Wild in Emerald's underwater routes, Clamperl branches via trade items: DeepSeaTooth for C-Tier Huntail or DeepSeaScale for A-Tier Gorebyss.
Ability 1Shell ArmorAbility 1Protects against critical hits.
345HP35Attack64Defense85Speed32Sp.Def55Sp.Atk74
Clamperl
Huntail
Gorebyss
Weak to
Special
Balanced
32Speed · Very Slow

Is Clamperl Good in Emerald Playthrough?

Underwater encounter. AbilityShell Armor blocks crits. Clamperl evolves into Huntail with a Deep Sea Tooth trade or Gorebyss with a Deep Sea Scale trade. Both require trading. Without the trade, Clamperl is useless in combat.

StrongGoodEvenToughBadSGESEEGGEEEEGGEEEETTRoxanneGym 1BrawlyGym 2WattsonGym 3FlanneryGym 4NormanGym 5WinonaGym 6ClamperlCatchableHuntailGorebyssEvolveTate & LizaGym 7JuanGym 8SidneyE4PhoebeE4GlaciaE4DrakeE4WallaceChamp*
Roxanne
Gym 1
Strong

Clamperl resists most of Roxanne's coverage and hits back hard.

Easy KO
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Easy KO
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Easy KO
Nosepass
Lv 15
Rock
Sturdy
BlockHardenTackleRock Tomb
Brawly
Gym 2
Good

Clamperl has the type edge here and should clean up Brawly's team.

You Win
Machop
Lv 16
Fighting
Guts
Karate ChopLow KickSeismic TossBulk Up
Even
Meditite
Lv 16
FightingPsychic
Pure Power
Focus PunchLight ScreenReflectBulk Up
You Win
Makuhita
Lv 19
Fighting
Thick Fat
Arm ThrustVital ThrowReversalBulk Up
Wattson
Gym 3
Even

Clamperl trades roughly evenly with Wattson's team.

Even
Voltorb
Lv 20
Electric
Soundproof
RolloutSparkSelf DestructShock Wave
Even
Electrike
Lv 20
Electric
Static
Shock WaveLeerQuick AttackHowl
Risky
Magneton
Lv 22
ElectricSteel
Magnet Pull
SupersonicShock WaveThunder WaveSonic Boom
Risky
Manectric
Lv 24
Electric
Static
Quick AttackThunder WaveShock WaveHowl
Flannery
Gym 4
Strong

Clamperl resists most of Flannery's coverage and hits back hard.

Easy KO
Numel
Lv 24
FireGround
Oblivious
OverheatTake DownMagnitudeSunny Day
Easy KO
Slugma
Lv 24
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
You Win
Camerupt
Lv 26
FireGround
Magma Armor
OverheatTackleSunny DayAttract
You Win
Torkoal
Lv 29
Fire
White Smoke
OverheatSunny DayBody SlamAttract
Norman
Gym 5
Even

Clamperl trades roughly evenly with Norman's team.

Even
Spinda
Lv 27
Normal
Own Tempo
Teeter DancePsybeamFacadeEncore
Even
Vigoroth
Lv 27
Normal
Vital Spirit
SlashFacadeEncoreFeint Attack
Even
Linoone
Lv 29
Normal
Pickup
SlashBelly DrumFacadeHeadbutt
Risky
Slaking
Lv 31
Normal
Truant
CounterYawnFacadeFeint Attack
Winona
Gym 6
Even

Clamperl trades roughly evenly with Winona's team.

You Win
Swablu
Lv 29
NormalFlying
Natural Cure
Perish SongMirror MoveSafeguardAerial Ace
Even
Tropius
Lv 29
GrassFlying
Chlorophyll
Sunny DayAerial AceSolar BeamSynthesis
Risky
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
Even
Skarmory
Lv 31
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Even
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Good

Huntail has the type edge here and should clean up Tate & Liza's team.

You Win
Claydol
Lv 41
GroundPsychic
Levitate
EarthquakeAncient PowerPsychicLight Screen
Even
Xatu
Lv 41
PsychicFlying
Synchronize
PsychicSunny DayConfuse RayCalm Mind
You Win
Lunatone
Lv 42
RockPsychic
Levitate
Light ScreenPsychicHypnosisCalm Mind
You Win
Solrock
Lv 42
RockPsychic
Levitate
Sunny DaySolar BeamPsychicFlamethrower
Tate & Liza
Gym 7

Your evolution path matters here. Pick a branch to see how it fares against Tate & Liza:

Juan
Gym 8
Even

Huntail trades roughly evenly with Juan's team.

