Pokemon Brilliant Diamond and Shining Pearl Pichu is a Electric Type Tiny Mouse Pokémon, with a 24.8% Chance To Catch with a regular Pokeball. Pichu can be found with Static as an Ability and has a Medium Fast growth rate with a 1 Speed EV Yield. We recommend the Hasty Nature, based on 205 combined Base Stats.
Pichu Stats and Abilities
Based on Pichu Base IVs we consider this pokemon F-Tier choice. Pichu Highest IV Stat is Speed 60 and the Lowest being Defense 15.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 20 | 150 | 244 |
F | Attack | 40 | 76 | 196 |
F | Defense | 15 | 31 | 141 |
F | Special Attack | 35 | 67 | 185 |
F | Special Defense | 35 | 67 | 185 |
E | Speed | 60 | 112 | 240 |
F | Total | 205 |
Pichu | Detail |
---|---|
Best Nature | Hasty
↑ +10% Speed↓ -10% Defense |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
Likes: Sweet
Dislikes: Sour
|
EV Yield | 1 Speed |
Growth Rate | Medium Fast |
Catch Rate | 190 (24.8% with PokéBall, full HP) |
Egg Groups | Undiscovered |
Egg Cycles | 10 (2,314–2,570 steps) |
Abilities | Description |
---|---|
Static Ability 1 | If a Pokémon with Static is hit by a move making contact, there is a 30% chance the foe will become paralyzed. |
Lightning Rod Hidden Ability | Lightning Rod forces all single-target Electric-type moves - used by any other Pokémon on the field - to target this Pokémon, and with 100% accuracy. This includes the status move Thunder Wave. The ability is most useful in double/triple battles. |
How To Evolve Pichu in BDSP
Pichu requires (high Friendship) to evolve into Pikachu and then (Thunder Stone) to evolve into Raichu.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Pichu
| high Friendship → |
Pikachu
|
Thunder Stone → |
Raichu
|
Where To Find Pichu in BDSP
Pichu has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
20 - 5% |
Pikachu
Lv. 18
| |
5 - 1% |
Pichu
Lv. 16
|
Pokemon Brilliant Diamond and Shining Pearl Pichu Weakness
Pichu is a Electric Type pokemon. This will cause Pichu to take More Damage from Ground Type Moves, and Less Damage from , Steel, Electric Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
Ground
|
0.5x Less Damage |
Flying
Steel
Electric
|
0.25x Less Damage | |
Immune to Damage |
What pokemon is Pichu Weak Against?
Best Moves Pichu in BDSP
Best Moveset for Pichu Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 |
Thunder Shock
| Special | 60 | 100 | 30 | May paralyze opponent. | |
12 |
Nuzzle
| Physical | 30 | 100 | 20 | Paralyzes opponent. |
Best Moveset for Pichu TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM25 |
Thunder
| Special | 165 | 70 | 10 | May paralyze opponent. | |
TM23 |
Iron Tail
| Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TM95 |
Surf
| Special | 90 | 100 | 15 | Hits all adjacent Pokémon. | |
TM24 |
Thunderbolt
| Special | 135 | 100 | 15 | May paralyze opponent. |
Pichu Level Up Moves
List of Moves Pichu can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Thunder Shock
|
Power:
60 Acc: 100
PP: 30
Special
May paralyze opponent.
|
1 |
Tail Whip
|
Power: —
Acc: 100
PP: 30
Status
Lowers opponent's Defense.
|
4 |
Play Nice
|
Power: —
Acc: —
PP: 20
Status
Lowers opponent's Attack. Always hits.
|
8 |
Sweet Kiss
|
Power: —
Acc: 75
PP: 10
Status
Confuses opponent.
|
12 |
Nuzzle
|
Power:
30 Acc: 100
PP: 20
Physical
Paralyzes opponent.
|
16 |
Nasty Plot
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Special Attack.
|
20 |
Charm
|
Power: —
Acc: 100
PP: 20
Status
Sharply lowers opponent's Attack.
|
Pichu TM Moves
List of Moves Pichu can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM16 |
Light Screen
|
Power: —
Acc: —
PP: 30
Status
Halves damage from Special attacks for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Status
Makes it rain for 5 turns.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
Physical
May lower opponent's Defense.
|
TM24 |
Thunderbolt
|
Power:
135 Acc: 100
PP: 15
Special
May paralyze opponent.
|
TM25 |
Thunder
|
Power:
165 Acc: 70
PP: 10
Special
May paralyze opponent.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM33 |
Reflect
|
Power: —
Acc: —
PP: 20
Status
Halves damage from Physical attacks for 5 turns.
|
TM34 |
Shock Wave
|
Power:
90 Acc: —
PP: 20
Special
Ignores Accuracy and Evasiveness.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM43 |
Volt Switch
|
Power:
105 Acc: 100
PP: 20
Special
User must switch out after attacking.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
Physical
Power depends on held item.
|
TM57 |
Charge Beam
|
Power:
75 Acc: 90
PP: 10
Special
May raise user's Special Attack.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM63 |
Nasty Plot
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Special Attack.
|
TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
Status
Lowers opponent's Accuracy.
|
TM73 |
Thunder Wave
|
Power: —
Acc: 90
PP: 20
Status
Paralyzes opponent.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
Special
The heavier the opponent, the stronger the attack.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM95 |
Surf
|
Power: 90
Acc: 100
PP: 15
Special
Hits all adjacent Pokémon.
|
Pichu Egg Moves
List of Egg Moves Pichu can learn.
Egg Move | Desc |
---|---|
Present
|
Power: —
Acc: 90
PP: 15
Physical
Either deals damage or heals.
|
Wish
|
Power: —
Acc: —
PP: 10
Status
The user recovers HP in the following turn.
|
Charge
|
Power: —
Acc: —
PP: 20
Status
Raises user's Special Defense and next Electric move's power increases.
|
Fake Out
|
Power: 40
Acc: 100
PP: 10
Physical
User attacks first, foe flinches. Only usable on first turn.
|
Tickle
|
Power: —
Acc: 100
PP: 20
Status
Lowers opponent's Attack and Defense.
|
Flail
|
Power: —
Acc: 100
PP: 15
Physical
The lower the user's HP, the higher the power.
|
Disarming Voice
|
Power: 40
Acc: —
PP: 15
Special
Ignores Accuracy and Evasiveness.
|
Reversal
|
Power: —
Acc: 100
PP: 15
Physical
The lower the user's HP, the higher the power.
|
Encore
|
Power: —
Acc: 100
PP: 5
Status
Forces opponent to keep using its last move for 3 turns.
|
Thunder Punch
|
Power:
112.5 Acc: 100
PP: 15
Physical
May paralyze opponent.
|
Electric Terrain
|
Power: —
Acc: —
PP: 10
Status
Prevents all Pokémon from falling asleep for 5 turns.
|
Click/Tap ELECTRIC Pokemon similar to Pichu.