Guides

Pokemon Brilliant Diamond and Shining Pearl Machamp

Machamp
Superpower Pokémon

Pokemon Brilliant Diamond and Shining Pearl Machamp is a Fighting Type Superpower Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Machamp can be found with Guts, No Guard and Steadfast as an Ability and has a Medium Slow growth rate with a 3 Attack EV Yield. We recommend the Brave Nature, based on 505 combined Base Stats.

Machamp Stats and Abilities

Based on Machamp Base IVs we consider this pokemon B-Tier choice. Machamp Highest IV Stat is Attack 130 and the Lowest being Speed 55.

Tier Stat Base Min Max
E
HP90290384
S
Attack130238394
E
Defense80148284
E
Special Attack65121251
E
Special Defense85157295
F
Speed55103229
B
Total505
Machamp Detail
Best Held Items
Best Nature
Brave
+10% Attack
-10% Speed
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Sweet
EV Yield3 Attack
Growth RateMedium Slow
Catch Rate45 (5.9% with PokéBall, full HP)
Egg GroupsHuman-Like
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Guts
Ability 1
Guts raises the ability-bearer's Attack by 50% when inflicted by a major status ailment (poison, burn, paralysis, freeze or sleep). If burnt, the Pokémon does not suffer the usual drop in Attack.
No Guard
Ability 2
No Guard ensures that all attacks used by, and targeted at, the ability-bearer hit without fail.
Steadfast
Hidden Ability
Raises Speed each time the Pokémon flinches.

How To Evolve Machamp in BDSP

Machop requires (Level 28) to evolve into Machoke and then (Trade) to evolve into Machamp.

Base Form Evolution Requirement First Evolution Evolution Requirement Final Evolution
Machop
Level 28
Machoke
Trade
Machamp

Where To Find Machamp in BDSP

Machamp has 16 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Machoke, within the Grassland Cave location using the Walking method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Route 207
5 - 1%
Machop
Lv. 5-7
Victory Road
5 - 1%
Machoke
Lv. 44-46
Route 208
20 - 5%
Machop
Lv. 16-17
Stark Mountain
20 - 5%
Machoke
Lv. 56
Route 226
20 - 5%
Machoke
Lv. 53
Route 217
20 - 5%
Machoke
Lv. 35-36
Route 216
20 - 5%
Machoke
Lv. 33-34
Route 211
20 - 5%
Machoke
Lv. 27-28
Route 210
20 - 5%
Machoke
Lv. 26
Route 210
20 - 5%
Machop
Lv. 25-26
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Mt. Coronet
20 - 5%
Machoke
Lv. 37
Mt. Coronet
5 - 1%
Machop
Lv. 15-16
Acuity Lakefront
20 - 5%
Machoke
Lv. 35-36
Route 225
100 - 20%
Machoke
Lv. 51
Whiteout Cave
Start
Machop
Lv. 16-63
Whiteout Cave
Defog
Machoke
Lv. 16-63
Sunlit Cavern
Start
Machop
Lv. 16-63
Sunlit Cavern
Defog
Machoke
Lv. 16-63
Spacious Cave
Start
Machop
Lv. 16-63
Spacious Cave
Defog
Machoke
Lv. 16-63
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Grassland Cave
Start
Machop
Lv. 16-63
Grassland Cave
Defog
Machoke
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Machamp Weakness

Machamp is a Fighting Type pokemon. This will cause Machamp to take More Damage from Flying, Psychic, Fairy Type Moves, and Less Damage from Rock, Bug, Dark Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Flying
Psychic
Fairy
0.5x
Less Damage
Rock
Bug
Dark
0.25x
Less Damage
Immune to Damage

What pokemon is Machamp Weak Against?

Tier Pokemon
S
Mewtwo
S
Lugia
S
Ho-Oh
S
Rayquaza
S
Dragonite

What pokemon is Machamp Strong Against?

Tier Pokemon
S
Tyranitar
S
Darkrai
S
Regirock
A
Rhyperior
A
Aggron
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Best Moves Machamp in BDSP

Best Moveset for Machamp Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
66
Double-Edge
Physical
120
100 15 User receives recoil damage.
60
Cross Chop
Physical
150
80 5 High critical hit ratio.
54
Dynamic Punch
Physical
150
50 5 Confuses opponent.
31
Strength
Physical
80
100 15

Best Moveset for Machamp TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM01
Focus Punch
Physical
225
100 20 If the user is hit before attacking, it flinches instead.
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM52
Focus Blast
Special
180
70 5 May lower opponent's Special Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Machamp Level Up Moves

List of Moves Machamp can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Wide Guard
Power: —
Acc: —
PP: 10
Status

Protects the user's team from multi-target attacks.
1
Low Kick
Power: —
Acc: 100
PP: 20
Physical

The heavier the opponent, the stronger the attack.
1
Leer
Power: —
Acc: 100
PP: 30
Status

Lowers opponent's Defense.
1
Focus Energy
Power: —
Acc: —
PP: 30
Status

Increases critical hit ratio.
1
Revenge
Power:
90
Acc: 100
PP: 10
Physical

Power increases if user was hit first.
12
Low Sweep
Power:
97.5
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
16
Knock Off
Power: 65
Acc: 100
PP: 20
Physical

Removes opponent's held item for the rest of the battle.
20
Scary Face
Power: —
Acc: 100
PP: 10
Status

Sharply lowers opponent's Speed.
24
Vital Throw
Power:
105
Acc: —
PP: 10
Physical

User attacks last, but ignores Accuracy and Evasiveness.
31
Strength
Power: 80
Acc: 100
PP: 15
Physical

36
Dual Chop
Power: 40
Acc: 90
PP: 15
Physical

Hits twice in one turn.
42
Bulk Up
Power: —
Acc: —
PP: 20
Status

Raises user's Attack and Defense.
48
Seismic Toss
Power: —
Acc: 100
PP: 20
Physical

Inflicts damage equal to user's level.
54
Dynamic Punch
Power:
150
Acc: 50
PP: 5
Physical

Confuses opponent.
60
Cross Chop
Power:
150
Acc: 80
PP: 5
Physical

High critical hit ratio.
66
Double-Edge
Power: 120
Acc: 100
PP: 15
Physical

User receives recoil damage.
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Machamp TM Moves

List of Moves Machamp can learn using (TMs) Technical Machine Items.

TM Move Desc
TM01
Focus Punch
Power:
225
Acc: 100
PP: 20
Physical

If the user is hit before attacking, it flinches instead.
TM08
Bulk Up
Power: —
Acc: —
PP: 20
Status

Raises user's Attack and Defense.
TM10
Work Up
Power: —
Acc: —
PP: 30
Status

Raises user's Attack and Special Attack.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM26
Earthquake
Power: 100
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM27
Low Sweep
Power:
97.5
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM31
Brick Break
Power:
112.5
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM35
Flamethrower
Power: 90
Acc: 100
PP: 15
Special

May burn opponent.
TM38
Fire Blast
Power: 110
Acc: 85
PP: 5
Special

May burn opponent.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM52
Focus Blast
Power:
180
Acc: 70
PP: 5
Special

May lower opponent's Special Defense.
TM56
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM66
Payback
Power: 50
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM71
Stone Edge
Power: 100
Acc: 80
PP: 5
Physical

High critical hit ratio.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM84
Poison Jab
Power: 80
Acc: 100
PP: 20
Physical

May poison the opponent.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power:
60
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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