Even
Luvdisc
Lv 41
Water
Swift Swim
Water PulseAttractSweet KissFlail
You Win
Whiscash
Lv 41
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
Even
Sealeo
Lv 43
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
Even
Crawdaunt
Lv 43
WaterDark
Hyper Cutter
Water PulseCrabhammerTauntLeer
Risky
Kingdra
Lv 46
WaterDragon
Swift Swim
Water PulseDouble TeamIce BeamRest
Juan
Gym 8

Your evolution path matters here. Pick a branch to see how it fares against Juan:

Sidney
Elite Four
Even

Huntail trades roughly evenly with Sidney's team.

Even
Mightyena
Lv 46
Dark
Intimidate
RoarDouble EdgeSand AttackCrunch
Even
Shiftry
Lv 48
GrassDark
Chlorophyll
TormentDouble TeamSwaggerExtrasensory
Even
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
Risky
Crawdaunt
Lv 48
WaterDark
Hyper Cutter
SurfSwords DanceStrengthFacade
Even
Absol
Lv 49
Dark
Pressure
Aerial AceRock SlideSwords DanceSlash
Sidney
Elite Four

Your evolution path matters here. Pick a branch to see how it fares against Sidney:

Phoebe
Elite Four
Good

Huntail has the type edge here and should clean up Phoebe's team.

You Win
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseProtect
You Win
Banette
Lv 49
Ghost
Insomnia
Shadow BallGrudgeWill O WispFeint Attack
You Win
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallDouble TeamNight ShadeFeint Attack
Even
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicThunderboltFacade
You Win
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamRock SlideEarthquake
Phoebe
Elite Four

Your evolution path matters here. Pick a branch to see how it fares against Phoebe:

Glacia
Elite Four
Even

Huntail trades roughly evenly with Glacia's team.

Even
Sealeo
Lv 50
IceWater
Thick Fat
EncoreBody SlamHailIce Ball
You Win
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchIcy WindIce Beam
Even
Sealeo
Lv 52
IceWater
Thick Fat
AttractDouble EdgeHailBlizzard
Even
Glalie
Lv 52
Ice
Inner Focus
Shadow BallExplosionHailIce Beam
Risky
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamIce BeamSheer Cold
Glacia
Elite Four

Your evolution path matters here. Pick a branch to see how it fares against Glacia:

Drake
Elite Four
Even

Huntail trades roughly evenly with Drake's team.

Even
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectDouble Edge
Even
Altaria
Lv 54
DragonFlying
Natural Cure
Double EdgeDragon BreathDragon DanceAerial Ace
Risky
Kingdra
Lv 53
WaterDragon
Swift Swim
SmokescreenDragon DanceSurfBody Slam
Easy KO
Flygon
Lv 53
GroundDragon
Levitate
FlamethrowerCrunchDragon BreathEarthquake
Even
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawRock SlideCrunch
Drake
Elite Four

Your evolution path matters here. Pick a branch to see how it fares against Drake:

Wallace
Champion
Tough

Wallace's team hits Huntail's weaknesses hard.

Risky
Wailord
Lv 57
Water
Water Veil
Rain DanceWater SpoutDouble EdgeBlizzard
Risky
Tentacruel
Lv 55
WaterPoison
Clear Body
ToxicHydro PumpSludge BombIce Beam
Risky
Ludicolo
Lv 56
WaterGrass
Swift Swim
Giga DrainSurfLeech SeedDouble Team
Even
Whiscash
Lv 56
WaterGround
Oblivious
EarthquakeSurfAmnesiaHyper Beam
Risky
Gyarados
Lv 56
WaterFlying
Intimidate
Dragon DanceEarthquakeHyper BeamSurf
Risky
Milotic
Lv 58
Water
Marvel Scale
RecoverSurfIce BeamToxic
Wallace
Champion

Your evolution path matters here. Pick a branch to see how it fares against Wallace:

Catchable

Available after Badge 6
Type
Water
Tier
E

Catch Clamperl on Route 124 (Surf, Lv 20-35, common).

