Wild in Emerald unlike Ruby & Sapphire, Wooper's Water Absorb heals from Water hits. Catch one for A-Tier Quagsire, one of Gen 3's best defensive pivots.
Ability 1DampAbility 1Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.Ability 2Water AbsorbAbility 2Absorbs water moves, healing for 1/4 max HP.
210HP55Attack45Defense45Speed15Sp.Def25Sp.Atk25
Wooper
Quagsire
Weak to
Mixed
Balanced
15Speed · Very Slow

Is Wooper Good in Emerald Playthrough?

Water/Ground with one weakness to Grass. Wooper evolves into Quagsire at 20 with AbilityDamp. Same typing as Swampert. Safari Zone catch that handles Wattson through Ground immunity and contributes through the rest of the story. Budget Swampert.

StrongGoodEvenToughBadSEGGETEEEEGEERoxanneGym 1BrawlyGym 2WattsonGym 3FlanneryGym 4NormanGym 5WinonaGym 6WooperCatchableQuagsireEvolveTate & LizaGym 7JuanGym 8SidneyE4PhoebeE4GlaciaE4DrakeE4WallaceChamp*
Roxanne
Gym 1
Strong

Wooper resists most of Roxanne's coverage and hits back hard.

Easy KO
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Easy KO
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
You Win
Nosepass
Lv 15
Rock
Sturdy
BlockHardenTackleRock Tomb
Brawly
Gym 2
Even

Wooper trades roughly evenly with Brawly's team.

Even
Machop
Lv 16
Fighting
Guts
Karate ChopLow KickSeismic TossBulk Up
Even
Meditite
Lv 16
FightingPsychic
Pure Power
Focus PunchLight ScreenReflectBulk Up
You Win
Makuhita
Lv 19
Fighting
Thick Fat
Arm ThrustVital ThrowReversalBulk Up
Wattson
Gym 3
Good

Wooper has the type edge here and should clean up Wattson's team.

You Win
Voltorb
Lv 20
Electric
Soundproof
RolloutSparkSelf DestructShock Wave
You Win
Electrike
Lv 20
Electric
Static
Shock WaveLeerQuick AttackHowl
Easy KO
Magneton
Lv 22
ElectricSteel
Magnet Pull
SupersonicShock WaveThunder WaveSonic Boom
You Win
Manectric
Lv 24
Electric
Static
Quick AttackThunder WaveShock WaveHowl
Flannery
Gym 4
Good

Wooper has the type edge here and should clean up Flannery's team.

You Win
Numel
Lv 24
FireGround
Oblivious
OverheatTake DownMagnitudeSunny Day
You Win
Slugma
Lv 24
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
Even
Camerupt
Lv 26
FireGround
Magma Armor
OverheatTackleSunny DayAttract
Even
Torkoal
Lv 29
Fire
White Smoke
OverheatSunny DayBody SlamAttract
Norman
Gym 5
Even

Wooper trades roughly evenly with Norman's team.

Even
Spinda
Lv 27
Normal
Own Tempo
Teeter DancePsybeamFacadeEncore
Even
Vigoroth
Lv 27
Normal
Vital Spirit
SlashFacadeEncoreFeint Attack
Even
Linoone
Lv 29
Normal
Pickup
SlashBelly DrumFacadeHeadbutt
Risky
Slaking
Lv 31
Normal
Truant
CounterYawnFacadeFeint Attack
Winona
Gym 6
Tough

Winona's team hits Wooper's weaknesses hard.

Even
Swablu
Lv 29
NormalFlying
Natural Cure
Perish SongMirror MoveSafeguardAerial Ace
Risky
Tropius
Lv 29
GrassFlying
Chlorophyll
Sunny DayAerial AceSolar BeamSynthesis
Risky
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
Risky
Skarmory
Lv 31
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Risky
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Even

Quagsire trades roughly evenly with Tate & Liza's team.

Even
Claydol
Lv 41
GroundPsychic
LevitateImmune to Ground attacks
EarthquakeAncient PowerPsychicLight Screen
Even
Xatu
Lv 41
PsychicFlying
Synchronize
PsychicSunny DayConfuse RayCalm Mind
Even
Lunatone
Lv 42
RockPsychic
LevitateImmune to Ground attacks
Light ScreenPsychicHypnosisCalm Mind
Even
Solrock
Lv 42
RockPsychic
LevitateImmune to Ground attacks
Sunny DaySolar BeamPsychicFlamethrower
Juan
Gym 8
Even

Quagsire trades roughly evenly with Juan's team.

