Pokemon Brilliant Diamond and Shining Pearl Togepi is a Fairy Type Spike Ball Pokémon, with a 24.8% Chance To Catch with a regular Pokeball. Togepi can be found with Hustle, Serene Grace and Super Luck as an Ability and has a Fast growth rate with a 1 Special Defense EV Yield. We recommend the Bold Nature, based on 245 combined Base Stats.
Togepi Stats and Abilities
Based on Togepi Base IVs we consider this pokemon F-Tier choice. Togepi Highest IV Stat is Defense 65 and the Lowest being Attack 20.
| Tier | Stat | Base | Min | Max |
|---|---|---|---|---|
| F | HP | 35 | 180 | 274 |
| F | Attack | 20 | 40 | 152 |
| F | Defense | 65 | 121 | 251 |
| F | Special Attack | 40 | 76 | 196 |
| F | Special Defense | 65 | 121 | 251 |
| F | Speed | 20 | 40 | 152 |
| F | Total | 245 |
| Togepi | Detail |
|---|---|
| Best Nature | Bold
↑ +10% Defense↓ -10% Attack |
| Caught in the Wild Held Item Chance | |
| Like/Dislikes |
|
| EV Yield | 1 Special Defense |
| Growth Rate | Fast |
| Catch Rate | 190 (24.8% with PokéBall, full HP) |
| Egg Groups | Undiscovered |
| Egg Cycles | 10 (2,314–2,570 steps) |
| Abilities | Description |
|---|---|
Hustle Ability 1 | Hustle increases the ability-bearer's Attack by 50%, however, it also reduces the Accuracy of all Physical moves by 20%. |
Serene Grace Ability 2 | Serene Grace doubles the chance of moves' secondary effects occurring - specifically stat changes, status ailments, or flinching. It also increases the chance of flinching due to the held items King's Rock and Razor Fang from 10% to 20% (however, note that those items do not affect moves that already have a flinch chance). |
Super Luck Hidden Ability | Super Luck raises the ability-bearer's critical-hit ratio by one stage (for most moves this increases from a 1/16 chance to 1/8). |
How To Evolve Togepi in BDSP
Togepi requires (high Friendship) to evolve into Togetic and then (use Shiny Stone) to evolve into Togekiss.
| Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
|---|---|---|---|---|
|
Togepi
| high Friendship → |
Togetic
| use
Shiny Stone ![]() → |
Togekiss
|
Evolution ChartWhere To Find Togepi in BDSP
How To Get Togepi In Pokemon Brilliant Diamond and Shining Pearl. Togepi is a Fairy Type Pokemon that evolves into Togetic with high friendship.
Location: Grand Underground
- Acquire the Explorer Kit.
- Go to Jubilife City, Hearthome City, or Pastoria City and go into the Grand Underground.
- Once there, go to the Dazzling Cave or the Fountainspring Cave Hideaway.
- Togepi has a base 5% spawn chance, if you dont encounter it- leave the room and re-enter it until Togepi appears.
Togepi has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
| Location | How To Catch | Pokemon Spawns |
|---|---|---|
|
20 - 5% |
Togepi
Lv. 18
| |
|
Start |
Togepi
Lv. 16-63
| |
|
Start |
Togepi
Lv. 16-63
| |
|
Start |
Togepi
Lv. 16-63
|
Locations ListPokemon Brilliant Diamond and Shining Pearl Togepi Weakness
Togepi is a Fairy Type pokemon. This will cause Togepi to take More Damage from Poison, Steel Type Moves, and Less Damage from Fighting, Bug, Dark, Dragon Type moves.
| Damage | Types |
|---|---|
| 4.0x More Damage | |
| 2.0x More Damage |
|
| 0.5x Less Damage |
|
| 0.25x Less Damage | |
| Immune to Damage |
|
What pokemon is Togepi Weak Against?
What pokemon is Togepi Strong Against?
Type Weakness ChartBest Moves Togepi in BDSP
Best Moveset for Togepi Lv Up Moves based on Power.
| Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 48 |
Last Resort
| | Physical | 140 | 100 | 5 | Can only be used after all other moves are used. |
| 32 |
Double-Edge
| | Physical | 120 | 100 | 15 | User receives recoil damage. |
| 16 |
Ancient Power
| | Special | 60 | 100 | 5 | May raise all user's stats at once. |
| 1 |
Pound
| | Physical | 40 | 100 | 35 |
Best Moveset for Togepi TM Moves based on Power.
| TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM22 |
Solar Beam
| | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
| TM38 |
Fire Blast
| | Special | 110 | 85 | 5 | May burn opponent. |
| TM85 |
Dream Eater
| | Special | 100 | 100 | 15 | User recovers half the HP inflicted on a sleeping opponent. |
| TM35 |
Flamethrower
| | Special | 90 | 100 | 15 | May burn opponent. |
Togepi Level Up Moves
List of Moves Togepi can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
| Lvl | Move | Desc |
|---|---|---|
| 1 |
Growl
|
Power: —
Acc: 100
PP: 40
Lowers opponent's Attack.
|
| 1 |
Pound
|
Power: 40
Acc: 100
PP: 35
|
| 4 |
Sweet Kiss
|
Power: —
Acc: 75
PP: 10
Confuses opponent.
