Wild in Emerald's Safari Zone, Natu's Synchronize passes status to attackers. Catch one for B-Tier Xatu's Psychic/Flying utility.
Ability 1SynchronizeAbility 1Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.Ability 2Early BirdAbility 2Makes sleep pass twice as quickly.
320HP40Attack50Defense45Speed70Sp.Def45Sp.Atk70
Natu
Xatu
Weak to
Mixed
Balanced
70Speed · Below Avg

Is Natu Good in Emerald Playthrough?

Safari Zone catch. Natu evolves into Xatu at 25 with AbilitySynchronize mirroring status conditions back. Psychic/Flying handles Brawly and contributes against Phoebe. Available early enough in the Safari Zone to matter if you grab one before the E4 push.

StrongGoodEvenToughBadTSTETEEGEEGEGRoxanneGym 1BrawlyGym 2WattsonGym 3FlanneryGym 4NormanGym 5WinonaGym 6NatuCatchableXatuEvolveTate & LizaGym 7JuanGym 8SidneyE4PhoebeE4GlaciaE4DrakeE4WallaceChamp*
Roxanne
Gym 1
Tough

Roxanne's team hits Natu's weaknesses hard.

Risky
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Risky
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Risky
Nosepass
Lv 15
Rock
Sturdy
BlockHardenTackleRock Tomb
Brawly
Gym 2
Strong

Natu resists most of Brawly's coverage and hits back hard.

Easy KO
Machop
Lv 16
Fighting
Guts
Karate ChopLow KickSeismic TossBulk Up
Easy KO
Meditite
Lv 16
FightingPsychic
Pure Power
Focus PunchLight ScreenReflectBulk Up
Easy KO
Makuhita
Lv 19
Fighting
Thick Fat
Arm ThrustVital ThrowReversalBulk Up
Wattson
Gym 3
Tough

Wattson's team hits Natu's weaknesses hard.

Even
Voltorb
Lv 20
Electric
Soundproof
RolloutSparkSelf DestructShock Wave
Even
Electrike
Lv 20
Electric
Static
Shock WaveLeerQuick AttackHowl
Risky
Magneton
Lv 22
ElectricSteel
Magnet Pull
SupersonicShock WaveThunder WaveSonic Boom
Risky
Manectric
Lv 24
Electric
Static
Quick AttackThunder WaveShock WaveHowl
Flannery
Gym 4
Even

Natu trades roughly evenly with Flannery's team.

Even
Numel
Lv 24
FireGround
Oblivious
OverheatTake DownMagnitudeSunny Day
Even
Slugma
Lv 24
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
Even
Camerupt
Lv 26
FireGround
Magma Armor
OverheatTackleSunny DayAttract
Risky
Torkoal
Lv 29
Fire
White Smoke
OverheatSunny DayBody SlamAttract
Norman
Gym 5
Tough

Norman's team hits Natu's weaknesses hard.

Even
Spinda
Lv 27
Normal
Own Tempo
Teeter DancePsybeamFacadeEncore
Even
Vigoroth
Lv 27
Normal
Vital Spirit
SlashFacadeEncoreFeint Attack
Even
Linoone
Lv 29
Normal
Pickup
SlashBelly DrumFacadeHeadbutt
Risky
Slaking
Lv 31
Normal
Truant
CounterYawnFacadeFeint Attack
Winona
Gym 6
Even

Natu trades roughly evenly with Winona's team.

Even
Swablu
Lv 29
NormalFlying
Natural Cure
Perish SongMirror MoveSafeguardAerial Ace
You Win
Tropius
Lv 29
GrassFlying
Chlorophyll
Sunny DayAerial AceSolar BeamSynthesis
Even
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
Avoid
Skarmory
Lv 31
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Risky
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Even

Xatu trades roughly evenly with Tate & Liza's team.

Even
Claydol
Lv 41
GroundPsychic
Levitate
EarthquakeAncient PowerPsychicLight Screen
Even
Xatu
Lv 41
PsychicFlying
Synchronize
PsychicSunny DayConfuse RayCalm Mind
Even
Lunatone
Lv 42
RockPsychic
Levitate
Light ScreenPsychicHypnosisCalm Mind
Even
Solrock
Lv 42
RockPsychic
Levitate
Sunny DaySolar BeamPsychicFlamethrower
Juan
Gym 8
Good

Xatu has the type edge here and should clean up Juan's team.

