Pokemon Brilliant Diamond and Shining Pearl Machamp is a Fighting Type Superpower Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Machamp can be found with Guts, No Guard and Steadfast as an Ability and has a Medium Slow growth rate with a 3 Attack EV Yield. We recommend the Brave Nature, based on 505 combined Base Stats.
Machamp Stats and Abilities
Based on Machamp Base IVs we consider this pokemon B-Tier choice. Machamp Highest IV Stat is Attack 130 and the Lowest being Speed 55.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
E | HP | 90 | 290 | 384 |
S | Attack | 130 | 238 | 394 |
E | Defense | 80 | 148 | 284 |
E | Special Attack | 65 | 121 | 251 |
E | Special Defense | 85 | 157 | 295 |
F | Speed | 55 | 103 | 229 |
B | Total | 505 |
Machamp | Detail |
---|---|
Best Nature | Brave
↑ +10% Attack↓ -10% Speed |
Caught in the Wild Held Item Chance | 5% Focus Band |
Like/Dislikes |
Likes: Spicy
Dislikes: Sweet
|
EV Yield | 3 Attack |
Growth Rate | Medium Slow |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Human-Like |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Guts Ability 1 | Guts raises the ability-bearer's Attack by 50% when inflicted by a major status ailment (poison, burn, paralysis, freeze or sleep). If burnt, the Pokémon does not suffer the usual drop in Attack. |
No Guard Ability 2 | No Guard ensures that all attacks used by, and targeted at, the ability-bearer hit without fail. |
Steadfast Hidden Ability | Raises Speed each time the Pokémon flinches. |
How To Evolve Machamp in BDSP
Machop requires (Level 28) to evolve into Machoke and then (Trade) to evolve into Machamp.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Machop
| Level 28 → |
Machoke
| Trade → |
Machamp
|
Where To Find Machamp in BDSP
Machamp has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
5 - 1% |
Machop
Lv. 5-7
| |
5 - 1% |
Machoke
Lv. 44-46
| |
20 - 5% |
Machop
Lv. 16-17
| |
20 - 5% |
Machoke
Lv. 56
| |
20 - 5% |
Machoke
Lv. 53
| |
20 - 5% |
Machoke
Lv. 35-36
| |
20 - 5% |
Machoke
Lv. 33-34
| |
20 - 5% |
Machoke
Lv. 27-28
| |
20 - 5% |
Machoke
Lv. 26
| |
20 - 5% |
Machop
Lv. 25-26
| |
Advertisement | ||
20 - 5% |
Machoke
Lv. 37
| |
5 - 1% |
Machop
Lv. 15-16
| |
20 - 5% |
Machoke
Lv. 35-36
| |
100 - 20% |
Machoke
Lv. 51
| |
Start |
Machop
Lv. 16-63
| |
Defog |
Machoke
Lv. 16-63
| |
Start |
Machop
Lv. 16-63
| |
Defog |
Machoke
Lv. 16-63
| |
Start |
Machop
Lv. 16-63
| |
Defog |
Machoke
Lv. 16-63
| |
Advertisement | ||
Start |
Machop
Lv. 16-63
| |
Defog |
Machoke
Lv. 16-63
|
Pokemon Brilliant Diamond and Shining Pearl Machamp Weakness
Machamp is a Fighting Type pokemon. This will cause Machamp to take More Damage from , Psychic, Fairy Type Moves, and Less Damage from Rock, Bug, Dark Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
Flying
Psychic
Fairy
|
0.5x Less Damage |
Rock
Bug
Dark
|
0.25x Less Damage | |
Immune to Damage |
What pokemon is Machamp Strong Against?
Best Moves Machamp in BDSP
Best Moveset for Machamp Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
66 |
Double-Edge
| Physical | 120 | 100 | 15 | User receives recoil damage. | |
60 |
Cross Chop
| Physical | 150 | 80 | 5 | High critical hit ratio. | |
54 |
Dynamic Punch
| Physical | 150 | 50 | 5 | Confuses opponent. | |
31 |
Strength
| Physical | 80 | 100 | 15 |
Best Moveset for Machamp TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM01 |
Focus Punch
| Physical | 225 | 100 | 20 | If the user is hit before attacking, it flinches instead. | |
TM68 |
Giga Impact
| Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 |
Hyper Beam
| Special | 150 | 90 | 5 | User must recharge next turn. | |
TM52 |
Focus Blast
| Special | 180 | 70 | 5 | May lower opponent's Special Defense. |
Machamp Level Up Moves
List of Moves Machamp can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Wide Guard
|
Power: —
Acc: —
PP: 10
Status
Protects the user's team from multi-target attacks.
|
1 |
Low Kick
|
Power: —
Acc: 100
PP: 20
Physical
The heavier the opponent, the stronger the attack.
|
1 |
Leer
|
Power: —
Acc: 100
PP: 30
Status
Lowers opponent's Defense.
|
1 |
Focus Energy
|
Power: —
Acc: —
PP: 30
Status
Increases critical hit ratio.
|
1 |
Revenge
|
Power:
90 Acc: 100
PP: 10
Physical
Power increases if user was hit first.
|
12 |
Low Sweep
|
Power:
97.5 Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
16 |
Knock Off
|
Power: 65
Acc: 100
PP: 20
Physical
Removes opponent's held item for the rest of the battle.
|
20 |
Scary Face
|
Power: —
Acc: 100
PP: 10
Status
Sharply lowers opponent's Speed.
|
24 |
Vital Throw
|
Power:
105 Acc: —
PP: 10
Physical
User attacks last, but ignores Accuracy and Evasiveness.
|
31 |
Strength
|
Power: 80
Acc: 100
PP: 15
Physical
|
36 |
Dual Chop
|
Power: 40
Acc: 90
PP: 15
Physical
Hits twice in one turn.
|
42 |
Bulk Up
|
Power: —
Acc: —
PP: 20
Status
Raises user's Attack and Defense.
|
48 |
Seismic Toss
|
Power: —
Acc: 100
PP: 20
Physical
Inflicts damage equal to user's level.
|
54 |
Dynamic Punch
|
Power:
150 Acc: 50
PP: 5
Physical
Confuses opponent.
|
60 |
Cross Chop
|
Power:
150 Acc: 80
PP: 5
Physical
High critical hit ratio.
|
66 |
Double-Edge
|
Power: 120
Acc: 100
PP: 15
Physical
User receives recoil damage.
|
Machamp TM Moves
List of Moves Machamp can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 |
Focus Punch
|
Power:
225 Acc: 100
PP: 20
Physical
If the user is hit before attacking, it flinches instead.
|
TM08 |
Bulk Up
|
Power: —
Acc: —
PP: 20
Status
Raises user's Attack and Defense.
|
TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
Status
Raises user's Attack and Special Attack.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Status
Makes it sunny for 5 turns.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
Special
User must recharge next turn.
|
TM16 |
Light Screen
|
Power: —
Acc: —
PP: 30
Status
Halves damage from Special attacks for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Status
Makes it rain for 5 turns.
|
TM26 |
Earthquake
|
Power: 100
Acc: 100
PP: 10
Physical
Power is doubled if opponent is underground from using Dig.
|
TM27 |
Low Sweep
|
Power:
97.5 Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
Physical
Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM31 |
Brick Break
|
Power:
112.5 Acc: 100
PP: 15
Physical
Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM35 |
Flamethrower
|
Power: 90
Acc: 100
PP: 15
Special
May burn opponent.
|
TM38 |
Fire Blast
|
Power: 110
Acc: 85
PP: 5
Special
May burn opponent.
|
TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
Physical
Lowers opponent's Speed.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
Physical
Also steals opponent's held item.
|
TM52 |
Focus Blast
|
Power:
180 Acc: 70
PP: 5
Special
May lower opponent's Special Defense.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
Physical
Power depends on held item.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM66 |
Payback
|
Power: 50
Acc: 100
PP: 10
Physical
Power doubles if the user was attacked first.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
Physical
User must recharge next turn.
|
TM71 |
Stone Edge
|
Power: 100
Acc: 80
PP: 5
Physical
High critical hit ratio.
|
TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
Physical
May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power: 60
Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
TM84 |
Poison Jab
|
Power: 80
Acc: 100
PP: 20
Physical
May poison the opponent.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
Physical
|
TM98 |
Rock Smash
|
Power:
60 Acc: 100
PP: 15
Physical
May lower opponent's Defense.
|
Click/Tap FIGHTING Pokemon similar to Machamp.