Pokemon Brilliant Diamond and Shining Pearl Hitmonchan is a Fighting Type Punching Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Hitmonchan can be found with Keen Eye, Iron Fist and Inner Focus as an Ability and has a Medium Fast growth rate with a 2 Special Defense EV Yield. We recommend the Careful Nature, based on 455 combined Base Stats.
Hitmonchan Stats and Abilities
Based on Hitmonchan Base IVs we consider this pokemon C-Tier choice. Hitmonchan Highest IV Stat is Special Defense 110 and the Lowest being Special Attack 35.
| Tier | Stat | Base | Min | Max |
|---|---|---|---|---|
| F | HP | 50 | 210 | 304 |
| C | Attack | 105 | 193 | 339 |
| E | Defense | 79 | 146 | 282 |
| F | Special Attack | 35 | 67 | 185 |
| D | Special Defense | 110 | 202 | 350 |
| E | Speed | 76 | 141 | 276 |
| C | Total | 455 |
| Hitmonchan | Detail |
|---|---|
| Best Nature | Careful
↑ +10% Special Defense↓ -10% Special Attack |
| Caught in the Wild Held Item Chance | |
| Like/Dislikes |
|
| EV Yield | 2 Special Defense |
| Growth Rate | Medium Fast |
| Catch Rate | 45 (5.9% with PokéBall, full HP) |
| Egg Groups | Human-Like |
| Egg Cycles | 25 (6,169–6,425 steps) |
| Abilities | Description |
|---|---|
Keen Eye Ability 1 | Keen Eye prevents the Pokémon from losing accuracy, for example from moves like Sand-Attack. |
Iron Fist Ability 2 | Iron Fist increases the power of all punching moves by 20%. |
Inner Focus Hidden Ability | Inner Focus prevents the Pokémon from flinching, for example when attacked by a move like Headbutt. |
How To Evolve Hitmonchan in BDSP
Tyrogue can evolve into Hitmontop (Level 20, Attack = Defense) or Hitmonlee (Level 20, Attack > Defense).
| Base Form | Evolution Requirement | First Evolution |
|---|---|---|
|
Tyrogue
| Level 20, Attack > Defense → |
Hitmonlee
|
|
Tyrogue
| Level 20, Attack = Defense → |
Hitmontop
|
|
Tyrogue
| Level 20, Attack < Defense → |
Hitmonchan
|
Evolution ChartWhere To Find Hitmonchan in BDSP
Hitmonchan has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
| Location | How To Catch | Pokemon Spawns |
|---|---|---|
|
20 - 5% |
Tyrogue
Lv. 12-14
| |
|
20 - 5% |
Tyrogue
Lv. 17-18
| |
|
National |
Tyrogue
Lv. 16-63
| |
|
National |
Tyrogue
Lv. 16-63
| |
|
National |
Tyrogue
Lv. 16-63
| |
|
National |
Tyrogue
Lv. 16-63
| |
|
National |
Tyrogue
Lv. 16-63
| |
|
National |
Tyrogue
Lv. 16-63
|
Locations ListPokemon Brilliant Diamond and Shining Pearl Hitmonchan Weakness
Hitmonchan is a Fighting Type pokemon. This will cause Hitmonchan to take More Damage from , Psychic, Fairy Type Moves, and Less Damage from Rock, Bug, Dark Type moves.
| Damage | Types |
|---|---|
| 4.0x More Damage | |
| 2.0x More Damage |
|
| 0.5x Less Damage |
|
| 0.25x Less Damage | |
| Immune to Damage |
What pokemon is Hitmonchan Weak Against?
What pokemon is Hitmonchan Strong Against?
Type Weakness ChartBest Moves Hitmonchan in BDSP
Best Moveset for Hitmonchan Lv Up Moves based on Power.
| Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 44 |
Focus Punch
| | Physical | 225 | 100 | 20 | If the user is hit before attacking, it flinches instead. |
| 36 |
Close Combat
| | Physical | 180 | 100 | 5 | Lowers user's Defense and Special Defense. |
| 32 |
Mega Punch
| | Physical | 80 | 85 | 20 | |
| 1 |
Drain Punch
| | Physical | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. |
Best Moveset for Hitmonchan TM Moves based on Power.
| TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM01 |
Focus Punch
| | Physical | 225 | 100 | 20 | If the user is hit before attacking, it flinches instead. |
| TM52 |
Focus Blast
| | Special | 180 | 70 | 5 | May lower opponent's Special Defense. |
| TM26 |
Earthquake
| | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
| TM71 |
Stone Edge
| | Physical | 100 | 80 | 5 | High critical hit ratio. |
Hitmonchan Level Up Moves
List of Moves Hitmonchan can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
| Lvl | Move | Desc |
|---|---|---|
| 1 |
Drain Punch
|
Power:
112.5 Acc: 100
PP: 10
User recovers half the HP inflicted on opponent.
