Pokemon Brilliant Diamond and Shining Pearl Magby is a Fire Type Live Coal Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Magby can be found with Flame Body as an Ability and has a Medium Fast growth rate with a 1 Speed EV Yield. We recommend the Hasty Nature, based on 365 combined Base Stats.
Magby Stats and Abilities
Based on Magby Base IVs we consider this pokemon E-Tier choice. Magby Highest IV Stat is Speed 83 and the Lowest being Defense 37.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 45 | 200 | 294 |
D | Attack | 75 | 139 | 273 |
F | Defense | 37 | 71 | 190 |
D | Special Attack | 70 | 130 | 262 |
F | Special Defense | 55 | 103 | 229 |
D | Speed | 83 | 153 | 291 |
E | Total | 365 |
Magby | Detail |
---|---|
Best Nature | Hasty
↑ +10% Speed↓ -10% Defense |
Caught in the Wild Held Item Chance | 5% Magmarizer ![]() |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 Speed |
Growth Rate | Medium Fast |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Undiscovered |
Egg Cycles | 25 (6,169–6,425 steps) |
Abilities | Description |
---|---|
Flame Body Ability 1 | If a Pokémon with Flame Body is hit by a move that makes contact, there is a 30% chance the attacker will become burned. |
Vital Spirit Hidden Ability | Vital Spirit prevents the ability-bearer from falling asleep. This means that it also prevents the use of the move Rest. |
How To Evolve Magby in BDSP
Magby requires (Level 30) to evolve into Magmar and then (trade holding Magmarizer) to evolve into Magmortar.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Magby
![]() | Level 30 → |
Magmar
![]() | trade holding
Magmarizer ![]() → |
Magmortar
![]() |

Where To Find Magby in BDSP
Magby has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() Start |
![]() Magby
Lv. 16-63
| |
![]() Start |
![]() Magby
Lv. 16-63
| |
![]() Start |
![]() Magby
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Magby Weakness
Magby is a Fire Type pokemon. This will cause Magby to take More Damage from Ground, Rock, Water Type Moves, and Less Damage from Bug, Steel, Fire, Grass, Ice, Fairy Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |

Best Moves Magby in BDSP
Best Moveset for Magby Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
48 |
Fire Blast
| ![]() | Special | 165 | 85 | 5 | May burn opponent. |
40 |
Flamethrower
| ![]() | Special | 135 | 100 | 15 | May burn opponent. |
32 |
Lava Plume
| ![]() | Special | 120 | 100 | 15 | May burn opponent. |
28 |
Fire Punch
| ![]() | Physical | 112.5 | 100 | 15 | May burn opponent. |
Best Moveset for Magby TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM01 |
Focus Punch
| ![]() | Physical | 150 | 100 | 20 | If the user is hit before attacking, it flinches instead. |
TM50 |
Overheat
| ![]() | Special | 195 | 90 | 5 | Sharply lowers user's Special Attack. |
TM38 |
Fire Blast
| ![]() | Special | 165 | 85 | 5 | May burn opponent. |
TM23 |
Iron Tail
| ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |



Magby Level Up Moves
List of Moves Magby can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Smog
|
Power: 30
Acc: 70
PP: 20
![]() May poison opponent.
|
1 |
Leer
|
Power: —
Acc: 100
PP: 30
![]() Lowers opponent's Defense.
|
4 |
Ember
|
Power:
60 Acc: 100
PP: 25
![]() May burn opponent.
|
8 |
Smokescreen
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Accuracy.
|
12 |
Clear Smog
|
Power: 50
Acc: —
PP: 15
![]() Removes all of the target's stat changes.
|
16 |
Flame Wheel
|
Power:
90 Acc: 100
PP: 25
![]() May burn opponent.
|
20 |
Confuse Ray
|
Power: —
Acc: 100
PP: 10
![]() Confuses opponent.
|
24 |
Scary Face
|
Power: —
Acc: 100
PP: 10
![]() Sharply lowers opponent's Speed.
|
28 |
Fire Punch
|
Power:
112.5 Acc: 100
PP: 15
![]() May burn opponent.
|
32 |
Lava Plume
|
Power:
120 Acc: 100
PP: 15
![]() May burn opponent.
|
36 |
Low Kick
|
Power: —
Acc: 100
PP: 20
![]() The heavier the opponent, the stronger the attack.
|
40 |
Flamethrower
|
Power:
135 Acc: 100
PP: 15
![]() May burn opponent.
|
44 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
48 |
Fire Blast
|
Power:
165 Acc: 85
PP: 5
![]() May burn opponent.
|
Magby TM Moves
List of Moves Magby can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 |
Focus Punch
|
Power: 150
Acc: 100
PP: 20
![]() If the user is hit before attacking, it flinches instead.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
![]() May lower opponent's Defense.
|
TM29 |
Psychic
|
Power: 90
Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
TM31 |
Brick Break
|
Power: 75
Acc: 100
PP: 15
![]() Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM35 |
Flamethrower
|
Power:
135 Acc: 100
PP: 15
![]() May burn opponent.
|
TM38 |
Fire Blast
|
Power:
165 Acc: 85
PP: 5
![]() May burn opponent.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
![]() Also steals opponent's held item.
|
TM50 |
Overheat
|
Power:
195 Acc: 90
PP: 5
![]() Sharply lowers user's Special Attack.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
![]() Power depends on held item.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM61 |
Will-O-Wisp
|
Power: —
Acc: 85
PP: 15
![]() Burns opponent.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
Magby Egg Moves
List of Egg Moves Magby can learn.
Egg Move | Desc |
---|---|
Belch
|
Power: 120
Acc: 90
PP: 10
![]() User must have consumed a Berry.
|
Dynamic Punch
|
Power: 100
Acc: 50
PP: 5
![]() Confuses opponent.
|
Mach Punch
|
Power: 40
Acc: 100
PP: 30
![]() User attacks first.
|
Cross Chop
|
Power: 100
Acc: 80
PP: 5
![]() High critical hit ratio.
|
Mega Punch
|
Power: 80
Acc: 85
PP: 20
![]() |
Screech
|
Power: —
Acc: 85
PP: 40
![]() Sharply lowers opponent's Defense.
|
Thunder Punch
|
Power: 75
Acc: 100
PP: 15
![]() May paralyze opponent.
|
Flare Blitz
|
Power:
180 Acc: 100
PP: 15
![]() User receives recoil damage. May burn opponent.
|
Belly Drum
|
Power: —
Acc: —
PP: 10
![]() User loses 50% of its max HP, but Attack raises to maximum.
|
Focus Energy
|
Power: —
Acc: —
PP: 30
![]() Increases critical hit ratio.
|
Power Swap
|
Power: —
Acc: —
PP: 10
![]() User and opponent swap Attack and Special Attack.
|
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