Pokemon Brilliant Diamond and Shining Pearl Vibrava is a Ground and Dragon Type Vibration Pokémon, with a 15.7% Chance To Catch with a regular Pokeball. Vibrava can be found with Levitate as an Ability and has a Medium Slow growth rate with a 1 Attack, 1 Speed EV Yield. We recommend the Lonely Nature, based on 340 combined Base Stats.
Vibrava Stats and Abilities
Based on Vibrava Base IVs we consider this pokemon E-Tier choice. Vibrava Highest IV Stat is Attack 70 and the Lowest being Defense 50.
| Tier | Stat | Base | Min | Max |
|---|---|---|---|---|
| F | HP | 50 | 210 | 304 |
| E | Attack | 70 | 130 | 262 |
| F | Defense | 50 | 94 | 218 |
| F | Special Attack | 50 | 94 | 218 |
| F | Special Defense | 50 | 94 | 218 |
| E | Speed | 70 | 130 | 262 |
| E | Total | 340 |
| Vibrava | Detail |
|---|---|
| Best Nature | Lonely
↑ +10% Attack↓ -10% Defense |
| Caught in the Wild Held Item Chance | |
| Like/Dislikes |
|
| EV Yield | 1 Attack, 1 Speed |
| Growth Rate | Medium Slow |
| Catch Rate | 120 (15.7% with PokéBall, full HP) |
| Egg Groups | Bug, Dragon |
| Egg Cycles | 20 (4,884–5,140 steps) |
| Abilities | Description |
|---|---|
Levitate Ability 1 | Levitate causes the Pokémon to be raised (like Flying-type Pokémon). |
How To Evolve Vibrava in BDSP
Trapinch requires (Level 35) to evolve into Vibrava and then (Level 45) to evolve into Flygon.
| Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
|---|---|---|---|---|
|
Trapinch
| Level 35 → |
Vibrava
| Level 45 → |
Flygon
|
Evolution ChartWhere To Find Vibrava in BDSP
Vibrava has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
| Location | How To Catch | Pokemon Spawns |
|---|---|---|
|
100 - 20% |
Trapinch
Lv. 25
| |
|
20 - 5% |
Vibrava
Lv. 52-54
| |
|
National |
Vibrava
Lv. 16-63
| |
|
National |
Vibrava
Lv. 16-63
| |
|
National |
Trapinch
Lv. 16-63
| |
|
National |
Trapinch
Lv. 16-63
| |
|
National |
Vibrava
Lv. 16-63
| |
|
National |
Trapinch
Lv. 16-63
| |
|
National |
Vibrava
Lv. 16-63
|
Locations ListPokemon Brilliant Diamond and Shining Pearl Vibrava Weakness
Vibrava is a Ground and Dragon Type pokemon. This will cause Vibrava to take More Damage from Dragon, Fairy, Ice Type Moves, and Less Damage from Poison, Rock, Fire, Electric Type moves.
| Damage | Types |
|---|---|
| 4.0x More Damage |
|
| 2.0x More Damage |
|
| 0.5x Less Damage |
|
| 0.25x Less Damage | |
| Immune to Damage |
|
What pokemon is Vibrava Weak Against?
What pokemon is Vibrava Strong Against?
Type Weakness ChartBest Moves Vibrava in BDSP
Best Moveset for Vibrava Lv Up Moves based on Power.
| Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 62 |
Boomburst
| | Special | 140 | 100 | 10 | Hits all adjacent Pokémon. |
| 1 |
Superpower
| | Physical | 120 | 100 | 5 | Lowers user's Attack and Defense. |
| 56 |
Dragon Rush
| | Physical | 150 | 75 | 10 | May cause flinching. |
| 44 |
Earthquake
| | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
Best Moveset for Vibrava TM Moves based on Power.
| TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM15 |
Hyper Beam
| | Special | 150 | 90 | 5 | User must recharge next turn. |
| TM22 |
Solar Beam
| | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
| TM26 |
Earthquake
| | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
| TM62 |
Bug Buzz
| | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
Vibrava Level Up Moves
List of Moves Vibrava can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
| Lvl | Move | Desc |
|---|---|---|
| 1 |
Dragon Breath
|
Power:
90 Acc: 100
PP: 20
May paralyze opponent.
|
| 1 |
Laser Focus
|
Power: —
Acc: —
PP: 30
User's next attack is guaranteed to result in a critical hit.
|
| 1 |
Bulldoze
|
Power:
90 Acc: 100
PP: 20
Lowers opponent's Speed.
|
| 1 |
Dig
|
Power:
120 Acc: 100
PP: 10
Digs underground on first turn, attacks on second. Can also escape from caves.
|
| 1 |
Crunch
|
Power: 80
Acc: 100
PP: 15
May lower opponent's Defense.
|
| 1 |
Superpower
|
Power: 120
Acc: 100
PP: 5
Lowers user's Attack and Defense.