You Win
Luvdisc
Lv 41
Water
Swift Swim
Water PulseAttractSweet KissFlail
You Win
Whiscash
Lv 41
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
You Win
Sealeo
Lv 43
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
You Win
Crawdaunt
Lv 43
WaterDark
Hyper Cutter
Water PulseCrabhammerTauntLeer
Risky
Kingdra
Lv 46
WaterDragon
Swift Swim
Water PulseDouble TeamIce BeamRest
Sidney
Elite Four
Even

Quagsire trades roughly evenly with Sidney's team.

You Win
Mightyena
Lv 46
Dark
Intimidate
RoarDouble EdgeSand AttackCrunch
Even
Shiftry
Lv 48
GrassDark
Chlorophyll
TormentDouble TeamSwaggerExtrasensory
Even
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
Even
Crawdaunt
Lv 48
WaterDark
Hyper Cutter
SurfSwords DanceStrengthFacade
You Win
Absol
Lv 49
Dark
Pressure
Aerial AceRock SlideSwords DanceSlash
Phoebe
Elite Four
Even

Quagsire trades roughly evenly with Phoebe's team.

You Win
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseProtect
Even
Banette
Lv 49
Ghost
Insomnia
Shadow BallGrudgeWill O WispFeint Attack
Even
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallDouble TeamNight ShadeFeint Attack
Even
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicThunderboltFacade
Even
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamRock SlideEarthquake
Glacia
Elite Four
Good

Quagsire has the type edge here and should clean up Glacia's team.

You Win
Sealeo
Lv 50
IceWater
Thick Fat
EncoreBody SlamHailIce Ball
You Win
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchIcy WindIce Beam
You Win
Sealeo
Lv 52
IceWater
Thick Fat
AttractDouble EdgeHailBlizzard
Even
Glalie
Lv 52
Ice
Inner Focus
Shadow BallExplosionHailIce Beam
Even
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamIce BeamSheer Cold
Drake
Elite Four
Even

Quagsire trades roughly evenly with Drake's team.

Even
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectDouble Edge
Even
Altaria
Lv 54
DragonFlying
Natural Cure
Double EdgeDragon BreathDragon DanceAerial Ace
Risky
Kingdra
Lv 53
WaterDragon
Swift Swim
SmokescreenDragon DanceSurfBody Slam
You Win
Flygon
Lv 53
GroundDragon
LevitateImmune to Ground attacks
FlamethrowerCrunchDragon BreathEarthquake
Even
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawRock SlideCrunch
Wallace
Champion
Even

Quagsire trades roughly evenly with Wallace's team.

Even
Wailord
Lv 57
Water
Water Veil
Rain DanceWater SpoutDouble EdgeBlizzard
You Win
Tentacruel
Lv 55
WaterPoison
Clear Body
ToxicHydro PumpSludge BombIce Beam
Risky
Ludicolo
Lv 56
WaterGrass
Swift Swim
Giga DrainSurfLeech SeedDouble Team
Even
Whiscash
Lv 56
WaterGround
Oblivious
EarthquakeSurfAmnesiaHyper Beam
Risky
Gyarados
Lv 56
WaterFlying
Intimidate
Dragon DanceEarthquakeHyper BeamSurf
Risky
Milotic
Lv 58
Water
Marvel Scale
RecoverSurfIce BeamToxic

Catchable

Available after Badge 6
Type
WaterGround
Tier
E

Catch Wooper in the Safari Zone (Surf, Lv 25-30, common). Safari Zone: 500 entry fee, 30 Safari Balls, 500-step limit.

View Wooper locations

Evolve Wooper to Quagsire

Level 20
Type
WaterGround
Tier
A

Wooper evolves into Quagsire at Level 20. You get it at Level 25 or higher, past Level 20, so it evolves into Quagsire the next time it levels up.

