Wild in Emerald unlike Ruby & Sapphire, Aipom's Pickup finds items and Run Away helps flee. F-Tier stats make it a curiosity, not a competitor.
Ability 1Run AwayAbility 1Ensures success fleeing from wild battles.Ability 2PickupAbility 2Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
360HP55Attack70Defense55Speed85Sp.Def55Sp.Atk40
Weak to
Physical
Balanced
85Speed · Above Avg

Is Aipom Good in Emerald Playthrough?

Aipom shows up in the Safari Zone. Normal-type with AbilityRun Away or AbilityPickup and no evolution in Gen 3. Low stats without a boss matchup advantage anywhere. AbilityPickup for free item farming is the only reason to catch one.

StrongGoodEvenToughBadEGGGGGEGGTEEERoxanneGym 1BrawlyGym 2WattsonGym 3FlanneryGym 4NormanGym 5WinonaGym 6AipomCatchableTate & LizaGym 7JuanGym 8SidneyE4PhoebeE4GlaciaE4DrakeE4WallaceChamp*
Roxanne
Gym 1
Even

Aipom trades roughly evenly with Roxanne's team.

Even
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Even
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Even
Nosepass
Lv 15
Rock
Sturdy
BlockHardenTackleRock Tomb
Brawly
Gym 2
Good

Aipom has the type edge here and should clean up Brawly's team.

You Win
Machop
Lv 16
Fighting
Guts
Karate ChopLow KickSeismic TossBulk Up
You Win
Meditite
Lv 16
FightingPsychic
Pure Power
Focus PunchLight ScreenReflectBulk Up
You Win
Makuhita
Lv 19
Fighting
Thick Fat
Arm ThrustVital ThrowReversalBulk Up
Wattson
Gym 3
Good

Aipom has the type edge here and should clean up Wattson's team.

You Win
Voltorb
Lv 20
Electric
Soundproof
RolloutSparkSelf DestructShock Wave
You Win
Electrike
Lv 20
Electric
Static
Shock WaveLeerQuick AttackHowl
Even
Magneton
Lv 22
ElectricSteel
Magnet Pull
SupersonicShock WaveThunder WaveSonic Boom
Even
Manectric
Lv 24
Electric
Static
Quick AttackThunder WaveShock WaveHowl
Flannery
Gym 4
Good

Aipom has the type edge here and should clean up Flannery's team.

You Win
Numel
Lv 24
FireGround
Oblivious
OverheatTake DownMagnitudeSunny Day
You Win
Slugma
Lv 24
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
You Win
Camerupt
Lv 26
FireGround
Magma Armor
OverheatTackleSunny DayAttract
Even
Torkoal
Lv 29
Fire
White Smoke
OverheatSunny DayBody SlamAttract
Norman
Gym 5
Good

Aipom has the type edge here and should clean up Norman's team.

You Win
Spinda
Lv 27
Normal
Own Tempo
Teeter DancePsybeamFacadeEncore
You Win
Vigoroth
Lv 27
Normal
Vital Spirit
SlashFacadeEncoreFeint Attack
You Win
Linoone
Lv 29
Normal
Pickup
SlashBelly DrumFacadeHeadbutt
Even
Slaking
Lv 31
Normal
Truant
CounterYawnFacadeFeint Attack
Winona
Gym 6
Good

Aipom has the type edge here and should clean up Winona's team.

You Win
Swablu
Lv 29
NormalFlying
Natural Cure
Perish SongMirror MoveSafeguardAerial Ace
Even
Tropius
Lv 29
GrassFlying
Chlorophyll
Sunny DayAerial AceSolar BeamSynthesis
Easy KO
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
Even
Skarmory
Lv 31
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Even
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Even

Aipom trades roughly evenly with Tate & Liza's team.

Even
Claydol
Lv 41
GroundPsychic
LevitateImmune to Ground attacks
EarthquakeAncient PowerPsychicLight Screen
Even
Xatu
Lv 41
PsychicFlying
Synchronize
PsychicSunny DayConfuse RayCalm Mind
Risky
Lunatone
Lv 42
RockPsychic
LevitateImmune to Ground attacks
Light ScreenPsychicHypnosisCalm Mind
Risky
Solrock
Lv 42
RockPsychic
LevitateImmune to Ground attacks
Sunny DaySolar BeamPsychicFlamethrower
Juan
Gym 8
Good

Aipom has the type edge here and should clean up Juan's team.