|
| 1 |
Fissure
|
Power: —
Acc: —
PP: 5
One-Hit-KO, if it hits.
|
| 1 |
Sand Attack
|
Power: —
Acc: 100
PP: 15
Lowers opponent's Accuracy.
|
| 1 |
Astonish
|
Power: 30
Acc: 100
PP: 15
May cause flinching.
|
| 1 |
Supersonic
|
Power: —
Acc: 55
PP: 20
Confuses opponent.
|
| 1 |
Bite
|
Power: 60
Acc: 100
PP: 25
May cause flinching.
|
| 12 |
Mud-Slap
|
Power:
30 Acc: 100
PP: 10
Lowers opponent's Accuracy.
|
| 16 |
Sand Tomb
|
Power:
52.5 Acc: 85
PP: 15
Traps opponent, damaging them for 4-5 turns.
|
| 20 |
Dragon Tail
|
Power:
90 Acc: 90
PP: 10
In battles, the opponent switches. In the wild, the Pokémon runs.
|
| 24 |
Screech
|
Power: —
Acc: 85
PP: 40
Sharply lowers opponent's Defense.
|
| 28 |
Bug Buzz
|
Power: 90
Acc: 100
PP: 10
May lower opponent's Special Defense.
|
| 32 |
Sandstorm
|
Power: —
Acc: —
PP: 10
Creates a sandstorm for 5 turns.
|
| 38 |
Earth Power
|
Power:
135 Acc: 100
PP: 10
May lower opponent's Special Defense.
|
| 44 |
Earthquake
|
Power:
150 Acc: 100
PP: 10
Power is doubled if opponent is underground from using Dig.
|
| 50 |
Uproar
|
Power: 90
Acc: 100
PP: 10
User attacks for 3 turns and prevents sleep.
|
| 56 |
Dragon Rush
|
Power:
150 Acc: 75
PP: 10
May cause flinching.
|
| 62 |
Boomburst
|
Power: 140
Acc: 100
PP: 10
Hits all adjacent Pokémon.
|
Vibrava TM Moves
List of Moves Vibrava can learn using (TMs) Technical Machine Items.
| TM | Move | Desc |
|---|---|---|
| TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Makes it sunny for 5 turns.
|
| TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
User must recharge next turn.
|
| TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Protects the user, but may fail if used consecutively.
|
| TM19 |
Giga Drain
|
Power: 75
Acc: 100
PP: 10
User recovers half the HP inflicted on opponent.
|
| TM22 |
Solar Beam
|
Power: 120
Acc: 100
PP: 10
Charges on first turn, attacks on second.
|
| TM26 |
Earthquake
|
Power:
150 Acc: 100
PP: 10
Power is doubled if opponent is underground from using Dig.
|
| TM28 |
Dig
|
Power:
120 Acc: 100
PP: 10
Digs underground on first turn, attacks on second. Can also escape from caves.
|
| TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Raises user's Evasiveness.
|
| TM37 |
Sandstorm
|
Power: —
Acc: —
PP: 10
Creates a sandstorm for 5 turns.
|
| TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
Lowers opponent's Speed.
|
| TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Power doubles if user is burned, poisoned, or paralyzed.
|
| TM44 |
Rest
|
Power: —
Acc: —
PP: 10
User sleeps for 2 turns, but user is fully healed.
|
| TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
If opponent is the opposite gender, it's less likely to attack.
|
| TM47 |
Steel Wing
|
Power: 70
Acc: 90
PP: 25
May raise user's Defense.
|
| TM51 |
Roost
|
Power: —
Acc: —
PP: 10
User recovers half of its max HP and loses the Flying type temporarily.
|
| TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Always left with at least 1 HP, but may fail if used consecutively.
|
| TM59 |
Dragon Pulse
|
Power:
127.5 Acc: 100
PP: 10
The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
|
| TM62 |
Bug Buzz
|
Power: 90
Acc: 100
PP: 10
May lower opponent's Special Defense.
|
| TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
May cause flinching.
|
| TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
User performs one of its own moves while sleeping.
|
| TM83 |
Bulldoze
|
Power:
90 Acc: 100
PP: 20
Lowers opponent's Speed.
|
| TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Opponent becomes confused, but its Attack is sharply raised.
|
| TM89 |
U-turn
|
Power: 70
Acc: 100
PP: 20
User switches out immediately after attacking.
|
| TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Uses HP to creates a decoy that takes hits.
|
| TM94 |
Fly
|
Power: 90
Acc: 95
PP: 15
Flies up on first turn, attacks on second turn.
|
| TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
|
| TM97 |
Defog
|
Power: —
Acc: —
PP: 15
Lowers opponent's Evasiveness and clears fog.
|
| TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
May lower opponent's Defense.
|
Vibrava Tutor Moves
List of Tutor Moves Vibrava can learn.
| Egg Move | Desc |
|---|---|
|
Draco Meteor
|
Power:
195 Acc: 90
PP: 5
Sharply lowers user's Special Attack.
|
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