Physical
Attacker
52Speed · Slow

Huntail Best Moveset

104 Attack with AbilitySwift Swim doubling 52 Speed in rain. Water TermStab behind that Attack in rain gives the moveset physical presence. But 55/105/75 across HP, Defense, and Sp. Def at that base Speed limit it outside rain. Rain-dependent physical Water attacker.

SABCDEFCCEEERuby, Sapphire & EmeraldIIIRS/EPEAKDiamond, Pearl & PlatinumIVDP/PtBlack & White / B2W2VBW/B2W2THE FALLX & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMCURRENT
Gen III — Ruby, Sapphire & EmeraldC

Shell Smash wasn't available yet in Gen III (Ruby & Sapphire). 104 Attack and 52 Speed made Huntail a slow physical Water-type with no setup options.

Received Swift Swim

Best Moves

SRCMOVETYPECATPWRPOPROLE
TM13
Ice Beam
Ice90COMMONCoverage
TM18
Rain Dance
WaterCOMMONSTAB
Lv 50
Hydro Pump
Water110COMMONSTAB
TM10
Hidden Power (Electric)
Electric60COMMONCoverage

Best Build

Experimental
Special Sweeper
Ability
Swift Swim
Item
LeftoversSUSTAIN
Best Nature for Huntail
Modest+SPA

Huntail best EVs are Sp. Atk and Speed

EVs

Special Sweeper Moveset

  • Ice Beam
  • Rain DanceSTAB
  • Hydro PumpSTAB
  • Hidden Power Electric

Recommended Teammates

Gen IV — Diamond, Pearl & PlatinumC

Still no Shell Smash in Gen IV (Diamond & Pearl). Huntail waited for the move that would define it. Two gens of unrealized potential.

Physical/Special split overhauled move damage
SRCMOVETYPECATPWRPOPROLE
HM7
Waterfall
Water80POPULARSTAB
Lv 24
Ice Fang
Ice65POPULARCoverage
Lv 42
Crunch
Dark80POPULARCoverage
Xfer
Double-Edge
Normal120POPULARCoverage
Experimental
Physical Sweeper
Ability
Swift Swim
Item
Choice BandPOWER
Best Nature for Huntail
EVs

Physical Sweeper Moveset

  • WaterfallSTAB
  • Ice Fang
  • CrunchCoverage
  • Double Edge
Gen V — Black & White / B2W2E

Shell Smash arrived in Gen V (Black & White). Double offensive stats and Speed in one turn. 52 Speed doubled to 104 was fast enough. The one-turn setup into Waterfall swept.

Gained Water Veil as hidden abilityHidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
HM5
Waterfall
Water80POPULARSTAB
Lv 42
Crunch
Dark80POPULARCoverage
Lv 24
Ice Fang
Ice65POPULARCoverage
Tutor
Shell Smash
NormalCOMMONUtility
Experimental
Physical Sweeper
Ability
Swift Swim
Item
Focus SashSURVIVAL
Best Nature for Huntail
EVs

Physical Sweeper Moveset

  • WaterfallSTAB
  • CrunchCoverage
  • Ice Fang
  • Shell Smash
Gen VI — X & Y / ORASE

Borderline in Gen VI (X & Y). Shell Smash swept but Huntail needed a Smash turn to survive. 55 HP and 105 Defense helped, but special hits ended the setup.

Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
Lv 16
Ice Fang
Ice65POPULARCoverage
Lv 23
Sucker Punch
Dark70POPULARCoverage
HM5
Waterfall
Water80POPULARSTAB
Tutor
Shell Smash
NormalPOPULARUtility
Experimental
Physical Sweeper
Ability
Water Veil
Item
White Herb
Best Nature for Huntail
Jolly+SPE
EVs

Physical Sweeper Moveset

  • Ice Fang
  • Sucker Punch
  • WaterfallSTAB
  • Shell Smash
Gen VII — Sun & Moon / USUME

Fell in Gen VII (Sun & Moon). Shell Smash sweepers multiplied. Huntail's 104 Attack after a boost wasn't the strongest option anymore.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
Tutor
Shell Smash
NormalCOMMONUtility
TM98
Waterfall
Water80COMMONSTAB
Tutor
Bounce
Flying85COMMONCoverage
Lv 34
Crunch
Dark80COMMONCoverage
Lv 16
Ice Fang
Ice65RARECoverage
Lv 23
Sucker Punch
Dark70RARECoverage
Lv 39
Aqua Tail
Water90RARESTAB
Experimental
Physical Sweeper
Ability
Water Veil
Item
Flyiniumz
Best Nature for Huntail
EVs

Physical Sweeper Moveset

  • Shell Smash
  • WaterfallSTAB
  • BounceCoverage
  • CrunchCoverage

Huntail Weakness

Huntail's Water typing leaves it vulnerable to Electric and Grass. 4 resistances help offset the weaknesses. Huntail's physical bulk (base 105 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Huntail Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass
0.5x (Resist)Fire, Water, Ice, Steel

What is Huntail Weak Against

Good
2Weak
4Resist
0Immune
Score0
4xCritical
None
¼xResist
None
0xImmune
None

What is Huntail Strong Against

3Strong
3Resisted
0Immune
Score0
½xResisted
0xImmune
None

Best Pokemon Against Huntail

Rillaboom can KO Huntail with Wood Hammer (241-283%). Regieleki threatens a KO with Volt Switch (97-115%).