Easy KO
Luvdisc
Lv 41
Water
Swift Swim
Water PulseAttractSweet KissFlail
Easy KO
Whiscash
Lv 41
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
You Win
Sealeo
Lv 43
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
You Win
Crawdaunt
Lv 43
WaterDark
Hyper Cutter
Water PulseCrabhammerTauntLeer
Risky
Kingdra
Lv 46
WaterDragon
Swift Swim
Water PulseDouble TeamIce BeamRest
Sidney
Elite Four
Even

Xatu trades roughly evenly with Sidney's team.

Even
Mightyena
Lv 46
Dark
Intimidate
RoarDouble EdgeSand AttackCrunch
You Win
Shiftry
Lv 48
GrassDark
Chlorophyll
TormentDouble TeamSwaggerExtrasensory
You Win
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
You Win
Crawdaunt
Lv 48
WaterDark
Hyper Cutter
SurfSwords DanceStrengthFacade
Risky
Absol
Lv 49
Dark
Pressure
Aerial AceRock SlideSwords DanceSlash
Phoebe
Elite Four
Even

Xatu trades roughly evenly with Phoebe's team.

You Win
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseProtect
Even
Banette
Lv 49
Ghost
Insomnia
Shadow BallGrudgeWill O WispFeint Attack
Even
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallDouble TeamNight ShadeFeint Attack
Even
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicThunderboltFacade
Even
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamRock SlideEarthquake
Glacia
Elite Four
Good

Xatu has the type edge here and should clean up Glacia's team.

Easy KO
Sealeo
Lv 50
IceWater
Thick Fat
EncoreBody SlamHailIce Ball
Even
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchIcy WindIce Beam
You Win
Sealeo
Lv 52
IceWater
Thick Fat
AttractDouble EdgeHailBlizzard
Even
Glalie
Lv 52
Ice
Inner Focus
Shadow BallExplosionHailIce Beam
Even
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamIce BeamSheer Cold
Drake
Elite Four
Even

Xatu trades roughly evenly with Drake's team.

Even
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectDouble Edge
Even
Altaria
Lv 54
DragonFlying
Natural Cure
Double EdgeDragon BreathDragon DanceAerial Ace
Even
Kingdra
Lv 53
WaterDragon
Swift Swim
SmokescreenDragon DanceSurfBody Slam
Even
Flygon
Lv 53
GroundDragon
Levitate
FlamethrowerCrunchDragon BreathEarthquake
Risky
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawRock SlideCrunch
Wallace
Champion
Good

Xatu has the type edge here and should clean up Wallace's team.

You Win
Wailord
Lv 57
Water
Water Veil
Rain DanceWater SpoutDouble EdgeBlizzard
You Win
Tentacruel
Lv 55
WaterPoison
Clear Body
ToxicHydro PumpSludge BombIce Beam
You Win
Ludicolo
Lv 56
WaterGrass
Swift Swim
Giga DrainSurfLeech SeedDouble Team
Easy KO
Whiscash
Lv 56
WaterGround
Oblivious
EarthquakeSurfAmnesiaHyper Beam
Even
Gyarados
Lv 56
WaterFlying
Intimidate
Dragon DanceEarthquakeHyper BeamSurf
Even
Milotic
Lv 58
Water
Marvel Scale
RecoverSurfIce BeamToxic

Catchable

Available after Badge 6
Type
PsychicFlying
Tier
E

Catch Natu in the Safari Zone (walking, Lv 25, uncommon). Safari Zone: 500 entry fee, 30 Safari Balls, 500-step limit.

View Natu locations

Evolve Natu to Xatu

Level 25
Type
PsychicFlying
Tier
B

Natu evolves into Xatu at Level 25. You get it at Level 25, so it evolves into Xatu the next time it levels up.