View Clamperl locations

Evolve Clamperl to Huntail

Trade holding Deep Sea Tooth
Type
Water
Tier
C

Clamperl evolves into Huntail when traded. Most players are ready to trade before reaching Tate & Liza.

Recommended Moves

Evolve Clamperl to Gorebyss

Trade holding Deep Sea Scale
Type
Water
Tier
A

Clamperl evolves into Gorebyss when traded. Most players are ready to trade before reaching Tate & Liza.

Recommended Moves

How to Get Clamperl in Emerald

Clamperl is a common surf catch in the deep water off Routes 124 and 126, the eastern sea near Mossdeep. Which way it evolves hinges on a held item and a trade, so the clam you pull out of that water is the start of a branching decision.

Wild Clamperl may be holding when caught:

Blue Shard (5% chance) A shard from an ancient item. Can be sold cheaply.

2 locations to catch Clamperl

Encountered via Surfing

Badge 7
Surf
Badge 8

Where To Catch Clamperl in E

Want the exact numbers? Work out your catch odds in Emerald for Clamperl.

How to Get Shiny Clamperl in Emerald

Clamperl clams up in the water off Route 124 and Route 126, a common catch while Surfing; drift across the open sea and reset each encounter until the pearl-guarding bivalve opens on a shiny blue shell. Compare Shiny Clamperl odds across every game

Normal vs Shiny
Normal Clamperl in EmeraldNormal
Shiny Clamperl in Emerald Shiny
Color ShiftBluetoPurple
Shiny TierB Tier Shiny

Shiny Clamperl Evolution

Branch
Showing shiny artworkView Full Evolution Chart

Emerald Shiny Clamperl Calculator

2 Methods
Shiny Odds

Both methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.

Step 1 · Encounter Method2 in Emerald

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 8,192Full Odds
Chance By Now50.0%at 5,678 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few864----
25%one in four2,357----
50%coin flip5,678----
90%very likely18,862----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Curious how fast a hunt could go? Work out your Emerald shiny odds for Clamperl.

Clamperl Weakness

Type-wise, Clamperl takes extra damage from Electric and Grass. It resists 4 types, giving it decent defensive coverage. Clamperl's physical bulk (base 85 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Clamperl Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass
0.5x (Resist)Fire, Water, Ice, Steel
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Clamperl Weak Against

Good
2Weak
4Resist
0Immune
Score0
4xCritical
None
¼xResist
None
0xImmune
None

What is Clamperl Strong Against

3Strong
3Resisted
0Immune
Score0
½xResisted
0xImmune
None

Best Pokemon Against Clamperl

Ludicolo
Ludicolo
WaterGrass
C
Cacturne
Cacturne
GrassDark
B
B
Vileplume
Vileplume
GrassPoison
C
C

Clamperl Evolutions

Clamperl's evolution chain splits 2 ways into Huntail and Gorebyss. The method you choose determines which form you get. Evolving adds up to 140 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Evolutions
Huntail
#367Huntail
Trade + Deep Sea Tooth
Gorebyss
#368Gorebyss
Trade + Deep Sea Scale
Stat Comparison 3 Stages
Clamperl
Water
Huntail
Water
HP
35
55+20
55+20
ATK
64
104+40
84+20
DEF
85
105+20
105+20
SP.ATK
74
94+20
114+40
SP.DEF
55
75+20
75+20
SPE
32
52+20
52+20
BST
345E-Tier
485C-Tier+140
485A-Tier+140
ROLE
Balanced
Attacker
Attacker
TYPE
Special
Mixed
Special

Breeding

Very Easy

Breed Clamperl easily with 58 breeding partners from the Water 1 egg group. Pass egg moves like Barrier, Body Slam, Confuse Ray and 3 more to offspring.

Egg Groups
Water 1
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
6moves
Breed With (best first)
azumarillblastoisegolduckferaligatrkingdraswampertslowbroslowkingoctilleryludicolodewgongcrawdaunt

E Clamperl Best Moveset

Critical hit immunity from AbilityShell Armor is its only defensive trait, but Clamperl's stats are too low for competition. The moveset matters less than choosing the correct evolution item.

