Pokemon Brilliant Diamond and Shining Pearl Luxray is a Electric Type Gleam Eyes Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Luxray can be found with Rivalry, Intimidate and Guts as an Ability and has a Medium Slow growth rate with a 3 Attack EV Yield. We recommend the Brave Nature, based on 523 combined Base Stats.
Luxray Stats and Abilities
Based on Luxray Base IVs we consider this pokemon B-Tier choice. Luxray Highest IV Stat is Attack 120 and the Lowest being Speed 70.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
E | HP | 80 | 270 | 364 |
A | Attack | 120 | 220 | 372 |
E | Defense | 79 | 146 | 282 |
C | Special Attack | 95 | 175 | 317 |
E | Special Defense | 79 | 146 | 282 |
E | Speed | 70 | 130 | 262 |
B | Total | 523 |
Luxray | Detail |
---|---|
Best Held Items | |
Best Nature | Brave ↑ +10% Attack↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes | ![]() ![]() |
EV Yield | 3 Attack |
Growth Rate | Medium Slow |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Field |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Rivalry Ability 1 | Deals more damage to a Pokémon of same gender. |
Intimidate Ability 2 | Intimidate lower's the Attack of all opponents by one stage when the ability-bearer switches in (including the start of a battle). |
Guts Hidden Ability | Guts raises the ability-bearer's Attack by 50% when inflicted by a major status ailment (poison, burn, paralysis, freeze or sleep). If burnt, the Pokémon does not suffer the usual drop in Attack. |
How To Evolve Luxray in BDSP
Shinx requires (Level 15) to evolve into Luxio and then (Level 30) to evolve into Luxray.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Shinx ![]() | Level 15 → | Luxio ![]() | Level 30 → | Luxray ![]() |

Where To Find Luxray in BDSP
Luxray has 8 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Luxio, within the Grassland Cave location using the Walking method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 5 - 1% ![]() ![]() ![]() | ![]() Shinx Lv. 4-5 | |
![]() 5 - 1% ![]() ![]() ![]() | ![]() Shinx Lv. 3-4 | |
![]() 20 - 5% ![]() ![]() ![]() | ![]() Shinx Lv. 6-7 | |
![]() 20 - 5% ![]() ![]() ![]() | ![]() Luxio Lv. 29 | |
![]() 20 - 5% ![]() ![]() ![]() | ![]() Shinx Lv. 28 | |
![]() Start | ![]() Shinx Lv. 16-63 | |
![]() ![]() 7th Badge | ![]() Luxio Lv. 16-63 | |
![]() Start | ![]() Shinx Lv. 16-63 | |
![]() ![]() 7th Badge | ![]() Luxio Lv. 16-63 | |
![]() Start | ![]() Shinx Lv. 16-63 | |
advertisement | ||
![]() ![]() 7th Badge | ![]() Luxio Lv. 16-63 | |
![]() Start | ![]() Shinx Lv. 16-63 | |
![]() ![]() 7th Badge | ![]() Luxio Lv. 16-63 |

Pokemon Brilliant Diamond and Shining Pearl Luxray Weakness
Luxray is a Electric Type pokemon. This will cause Luxray to take More Damage from Ground Type Moves, and Less Damage from , Steel, Electric Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage | ![]() |
0.5x Less Damage | ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Luxray Weak Against?

Best Moves Luxray in BDSP
Best Moveset for Luxray Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
80 | Wild Charge | ![]() | Physical | 135 | 100 | 15 | User receives recoil damage. |
56 | Crunch | ![]() | Physical | 80 | 100 | 15 | May lower opponent's Defense. |
64 | Discharge | ![]() | Special | 120 | 100 | 15 | May paralyze opponent. |
33 | Volt Switch | ![]() | Special | 105 | 100 | 20 | User must switch out after attacking. |
Best Moveset for Luxray TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM25 | Thunder | ![]() | Special | 165 | 70 | 10 | May paralyze opponent. |
TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |


Luxray Level Up Moves
List of Moves Luxray can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 | Electric Terrain | Power: — Acc: — PP: 10 ![]() Prevents all Pokémon from falling asleep for 5 turns. |
1 | Tackle | Power: 40 Acc: 100 PP: 35 ![]() A physical attack in which the user charges and slams into the target with its whole body. |
1 | Leer | Power: — Acc: 100 PP: 30 ![]() Lowers opponent's Defense. |
1 | Thunder Shock | Power: 60 Acc: 100 PP: 30 ![]() May paralyze opponent. |
1 | Charge | Power: — Acc: — PP: 20 ![]() Raises user's Special Defense and next Electric move's power increases. |
12 | Bite | Power: 60 Acc: 100 PP: 25 ![]() May cause flinching. |
18 | Spark | Power: 97.5 Acc: 100 PP: 20 ![]() May paralyze opponent. |
24 | Roar | Power: — Acc: — PP: 20 ![]() In battles, the opponent switches. In the wild, the Pokémon runs. |
33 | Volt Switch | Power: 105 Acc: 100 PP: 20 ![]() User must switch out after attacking. |
40 | Scary Face | Power: — Acc: 100 PP: 10 ![]() Sharply lowers opponent's Speed. |
48 | Thunder Wave | Power: — Acc: 90 PP: 20 ![]() Paralyzes opponent. |
56 | Crunch | Power: 80 Acc: 100 PP: 15 ![]() May lower opponent's Defense. |
64 | Discharge | Power: 120 Acc: 100 PP: 15 ![]() May paralyze opponent. |
72 | Swagger | Power: — Acc: 85 PP: 15 ![]() Opponent becomes confused, but its Attack is sharply raised. |
80 | Wild Charge | Power: 135 Acc: 100 PP: 15 ![]() User receives recoil damage. |
Luxray TM Moves
List of Moves Luxray can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM05 | Roar | Power: — Acc: — PP: 20 ![]() In battles, the opponent switches. In the wild, the Pokémon runs. |
TM15 | Hyper Beam | Power: 150 Acc: 90 PP: 5 ![]() User must recharge next turn. |
TM16 | Light Screen | Power: — Acc: — PP: 30 ![]() Halves damage from Special attacks for 5 turns. |
TM17 | Protect | Power: — Acc: — PP: 10 ![]() Protects the user, but may fail if used consecutively. |
TM18 | Rain Dance | Power: — Acc: — PP: 5 ![]() Makes it rain for 5 turns. |
TM23 | Iron Tail | Power: 100 Acc: 75 PP: 15 ![]() May lower opponent's Defense. |
TM24 | Thunderbolt | Power: 135 Acc: 100 PP: 15 ![]() May paralyze opponent. |
TM25 | Thunder | Power: 165 Acc: 70 PP: 10 ![]() May paralyze opponent. |
TM32 | Double Team | Power: — Acc: — PP: 15 ![]() Raises user's Evasiveness. |
TM34 | Shock Wave | Power: 90 Acc: — PP: 20 ![]() Ignores Accuracy and Evasiveness. |
TM42 | Facade | Power: 70 Acc: 100 PP: 20 ![]() Power doubles if user is burned, poisoned, or paralyzed. |
TM43 | Volt Switch | Power: 105 Acc: 100 PP: 20 ![]() User must switch out after attacking. |
TM44 | Rest | Power: — Acc: — PP: 10 ![]() User sleeps for 2 turns, but user is fully healed. |
TM45 | Attract | Power: — Acc: 100 PP: 15 ![]() If opponent is the opposite gender, it's less likely to attack. |
TM46 | Thief | Power: 60 Acc: 100 PP: 25 ![]() Also steals opponent's held item. |
TM57 | Charge Beam | Power: 75 Acc: 90 PP: 10 ![]() May raise user's Special Attack. |
TM58 | Endure | Power: — Acc: — PP: 10 ![]() Always left with at least 1 HP, but may fail if used consecutively. |
TM68 | Giga Impact | Power: 150 Acc: 90 PP: 5 ![]() User must recharge next turn. |
TM70 | Flash | Power: — Acc: 100 PP: 20 ![]() Lowers opponent's Accuracy. |
TM73 | Thunder Wave | Power: — Acc: 90 PP: 20 ![]() Paralyzes opponent. |
TM78 | Snarl | Power: 55 Acc: 95 PP: 15 ![]() Lowers opponent's Special Attack. |
TM82 | Sleep Talk | Power: — Acc: — PP: 10 ![]() User performs one of its own moves while sleeping. |
TM87 | Swagger | Power: — Acc: 85 PP: 15 ![]() Opponent becomes confused, but its Attack is sharply raised. |
TM90 | Substitute | Power: — Acc: — PP: 10 ![]() Uses HP to creates a decoy that takes hits. |
TM96 | Strength | Power: 80 Acc: 100 PP: 15 ![]() |
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