
Is Electrode Good in Yellow Playthrough?
Nothing in Yellow outspeeds Electrode. It always goes first. The problem is the damage doesn't match the speed. Electrode can pick off weakened opponents and handle specific Water or Flying threats, but it won't carry fights on its own.
Brock's typing presses Electrode's defenses.
Electrode trades roughly evenly with Misty's team.
Electrode trades roughly evenly with Lt. Surge's team.
Electrode trades roughly evenly with Erika's team.
Electrode has the type edge here and should clean up Koga's team.
Electrode trades roughly evenly with Sabrina's team.
Electrode trades roughly evenly with Blaine's team.
Giovanni's team hits Electrode's weaknesses hard.
Electrode has the type edge here and should clean up Lorelei's team.
Electrode trades roughly evenly with Bruno's team.
Electrode has the type edge here and should clean up Agatha's team.
Electrode trades roughly evenly with Lance's team.
Electrode trades roughly evenly with Blue's team.
Catchable
Catch Electrode in the Power Plant (interact, Lv 43, limited). Disguised as an item ball in the Power Plant. Two Electrode sit disguised as item balls in the Power Plant; talk to one to battle it, and you can catch it.
Recommended Moves
- STARTING (Lv 43)
- LV 43NormalSelf-DestructPower 130Accuracy 100%PP 5
- After Brock
- TM45ElectricThunder WavePower —Accuracy 100%PP 20Route 24
- After Lt. Surge
- TM24ElectricThunderboltPower 143Accuracy 100%PP 15Prize for defeating Vermilion Gym Leader Lt. Surge
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Rocket Game Corner
- TM09NormalTake DownPower 90Accuracy 85%PP 20Silph Co.
- After Erika
- TM40NormalSkull BashPower 100Accuracy 100%PP 15Safari Zone
- LV 50NormalExplosionPower 170Accuracy 100%PP 5
- After Koga
- TM25ElectricThunderPower 180Accuracy 70%PP 10Kanto Power Plant
Catch Voltorb
Catch Voltorb in the Power Plant (walking, Lv 33-37, uncommon).
Recommended Moves
- STARTING (Lv 33)
- LV 33NormalSelf-DestructPower 130Accuracy 100%PP 5
- LV 33NormalTacklePower 35Accuracy 95%PP 35
- After Brock
- TM45ElectricThunder WavePower —Accuracy 100%PP 20Route 24
- After Lt. Surge
- TM24ElectricThunderboltPower 143Accuracy 100%PP 15Prize for defeating Vermilion Gym Leader Lt. Surge
- TM09NormalTake DownPower 90Accuracy 85%PP 20Silph Co.
- LV 36NormalSwiftPower 60Accuracy 100%PP 20
- LV 43NormalExplosionPower 170Accuracy 100%PP 5
- After Koga
- TM25ElectricThunderPower 180Accuracy 70%PP 10Kanto Power Plant
How to Get Electrode in Yellow
Electrode never appears wild, so the only way to one is leveling that single-spot Voltorb to 30.
1 location to catch Electrode1 location to catch Voltorb
Catch Voltorb at any of the 1 location below, then level it up to 30 — it evolves into Electrode.
How to Obtain Electrode in Y
The path to Electrode starts with Voltorb at Lv. 33-40 via fixed and walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 2Electrode ✓or evolve from Voltorb (Step 1)
Electrode Weakness
Ground moves hit Electrode for super-effective damage. Not many exploitable gaps in the Electric typing defensive chart. Electrode's Electric typing only leaves 1 gap to cover.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground |
| 0.5x (Resist) | Electric, Flying |
- Only 15 types exist — Dark, Steel, and Fairy are absent
- Ghost has no effect on Psychic (a known bug, fixed in Gen II)
- Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
What is Electrode Weak Against
AvgElectrode Evolutions
You get Electrode from Voltorb at level 30. This Electric type hits 480 total but remains in the Undiscovered group. The evolution from Voltorb pushed Electrode to 480 total stats. Speed saw the largest single gain at +40. View every chain in the Evolution Chart.
How to Evolve
Y Electrode Best Moveset
Nothing outspeeds 140 Speed in the entire format. MoveThunderbolt fires before anything can respond, though 80 Special keeps the damage moderate. MoveExplosion is the real weapon, converting HP into massive physical damage when the Electric chips aren't enough. First to move, and the choice is always chip or detonate.
Best Build
Screens Setter Moveset
- Explosion
- Thunder Wave
- Thunderbolt
- Light Screen
Recommended Teammates
Moves List
The level-up pool is slim, so TMs matter here. Electrode's Normal coverage all comes from technical machines, built on top of Thunder and Thunderbolt for same-type damage. Self-Destruct and Explosion are the payoff moves.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 19 TMs are obtainable before the Elite Four
Tutor Moves
Base Stats
Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.
Electrode Yellow Guide
Electrode is a static encounter at Power Plant in Yellow. Electrode appears at level 43. Prerequisite: Disguised as an item ball in the Power Plant. Save before the encounter. These one-shot Pokemon don't respawn if you knock them out or run out of Poke Balls.
In Yellow, use Electrode as a pivot. Special attacks are the main output. It outspeeds most threats, Thunderbolt is the primary attack.
Electrode has a Hisuian form that swaps the typing and reshuffles the stats. Introduced in Gen 8. Worth checking if the original version doesn't fit your team.
Game Availability
Available since Red & Blue, Electrode appears in 20 games spanning 9 generations. Beyond its original form, it gained a Hisuian form in Generation 8.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLAHisuian
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Electrode.