Pokemon Brilliant Diamond and Shining Pearl Chingling is a Psychic Type Bell Pokémon, with a 15.7% Chance To Catch with a regular Pokeball. Chingling can be found with Levitate as an Ability and has a Fast growth rate with a 1 Special Attack EV Yield. We recommend the Modest Nature, based on 285 combined Base Stats.
Chingling Stats and Abilities
Based on Chingling Base IVs we consider this pokemon F-Tier choice. Chingling Highest IV Stat is Special Attack 65 and the Lowest being Attack 30.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 45 | 200 | 294 |
F | Attack | 30 | 58 | 174 |
F | Defense | 50 | 94 | 218 |
E | Special Attack | 65 | 121 | 251 |
F | Special Defense | 50 | 94 | 218 |
F | Speed | 45 | 85 | 207 |
F | Total | 285 |
Chingling | Detail |
---|---|
Best Held Items | |
Best Nature | Modest ↑ +10% Special Attack↓ -10% Attack |
Caught in the Wild Held Item Chance | 5% Cleanse Tag ![]() |
Like/Dislikes | ![]() ![]() |
EV Yield | 1 Special Attack |
Growth Rate | Fast |
Catch Rate | 120 (15.7% with PokéBall, full HP) |
Egg Groups | Undiscovered |
Egg Cycles | 25 (6,169–6,425 steps) |
Abilities | Description |
---|---|
Levitate Ability 1 | Levitate causes the Pokémon to be raised (like Flying-type Pokémon). |
How To Evolve Chingling in BDSP
Chingling requires (high Friendship, Nighttime) to evolve into Chimecho.

Where To Find Chingling in BDSP
Chingling has 8 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Chingling, within the Dazzling Cave location using the Walking method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() | ![]() Chingling Lv. 27-28 | |
![]() 20 - 5% ![]() ![]() ![]() | ![]() Chingling Lv. 35-36 | |
![]() 20 - 5% ![]() ![]() ![]() | ![]() Chingling Lv. 34-36 | |
![]() 20 - 5% ![]() ![]() ![]() | ![]() Chimecho Lv. 52-54 | |
![]() 100 - 20% ![]() ![]() ![]() | ![]() Chimecho Lv. 40 | |
![]() 20 - 5% ![]() ![]() ![]() | ![]() Chingling Lv. 37-38 | |
![]() ![]() Strength | ![]() Chingling Lv. 16-63 | |
![]() ![]() Strength | ![]() Chingling Lv. 16-63 | |
![]() ![]() Strength | ![]() Chingling Lv. 16-63 |

Pokemon Brilliant Diamond and Shining Pearl Chingling Weakness
Chingling is a Psychic Type pokemon. This will cause Chingling to take More Damage from Bug, Ghost, Dark Type Moves, and Less Damage from Fighting, Psychic Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage | ![]() ![]() ![]() |
0.5x Less Damage | ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Chingling Weak Against?
What pokemon is Chingling Strong Against?

Best Moves Chingling in BDSP
Best Moveset for Chingling Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
16 | Last Resort | ![]() | Physical | 140 | 100 | 5 | Can only be used after all other moves are used. |
32 | Uproar | ![]() | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. |
10 | Confusion | ![]() | Special | 75 | 100 | 25 | May confuse opponent. |
7 | Astonish | ![]() | Physical | 30 | 100 | 15 | May cause flinching. |
Best Moveset for Chingling TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM85 | Dream Eater | ![]() | Special | 150 | 100 | 15 | User recovers half the HP inflicted on a sleeping opponent. |
TM29 | Psychic | ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
TM21 | Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | Hits all adjacent opponents. |
TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |



Chingling Level Up Moves
List of Moves Chingling can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 | Wrap | Power: 15 Acc: 90 PP: 20 ![]() Traps opponent, damaging them for 4-5 turns. |
4 | Growl | Power: — Acc: 100 PP: 40 ![]() Lowers opponent's Attack. |
7 | Astonish | Power: 30 Acc: 100 PP: 15 ![]() May cause flinching. |
10 | Confusion | Power: 75 Acc: 100 PP: 25 ![]() May confuse opponent. |
13 | Yawn | Power: — Acc: — PP: 10 ![]() Puts opponent to sleep in the next turn. |
16 | Last Resort | Power: 140 Acc: 100 PP: 5 ![]() Can only be used after all other moves are used. |
19 | Entrainment | Power: — Acc: 100 PP: 15 ![]() Makes target's ability same as user's. |
32 | Uproar | Power: 90 Acc: 100 PP: 10 ![]() User attacks for 3 turns and prevents sleep. |
Chingling TM Moves
List of Moves Chingling can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM04 | Calm Mind | Power: — Acc: — PP: 20 ![]() Raises user's Special Attack and Special Defense. |
TM11 | Sunny Day | Power: — Acc: — PP: 5 ![]() Makes it sunny for 5 turns. |
TM12 | Taunt | Power: — Acc: 100 PP: 20 ![]() Opponent can only use moves that attack. |
TM16 | Light Screen | Power: — Acc: — PP: 30 ![]() Halves damage from Special attacks for 5 turns. |
TM17 | Protect | Power: — Acc: — PP: 10 ![]() Protects the user, but may fail if used consecutively. |
TM18 | Rain Dance | Power: — Acc: — PP: 5 ![]() Makes it rain for 5 turns. |
TM20 | Safeguard | Power: — Acc: — PP: 25 ![]() The user's party is protected from status conditions. |
TM21 | Dazzling Gleam | Power: 80 Acc: 100 PP: 10 ![]() Hits all adjacent opponents. |
TM29 | Psychic | Power: 135 Acc: 100 PP: 10 ![]() May lower opponent's Special Defense. |
TM30 | Shadow Ball | Power: 80 Acc: 100 PP: 15 ![]() May lower opponent's Special Defense. |
TM32 | Double Team | Power: — Acc: — PP: 15 ![]() Raises user's Evasiveness. |
TM33 | Reflect | Power: — Acc: — PP: 20 ![]() Halves damage from Physical attacks for 5 turns. |
TM34 | Shock Wave | Power: 60 Acc: — PP: 20 ![]() Ignores Accuracy and Evasiveness. |
TM41 | Torment | Power: — Acc: 100 PP: 15 ![]() Opponent cannot use the same move in a row. |
TM42 | Facade | Power: 70 Acc: 100 PP: 20 ![]() Power doubles if user is burned, poisoned, or paralyzed. |
TM44 | Rest | Power: — Acc: — PP: 10 ![]() User sleeps for 2 turns, but user is fully healed. |
TM45 | Attract | Power: — Acc: 100 PP: 15 ![]() If opponent is the opposite gender, it's less likely to attack. |
TM48 | Skill Swap | Power: — Acc: — PP: 10 ![]() The user swaps Abilities with the opponent. |
TM57 | Charge Beam | Power: 50 Acc: 90 PP: 10 ![]() May raise user's Special Attack. |
TM58 | Endure | Power: — Acc: — PP: 10 ![]() Always left with at least 1 HP, but may fail if used consecutively. |
TM67 | Recycle | Power: — Acc: — PP: 10 ![]() User's used hold item is restored. |
TM70 | Flash | Power: — Acc: 100 PP: 20 ![]() Lowers opponent's Accuracy. |
TM73 | Thunder Wave | Power: — Acc: 90 PP: 20 ![]() Paralyzes opponent. |
TM77 | Psych Up | Power: — Acc: — PP: 10 ![]() Copies the opponent's stat changes. |
TM82 | Sleep Talk | Power: — Acc: — PP: 10 ![]() User performs one of its own moves while sleeping. |
TM85 | Dream Eater | Power: 150 Acc: 100 PP: 15 ![]() User recovers half the HP inflicted on a sleeping opponent. |
TM86 | Grass Knot | Power: — Acc: 100 PP: 20 ![]() The heavier the opponent, the stronger the attack. |
TM87 | Swagger | Power: — Acc: 85 PP: 15 ![]() Opponent becomes confused, but its Attack is sharply raised. |
TM90 | Substitute | Power: — Acc: — PP: 10 ![]() Uses HP to creates a decoy that takes hits. |
TM92 | Trick Room | Power: — Acc: — PP: 5 ![]() Slower Pokémon move first in the turn for 5 turns. |
Chingling Egg Moves
List of Egg Moves Chingling can learn.
Egg Move | Desc |
---|---|
Disable | Power: — Acc: 100 PP: 20 ![]() Opponent can't use its last attack for a few turns. |
Curse | Power: — Acc: — PP: 10 ![]() Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed. |
Hypnosis | Power: — Acc: 60 PP: 20 ![]() Puts opponent to sleep. |
Wish | Power: — Acc: — PP: 10 ![]() The user recovers HP in the following turn. |
Future Sight | Power: 180 Acc: 100 PP: 10 ![]() Damage occurs 2 turns later. |
Recover | Power: — Acc: — PP: 10 ![]() User recovers half its max HP. |
Stored Power | Power: 30 Acc: 100 PP: 10 ![]() Power increases when user's stats have been raised. |
Cosmic Power | Power: — Acc: — PP: 20 ![]() Raises user's Defense and Special Defense. |
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