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Pokemon Brilliant Diamond and Shining Pearl Pikachu

Pikachu
Mouse Pokémon

Pokemon Brilliant Diamond and Shining Pearl Pikachu is a Electric Type Mouse Pokémon, with a 24.8% Chance To Catch with a regular Pokeball. Pikachu can be found with Static as an Ability and has a Medium Fast growth rate with a 2 Speed EV Yield. We recommend the Hasty Nature, based on 320 combined Base Stats.

Pikachu Stats and Abilities

Based on Pikachu Base IVs we consider this pokemon F-Tier choice. Pikachu Highest IV Stat is Speed 90 and the Lowest being Defense 40.

Tier Stat Base Min Max
F
HP35180274
E
Attack55103229
F
Defense4076196
F
Special Attack5094218
F
Special Defense5094218
D
Speed90166306
F
Total320
Pikachu Detail
Best Held Items
Best Nature
Hasty
+10% Speed
-10% Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Sweet
Dislikes: Sour
EV Yield2 Speed
Growth RateMedium Fast
Catch Rate190 (24.8% with PokéBall, full HP)
Egg GroupsFairy, Field
Egg Cycles10 (2,314–2,570 steps)
Abilities Description
Static
Ability 1
If a Pokémon with Static is hit by a move making contact, there is a 30% chance the foe will become paralyzed.
Lightning Rod
Hidden Ability
Lightning Rod forces all single-target Electric-type moves - used by any other Pokémon on the field - to target this Pokémon, and with 100% accuracy. This includes the status move Thunder Wave. The ability is most useful in double/triple battles.

How To Evolve Pikachu in BDSP

Pichu requires (high Friendship) to evolve into Pikachu and then (Thunder Stone) to evolve into Raichu.

Base Form Evolution Requirement First Evolution Evolution Requirement Final Evolution
Pichu
high Friendship
Pikachu
Thunder Stone
Raichu

Where To Find Pikachu in BDSP

Pikachu has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16 Pichu, within the Trophy Garden location using the Walking method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Trophy Garden
20 - 5%
Pikachu
Lv. 18
Trophy Garden
5 - 1%
Pichu
Lv. 16

Pokemon Brilliant Diamond and Shining Pearl Pikachu Weakness

Pikachu is a Electric Type pokemon. This will cause Pikachu to take More Damage from Ground Type Moves, and Less Damage from Flying, Steel, Electric Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Ground
0.5x
Less Damage
Flying
Steel
Electric
0.25x
Less Damage
Immune to Damage

What pokemon is Pikachu Weak Against?

Tier Pokemon
S
Groudon
S
Garchomp
A
Swampert
A
Rhyperior
A
Mamoswine

What pokemon is Pikachu Strong Against?

Tier Pokemon
S
Lugia
S
Ho-Oh
S
Rayquaza
S
Dialga
S
Dragonite
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Best Moves Pikachu in BDSP

Best Moveset for Pikachu Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
44
Thunder
Special
165
70 10 May paralyze opponent.
36
Thunderbolt
Special
135
100 15 May paralyze opponent.
32
Discharge
Special
120
100 15 May paralyze opponent.
28
Slam
Physical
80
75 20

Best Moveset for Pikachu TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM01
Focus Punch
Physical
150
100 20 If the user is hit before attacking, it flinches instead.
TM25
Thunder
Special
165
70 10 May paralyze opponent.
TM23
Iron Tail
Physical
100
75 15 May lower opponent's Defense.
TM95
Surf
Special
90
100 15 Hits all adjacent Pokémon.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Pikachu Level Up Moves

List of Moves Pikachu can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Play Nice
Power: —
Acc: —
PP: 20
Status

Lowers opponent's Attack. Always hits.
1
Sweet Kiss
Power: —
Acc: 75
PP: 10
Status

Confuses opponent.
1
Nuzzle
Power:
30
Acc: 100
PP: 20
Physical

Paralyzes opponent.
1
Nasty Plot
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Special Attack.
1
Charm
Power: —
Acc: 100
PP: 20
Status

Sharply lowers opponent's Attack.
1
Thunder Shock
Power:
60
Acc: 100
PP: 30
Special

May paralyze opponent.
1
Tail Whip
Power: —
Acc: 100
PP: 30
Status

Lowers opponent's Defense.
1
Growl
Power: —
Acc: 100
PP: 40
Status

Lowers opponent's Attack.
1
Quick Attack
Power: 40
Acc: 100
PP: 30
Physical

User attacks first.
4
Thunder Wave
Power: —
Acc: 90
PP: 20
Status

Paralyzes opponent.
8
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
12
Electro Ball
Power: —
Acc: 100
PP: 10
Special

The faster the user, the stronger the attack.
16
Feint
Power: 30
Acc: 100
PP: 10
Physical

Only hits if opponent uses Protect or Detect in the same turn.
20
Spark
Power:
97.5
Acc: 100
PP: 20
Physical

May paralyze opponent.
24
Agility
Power: —
Acc: —
PP: 30
Status

Sharply raises user's Speed.
28
Slam
Power: 80
Acc: 75
PP: 20
Physical

32
Discharge
Power:
120
Acc: 100
PP: 15
Special

May paralyze opponent.
36
Thunderbolt
Power:
135
Acc: 100
PP: 15
Special

May paralyze opponent.
40
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
44
Thunder
Power:
165
Acc: 70
PP: 10
Special

May paralyze opponent.
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Pikachu TM Moves

List of Moves Pikachu can learn using (TMs) Technical Machine Items.

TM Move Desc
TM01
Focus Punch
Power: 150
Acc: 100
PP: 20
Physical

If the user is hit before attacking, it flinches instead.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM24
Thunderbolt
Power:
135
Acc: 100
PP: 15
Special

May paralyze opponent.
TM25
Thunder
Power:
165
Acc: 70
PP: 10
Special

May paralyze opponent.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM31
Brick Break
Power: 75
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM33
Reflect
Power: —
Acc: —
PP: 20
Status

Halves damage from Physical attacks for 5 turns.
TM34
Shock Wave
Power:
90
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM43
Volt Switch
Power:
105
Acc: 100
PP: 20
Special

User must switch out after attacking.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM56
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
TM57
Charge Beam
Power:
75
Acc: 90
PP: 10
Special

May raise user's Special Attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM63
Nasty Plot
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Special Attack.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM73
Thunder Wave
Power: —
Acc: 90
PP: 20
Status

Paralyzes opponent.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM86
Grass Knot
Power: —
Acc: 100
PP: 20
Special

The heavier the opponent, the stronger the attack.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM95
Surf
Power: 90
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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Raichu
Magnemite
Magneton
Voltorb
Electrode
Electabuzz
Jolteon
Zapdos
Pichu
Mareep
Flaaffy
Ampharos
Elekid
Raikou
Electrike
Manectric
Plusle
Minun
Shinx
Luxio
Luxray
Pachirisu
Magnezone
Electivire
Rotom
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