Pokemon Brilliant Diamond and Shining Pearl Mismagius is a Ghost Type Magical Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Mismagius can be found with Levitate as an Ability and has a Fast growth rate with a 1 Special Attack, 1 Special Defense EV Yield. We recommend the Timid Nature, based on 495 combined Base Stats.
Mismagius Stats and Abilities
Based on Mismagius Base IVs we consider this pokemon C-Tier choice. Mismagius Highest IV Stat is Speed 105 and the Lowest being Attack 60.
| Tier | Stat | Base | Min | Max |
|---|---|---|---|---|
| F | HP | 60 | 230 | 324 |
| E | Attack | 60 | 112 | 240 |
| F | Defense | 60 | 112 | 240 |
| B | Special Attack | 105 | 193 | 339 |
| D | Special Defense | 105 | 193 | 339 |
| C | Speed | 105 | 193 | 339 |
| C | Total | 495 |
| Mismagius | Detail |
|---|---|
| Best Nature | Timid
↑ +10% Speed↓ -10% Attack |
| Caught in the Wild Held Item Chance | |
| Like/Dislikes |
|
| EV Yield | 1 Special Attack, 1 Special Defense |
| Growth Rate | Fast |
| Catch Rate | 45 (5.9% with PokéBall, full HP) |
| Egg Groups | Amorphous |
| Egg Cycles | 25 (6,169–6,425 steps) |
| Abilities | Description |
|---|---|
Levitate Ability 1 | Levitate causes the Pokémon to be raised (like Flying-type Pokémon). |
How To Evolve Mismagius in BDSP
Misdreavus requires (use Dusk Stone) to evolve into Mismagius.
| Base Form | Evolution Requirement | First Evolution |
|---|---|---|
|
Misdreavus
| use
Dusk Stone ![]() → |
Mismagius
|
Evolution ChartWhere To Find Mismagius in BDSP
Mismagius has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
| Location | How To Catch | Pokemon Spawns |
|---|---|---|
|
20 - 5% |
Misdreavus
Lv. 17
| |
|
20 - 5% |
Misdreavus
Lv. 10-11
| |
|
Start |
Misdreavus
Lv. 16-63
| |
|
Start |
Misdreavus
Lv. 16-63
|
Locations ListPokemon Brilliant Diamond and Shining Pearl Mismagius Weakness
Mismagius is a Ghost Type pokemon. This will cause Mismagius to take More Damage from Ghost, Dark Type Moves, and Less Damage from Poison, Bug, Normal, Fighting Type moves.
| Damage | Types |
|---|---|
| 4.0x More Damage | |
| 2.0x More Damage |
|
| 0.5x Less Damage |
|
| 0.25x Less Damage | |
| Immune to Damage |
|
What pokemon is Mismagius Weak Against?
What pokemon is Mismagius Strong Against?
Type Weakness ChartBest Moves Mismagius in BDSP
Best Moveset for Mismagius Lv Up Moves based on Power.
| Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 1 |
Phantom Force
| | Physical | 135 | 100 | 10 | Disappears on first turn, attacks on second. Can strike through Protect/Detect. |
| 1 |
Power Gem
| | Special | 80 | 100 | 20 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| 1 |
Mystical Fire
| | Special | 75 | 100 | 10 | Lowers opponent's Special Attack. |
| 1 |
Magical Leaf
| | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
Best Moveset for Mismagius TM Moves based on Power.
| TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM68 |
Giga Impact
| | Physical | 150 | 90 | 5 | User must recharge next turn. |
| TM15 |
Hyper Beam
| | Special | 150 | 90 | 5 | User must recharge next turn. |
| TM25 |
Thunder
| | Special | 110 | 70 | 10 | May paralyze opponent. |
| TM85 |
Dream Eater
| | Special | 100 | 100 | 15 | User recovers half the HP inflicted on a sleeping opponent. |
Mismagius Level Up Moves
List of Moves Mismagius can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
| Lvl | Move | Desc |
|---|---|---|
| 1 |
Mystical Fire
|
Power: 75
Acc: 100
PP: 10
Lowers opponent's Special Attack.
|
| 1 |
Power Gem
|
Power: 80
Acc: 100
PP: 20
The user attacks with a ray of light that sparkles as if it were made of gemstones.