You Win
Luvdisc
Lv 41
Water
Swift Swim
Water PulseAttractSweet KissFlail
Easy KO
Whiscash
Lv 41
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
You Win
Sealeo
Lv 43
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
You Win
Crawdaunt
Lv 43
WaterDark
Hyper Cutter
Water PulseCrabhammerTauntLeer
Even
Kingdra
Lv 46
WaterDragon
Swift Swim
Water PulseDouble TeamIce BeamRest
Sidney
Elite Four
Good

Aipom has the type edge here and should clean up Sidney's team.

Even
Mightyena
Lv 46
Dark
Intimidate
RoarDouble EdgeSand AttackCrunch
You Win
Shiftry
Lv 48
GrassDark
Chlorophyll
TormentDouble TeamSwaggerExtrasensory
Easy KO
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
Even
Crawdaunt
Lv 48
WaterDark
Hyper Cutter
SurfSwords DanceStrengthFacade
Even
Absol
Lv 49
Dark
Pressure
Aerial AceRock SlideSwords DanceSlash
Phoebe
Elite Four
Tough

Phoebe's typing presses Aipom's defenses.

Even
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseProtect
Risky
Banette
Lv 49
Ghost
Insomnia
Shadow BallGrudgeWill O WispFeint Attack
Risky
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallDouble TeamNight ShadeFeint Attack
Risky
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicThunderboltFacade
Risky
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamRock SlideEarthquake
Glacia
Elite Four
Even

Aipom trades roughly evenly with Glacia's team.

You Win
Sealeo
Lv 50
IceWater
Thick Fat
EncoreBody SlamHailIce Ball
You Win
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchIcy WindIce Beam
You Win
Sealeo
Lv 52
IceWater
Thick Fat
AttractDouble EdgeHailBlizzard
Even
Glalie
Lv 52
Ice
Inner Focus
Shadow BallExplosionHailIce Beam
Even
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamIce BeamSheer Cold
Drake
Elite Four
Even

Aipom trades roughly evenly with Drake's team.

Even
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectDouble Edge
Even
Altaria
Lv 54
DragonFlying
Natural Cure
Double EdgeDragon BreathDragon DanceAerial Ace
Even
Kingdra
Lv 53
WaterDragon
Swift Swim
SmokescreenDragon DanceSurfBody Slam
Even
Flygon
Lv 53
GroundDragon
LevitateImmune to Ground attacks
FlamethrowerCrunchDragon BreathEarthquake
Risky
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawRock SlideCrunch
Wallace
Champion
Even

Aipom trades roughly evenly with Wallace's team.

Even
Wailord
Lv 57
Water
Water Veil
Rain DanceWater SpoutDouble EdgeBlizzard
Even
Tentacruel
Lv 55
WaterPoison
Clear Body
ToxicHydro PumpSludge BombIce Beam
Even
Ludicolo
Lv 56
WaterGrass
Swift Swim
Giga DrainSurfLeech SeedDouble Team
You Win
Whiscash
Lv 56
WaterGround
Oblivious
EarthquakeSurfAmnesiaHyper Beam
You Win
Gyarados
Lv 56
WaterFlying
Intimidate
Dragon DanceEarthquakeHyper BeamSurf
Even
Milotic
Lv 58
Water
Marvel Scale
RecoverSurfIce BeamToxic

Catchable

Available after Badge 6
Type
Normal
Tier
E

Catch Aipom in the Safari Zone (walking, Lv 33-35, common). Safari Zone: 500 entry fee, 30 Safari Balls, 500-step limit.

View Aipom locations

Emerald Aipom Locations

Common to uncommon and sitting between levels 33 and 35, Aipom is a Safari Zone exclusive in Emerald. There is an Altering Cave listing too, but that traces to a Japan-only event that never reached other regions.

2 locations to catch Aipom

Encountered via tall grass encounters

Badge 6
Badge 7
Badge 8
Post-Game

Best Locations to Catch Aipom in Emerald

You can find Aipom through 3 walking encounters at Lv. 18-35. The list is sorted by game progression, so the earliest accessible spots show up first.