View Quagsire locations

Recommended Moves

How to Get Wooper in Emerald

A common surf catch between levels 25 and 30, Wooper sits in the Safari Zone water and needs both Surf and a Safari pass to reach. That double requirement places this little mudfish squarely in the mid-game stretch.

1 location to catch Wooper

Encountered via Surfing

Badge 6
Surf

Where To Catch Wooper in E

Not landing the catch? Calculate Wooper catch rates for Emerald by ball, status, and HP.

How to Get Shiny Wooper in Emerald

Wooper paddles the Safari Zone's ponds, so Surf across the water there and bump into it often, checking each little amphibian for the pinkish shiny as you drift from bank to bank. Compare Shiny Wooper odds across every game

Normal vs Shiny
Normal Wooper in EmeraldNormal
Shiny Wooper in Emerald Shiny
Color ShiftBluetoPink
Shiny TierA Tier Shiny

Shiny Wooper Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

Emerald Shiny Wooper Calculator

2 Methods
Shiny Odds

Both methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.

Step 1 · Encounter Method2 in Emerald

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 8,192Full Odds
Chance By Now50.0%at 5,678 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few864----
25%one in four2,357----
50%coin flip5,678----
90%very likely18,862----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Want exact numbers for your session? Calculate your shiny odds in Emerald with Wooper preloaded.

Wooper Weakness

Type-wise, Wooper takes extra damage from Grass. Watch out for Grass attacks, those deal 4x damage. Electric moves do nothing thanks to a full immunity. The Water/Ground typing picks up 4 resistances to work with. Water Absorb grants an additional Water immunity, reshaping the matchup chart.

Wooper Weakness and Resistance Chart
DamageTypes
4x (Critical)Grass
0.5x (Resist)Fire, Poison, Rock, Steel
0x (Immune)Electric
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Wooper Weak Against

Good
1Weak
4Resist
2Immune
Score+3
4xCritical
2xWeak
None
¼xResist
None

What is Wooper Strong Against

6Strong
1Resisted
0Immune
Score+5
½xResisted
0xImmune
None

Best Pokemon Against Wooper

Cacturne
Cacturne
GrassDark
B
Tropius
Tropius
GrassFlying
C
B
C
C

Wooper Evolutions

Wooper is the base form in a two-stage line leading to Quagsire. Check the evolution method below. A massive partner pool for breeding via two egg groups. Eggs take an average time to hatch. Evolving adds up to 220 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Wooper
WaterGround
Quagsire
WaterGround
HP
55
95+40
ATK
45
85+40
DEF
45
85+40
SP.ATK
25
65+40
SP.DEF
25
65+40
SPE
15
35+20
BST
210E-Tier
430A-Tier+220
ROLE
Balanced
Trick Room
TYPE
Physical
Physical

Breeding

Very Easy

Breed Wooper easily with 102 breeding partners from the Field and Water 1 egg groups. Pass egg moves like Ancient Power, Body Slam, Curse and 5 more to offspring.

Egg Groups
FieldWater 1
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
8moves
Breed With (best first)
raichuazumarillpikachunidokinggolduckampharosblastoiseferaligatrkingdraswampertrhydonslowbro

E Wooper Best Moveset

Water/Ground pre-evolution with Electric immunity from Ground typing and AbilityWater Absorb healing from Water attacks. The moveset gains competitive function at Quagsire.

Best Build

Experimental
Bulky Support
Ability
Water Absorb
Item
LeftoversSUSTAIN
Best Nature for Wooper
Impish+DEF

Wooper best EVs are HP and Defense

EVs

Bulky Support Moveset

  • AmnesiaUtility
  • EarthquakeSTAB
  • Sludge Bomb
  • ProtectFAST +4

Moves List

The egg pool carries weight here. Ancient Power and Body Slam aren't available any other way for Wooper, and they meaningfully change what it threatens. Stack those on top of Earthquake and Surf for solid options.

