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Pokemon Brilliant Diamond and Shining Pearl Manectric

Manectric
Discharge Pokémon

Pokemon Brilliant Diamond and Shining Pearl Manectric is a Electric Type Discharge Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Manectric can be found with Static, Lightning Rod and Minus as an Ability and has a Slow growth rate with a 2 Speed EV Yield. We recommend the Hasty Nature, based on 475 combined Base Stats.

National Dex Pokemon

Manectric Stats and Abilities

Based on Manectric Base IVs we consider this pokemon C-Tier choice. Manectric Highest IV Stat is Speed 105 and the Lowest being Defense 60.

Tier Stat Base Min Max
F
HP70250344
D
Attack75139273
F
Defense60112240
B
Special Attack105193339
F
Special Defense60112240
C
Speed105193339
C
Total475
Manectric Detail
Best Nature
Hasty
+10% Speed
-10% Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Sweet
Dislikes: Sour
EV Yield2 Speed
Growth RateSlow
Catch Rate45 (5.9% with PokéBall, full HP)
Egg GroupsField
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Static
Ability 1
If a Pokémon with Static is hit by a move making contact, there is a 30% chance the foe will become paralyzed.
Lightning Rod
Ability 2
Lightning Rod forces all single-target Electric-type moves - used by any other Pokémon on the field - to target this Pokémon, and with 100% accuracy. This includes the status move Thunder Wave. The ability is most useful in double/triple battles.
Minus
Hidden Ability
Ups Sp. Atk if another Pokémon has Plus or Minus.

How To Evolve Manectric in BDSP

Electrike requires (Level 26) to evolve into Manectric.

Base Form Evolution Requirement First Evolution
Electrike
Level 26
Manectric

Where To Find Manectric in BDSP

Manectric has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Valley Windworks
5 - 1%
Electrike
Lv. 7

Pokemon Brilliant Diamond and Shining Pearl Manectric Weakness

Manectric is a Electric Type pokemon. This will cause Manectric to take More Damage from Ground Type Moves, and Less Damage from Flying, Steel, Electric Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Ground
0.5x
Less Damage
Flying
Steel
Electric
0.25x
Less Damage
Immune to Damage

What pokemon is Manectric Weak Against?

Tier Pokemon
S
Groudon
S
Garchomp
A
Swampert
A
Rhyperior
A
Mamoswine

What pokemon is Manectric Strong Against?

Tier Pokemon
S
Lugia
S
Ho-Oh
S
Rayquaza
S
Dialga
S
Dragonite
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Best Moves Manectric in BDSP

Best Moveset for Manectric Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
54
Thunder
Special
165
70 10 May paralyze opponent.
48
Wild Charge
Physical
135
100 15 User receives recoil damage.
36
Discharge
Special
120
100 15 May paralyze opponent.
1
Fire Fang
Physical
65
95 15 May cause flinching and/or burn opponent.

Best Moveset for Manectric TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM50
Overheat
Special
130
90 5 Sharply lowers user's Special Attack.
TM25
Thunder
Special
165
70 10 May paralyze opponent.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Manectric Level Up Moves

List of Moves Manectric can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Fire Fang
Power: 65
Acc: 95
PP: 15
Physical

May cause flinching and/or burn opponent.
1
Tackle
Power: 40
Acc: 100
PP: 35
Physical

A physical attack in which the user charges and slams into the target with its whole body.
1
Thunder Wave
Power: —
Acc: 90
PP: 20
Status

Paralyzes opponent.
1
Leer
Power: —
Acc: 100
PP: 30
Status

Lowers opponent's Defense.
1
Howl
Power: —
Acc: —
PP: 40
Status

Raises user's Attack.
12
Quick Attack
Power: 40
Acc: 100
PP: 30
Physical

User attacks first.
16
Shock Wave
Power:
90
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
20
Bite
Power: 60
Acc: 100
PP: 25
Physical

May cause flinching.
24
Thunder Fang
Power:
97.5
Acc: 95
PP: 15
Physical

May cause flinching and/or paralyze opponent.
30
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
36
Discharge
Power:
120
Acc: 100
PP: 15
Special

May paralyze opponent.
42
Charge
Power: —
Acc: —
PP: 20
Status

Raises user's Special Defense and next Electric move's power increases.
48
Wild Charge
Power:
135
Acc: 100
PP: 15
Physical

User receives recoil damage.
54
Thunder
Power:
165
Acc: 70
PP: 10
Special

May paralyze opponent.
60
Electric Terrain
Power: —
Acc: —
PP: 10
Status

Prevents all Pokémon from falling asleep for 5 turns.
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Manectric TM Moves

List of Moves Manectric can learn using (TMs) Technical Machine Items.

TM Move Desc
TM05
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM24
Thunderbolt
Power:
135
Acc: 100
PP: 15
Special

May paralyze opponent.
TM25
Thunder
Power:
165
Acc: 70
PP: 10
Special

May paralyze opponent.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM34
Shock Wave
Power:
90
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
TM35
Flamethrower
Power: 90
Acc: 100
PP: 15
Special

May burn opponent.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM43
Volt Switch
Power:
105
Acc: 100
PP: 20
Special

User must switch out after attacking.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM50
Overheat
Power: 130
Acc: 90
PP: 5
Special

Sharply lowers user's Special Attack.
TM57
Charge Beam
Power:
75
Acc: 90
PP: 10
Special

May raise user's Special Attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM73
Thunder Wave
Power: —
Acc: 90
PP: 20
Status

Paralyzes opponent.
TM78
Snarl
Power: 55
Acc: 95
PP: 15
Special

Lowers opponent's Special Attack.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

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