Pokemon Brilliant Diamond and Shining Pearl Swalot is a Poison Type Poison Bag Pokémon, with a 9.8% Chance To Catch with a regular Pokeball. Swalot can be found with Liquid Ooze, Sticky Hold and Gluttony as an Ability and has a Fluctuating growth rate with a 2 HP EV Yield. We recommend the Relaxed Nature, based on 467 combined Base Stats.
Swalot Stats and Abilities
Based on Swalot Base IVs we consider this pokemon C-Tier choice. Swalot Highest IV Stat is Defense 83 and the Lowest being Speed 55.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
E | HP | 100 | 310 | 404 |
D | Attack | 73 | 135 | 269 |
E | Defense | 83 | 153 | 291 |
D | Special Attack | 73 | 135 | 269 |
E | Special Defense | 83 | 153 | 291 |
F | Speed | 55 | 103 | 229 |
C | Total | 467 |
Swalot | Detail |
---|---|
Best Nature | Relaxed
↑ +10% Defense↓ -10% Speed |
Caught in the Wild Held Item Chance | 50% Oran Berry ![]() 5% Sitrus Berry ![]() |
Like/Dislikes |
![]() ![]() |
EV Yield | 2 HP |
Growth Rate | Fluctuating |
Catch Rate | 75 (9.8% with PokéBall, full HP) |
Egg Groups | Amorphous |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Liquid Ooze Ability 1 | Damages attackers using any draining move. |
Sticky Hold Ability 2 | Sticky Hold prevents held items from being taken or switched. |
Gluttony Hidden Ability | A Pokémon with Gluttony will use a pinch berry when its HP drops to 50%, rather than the usual 25%. |
How To Evolve Swalot in BDSP
Gulpin requires (Level 26) to evolve into Swalot.

Where To Find Swalot in BDSP
Swalot has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.



Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() |
![]() Gulpin
Lv. 20-26
|

Pokemon Brilliant Diamond and Shining Pearl Swalot Weakness
Swalot is a Poison Type pokemon. This will cause Swalot to take More Damage from Ground, Psychic Type Moves, and Less Damage from Fighting, Poison, Bug, Grass, Fairy Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Swalot Strong Against?

Best Moves Swalot in BDSP
Best Moveset for Swalot Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
49 |
Belch
| ![]() | Special | 180 | 90 | 10 | User must have consumed a Berry. |
61 |
Gunk Shot
| ![]() | Physical | 180 | 80 | 5 | May poison opponent. |
37 |
Sludge Bomb
| ![]() | Special | 135 | 100 | 10 | May poison opponent. |
1 |
Body Slam
| ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
Best Moveset for Swalot TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM64 |
Explosion
| ![]() | Physical | 250 | 100 | 5 | User faints. |
TM68 |
Giga Impact
| ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM15 |
Hyper Beam
| ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM22 |
Solar Beam
| ![]() | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |


Swalot Level Up Moves
List of Moves Swalot can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Body Slam
|
Power: 85
Acc: 100
PP: 15
![]() May paralyze opponent.
|
1 |
Venom Drench
|
Power: —
Acc: 100
PP: 20
![]() Lowers poisoned opponent's Special Attack and Speed.
|
61 |
Gunk Shot
|
Power:
180 Acc: 80
PP: 5
![]() May poison opponent.
|
1 |
Pound
|
Power: 40
Acc: 100
PP: 35
![]() |
5 |
Yawn
|
Power: —
Acc: —
PP: 10
![]() Puts opponent to sleep in the next turn.
|
8 |
Poison Gas
|
Power: —
Acc: 90
PP: 40
![]() Poisons opponent.
|
10 |
Sludge
|
Power:
97.5 Acc: 100
PP: 20
![]() May poison opponent.
|
12 |
Amnesia
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Special Defense.
|
17 |
Acid Spray
|
Power:
60 Acc: 100
PP: 20
![]() Sharply lowers opponent's Special Defense.
|
20 |
Encore
|
Power: —
Acc: 100
PP: 5
![]() Forces opponent to keep using its last move for 3 turns.
|
25 |
Toxic
|
Power: —
Acc: 90
PP: 10
![]() Badly poisons opponent.
|
30 |
Stockpile
|
Power: —
Acc: —
PP: 20
![]() Stores energy for use with Spit Up and Swallow.
|
30 |
Spit Up
|
Power: —
Acc: 100
PP: 10
![]() Power depends on how many times the user performed Stockpile.
|
30 |
Swallow
|
Power: —
Acc: —
PP: 10
![]() The more times the user has performed Stockpile, the more HP is recovered.
|
37 |
Sludge Bomb
|
Power:
135 Acc: 100
PP: 10
![]() May poison opponent.
|
42 |
Gastro Acid
|
Power: —
Acc: 100
PP: 10
![]() Cancels out the effect of the opponent's Ability.
|
49 |
Belch
|
Power:
180 Acc: 90
PP: 10
![]() User must have consumed a Berry.
|
54 |
Pain Split
|
Power: —
Acc: —
PP: 20
![]() The user's and opponent's HP becomes the average of both.
|
Swalot TM Moves
List of Moves Swalot can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM03 |
Water Pulse
|
Power: 60
Acc: 100
PP: 20
![]() May confuse opponent.
|
TM06 |
Toxic
|
Power: —
Acc: 90
PP: 10
![]() Badly poisons opponent.
|
TM09 |
Bullet Seed
|
Power: 25
Acc: 100
PP: 30
![]() Hits 2-5 times in one turn.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
![]() May freeze opponent.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
![]() User must recharge next turn.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
TM22 |
Solar Beam
|
Power: 120
Acc: 100
PP: 10
![]() Charges on first turn, attacks on second.
|
TM26 |
Earthquake
|
Power: 100
Acc: 100
PP: 10
![]() Power is doubled if opponent is underground from using Dig.
|
TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
![]() May lower opponent's Special Defense.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM34 |
Shock Wave
|
Power: 60
Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
TM36 |
Sludge Bomb
|
Power:
135 Acc: 100
PP: 10
![]() May poison opponent.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM64 |
Explosion
|
Power: 250
Acc: 100
PP: 5
![]() User faints.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
![]() User must recharge next turn.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power: 60
Acc: 100
PP: 20
![]() Lowers opponent's Speed.
|
TM85 |
Dream Eater
|
Power: 100
Acc: 100
PP: 15
![]() User recovers half the HP inflicted on a sleeping opponent.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
![]() |
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
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