() Sharply lowers user's Special Attack.
|
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