View Xatu locations

Recommended Moves

How to Get Natu in Emerald

An uncommon level 25 to 29 walker, Natu sticks to the Safari Zone and shows up nowhere else in Emerald. Its catch rate is forgiving, so the real friction is the Safari ball limit rather than the bird itself.

1 location to catch Natu

Encountered via tall grass encounters

Badge 6

Where To Catch Natu in E

Natu is where the line starts, caught through walking encounters at Lv. 25-29. The chain covers 2 catchable stages before reaching the final form.

To plan your throws, open the Emerald catch rate calculator with Natu preloaded.

How to Get Shiny Natu in Emerald

Natu bounces through the grassy inner reaches of the Safari Zone extension, so stock up on Safari Balls and walk lap after lap, resetting your gaze on every fresh green form until one blinks a different color. Compare Shiny Natu odds across every game

Normal vs Shiny
Normal Natu in EmeraldNormal
Shiny Natu in Emerald Shiny
Color ShiftGreen
Shiny TierC Tier Shiny

Shiny Natu Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

Emerald Shiny Natu Calculator

2 Methods
Shiny Odds

Both methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.

Step 1 · Encounter Method2 in Emerald

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 8,192Full Odds
Chance By Now50.0%at 5,678 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few864----
25%one in four2,357----
50%coin flip5,678----
90%very likely18,862----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

For time estimates and charm math, open the Emerald shiny odds calculator with Natu already selected.

Natu Weakness

Electric, Ice, Rock, Ghost, and Dark moves hit Natu for super-effective damage. The upside? Ground-type moves can't touch it at all.

Natu Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Ice, Rock, Ghost, Dark
0.5x (Resist)Grass, Psychic
0.25x (Resist)Fighting
0x (Immune)Ground
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Natu Weak Against

Avg
5Weak
3Resist
1Immune
Score-3
4xCritical
None
½xResist
¼xResist
0xImmune

What is Natu Strong Against

4Strong
1Resisted
0Immune
Score+3
½xResisted
0xImmune
None

Best Pokemon Against Natu

Banette
Banette
Ghost
C
Shiftry
Shiftry
GrassDark
C
Magneton
Magneton
ElectricSteel
A
Ampharos
Ampharos
Electric
C
Manectric
Manectric
Electric
C

Natu Evolutions

Natu evolves into Xatu. It's a two-stage chain with the method shown below. A decent partner pool for breeding via one egg group. Eggs take an average time to hatch. The evolved forms gain up to 150 total stats over Natu. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Natu
PsychicFlying
Xatu
PsychicFlying
HP
40
65+25
ATK
50
75+25
DEF
45
70+25
SP.ATK
70
95+25
SP.DEF
45
70+25
SPE
70
95+25
BST
320E-Tier
470B-Tier+150
ROLE
Balanced
Balanced
TYPE
Special
Special

Breeding

Very Easy

Breed Natu easily with 25 breeding partners from the Flying egg group. Pass egg moves like Drill Peck, Feather Dance, Feint Attack and 5 more to offspring.

Egg Groups
Flying
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
8moves
Breed With (best first)
togeticaltariapelipperfarfetchdswabluwingullcrobatpidgeotdodrioxatufearowgolbat

E Natu Best Moveset

Psychic/Flying pre-evolution with AbilitySynchronize reflecting status. 70 Sp. Atk and 70 Speed preview Xatu's offensive profile. The moveset gains function after evolution.

Best Build

Experimental
Special Setup Sweeper
Ability
Synchronize
Item
LeftoversSUSTAIN
Best Nature for Natu
Timid+SPE

Natu best EVs are Speed and Sp. Atk

EVs

Special Setup Sweeper Moveset

  • Calm MindSTAB
  • PsychicSTAB
  • SubstituteUtility
  • Giga Drain

Moves List

Don't skip the egg moves. Natu picks up Drill Peck and Feather Dance only through breeding, and both fill gaps the natural movepool can't. STAB runs through Future Sight and Dream Eater while Ghost and Normal coverage and more adds range.

Level-Up Moves

Lv 1
Leer
D—10030Normal
Lv 1
Peck
D5210035Flying
Lv 10
Night Shade
D—10015Ghost
Lv 20
Teleport-6
———20Psychic
Lv 30
Future Sight
—18010010Psychic
Lv 30
Wish
C——10Normal
Lv 40
Confuse Ray
D—10010Ghost
Lv 50
Psychic
S13510010Psychic

TM Moves

All 24 TMs are obtainable before the Elite Four

TM
TM40D90—20Flying
TM45
AttractVerdanturf Townbadge 2
——10015Normal
TM04
Calm MindPrize for defeating Tate & Lizanot until badge 7
S——20Psychic
TM32
Double TeamRoute 113badge 2
———15Normal
TM42D7010020Normal
HM05——7020Normal
TM21
FrustrationPacifidlog Townbadge 5
D—10020Normal
TM19
Giga DrainRoute 123badge 5
S751005Grass
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM16
Light ScreenLilycove Department Storebadge 5
C——30Psychic
TM17C——10Normal
TM29
PsychicMauville Game Cornerbadge 2
S13510010Psychic
TM18
Rain DanceAbandoned Shipnot until badge 7
C——5Water
TM33C——20Psychic
TM44
RestLilycove Citybadge 5
C——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
TM43
Secret PowerRoute 111badge 3
—7010020Normal
TM30
Shadow BallMt. Pyrebadge 5
D8010015Ghost
TM48
Skill SwapMt. Pyrebadge 5
———10Psychic
TM22
Solar BeamSafari Zonebadge 5
C12010010Grass
TM47
Steel WingGranite Cavebadge 1
D709025Steel
TM11
Sunny DayScorched Slabbadge 5
C——5Fire
TM46
ThiefSlateport Citybadge 1
D6010025Dark
TM06
ToxicFiery Pathbadge 4
C—8510Poison

Egg Moves

Egg
Egg
Drill Peck
C12010020Flying
Egg
Feather Dance
——10015Flying
Egg
Feint Attack
—60—20Dark
Egg
Haze
C——30Ice
Egg
Psych Up
D——10Normal
Egg
Quick Attack+1
D4010030Normal
Egg
Refresh
D——20Normal
Egg
Steel Wing
D709025Steel

Tutor Moves

Tut
Tutor
Double-Edge
C12010015Normal
Tutor
Dream Eater
—15010015Psychic
Tutor
Endure+4
C——10Normal
Tutor
Mimic
D——10Normal
Tutor
Psych Up
D——10Normal
Tutor
Sleep Talk
D——10Normal
Tutor
Snore
—4010015Normal
Tutor
Substitute
S——10Normal
Tutor
Swagger
D—9015Normal
Tutor
Swift
—60—20Normal
Tutor
Thunder Wave
C—10020Electric

Base Stats

Base Stats
Avg
HP40
D
Attack50
D
Defense45
D
Sp. Atk70
C
Sp. Def45
D
Speed70
C
Total320
Details
Catch Rate
Easy190 / 255
Growth Rate
Medium Fast1M XP
Height0.2 m
Weight2.0 kg
Base XP64
Abilities
Synchronize
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Early Bird
Makes sleep pass twice as quickly.
EV Yield
HPAtkDefSpA+1SpDSpe
Special Attack training source
Pokedex Entry

It runs up short trees that grow on the savanna to peck at new shoots. A NATU’s eyes look as if they are always observing something.

Pokemon Emerald

Natu Emerald Guide

  • Where in the Emerald Safari Zone can I find Natu?

    See the Locations section above for where to find Natu in Emerald.

    Safari rules: You can only use Safari Balls. No battling. Two tactical items shift the catch/flee trade-off:

    • Throw bait to keep Natu from fleeing (flee rate cut to 1/4) but it becomes harder to catch (catch factor halved).
    • Throw a rock to make Natu easier to catch (catch factor doubled) but it flees twice as often.
    • Each effect lasts 2-6 random turns; throwing one cancels the other.
  • In Emerald, Natu does the job early-game if you need a Psychic/Flying type on your team. Evolve it into Xatu before the later gyms and it holds up fine through the story.

Game Availability

Natu first appeared in Gold & Silver and has been available in 16 games across 8 generations. Obtainable through catching or hatching as a base form in most titles where it appears.

Explore

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback