Pokemon Brilliant Diamond and Shining Pearl Chingling is a Psychic Type Bell Pokémon, with a 15.7% Chance To Catch with a regular Pokeball. Chingling can be found with Levitate as an Ability and has a Fast growth rate with a 1 Special Attack EV Yield. We recommend the Modest Nature, based on 285 combined Base Stats.
Chingling Stats and Abilities
Based on Chingling Base IVs we consider this pokemon F-Tier choice. Chingling Highest IV Stat is Special Attack 65 and the Lowest being Attack 30.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 45 | 200 | 294 |
F | Attack | 30 | 58 | 174 |
F | Defense | 50 | 94 | 218 |
E | Special Attack | 65 | 121 | 251 |
F | Special Defense | 50 | 94 | 218 |
F | Speed | 45 | 85 | 207 |
F | Total | 285 |
Chingling | Detail |
---|---|
Best Held Items | |
Best Nature | Modest
↑ +10% Special Attack↓ -10% Attack |
Caught in the Wild Held Item Chance | 5% Cleanse Tag ![]() |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 Special Attack |
Growth Rate | Fast |
Catch Rate | 120 (15.7% with PokéBall, full HP) |
Egg Groups | Undiscovered |
Egg Cycles | 25 (6,169–6,425 steps) |
Abilities | Description |
---|---|
Levitate Ability 1 | Levitate causes the Pokémon to be raised (like Flying-type Pokémon). |
How To Evolve Chingling in BDSP
Chingling requires (high Friendship, Nighttime) to evolve into Chimecho.

Where To Find Chingling in BDSP
Chingling has 8 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Chingling, within the Dazzling Cave location using the Walking method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() |
![]() Chingling
Lv. 27-28
| |
![]() 20 - 5% ![]() ![]() ![]() |
![]() Chingling
Lv. 35-36
| |
![]() 20 - 5% ![]() ![]() ![]() |
![]() Chingling
Lv. 34-36
| |
![]() 20 - 5% ![]() ![]() ![]() |
![]() Chimecho
Lv. 52-54
| |
![]() 100 - 20% ![]() ![]() ![]() |
![]() Chimecho
Lv. 40
| |
![]() 20 - 5% ![]() ![]() ![]() |
![]() Chingling
Lv. 37-38
| |
![]() ![]() Strength |
![]() Chingling
Lv. 16-63
| |
![]() ![]() Strength |
![]() Chingling
Lv. 16-63
| |
![]() ![]() Strength |
![]() Chingling
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Chingling Weakness
Chingling is a Psychic Type pokemon. This will cause Chingling to take More Damage from Bug, Ghost, Dark Type Moves, and Less Damage from Fighting, Psychic Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() ![]() |
0.5x Less Damage |
![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Chingling Weak Against?
What pokemon is Chingling Strong Against?

Best Moves Chingling in BDSP
Best Moveset for Chingling Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
16 |
Last Resort
| ![]() | Physical | 140 | 100 | 5 | Can only be used after all other moves are used. |
32 |
Uproar
| ![]() | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. |
10 |
Confusion
| ![]() | Special | 75 | 100 | 25 | May confuse opponent. |
7 |
Astonish
| ![]() | Physical | 30 | 100 | 15 | May cause flinching. |
Best Moveset for Chingling TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM85 |
Dream Eater
| ![]() | Special | 150 | 100 | 15 | User recovers half the HP inflicted on a sleeping opponent. |
TM29 |
Psychic
| ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
TM21 |
Dazzling Gleam
| ![]() | Special | 80 | 100 | 10 | Hits all adjacent opponents. |
TM30 |
Shadow Ball
| ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |



Chingling Level Up Moves
List of Moves Chingling can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Wrap
|
Power: 15
Acc: 90
PP: 20
![]() Traps opponent, damaging them for 4-5 turns.
|
4 |
Growl
|
Power: —
Acc: 100
PP: 40
![]() Lowers opponent's Attack.
|
7 |
Astonish
|
Power: 30
Acc: 100
PP: 15
![]() May cause flinching.
|
10 |
Confusion
|
Power:
75 Acc: 100
PP: 25
![]() May confuse opponent.
|
13 |
Yawn
|
Power: —
Acc: —
PP: 10
![]() Puts opponent to sleep in the next turn.
|
16 |
Last Resort
|
Power: 140
Acc: 100
PP: 5
![]() Can only be used after all other moves are used.
|
19 |
Entrainment
|
Power: —
Acc: 100
PP: 15
![]() Makes target's ability same as user's.
|
32 |
Uproar
|
Power: 90
Acc: 100
PP: 10
![]() User attacks for 3 turns and prevents sleep.
|
Chingling TM Moves
List of Moves Chingling can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM04 |
Calm Mind
|
Power: —
Acc: —
PP: 20
![]() Raises user's Special Attack and Special Defense.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM12 |
Taunt
|
Power: —
Acc: 100
PP: 20
![]() Opponent can only use moves that attack.
|
TM16 |
Light Screen
|
Power: —
Acc: —
PP: 30
![]() Halves damage from Special attacks for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
TM20 |
Safeguard
|
Power: —
Acc: —
PP: 25
![]() The user's party is protected from status conditions.
|
TM21 |
Dazzling Gleam
|
Power: 80
Acc: 100
PP: 10
![]() Hits all adjacent opponents.
|
TM29 |
Psychic
|
Power:
135 Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
![]() May lower opponent's Special Defense.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM33 |
Reflect
|
Power: —
Acc: —
PP: 20
![]() Halves damage from Physical attacks for 5 turns.
|
TM34 |
Shock Wave
|
Power: 60
Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
TM41 |
Torment
|
Power: —
Acc: 100
PP: 15
![]() Opponent cannot use the same move in a row.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM48 |
Skill Swap
|
Power: —
Acc: —
PP: 10
![]() The user swaps Abilities with the opponent.
|
TM57 |
Charge Beam
|
Power: 50
Acc: 90
PP: 10
![]() May raise user's Special Attack.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM67 |
Recycle
|
Power: —
Acc: —
PP: 10
![]() User's used hold item is restored.
|
TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Accuracy.
|
TM73 |
Thunder Wave
|
Power: —
Acc: 90
PP: 20
![]() Paralyzes opponent.
|
TM77 |
Psych Up
|
Power: —
Acc: —
PP: 10
![]() Copies the opponent's stat changes.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM85 |
Dream Eater
|
Power:
150 Acc: 100
PP: 15
![]() User recovers half the HP inflicted on a sleeping opponent.
|
TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
![]() The heavier the opponent, the stronger the attack.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM92 |
Trick Room
|
Power: —
Acc: —
PP: 5
![]() Slower Pokémon move first in the turn for 5 turns.
|
Chingling Egg Moves
List of Egg Moves Chingling can learn.
Egg Move | Desc |
---|---|
Disable
|
Power: —
Acc: 100
PP: 20
![]() Opponent can't use its last attack for a few turns.
|
Curse
|
Power: —
Acc: —
PP: 10
![]() Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
|
Hypnosis
|
Power: —
Acc: 60
PP: 20
![]() Puts opponent to sleep.
|
Wish
|
Power: —
Acc: —
PP: 10
![]() The user recovers HP in the following turn.
|
Future Sight
|
Power:
180 Acc: 100
PP: 10
![]() Damage occurs 2 turns later.
|
Recover
|
Power: —
Acc: —
PP: 10
![]() User recovers half its max HP.
|
Stored Power
|
Power:
30 Acc: 100
PP: 10
![]() Power increases when user's stats have been raised.
|
Cosmic Power
|
Power: —
Acc: —
PP: 20
![]() Raises user's Defense and Special Defense.
|
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