How to Get Shiny Aipom in Emerald

Aipom scampers through the Safari Zone's grass, showing up fairly often once you're inside, so keep your Safari Balls ready and walk steady loops, scanning each long-tailed monkey for the pinker shiny shade. Compare Shiny Aipom odds across every game

Normal vs Shiny
Normal Aipom in EmeraldNormal
Shiny Aipom in Emerald Shiny
Color ShiftPurpletoPink
Shiny TierC Tier Shiny

Shiny Aipom Evolution

Does Not Evolve
Aipom does not evolve
Single-stage PokemonView Full Evolution Chart

Emerald Shiny Aipom Calculator

2 Methods
Shiny Odds

Both methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.

Step 1 · Encounter Method2 in Emerald

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 8,192Full Odds
Chance By Now50.0%at 5,678 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few864----
25%one in four2,357----
50%coin flip5,678----
90%very likely18,862----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Planning a longer hunt? Set up Aipom in the Emerald Shiny Odds Calculator to compare every method side by side.

Aipom Weakness

Type-wise, Aipom takes extra damage from Fighting. Ghost moves do nothing thanks to a full immunity. Just 1 weak spot to worry about, which keeps teambuilding straightforward.

Aipom Weakness and Resistance Chart
DamageTypes
2x (Weak)Fighting
0x (Immune)Ghost
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Aipom Weak Against

Good
1Weak
0Resist
1Immune
Score+1
4xCritical
None
2xWeak
½xResist
None
¼xResist
None
0xImmune

What is Aipom Strong Against

0Strong
2Resisted
1Immune
Score-3
2xStrong
None
½xResisted
0xImmune

Best Pokemon Against Aipom

Hariyama
Hariyama
Fighting
B
Breloom
Breloom
GrassFighting
B
Heracross
Heracross
BugFighting
A
Blaziken
Blaziken
FireFighting
B
Machoke
Machoke
Fighting
C

Aipom Evolutions

Aipom doesn't evolve, so breeding's where the action is. You'll find a massive partner pool across one egg group, and eggs take an average time to hatch. It's got 8 egg moves worth looking into. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Aipom
#190Aipom
Does not evolve

Breeding

Very Easy

Breed Aipom easily with 102 breeding partners from the Field egg group. Pass egg moves like Agility, Beat Up, Counter and 5 more to offspring.

Egg Groups
Field
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
8moves
Breed With (best first)
raichupikachunidokinggolduckampharosrhydondewgongarbokquagsirenidorinofarfetchdflaaffy

E Aipom Best Moveset

Normal type with AbilityPickup offering no competitive benefit. 85 Speed and 70 Attack behind the moveset cannot threaten relevant targets. Outclassed by every Normal physical attacker in the format.

Best Build

Experimental
Utility
Ability
Run Away
Item
LeftoversSUSTAIN
Best Nature for Aipom
Jolly+SPE

Aipom best EVs are Speed and Attack

EVs

Utility Moveset

  • FacadeSTAB
  • Thunder Wave
  • Focus Punch
  • Double EdgeSTAB

Moves List

Stall teams hate this. Aipom can spread damage across 13 types, with Ghost and Flying punishing common defensive pivots. STAB from Double-Edge and Mega Kick keeps the pressure honest on everything else.

Level-Up Moves

Lv 1
Scratch
D6010035Normal
Lv 1
Tail Whip
——10030Normal
Lv 6
Sand Attack
D—10015Ground
Lv 13
Astonish
D3010015Ghost
Lv 18
Baton Pass
C——40Normal
Lv 25
Tickle
——10020Normal
Lv 31
Fury Swipes
D278015Normal
Lv 38
Swift
—90—20Normal
Lv 43
Screech
D—8540Normal
Lv 50
Agility
C——30Psychic

