Pokemon Brilliant Diamond and Shining Pearl Arbok is a Poison Type Cobra Pokémon, with a 11.8% Chance To Catch with a regular Pokeball. Arbok can be found with Intimidate, Shed Skin and Unnerve as an Ability and has a Medium Fast growth rate with a 2 Attack EV Yield. We recommend the Adamant Nature, based on 448 combined Base Stats.
Arbok Stats and Abilities
Based on Arbok Base IVs we consider this pokemon C-Tier choice. Arbok Highest IV Stat is Attack 95 and the Lowest being Special Attack 65.
| Tier | Stat | Base | Min | Max | 
|---|---|---|---|---|
|  F | HP | 60 | 230 | 324 | 
|  C | Attack | 95 | 175 | 317 | 
|  E | Defense | 69 | 128 | 260 | 
|  E | Special Attack | 65 | 121 | 251 | 
|  E | Special Defense | 79 | 146 | 282 | 
|  D | Speed | 80 | 148 | 284 | 
|  C | Total | 448 | 
| Arbok | Detail | 
|---|---|
| Best Nature | Adamant ↑+10% Attack ↓-10% Special Attack | 
| Caught in the Wild Held Item Chance | |
| Like/Dislikes |  Likes: Spicy  Dislikes: Dry | 
| EV Yield | 2 Attack | 
| Growth Rate | Medium Fast | 
| Catch Rate | 90 (11.8% with PokéBall, full HP) | 
| Egg Groups | Dragon, Field | 
| Egg Cycles | 20 (4,884–5,140 steps) | 
| Abilities | Description | 
|---|---|
| IntimidateAbility 1 | Intimidate lower's the Attack of all opponents by one stage when the ability-bearer switches in (including the start of a battle). | 
| Shed SkinAbility 2 | The Pokémon may heal its own status problems. | 
| UnnerveHidden Ability | Makes the foe nervous and unable to eat Berries. | 
How To Evolve Arbok in BDSP
Ekans requires (Level 22) to evolve into Arbok.
 Evolution Chart
 Evolution ChartWhere To Find Arbok in BDSP
Arbok has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
 Start = Default spawns in the Grand Underground
 Start = Default spawns in the Grand Underground Strength = After obtaining the TM96 Strength
 Strength = After obtaining the TM96 Strength Defog = After obtaining the TM97 Defog
 Defog = After obtaining the TM97 Defog 7th Badge = After obtaining the Icicle Badge from Candice
 7th Badge = After obtaining the Icicle Badge from Candice Waterfall = After obtaining the TM99 Waterfall
 Waterfall = After obtaining the TM99 Waterfall National = After obtaining the National Pokedex.
 National = After obtaining the National Pokedex. = Morning Time
 = Morning Time = Day Time
 = Day Time = Night Time
 = Night Time| Location | How To Catch | Pokemon Spawns | 
|---|---|---|
|    National |    Ekans Lv. 16-63 | |
|    National |    Ekans Lv. 16-63 | |
|    National |    Ekans Lv. 16-63 | |
|    National |    Ekans Lv. 16-63 | |
|    National |    Ekans Lv. 16-63 | |
|    National |    Ekans Lv. 16-63 | 
 Locations List
 Locations ListPokemon Brilliant Diamond and Shining Pearl Arbok Weakness
Arbok is a Poison Type pokemon. This will cause Arbok to take More Damage from Ground, Psychic Type Moves, and Less Damage from Fighting, Poison, Bug, Grass, Fairy Type moves.
| Damage | Types | 
|---|---|
| 4.0x More Damage | |
| 2.0x More Damage |  Ground  Psychic | 
| 0.5x Less Damage |  Fighting  Poison  Bug  Grass  Fairy | 
| 0.25x Less Damage | |
| Immune to Damage | 
What pokemon is Arbok Strong Against?
 Type Weakness Chart
 Type Weakness ChartBest Moves Arbok in BDSP
Best Moveset for Arbok Lv Up Moves based on Power.
| Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect | 
|---|---|---|---|---|---|---|---|
| 48 | Belch  |   | Special | 180 | 90 | 10 | User must have consumed a Berry. | 
| 63 | Gunk Shot  |   | Physical | 180 | 80 | 5 | May poison opponent. | 
| 39 | Sludge Bomb  |   | Special | 135 | 100 | 10 | May poison opponent. | 
| 1 | Crunch  |   | Physical | 80 | 100 | 15 | May lower opponent's Defense. | 
Best Moveset for Arbok TM Moves based on Power.
