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Pokemon Brilliant Diamond and Shining Pearl Spoink

Spoink
Bounce Pokémon

Pokemon Brilliant Diamond and Shining Pearl Spoink is a Psychic Type Bounce Pokémon, with a 33.3% Chance To Catch with a regular Pokeball. Spoink can be found with Thick Fat, Own Tempo and Gluttony as an Ability and has a Fast growth rate with a 1 Special Defense EV Yield. We recommend the Calm Nature, based on 330 combined Base Stats.

National Dex Pokemon

Spoink Stats and Abilities

Based on Spoink Base IVs we consider this pokemon F-Tier choice. Spoink Highest IV Stat is Special Defense 80 and the Lowest being Attack 25.

Tier Stat Base Min Max
F
HP60230324
F
Attack2549163
F
Defense3567185
D
Special Attack70130262
E
Special Defense80148284
E
Speed60112240
F
Total330
Spoink Detail
Best Held Items
Best Nature
Calm
+10% Special Defense
-10% Attack
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Bitter
Dislikes: Spicy
EV Yield1 Special Defense
Growth RateFast
Catch Rate255 (33.3% with PokéBall, full HP)
Egg GroupsField
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Thick Fat
Ability 1
Thick Fat reduces the damage taken from Fire-type and Ice-type moves by 50%.
Own Tempo
Ability 2
Prevents the Pokémon from becoming confused.
Gluttony
Hidden Ability
A Pokémon with Gluttony will use a pinch berry when its HP drops to 50%, rather than the usual 25%.

How To Evolve Spoink in BDSP

Spoink requires (Level 32) to evolve into Grumpig.

Base Form Evolution Requirement First Evolution
Spoink
Level 32
Grumpig

Where To Find Spoink in BDSP

Spoink has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 22-23 Spoink, within the Route 214 location using the Walking method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Route 214
5 - 1%
Spoink
Lv. 22-23

Pokemon Brilliant Diamond and Shining Pearl Spoink Weakness

Spoink is a Psychic Type pokemon. This will cause Spoink to take More Damage from Bug, Ghost, Dark Type Moves, and Less Damage from Fighting, Psychic Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Bug
Ghost
Dark
0.5x
Less Damage
Fighting
Psychic
0.25x
Less Damage
Immune to Damage

What pokemon is Spoink Weak Against?

Tier Pokemon
S
Tyranitar
S
Darkrai
B
Umbreon
B
Dusknoir
B
Yanmega

What pokemon is Spoink Strong Against?

Tier Pokemon
S
Mewtwo
S
Lugia
S
Celebi
S
Metagross
S
Latias
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Best Moves Spoink in BDSP

Best Moveset for Spoink Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
44
Psychic
Special
135
100 10 May lower opponent's Special Defense.
50
Bounce
Physical
85
85 5 Springs up on first turn, attacks on second. May paralyze opponent.
29
Power Gem
Special
80
100 20 The user attacks with a ray of light that sparkles as if it were made of gemstones.
38
Psyshock
Special
120
100 10 Inflicts damage based on the target's Defense, not Special Defense.

Best Moveset for Spoink TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM85
Dream Eater
Special
150
100 15 User recovers half the HP inflicted on a sleeping opponent.
TM23
Iron Tail
Physical
100
75 15 May lower opponent's Defense.
TM29
Psychic
Special
135
100 10 May lower opponent's Special Defense.
TM30
Shadow Ball
Special
80
100 15 May lower opponent's Special Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Spoink Level Up Moves

List of Moves Spoink can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Splash
Power: —
Acc: —
PP: 40
Status

Doesn't do ANYTHING.
7
Confusion
Power:
75
Acc: 100
PP: 25
Special

May confuse opponent.
10
Growl
Power: —
Acc: 100
PP: 40
Status

Lowers opponent's Attack.
14
Psybeam
Power:
97.5
Acc: 100
PP: 20
Special

May confuse opponent.
15
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
18
Confuse Ray
Power: —
Acc: 100
PP: 10
Status

Confuses opponent.
21
Magic Coat
Power: —
Acc: —
PP: 15
Status

Reflects moves that cause status conditions back to the attacker.
26
Zen Headbutt
Power:
120
Acc: 90
PP: 15
Physical

May cause flinching.
29
Power Gem
Power: 80
Acc: 100
PP: 20
Special

The user attacks with a ray of light that sparkles as if it were made of gemstones.
29
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
33
Snore
Power: 50
Acc: 100
PP: 15
Special

Can only be used if asleep. May cause flinching.
38
Psyshock
Power:
120
Acc: 100
PP: 10
Special

Inflicts damage based on the target's Defense, not Special Defense.
40
Payback
Power: 50
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
44
Psychic
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
50
Bounce
Power: 85
Acc: 85
PP: 5
Physical

Springs up on first turn, attacks on second. May paralyze opponent.
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Spoink TM Moves

List of Moves Spoink can learn using (TMs) Technical Machine Items.

TM Move Desc
TM04
Calm Mind
Power: —
Acc: —
PP: 20
Status

Raises user's Special Attack and Special Defense.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM12
Taunt
Power: —
Acc: 100
PP: 20
Status

Opponent can only use moves that attack.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM29
Psychic
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM33
Reflect
Power: —
Acc: —
PP: 20
Status

Halves damage from Physical attacks for 5 turns.
TM34
Shock Wave
Power: 60
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
TM41
Torment
Power: —
Acc: 100
PP: 15
Status

Opponent cannot use the same move in a row.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM48
Skill Swap
Power: —
Acc: —
PP: 10
Status

The user swaps Abilities with the opponent.
TM57
Charge Beam
Power: 50
Acc: 90
PP: 10
Special

May raise user's Special Attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM66
Payback
Power: 50
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
TM67
Recycle
Power: —
Acc: —
PP: 10
Status

User's used hold item is restored.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM73
Thunder Wave
Power: —
Acc: 90
PP: 20
Status

Paralyzes opponent.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM85
Dream Eater
Power:
150
Acc: 100
PP: 15
Special

User recovers half the HP inflicted on a sleeping opponent.
TM86
Grass Knot
Power: —
Acc: 100
PP: 20
Special

The heavier the opponent, the stronger the attack.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM92
Trick Room
Power: —
Acc: —
PP: 5
Status

Slower Pokémon move first in the turn for 5 turns.
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Spoink Egg Moves

List of Egg Moves Spoink can learn.

Egg Move Desc
Future Sight
Power:
180
Acc: 100
PP: 10
Special

Damage occurs 2 turns later.
Extrasensory
Power:
120
Acc: 100
PP: 20
Special

May cause flinching.
Trick
Power: —
Acc: 100
PP: 10
Status

Swaps held items with the opponent.
Zen Headbutt
Power:
120
Acc: 90
PP: 15
Physical

May cause flinching.
Amnesia
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Special Defense.
Mirror Coat
Power: —
Acc: 100
PP: 20
Special

When hit by a Special Attack, user strikes back with 2x power.
Whirlwind
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
Simple Beam
Power: —
Acc: 100
PP: 15
Status

Changes target's ability to Simple.
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Abra
Kadabra
Alakazam
Drowzee
Hypno
Mewtwo
Mew
Natu
Xatu
Espeon
Unown
Wobbuffet
Lugia
Celebi
Ralts
Kirlia
Gardevoir
Grumpig
Chimecho
Wynaut
Deoxys
Chingling
Gallade
Uxie
Mesprit
Azelf
Cresselia
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