Pokemon Brilliant Diamond and Shining Pearl Abra is a Psychic Type Psi Pokémon, with a 26.1% Chance To Catch with a regular Pokeball. Abra can be found with Synchronize, Inner Focus and Magic Guard as an Ability and has a Medium Slow growth rate with a 1 Special Attack EV Yield. We recommend the Mild Nature, based on 310 combined Base Stats.
Abra Stats and Abilities
Based on Abra Base IVs we consider this pokemon F-Tier choice. Abra Highest IV Stat is Special Attack 105 and the Lowest being Defense 15.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 25 | 160 | 254 |
F | Attack | 20 | 40 | 152 |
F | Defense | 15 | 31 | 141 |
B | Special Attack | 105 | 193 | 339 |
F | Special Defense | 55 | 103 | 229 |
D | Speed | 90 | 166 | 306 |
F | Total | 310 |
Abra | Detail |
---|---|
Best Nature | Mild
↑ +10% Special Attack↓ -10% Defense |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 Special Attack |
Growth Rate | Medium Slow |
Catch Rate | 200 (26.1% with PokéBall, full HP) |
Egg Groups | Human-Like |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Synchronize Ability 1 | If the opponent causes a burn, paralysis, or poisoning of a Pokémon with Synchronize, the opponent receives the status condition too. Self-inflicted status conditions (for example through the use of an item) are not passed on. |
Inner Focus Ability 2 | Inner Focus prevents the Pokémon from flinching, for example when attacked by a move like Headbutt. |
Magic Guard Hidden Ability | Magic Guard protects the Pokémon from indirect damage, including: |
How To Evolve Abra in BDSP
Abra requires (Level 16) to evolve into Kadabra and then (Trade) to evolve into Alakazam.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Abra
![]() | Level 16 → |
Kadabra
![]() | Trade → |
Alakazam
![]() |

Where To Find Abra in BDSP
Machop for Abra "Kazza" (Oran Berry)
Location: Oreburgh City

- If you do not already have a Machop, the best place to find one is Route 207.
- Go to Oreburgh City.
- Head inside the apartment building next to the Pokemart.
- Speak to the young lady named 'Hilary' in the center of the room. She will want to trade your Machop for her Abra. Abra will be holding an Oran Berry when traded to you.
Abra has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 5 - 1% ![]() ![]() ![]() |
![]() Kadabra
Lv. 45-47
| |
![]() 20 - 5% ![]() ![]() ![]() |
![]() Abra
Lv. 20
| |
![]() 20 - 5% ![]() ![]() ![]() |
![]() Kadabra
Lv. 20-22
| |
![]() 20 - 5% ![]() ![]() ![]() |
![]() Abra
Lv. 4-5
| |
![]() ![]() Defog |
![]() Kadabra
Lv. 16-63
| |
![]() ![]() Defog |
![]() Kadabra
Lv. 16-63
| |
![]() Interact ![]() ![]() ![]() |
![]() Abra
Lv.
|

Pokemon Brilliant Diamond and Shining Pearl Abra Weakness
Abra is a Psychic Type pokemon. This will cause Abra to take More Damage from Bug, Ghost, Dark Type Moves, and Less Damage from Fighting, Psychic Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() ![]() |
0.5x Less Damage |
![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Abra Weak Against?

Best Moves Abra in BDSP
Best Moveset for Abra Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|
Best Moveset for Abra TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM01 |
Focus Punch
| ![]() | Physical | 150 | 100 | 20 | If the user is hit before attacking, it flinches instead. |
TM85 |
Dream Eater
| ![]() | Special | 150 | 100 | 15 | User recovers half the HP inflicted on a sleeping opponent. |
TM23 |
Iron Tail
| ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TM53 |
Energy Ball
| ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |



Abra Level Up Moves
List of Moves Abra can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Teleport
|
Power: —
Acc: —
PP: 20
![]() Allows user to flee wild battles; also warps player to last PokéCenter.
|
Abra TM Moves
List of Moves Abra can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 |
Focus Punch
|
Power: 150
Acc: 100
PP: 20
![]() If the user is hit before attacking, it flinches instead.
|
TM04 |
Calm Mind
|
Power: —
Acc: —
PP: 20
![]() Raises user's Special Attack and Special Defense.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM12 |
Taunt
|
Power: —
Acc: 100
PP: 20
![]() Opponent can only use moves that attack.
|
TM16 |
Light Screen
|
Power: —
Acc: —
PP: 30
![]() Halves damage from Special attacks for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
TM20 |
Safeguard
|
Power: —
Acc: —
PP: 25
![]() The user's party is protected from status conditions.
|
TM21 |
Dazzling Gleam
|
Power: 80
Acc: 100
PP: 10
![]() Hits all adjacent opponents.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
![]() May lower opponent's Defense.
|
TM29 |
Psychic
|
Power:
135 Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
![]() May lower opponent's Special Defense.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM33 |
Reflect
|
Power: —
Acc: —
PP: 20
![]() Halves damage from Physical attacks for 5 turns.
|
TM34 |
Shock Wave
|
Power: 60
Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
TM41 |
Torment
|
Power: —
Acc: 100
PP: 15
![]() Opponent cannot use the same move in a row.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
![]() Also steals opponent's held item.
|
TM48 |
Skill Swap
|
Power: —
Acc: —
PP: 10
![]() The user swaps Abilities with the opponent.
|
TM53 |
Energy Ball
|
Power: 90
Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
![]() Power depends on held item.
|
TM57 |
Charge Beam
|
Power: 50
Acc: 90
PP: 10
![]() May raise user's Special Attack.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM60 |
Drain Punch
|
Power: 75
Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
TM67 |
Recycle
|
Power: —
Acc: —
PP: 10
![]() User's used hold item is restored.
|
TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Accuracy.
|
TM73 |
Thunder Wave
|
Power: —
Acc: 90
PP: 20
![]() Paralyzes opponent.
|
TM77 |
Psych Up
|
Power: —
Acc: —
PP: 10
![]() Copies the opponent's stat changes.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM85 |
Dream Eater
|
Power:
150 Acc: 100
PP: 15
![]() User recovers half the HP inflicted on a sleeping opponent.
|
TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
![]() The heavier the opponent, the stronger the attack.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM92 |
Trick Room
|
Power: —
Acc: —
PP: 5
![]() Slower Pokémon move first in the turn for 5 turns.
|
Abra Egg Moves
List of Egg Moves Abra can learn.
Egg Move | Desc |
---|---|
Confusion
|
Power:
75 Acc: 100
PP: 25
![]() May confuse opponent.
|
Guard Split
|
Power: —
Acc: —
PP: 10
![]() Averages Defense and Special Defense with the target.
|
Magic Coat
|
Power: —
Acc: —
PP: 15
![]() Reflects moves that cause status conditions back to the attacker.
|
Encore
|
Power: —
Acc: 100
PP: 5
![]() Forces opponent to keep using its last move for 3 turns.
|
Knock Off
|
Power: 65
Acc: 100
PP: 20
![]() Removes opponent's held item for the rest of the battle.
|
Fire Punch
|
Power: 75
Acc: 100
PP: 15
![]() May burn opponent.
|
Thunder Punch
|
Power: 75
Acc: 100
PP: 15
![]() May paralyze opponent.
|
Ice Punch
|
Power: 75
Acc: 100
PP: 15
![]() May freeze opponent.
|
Power Trick
|
Power: —
Acc: —
PP: 10
![]() User's own Attack and Defense switch.
|
Guard Swap
|
Power: —
Acc: —
PP: 10
![]() User and opponent swap Defense and Special Defense.
|
Psycho Shift
|
Power: —
Acc: 90
PP: 10
![]() Gives the opponent the user's status condition, if it hits.
|
Ally Switch
|
Power: —
Acc: —
PP: 15
![]() User switches with opposite teammate.
|
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