Best Build

Experimental
Special Sweeper
Ability
Shell Armor
Item
Deep Sea Tooth
Best Nature for Clamperl
Timid+SPE

Clamperl best EVs are Sp. Atk and Speed

EVs

Special Sweeper Moveset

  • SurfSTAB
  • Hidden Power Electric
  • Confuse Ray
  • Ice Beam

Moves List

Breeding's the move. Barrier and Body Slam give Clamperl options it can't learn any other way, and Ice and Normal coverage already covers a decent range on top of Surf and Dive. The egg moves push it further.

Level-Up Moves

Lv 1
Clamp
—528510Water
Lv 1
Iron Defense
———15Steel
Lv 1
Water Gun
D6010025Water
Lv 1
Whirlpool
—528515Water

TM Moves

All 18 TMs are obtainable before the Elite Four

TM
TM45
AttractVerdanturf Townbadge 2
——10015Normal
TM14B120705Ice
HM08C9010010Water
TM32
Double TeamRoute 113badge 2
———15Normal
TM42D7010020Normal
TM21
FrustrationPacifidlog Townbadge 5
D—10020Normal
TM07
HailShoal Cavebadge 6
———10Ice
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM13
Ice BeamMauville Game Cornerbadge 2
B9510010Ice
TM17C——10Normal
TM18
Rain DanceAbandoned Shipnot until badge 7
C——5Water
TM44
RestLilycove Citybadge 5
C——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
TM43
Secret PowerRoute 111badge 3
—7010020Normal
TM06
ToxicFiery Pathbadge 4
C—8510Poison
TM03
Water PulsePrize for defeating Juannot until badge 8
C9010020Water
HM07
WaterfallGiven by Wallace in Sootopolis Citynot until badge 7
C12010015Water

Egg Moves

Egg
Egg
Barrier
D——30Psychic
Egg
Body Slam
D8510015Normal
Egg
Confuse Ray
B—10010Ghost
Egg
Mud Sport
———15Ground
Egg
Refresh
D——20Normal
Egg
Supersonic
——5520Normal

Tutor Moves

Tut
Tutor
Body Slam
D8510015Normal
Tutor
Double-Edge
C12010015Normal
Tutor
Endure+4
C——10Normal
Tutor
Icy Wind
D559515Ice
Tutor
Mimic
D——10Normal
Tutor
Sleep Talk
D——10Normal
Tutor
Snore
—4010015Normal
Tutor
Substitute
A——10Normal
Tutor
Swagger
D—9015Normal

Base Stats

Base Stats
Avg
HP35
F
Attack64
C
Defense85
C
Sp. Atk74
C
Sp. Def55
D
Speed32
F
Total345
Details
Catch Rate
Guaranteed255 / 255
Growth Rate
Erratic600,000 XP
Height0.4 m
Weight52.5 kg
Base XP69
Abilities
Shell Armor
Protects against critical hits.
EV Yield
HPAtkDef+1SpASpDSpe
Defense training source
Pokedex Entry

A CLAMPERL slams its shell closed on prey to prevent escape. The pearl it creates upon evolution is said to be infused with a mysterious energy.

Pokemon Emerald

Clamperl Emerald Guide

  • Clamperl evolves into Huntail via trade. Trade needs a Game Boy Advance link cable and a second GBA running another Gen 3 game (FireRed, LeafGreen, Ruby, Sapphire, or Emerald). Trade Clamperl to a friend, then have them trade it back. The 2026 Switch re-release supports the same trade through local wireless on the Pokemon Center 2F Wireless Club, with no cables required. The Deep Sea Tooth must be held during the trade. Bring one over from a sibling Gen 3 game if needed.

  • Yes. Wild Clamperl in Emerald can hold Blue Shard (5%). Use Thief (TM46) or Covet to swipe the held item without affecting your catch chance. Quickest way to farm rare items like Blue Shard.

  • In Emerald, Clamperl does the job early-game if you need a Water type on your team. Evolve it into Huntail before the later gyms and it holds up fine through the story.

Game Availability

Clamperl has been available in 13 games since Ruby & Sapphire, though obtaining it requires a trade evolution. This extra step makes it less common than Pokemon found through standard wild encounters.

Explore

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