| TM | Best Moves | Type | Class | Power | Acc | PP | Effect | 
|---|---|---|---|---|---|---|---|
| TM68 | Giga Impact  |   | Physical | 150 | 90 | 5 | User must recharge next turn. | 
| TM15 | Hyper Beam  |   | Special | 150 | 90 | 5 | User must recharge next turn. | 
| TM26 | Earthquake  |   | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | 
| TM23 | Iron Tail  |   | Physical | 100 | 75 | 15 | May lower opponent's Defense. | 
 Arbok Lv Up Moves
Arbok Lv Up Moves Arbok TM Moves
Arbok TM MovesArbok Level Up Moves
List of Moves Arbok can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
| Lvl | Move | Desc | 
|---|---|---|
| 1 | Crunch | Power: 80 Acc: 100 PP: 15  Physical May lower opponent's Defense.  | 
| 1 | Ice Fang | Power: 65 Acc: 95 PP: 15  Physical May cause flinching and/or freeze opponent.  | 
| 1 | Thunder Fang | Power: 65 Acc: 95 PP: 15  Physical May cause flinching and/or paralyze opponent.  | 
| 1 | Fire Fang | Power: 65 Acc: 95 PP: 15  Physical May cause flinching and/or burn opponent.  | 
| 1 | Wrap | Power: 15 Acc: 90 PP: 20  Physical Traps opponent, damaging them for 4-5 turns.  | 
| 1 | Leer | Power: — Acc: 100 PP: 30  Status Lowers opponent's Defense.  | 
| 4 | Poison Sting | Power:  22.5 Acc: 100 PP: 35  Physical May poison the opponent.  | 
| 9 | Bite | Power: 60 Acc: 100 PP: 25  Physical May cause flinching.  | 
| 12 | Glare | Power: — Acc: 100 PP: 30  Status Paralyzes opponent.  | 
| 17 | Screech | Power: — Acc: 85 PP: 40  Status Sharply lowers opponent's Defense.  | 
| 20 | Acid | Power:  60 Acc: 100 PP: 30  Special May lower opponent's Special Defense.  | 
| 27 | Stockpile | Power: — Acc: — PP: 20  Status Stores energy for use with Spit Up and Swallow.  | 
| 27 | Swallow | Power: — Acc: — PP: 10  Status The more times the user has performed Stockpile, the more HP is recovered.  | 
| 27 | Spit Up | Power: — Acc: 100 PP: 10  Special Power depends on how many times the user performed Stockpile.  | 
| 32 | Acid Spray | Power:  60 Acc: 100 PP: 20  Special Sharply lowers opponent's Special Defense.  | 
| 39 | Sludge Bomb | Power:  135 Acc: 100 PP: 10  Special May poison opponent.  | 
| 44 | Gastro Acid | Power: — Acc: 100 PP: 10  Status Cancels out the effect of the opponent's Ability.  | 
| 48 | Belch | Power:  180 Acc: 90 PP: 10  Special User must have consumed a Berry.  | 
| 51 | Haze | Power: — Acc: — PP: 30  Status Resets all stat changes.  | 
| 56 | Coil | Power: — Acc: — PP: 20  Status Raises user's Attack, Defense and Accuracy.  | 
| 63 | Gunk Shot | Power:  180 Acc: 80 PP: 5  Physical May poison opponent.  | 
Arbok TM Moves
List of Moves Arbok can learn using (TMs) Technical Machine Items.
| TM | Move | Desc | 
|---|---|---|
| TM11 | Sunny Day | Power: — Acc: — PP: 5  Status Makes it sunny for 5 turns.  | 
| TM15 | Hyper Beam | Power: 150 Acc: 90 PP: 5  Special User must recharge next turn.  | 
| TM17 | Protect | Power: — Acc: — PP: 10  Status Protects the user, but may fail if used consecutively.  | 
| TM18 | Rain Dance | Power: — Acc: — PP: 5  Status Makes it rain for 5 turns.  | 
| TM19 | Giga Drain | Power: 75 Acc: 100 PP: 10  Special User recovers half the HP inflicted on opponent.  | 
| TM23 | Iron Tail | Power: 100 Acc: 75 PP: 15  Physical May lower opponent's Defense.  | 
| TM26 | Earthquake | Power: 100 Acc: 100 PP: 10  Physical Power is doubled if opponent is underground from using Dig.  | 
| TM28 | Dig | Power: 80 Acc: 100 PP: 10  Physical Digs underground on first turn, attacks on second. Can also escape from caves.  | 
| TM32 | Double Team | Power: — Acc: — PP: 15  Status Raises user's Evasiveness.  | 
| TM36 | Sludge Bomb | Power:  135 Acc: 100 PP: 10  Special May poison opponent.  | 
| TM39 | Rock Tomb | Power: 60 Acc: 95 PP: 15  Physical Lowers opponent's Speed.  | 
| TM41 | Torment | Power: — Acc: 100 PP: 15  Status Opponent cannot use the same move in a row.  | 
| TM42 | Facade | Power: 70 Acc: 100 PP: 20  Physical Power doubles if user is burned, poisoned, or paralyzed.  | 
| TM44 | Rest | Power: — Acc: — PP: 10  Status User sleeps for 2 turns, but user is fully healed.  | 
| TM45 | Attract | Power: — Acc: 100 PP: 15  Status If opponent is the opposite gender, it's less likely to attack.  | 
| TM46 | Thief | Power: 60 Acc: 100 PP: 25  Physical Also steals opponent's held item.  | 
| TM58 | Endure | Power: — Acc: — PP: 10  Status Always left with at least 1 HP, but may fail if used consecutively.  | 
| TM66 | Payback | Power: 50 Acc: 100 PP: 10  Physical Power doubles if the user was attacked first.  | 
| TM68 | Giga Impact | Power: 150 Acc: 90 PP: 5  Physical User must recharge next turn.  | 
| TM79 | Dark Pulse | Power: 80 Acc: 100 PP: 15  Special May cause flinching.  | 
| TM80 | Rock Slide | Power: 75 Acc: 90 PP: 10  Physical May cause flinching.  | 
| TM82 | Sleep Talk | Power: — Acc: — PP: 10  Status User performs one of its own moves while sleeping.  | 
| TM83 | Bulldoze | Power: 60 Acc: 100 PP: 20  Physical Lowers opponent's Speed.  | 
| TM84 | Poison Jab | Power:  120 Acc: 100 PP: 20  Physical May poison the opponent.  | 
| TM87 | Swagger | Power: — Acc: 85 PP: 15  Status Opponent becomes confused, but its Attack is sharply raised.  | 
| TM90 | Substitute | Power: — Acc: — PP: 10  Status Uses HP to creates a decoy that takes hits.  | 
| TM96 | Strength | Power: 80 Acc: 100 PP: 15  Physical | 
Click/Tap POISON Pokemon similar to Arbok.























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