|
| 1 |
Phantom Force
|
Power:
135 Acc: 100
PP: 10
Disappears on first turn, attacks on second. Can strike through Protect/Detect.
|
| 1 |
Magical Leaf
|
Power: 60
Acc: —
PP: 20
Ignores Accuracy and Evasiveness.
|
| 1 |
Growl
|
Power: —
Acc: 100
PP: 40
Lowers opponent's Attack.
|
| 1 |
Spite
|
Power: —
Acc: 100
PP: 10
The opponent's last move loses 2-5 PP.
|
| 1 |
Astonish
|
Power:
45 Acc: 100
PP: 15
May cause flinching.
|
Mismagius TM Moves
List of Moves Mismagius can learn using (TMs) Technical Machine Items.
| TM | Move | Desc |
|---|---|---|
| TM04 |
Calm Mind
|
Power: —
Acc: —
PP: 20
Raises user's Special Attack and Special Defense.
|
| TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Makes it sunny for 5 turns.
|
| TM12 |
Taunt
|
Power: —
Acc: 100
PP: 20
Opponent can only use moves that attack.
|
| TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
User must recharge next turn.
|
| TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Protects the user, but may fail if used consecutively.
|
| TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Makes it rain for 5 turns.
|
| TM21 |
Dazzling Gleam
|
Power: 80
Acc: 100
PP: 10
Hits all adjacent opponents.
|
| TM24 |
Thunderbolt
|
Power: 90
Acc: 100
PP: 15
May paralyze opponent.
|
| TM25 |
Thunder
|
Power: 110
Acc: 70
PP: 10
May paralyze opponent.
|
| TM29 |
Psychic
|
Power: 90
Acc: 100
PP: 10
May lower opponent's Special Defense.
|
| TM30 |
Shadow Ball
|
Power:
120 Acc: 100
PP: 15
May lower opponent's Special Defense.
|
| TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Raises user's Evasiveness.
|
| TM34 |
Shock Wave
|
Power: 60
Acc: —
PP: 20
Ignores Accuracy and Evasiveness.
|
| TM40 |
Aerial Ace
|
Power: 60
Acc: —
PP: 20
Ignores Accuracy and Evasiveness.
|
| TM41 |
Torment
|
Power: —
Acc: 100
PP: 15
Opponent cannot use the same move in a row.
|
| TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Power doubles if user is burned, poisoned, or paralyzed.
|
| TM44 |
Rest
|
Power: —
Acc: —
PP: 10
User sleeps for 2 turns, but user is fully healed.
|
| TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
If opponent is the opposite gender, it's less likely to attack.
|
| TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
Also steals opponent's held item.
|
| TM48 |
Skill Swap
|
Power: —
Acc: —
PP: 10
The user swaps Abilities with the opponent.
|
| TM53 |
Energy Ball
|
Power: 90
Acc: 100
PP: 10
May lower opponent's Special Defense.
|
| TM57 |
Charge Beam
|
Power: 50
Acc: 90
PP: 10
May raise user's Special Attack.
|
| TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Always left with at least 1 HP, but may fail if used consecutively.
|
| TM61 |
Will-O-Wisp
|
Power: —
Acc: 85
PP: 15
Burns opponent.
|
| TM63 |
Nasty Plot
|
Power: —
Acc: —
PP: 20
Sharply raises user's Special Attack.
|
| TM66 |
Payback
|
Power: 50
Acc: 100
PP: 10
Power doubles if the user was attacked first.
|
| TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
User must recharge next turn.
|
| TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
Lowers opponent's Accuracy.
|
| TM73 |
Thunder Wave
|
Power: —
Acc: 90
PP: 20
Paralyzes opponent.
|
| TM77 |
Psych Up
|
Power: —
Acc: —
PP: 10
Copies the opponent's stat changes.
|
| TM79 |
Dark Pulse
|
Power: 80
Acc: 100
PP: 15
May cause flinching.
|
| TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
User performs one of its own moves while sleeping.
|
| TM85 |
Dream Eater
|
Power: 100
Acc: 100
PP: 15
User recovers half the HP inflicted on a sleeping opponent.
|
| TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Opponent becomes confused, but its Attack is sharply raised.
|
| TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Uses HP to creates a decoy that takes hits.
|
| TM92 |
Trick Room
|
Power: —
Acc: —
PP: 5
Slower Pokémon move first in the turn for 5 turns.
|
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