
Is Aipom Good in Emerald Playthrough?
Aipom shows up in the Safari Zone. Normal-type with AbilityRun Away or AbilityPickup and no evolution in Gen 3. Low stats without a boss matchup advantage anywhere. AbilityPickup for free item farming is the only reason to catch one.
Aipom trades roughly evenly with Roxanne's team.
Aipom has the type edge here and should clean up Brawly's team.
Aipom has the type edge here and should clean up Wattson's team.
Aipom has the type edge here and should clean up Flannery's team.
Aipom has the type edge here and should clean up Norman's team.
Aipom has the type edge here and should clean up Winona's team.
Aipom trades roughly evenly with Tate & Liza's team.
Aipom has the type edge here and should clean up Juan's team.
Aipom has the type edge here and should clean up Sidney's team.
Phoebe's typing presses Aipom's defenses.
Aipom trades roughly evenly with Glacia's team.
Aipom trades roughly evenly with Drake's team.
Aipom trades roughly evenly with Wallace's team.
Catchable
Catch Aipom in the Safari Zone (walking, Lv 33-35, common). Safari Zone: 500 entry fee, 30 Safari Balls, 500-step limit.
Recommended Moves
- After Wattson
- HM04NormalStrengthPower 120Accuracy 100%PP 15Given by the Tunnel Man in Rusturf Tunnel
- TM43NormalSecret PowerPower 105Accuracy 100%PP 20Route 111
- After Norman
- TM42NormalFacadePower 105Accuracy 100%PP 20Prize for defeating Norman
- TM01FightingFocus PunchPower 150Accuracy 100%PP 20Route 115
- TM22GrassSolar BeamPower 120Accuracy 100%PP 10Safari Zone
- After Tate & Liza
- TUTORNormalDouble-EdgePower 180Accuracy 100%PP 15Sootopolis City
- Post-Game
- TUTORNormalMega KickPower 180Accuracy 75%PP 5Battle Frontier
- TUTORNormalBody SlamPower 128Accuracy 100%PP 15Battle Frontier
- TUTORNormalMega PunchPower 120Accuracy 85%PP 20Battle Frontier
- TUTORNormalSnorePower 60Accuracy 100%PP 15Battle Frontier
- TUTORPsychicDream EaterPower 100Accuracy 100%PP 15Battle Frontier
- TUTORFireFire PunchPower 75Accuracy 100%PP 15Battle Frontier
- TUTORIceIce PunchPower 75Accuracy 100%PP 15Battle Frontier
- TUTORElectricThunder PunchPower 75Accuracy 100%PP 15Battle Frontier
Emerald Aipom Locations
Common to uncommon and sitting between levels 33 and 35, Aipom is a Safari Zone exclusive in Emerald. There is an Altering Cave listing too, but that traces to a Japan-only event that never reached other regions.
2 locations to catch Aipom
Encountered via tall grass encounters
Best Locations to Catch Aipom in Emerald
You can find Aipom through 3 walking encounters at Lv. 18-35. The list is sorted by game progression, so the earliest accessible spots show up first.
How to Get Shiny Aipom in Emerald
Aipom scampers through the Safari Zone's grass, showing up fairly often once you're inside, so keep your Safari Balls ready and walk steady loops, scanning each long-tailed monkey for the pinker shiny shade. Compare Shiny Aipom odds across every game
Shiny Aipom Evolution
Does Not EvolveEmerald Shiny Aipom Calculator
2 MethodsBoth methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 864-- | -- |
| 25%one in four | 2,357-- | -- |
| 50%coin flip | 5,678-- | -- |
| 90%very likely | 18,862-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Planning a longer hunt? Set up Aipom in the Emerald Shiny Odds Calculator to compare every method side by side.
Aipom Weakness
Type-wise, Aipom takes extra damage from Fighting. Ghost moves do nothing thanks to a full immunity. Just 1 weak spot to worry about, which keeps teambuilding straightforward.
| Damage | Types |
|---|---|
| 2x (Weak) | Fighting |
| 0x (Immune) | Ghost |
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
What is Aipom Weak Against
GoodAipom Evolutions
Aipom doesn't evolve, so breeding's where the action is. You'll find a massive partner pool across one egg group, and eggs take an average time to hatch. It's got 8 egg moves worth looking into. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Aipom easily with 102 breeding partners from the Field egg group. Pass egg moves like Agility, Beat Up, Counter and 5 more to offspring.
E Aipom Best Moveset
Normal type with AbilityPickup offering no competitive benefit. 85 Speed and 70 Attack behind the moveset cannot threaten relevant targets. Outclassed by every Normal physical attacker in the format.
Best Build
Aipom best EVs are Speed and Attack
Utility Moveset
- Facade
- Thunder Wave
- Focus Punch
- Double Edge
Recommended Teammates
Moves List
Stall teams hate this. Aipom can spread damage across 13 types, with Ghost and Flying punishing common defensive pivots. STAB from Double-Edge and Mega Kick keeps the pressure honest on everything else.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
28 of 29 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
Its tail ends with a dexterous, handlike appendage. However, because it uses the tail so much, AIPOM’s real hands have become rather clumsy.
Aipom Emerald Guide
- How do I catch Aipom in the Emerald Safari Zone?
See the Locations section above for where to find Aipom in Emerald.
Safari rules: You can only use Safari Balls. No battling. Two tactical items shift the catch/flee trade-off:
- Throw bait to keep Aipom from fleeing (flee rate cut to 1/4) but it becomes harder to catch (catch factor halved).
- Throw a rock to make Aipom easier to catch (catch factor doubled) but it flees twice as often.
- Each effect lasts 2-6 random turns; throwing one cancels the other.
In Emerald, Aipom has 360 BST, so weigh it against what your team already covers.
In Emerald, Aipom plays as a balanced. Speed is middling, so pick your spots carefully. Facade is the primary attack.
In Emerald, Jolly is the go-to nature for Aipom. That's +Speed / -Sp. Atk. Pair it with 112 HP / 144 Atk / 252 Spe EVs. Fits the balanced role.
Game Availability
Available in 17 titles since its debut in Gold & Silver, Aipom spans 8 generations of Pokemon games. It's accessible through wild encounters in most mainline games.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Aipom.