TM Moves

28 of 29 TMs are obtainable before the Elite Four

TM
TM40D60—20Flying
TM45
AttractVerdanturf Townbadge 2
——10015Normal
TM31
Brick BreakSootopolis Citynot until badge 7
D7510015Fighting
TM28
DigRoute 114badge 3
D6010010Ground
TM32
Double TeamRoute 113badge 2
———15Normal
TM42S10510020Normal
TM01
Focus Punch-3Route 115badge 5
S15010020Fighting
TM21
FrustrationPacifidlog Townbadge 5
D—10020Normal
TM10
Hidden PowerFortree Citybadge 3
—9010015Normal
TM23
Iron TailMeteor Fallsnot until badge 8
D1007515Steel
TM17C——10Normal
TM18
Rain DanceAbandoned Shipnot until badge 7
C——5Water
TM44
RestLilycove Citybadge 5
C——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
HM06D2010015Fighting
TM43
Secret PowerRoute 111badge 3
—10510020Normal
TM30
Shadow BallMt. Pyrebadge 5
D8010015Ghost
TM34D60—20Electric
TM49
Snatch+4S.S. Tidal
———10Dark
TM22
Solar BeamSafari Zonebadge 5
D12010010Grass
HM04—12010015Normal
TM11
Sunny DayScorched Slabbadge 5
C——5Fire
TM12
TauntTrick Housebadge 6
C—10020Dark
TM46
ThiefSlateport Citybadge 1
D6010025Dark
TM25D1207010Electric
TM24D9510015Electric
TM06
ToxicFiery Pathbadge 4
C—8510Poison
TM03
Water PulsePrize for defeating Juannot until badge 8
D6010020Water

Egg Moves

Egg
Egg
Agility
C——30Psychic
Egg
Beat Up
D—10010Dark
Egg
Counter-5
D—10020Fighting
Egg
Double Slap
—228510Normal
Egg
Pursuit
D4010020Dark
Egg
Screech
D—8540Normal
Egg
Slam
—1207520Normal
Egg
Spite
——10010Ghost

Tutor Moves

Tut
Tutor
Body Slam
C12710015Normal
Tutor
Counter-5
D—10020Fighting
Tutor
Defense Curl
D——40Normal
Tutor
Double-Edge
S18010015Normal
Tutor
Dream Eater
—10010015Psychic
Tutor
Dynamic Punch
D100505Fighting
Tutor
Endure+4
C——10Normal
Tutor
Fire Punch
D7510015Fire
Tutor
Fury Cutter
—109520Bug
Tutor
Ice Punch
D7510015Ice
Tutor
Mega Kick
C180755Normal
Tutor
Mega Punch
—1208520Normal
Tutor
Metronome
D——10Normal
Tutor
Mimic
D——10Normal
Tutor
Mud-Slap
D2010010Ground
Tutor
Seismic Toss
D—10020Fighting
Tutor
Sleep Talk
D——10Normal
Tutor
Snore
—6010015Normal
Tutor
Substitute
C——10Normal
Tutor
Swagger
D—9015Normal
Tutor
Swift
—90—20Normal
Tutor
Thunder Punch
D7510015Electric
Tutor
Thunder Wave
S—10020Electric

Base Stats

Base Stats
Avg
HP55
D
Attack70
C
Defense55
D
Sp. Atk40
D
Sp. Def55
D
Speed85
C
Total360
Details
Catch Rate
Challenging45 / 255
Growth Rate
Fast800,000 XP
Height0.8 m
Weight11.5 kg
Base XP72
Abilities
Run Away
Ensures success fleeing from wild battles.
Pickup
Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
EV Yield
HPAtkDefSpASpDSpe+1
Speed training source
Pokedex Entry

Its tail ends with a dexterous, handlike appendage. However, because it uses the tail so much, AIPOM’s real hands have become rather clumsy.

Pokemon Emerald

Aipom Emerald Guide

  • How do I catch Aipom in the Emerald Safari Zone?

    See the Locations section above for where to find Aipom in Emerald.

    Safari rules: You can only use Safari Balls. No battling. Two tactical items shift the catch/flee trade-off:

    • Throw bait to keep Aipom from fleeing (flee rate cut to 1/4) but it becomes harder to catch (catch factor halved).
    • Throw a rock to make Aipom easier to catch (catch factor doubled) but it flees twice as often.
    • Each effect lasts 2-6 random turns; throwing one cancels the other.
  • In Emerald, Aipom has 360 BST, so weigh it against what your team already covers.

  • In Emerald, Aipom pairs best with Cubone, Ariados, and Ponyta. Cubone has Excellent synergy and covers what Aipom can't handle on its own.

  • In Emerald, Aipom plays as a balanced. Speed is middling, so pick your spots carefully. Facade is the primary attack.

  • In Emerald, Jolly is the go-to nature for Aipom. That's +Speed / -Sp. Atk. Pair it with 112 HP / 144 Atk / 252 Spe EVs. Fits the balanced role.

Game Availability

Available in 17 titles since its debut in Gold & Silver, Aipom spans 8 generations of Pokemon games. It's accessible through wild encounters in most mainline games.

Explore

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