Level-Up Moves

Lv 1
Tail Whip
——10030Normal
Lv 1
Water Gun
D6010025Water
Lv 11
Slam
—807520Normal
Lv 16
Mud Shot
D829515Ground
Lv 21
Amnesia
S——20Psychic
Lv 31
Yawn
C——10Normal
Lv 36
Earthquake
S15010010Ground
Lv 41
Rain Dance
C——5Water
Lv 51
Haze
C——30Ice
Lv 51
Mist
———30Ice

TM Moves

All 25 TMs are obtainable before the Elite Four

TM
TM45
AttractVerdanturf Townbadge 2
——10015Normal
TM14D120705Ice
TM28
DigRoute 114badge 3
D9010010Ground
HM08D9010010Water
TM32
Double TeamRoute 113badge 2
———15Normal
TM26
EarthquakeSeafloor Cavernnot until badge 7
S15010010Ground
TM42D7010020Normal
HM05——7020Normal
TM21
FrustrationPacifidlog Townbadge 5
D—10020Normal
TM07
HailShoal Cavebadge 6
———10Ice
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM13
Ice BeamMauville Game Cornerbadge 2
D9510010Ice
TM23
Iron TailMeteor Fallsnot until badge 8
D1007515Steel
TM17S——10Normal
TM18
Rain DanceAbandoned Shipnot until badge 7
C——5Water
TM44
RestLilycove Citybadge 5
C——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
HM06D2010015Fighting
TM37
SandstormRoute 111badge 4
D——10Rock
TM43
Secret PowerRoute 111badge 3
—7010020Normal
TM36
Sludge BombDewford Townbadge 5
S9010010Poison
TM06
ToxicFiery Pathbadge 4
C—8510Poison
TM03
Water PulsePrize for defeating Juannot until badge 8
D9010020Water
HM07
WaterfallGiven by Wallace in Sootopolis Citynot until badge 7
D12010015Water

Egg Moves

Egg
Egg
Ancient Power
D601005Rock
Egg
Body Slam
D8510015Normal
Egg
Curse
C——10Ghost
Egg
Mud Sport
———15Ground
Egg
Safeguard
D——25Normal
Egg
Spit Up
D—10010Normal
Egg
Stockpile
D——20Normal
Egg
Swallow
———10Normal

Tutor Moves

Tut
Tutor
Body Slam
D8510015Normal
Tutor
Defense Curl
D——40Normal
Tutor
Double-Edge
D12010015Normal
Tutor
Dynamic Punch
D100505Fighting
Tutor
Endure+4
C——10Normal
Tutor
Ice Punch
D7510015Ice
Tutor
Mimic
D——10Normal
Tutor
Mud-Slap
D3010010Ground
Tutor
Rollout
—309020Rock
Tutor
Sleep Talk
D——10Normal
Tutor
Snore
—4010015Normal
Tutor
Substitute
C——10Normal
Tutor
Swagger
D—9015Normal

Base Stats

Base Stats
Below
HP55
D
Attack45
D
Defense45
D
Sp. Atk25
F
Sp. Def25
F
Speed15
F
Total210
Details
Catch Rate
Guaranteed255 / 255
Growth Rate
Medium Fast1M XP
Height0.4 m
Weight8.5 kg
Base XP42
Abilities
Damp
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
Water Absorb
Absorbs water moves, healing for 1/4 max HP.
Water Absorb grants Water immunity
EV Yield
HP+1AtkDefSpASpDSpe
HP training source
Pokedex Entry

WOOPER usually live in water but come out onto land seeking food occasionally. On land, they coat their bodies with a gooey, toxic film.

Pokemon Emerald

Wooper Emerald Guide

  • How do I catch Wooper in the Emerald Safari Zone?

    See the Locations section above for where to find Wooper in Emerald.

    Safari rules: You can only use Safari Balls. No battling. Two tactical items shift the catch/flee trade-off:

    • Throw bait to keep Wooper from fleeing (flee rate cut to 1/4) but it becomes harder to catch (catch factor halved).
    • Throw a rock to make Wooper easier to catch (catch factor doubled) but it flees twice as often.
    • Each effect lasts 2-6 random turns; throwing one cancels the other.
  • In Emerald, for a casual playthrough, Wooper works as a placeholder. Water/Ground coverage is useful early. The real payoff is Quagsire. That's where the stats start mattering.

  • Yes. Paldean Wooper is a regional variant with different typing and a reworked stat spread. Introduced in Gen 9. Plays completely differently from the original.

Game Availability

Available since Gold & Silver, Wooper appears in 17 games spanning 8 generations. Beyond its original form, it gained a Paldean form in Generation 9.

Explore

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