Evolution

Out of 2 evolutions from Clamperl, Huntail comes from the trade route. The method you use determines which form you end up with. Breed through Clamperl to get eggs. Both Huntail and Gorebyss hit 485 total stats from Clamperl. The difference is how those stats are split. View every chain in the Evolution Chart.

How to Evolve

2 Evolutions
Huntail
#367Huntail
Trade + Deep Sea Tooth
Gorebyss
#368Gorebyss
Trade + Deep Sea Scale
Stat Comparison 3 Stages
Huntail
Water
HP
35
55+20
55+20
ATK
64
104+40
84+20
DEF
85
105+20
105+20
SP.ATK
74
94+20
114+40
SP.DEF
55
75+20
75+20
SPE
32
52+20
52+20
BST
345C-Tier
485C-Tier+140
485C-Tier+140
ROLE
Balanced
Attacker
Attacker
TYPE
Special
Mixed
Special

Breeding

Very Easy

Breed with Huntail to get Clamperl eggs easily using 114 partners from the Water1 egg group.

Egg Groups
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
azumarillblastoisegolduckferaligatrkingdraswampertslowbroslowkingoctilleryludicolodewgongcrawdaunt

How to Get Huntail

All 13 games

A trade step sits in Huntail's 2-stage line from Clamperl. The step cards below map each stage with catch locations and evolution methods. Clamperl shows up at moderate rates, so the starting catch is the easy part.

How to Obtain Huntail in BDSP

The path to Huntail starts with Clamperl at Lv. 20-63 via walking and fishing encounters. 1 catchable stage total, with locations listed for each one below.

  1. Clamperl
    Step 1Catch Clamperl
    Route 219
    Lv.20-30Super Rod
    Rate 5%
    Route 221
    Lv.20-30Super Rod
    Rate 5%
    Fountainspring Cave
    Lv.58-63Cave
    Post-game
    Riverbank Cave
    Lv.58-63Cave
    Post-game
    Still-Water Cavern
    Lv.58-63Cave
    Post-game
  2. Huntail
    Step 2Huntail

Base Stats

Defense and Attack carry most of Huntail's stat budget. Speed's the obvious dump stat. Moderately hard to find and yields 2 Attack and Defense EVs. Follows a standard growth curve.

Base Stats
Above
HP55
D
Attack104
B
Defense105
B
Sp. Atk94
B
Sp. Def75
C
Speed52
D
Total485
Details
Catch Rate
Challenging60 / 255
Growth Rate
Erratic600,000 XP
Height1.7 m
Weight27.0 kg
Base XP170
Abilities
Swift Swim
Doubles Speed during rain.
Water VeilHidden Ability
Prevents burns.
EV Yield
HPAtk+1Def+1SpASpDSpe
Attack training target
Pokedex Entry

It lives deep in the sea. With a tail shaped like a small fish, it attracts unsuspecting prey.

Pokemon Shining Pearl

Huntail Guide

  • Swift Swim changes the entire equation for Huntail. The 485 BST doesn't tell the full story. Ranked C-Tier as an attacker.

  • Watch for Raikou (Electric) and Breloom (Grass) when using Huntail. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.

  • No. Huntail is not catchable in the wild. It only comes from trade-evolving Clamperl. Trade needs a Game Boy Advance link cable and a second GBA running another Gen 3 game (FireRed, LeafGreen, Ruby, Sapphire, or Emerald). Trade Clamperl to a friend, then have them trade it back. The 2026 Switch re-release supports the same trade through local wireless on the Pokemon Center 2F Wireless Club, with no cables required. The Deep Sea Tooth must be held during the trade. Bring one over from a sibling Gen 3 game if needed.

  • Swift Swim is what you want on Huntail. Every competitive set worth running is built with that ability in mind. The alternatives (Water Veil) work on paper but Swift Swim is what makes Huntail worth using.

  • At base 52 Speed, it won't be moving first often. On offense, Huntail is a physical attacker with base 104 Attack. Defensively? Enough bulk to take a hit or two. Best used as an attacker.

Game Availability

Obtainable through a trade evolution, Huntail appears in 13 titles across 8 generations since Ruby & Sapphire. The evolution method adds a barrier that wild-catchable Pokemon don't have.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback