HeartGold & SoulSilver Blackthorn City
Johto's last gym hides in a mountain crater past the Ice Path. Clair tames dragons fiercer than any in the region. Her badge clears the final stretch to the Pokemon League.
Blackthorn City is in Johto, with Route 45 to the south. In the story you arrive from Ice Path to the north and continue north to Dragon's Den.
BLACKTHORN CITY MAP
Pokemon Encounters
Blackthorn's water is all Poliwag and Magikarp. The Good and Super Rods pull Poliwag up to level 40, and Surf turns up nothing but Magikarp. It is a spot for patient fishers building toward a Poliwrath or a Gyarados.
Dodrio
ITEMS & SHOP
Blackthorn is home to the ultimate-move tutor, who teaches Blast Burn, Frenzy Plant, Hydro Cannon, or Draco Meteor to a fully evolved starter for free. Soft Sand and a Smoke Ball are the only field grabs worth a look.
Blast Burn
The foe is razed by a fiery explosion. The user must rest on the next turn, however.
Blast Burn
The foe is razed by a fiery explosion. The user must rest on the next turn, however.
Draco Meteor
Comets are summoned down from the sky. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
Frenzy Plant
The foe is slammed with an enormous tree. The user can’t move on the next turn.
Hydro Cannon
The foe is hit with a watery blast. The user must rest on the next turn, however.
Smoke Ball
An item to be held by a Pokemon. It enables the holder to flee from any wild Pokemon without fail.
Soft Sand
An item to be held by a Pokemon. It is a loose, silky sand that boosts the power of Ground-type moves.
Air Mail
Stationery featuring a print of colorful letter sets. Let a Pokemon hold it for delivery.
Dusk Ball
A somewhat different Poke Ball that makes it easier to catch wild Pokemon at night or in dark places like caves.
Net Ball
A somewhat different Poke Ball that works especially well on Water- and Bug-type Pokemon.
Antidote
A spray-type medicine. It lifts the effect of poison from one Pokemon.
Awakening
A spray-type medicine. It awakens a Pokemon from the clutches of sleep.
Burn Heal
A spray-type medicine. It heals a single Pokemon that is suffering from a burn.
Escape Rope
A long, durable rope. Use it to escape instantly from a cave or a dungeon.
Full Heal
A spray-type medicine. It heals all the status problems of a single Pokemon.
Full Restore
A medicine that fully restores the HP and heals any status problems of a single Pokemon.
Great Ball
A good, high-performance Ball that provides a higher Pokemon catch rate than a standard Poke Ball.
Hyper Potion
A spray-type medicine for wounds. It restores the HP of one Pokemon by 200 points.
Ice Heal
A spray-type medicine. It defrosts a Pokemon that has been frozen solid.
Max Potion
A spray-type medicine for wounds. It completely restores the HP of a single Pokemon.
Max Repel
An item that prevents weak wild Pokemon from appearing for 250 steps after its use.
Paralyze Heal
A spray-type medicine. It eliminates paralysis from a single Pokemon.
Poke Ball
A device for catching wild Pokemon. It is thrown like a ball at the target. It is designed as a capsule system.
Potion
A spray-type medicine for wounds. It restores the HP of one Pokemon by just 20 points.
Repel
An item that prevents weak wild Pokemon from appearing for 100 steps after its use.
Revive
A medicine that revives a fainted Pokemon. It restores half the Pokemon's maximum HP.
Super Potion
A spray-type medicine for wounds. It restores the HP of one Pokemon by 50 points.
Super Repel
An item that prevents weak wild Pokemon from appearing for 200 steps after its use.
Ultra Ball
An ultra-performance Ball that provides a higher Pokemon catch rate than a Great Ball.
TRAINERS
Clair closes out the Johto gyms with Dragon-types, her level 41 Kingdra a heavy hitter that few of your attacks dent. Ice moves are the surest answer before the Elite Four.


