|
| 1 |
Feint
|
Power: 30
Acc: 100
PP: 10
Only hits if opponent uses Protect or Detect in the same turn.
|
| 1 |
Vacuum Wave
|
Power:
60 Acc: 100
PP: 30
User attacks first.
|
| 1 |
Bullet Punch
|
Power: 40
Acc: 100
PP: 30
User attacks first.
|
| 1 |
Tackle
|
Power: 40
Acc: 100
PP: 35
A physical attack in which the user charges and slams into the target with its whole body.
|
| 1 |
Helping Hand
|
Power: —
Acc: —
PP: 20
In Double Battles, boosts the power of the partner's move.
|
| 1 |
Fake Out
|
Power: 40
Acc: 100
PP: 10
User attacks first, foe flinches. Only usable on first turn.
|
| 1 |
Focus Energy
|
Power: —
Acc: —
PP: 30
Increases critical hit ratio.
|
| 4 |
Mach Punch
|
Power:
60 Acc: 100
PP: 30
User attacks first.
|
| 8 |
Power-Up Punch
|
Power:
60 Acc: 100
PP: 10
Raises Attack.
|
| 12 |
Detect
|
Power: —
Acc: —
PP: 5
Protects the user, but may fail if used consecutively.
|
| 16 |
Revenge
|
Power:
90 Acc: 100
PP: 10
Power increases if user was hit first.
|
| 21 |
Quick Guard
|
Power: —
Acc: —
PP: 15
Protects the user's team from high-priority moves.
|
| 24 |
Thunder Punch
|
Power: 75
Acc: 100
PP: 15
May paralyze opponent.
|
| 24 |
Ice Punch
|
Power: 75
Acc: 100
PP: 15
May freeze opponent.
|
| 24 |
Fire Punch
|
Power: 75
Acc: 100
PP: 15
May burn opponent.
|
| 28 |
Agility
|
Power: —
Acc: —
PP: 30
Sharply raises user's Speed.
|
| 32 |
Mega Punch
|
Power: 80
Acc: 85
PP: 20
|
| 36 |
Close Combat
|
Power:
180 Acc: 100
PP: 5
Lowers user's Defense and Special Defense.
|
| 40 |
Counter
|
Power: —
Acc: 100
PP: 20
When hit by a Physical Attack, user strikes back with 2x power.
|
| 44 |
Focus Punch
|
Power:
225 Acc: 100
PP: 20
If the user is hit before attacking, it flinches instead.
|
Hitmonchan TM Moves
List of Moves Hitmonchan can learn using (TMs) Technical Machine Items.
| TM | Move | Desc |
|---|---|---|
| TM01 |
Focus Punch
|
Power:
225 Acc: 100
PP: 20
If the user is hit before attacking, it flinches instead.
|
| TM08 |
Bulk Up
|
Power: —
Acc: —
PP: 20
Raises user's Attack and Defense.
|
| TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
Raises user's Attack and Special Attack.
|
| TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Makes it sunny for 5 turns.
|
| TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Protects the user, but may fail if used consecutively.
|
| TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Makes it rain for 5 turns.
|
| TM26 |
Earthquake
|
Power: 100
Acc: 100
PP: 10
Power is doubled if opponent is underground from using Dig.
|
| TM27 |
Low Sweep
|
Power:
97.5 Acc: 100
PP: 20
Lowers opponent's Speed.
|
| TM31 |
Brick Break
|
Power:
112.5 Acc: 100
PP: 15
Breaks through Reflect and Light Screen barriers.
|
| TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Raises user's Evasiveness.
|
| TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
Lowers opponent's Speed.
|
| TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Power doubles if user is burned, poisoned, or paralyzed.
|
| TM44 |
Rest
|
Power: —
Acc: —
PP: 10
User sleeps for 2 turns, but user is fully healed.
|
| TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
If opponent is the opposite gender, it's less likely to attack.
|
| TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
Also steals opponent's held item.
|
| TM52 |
Focus Blast
|
Power:
180 Acc: 70
PP: 5
May lower opponent's Special Defense.
|
| TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
Power depends on held item.
|
| TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Always left with at least 1 HP, but may fail if used consecutively.
|
| TM60 |
Drain Punch
|
Power:
112.5 Acc: 100
PP: 10
User recovers half the HP inflicted on opponent.
|
| TM71 |
Stone Edge
|
Power: 100
Acc: 80
PP: 5
High critical hit ratio.
|
| TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
May cause flinching.
|
| TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
User performs one of its own moves while sleeping.
|
| TM83 |
Bulldoze
|
Power: 60
Acc: 100
PP: 20
Lowers opponent's Speed.
|
| TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Opponent becomes confused, but its Attack is sharply raised.
|
| TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Uses HP to creates a decoy that takes hits.
|
| TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
|
| TM98 |
Rock Smash
|
Power:
60 Acc: 100
PP: 15
May lower opponent's Defense.
|
Click/Tap FIGHTING Pokemon similar to Hitmonchan.