|
| 8 |
Life Dew
|
Power: —
Acc: —
PP: 10
User and teammates recover HP.
|
| 12 |
Charm
|
Power: —
Acc: 100
PP: 20
Sharply lowers opponent's Attack.
|
| 16 |
Ancient Power
|
Power: 60
Acc: 100
PP: 5
May raise all user's stats at once.
|
| 20 |
Yawn
|
Power: —
Acc: —
PP: 10
Puts opponent to sleep in the next turn.
|
| 24 |
Metronome
|
Power: —
Acc: —
PP: 10
User performs almost any move in the game at random.
|
| 28 |
After You
|
Power: —
Acc: —
PP: 15
Gives target priority in the next turn.
|
| 32 |
Double-Edge
|
Power: 120
Acc: 100
PP: 15
User receives recoil damage.
|
| 36 |
Safeguard
|
Power: —
Acc: —
PP: 25
The user's party is protected from status conditions.
|
| 40 |
Follow Me
|
Power: —
Acc: —
PP: 20
In Double Battle, the user takes all the attacks.
|
| 44 |
Baton Pass
|
Power: —
Acc: —
PP: 40
User switches out and gives stat changes to the incoming Pokémon.
|
| 48 |
Last Resort
|
Power: 140
Acc: 100
PP: 5
Can only be used after all other moves are used.
|
| 52 |
Wish
|
Power: —
Acc: —
PP: 10
The user recovers HP in the following turn.
|
Togepi TM Moves
List of Moves Togepi can learn using (TMs) Technical Machine Items.
| TM | Move | Desc |
|---|---|---|
| TM03 |
Water Pulse
|
Power: 60
Acc: 100
PP: 20
May confuse opponent.
|
| TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
Raises user's Attack and Special Attack.
|
| TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Makes it sunny for 5 turns.
|
| TM16 |
Light Screen
|
Power: —
Acc: —
PP: 30
Halves damage from Special attacks for 5 turns.
|
| TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Protects the user, but may fail if used consecutively.
|
| TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Makes it rain for 5 turns.
|
| TM20 |
Safeguard
|
Power: —
Acc: —
PP: 25
The user's party is protected from status conditions.
|
| TM21 |
Dazzling Gleam
|
Power:
120 Acc: 100
PP: 10
Hits all adjacent opponents.
|
| TM22 |
Solar Beam
|
Power: 120
Acc: 100
PP: 10
Charges on first turn, attacks on second.
|
| TM29 |
Psychic
|
Power: 90
Acc: 100
PP: 10
May lower opponent's Special Defense.
|
| TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
May lower opponent's Special Defense.
|
| TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Raises user's Evasiveness.
|
| TM33 |
Reflect
|
Power: —
Acc: —
PP: 20
Halves damage from Physical attacks for 5 turns.
|
| TM34 |
Shock Wave
|
Power: 60
Acc: —
PP: 20
Ignores Accuracy and Evasiveness.
|
| TM35 |
Flamethrower
|
Power: 90
Acc: 100
PP: 15
May burn opponent.
|
| TM38 |
Fire Blast
|
Power: 110
Acc: 85
PP: 5
May burn opponent.
|
| TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Power doubles if user is burned, poisoned, or paralyzed.
|
| TM44 |
Rest
|
Power: —
Acc: —
PP: 10
User sleeps for 2 turns, but user is fully healed.
|
| TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
If opponent is the opposite gender, it's less likely to attack.
|
| TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
Power depends on held item.
|
| TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Always left with at least 1 HP, but may fail if used consecutively.
|
| TM63 |
Nasty Plot
|
Power: —
Acc: —
PP: 20
Sharply raises user's Special Attack.
|
| TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
Lowers opponent's Accuracy.
|
| TM73 |
Thunder Wave
|
Power: —
Acc: 90
PP: 20
Paralyzes opponent.
|
| TM77 |
Psych Up
|
Power: —
Acc: —
PP: 10
Copies the opponent's stat changes.
|
| TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
User performs one of its own moves while sleeping.
|
| TM85 |
Dream Eater
|
Power: 100
Acc: 100
PP: 15
User recovers half the HP inflicted on a sleeping opponent.
|
| TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
The heavier the opponent, the stronger the attack.
|
| TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Opponent becomes confused, but its Attack is sharply raised.
|
| TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Uses HP to creates a decoy that takes hits.
|
| TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
May lower opponent's Defense.
|
Togepi Egg Moves
List of Egg Moves Togepi can learn.
| Egg Move | Desc |
|---|---|
|
Present
|
Power: —
Acc: 90
PP: 15
Either deals damage or heals.
|
|
Peck
|
Power: 35
Acc: 100
PP: 35
|
|
Psycho Shift
|
Power: —
Acc: 90
PP: 10
Gives the opponent the user's status condition, if it hits.
|
|
Extrasensory
|
Power: 80
Acc: 100
PP: 20
May cause flinching.
|
|
Morning Sun
|
Power: —
Acc: —
PP: 5
User recovers HP. Amount varies with the weather.
|
|
Future Sight
|
Power: 120
Acc: 100
PP: 10
Damage occurs 2 turns later.
|
|
Stored Power
|
Power: 20
Acc: 100
PP: 10
Power increases when user's stats have been raised.
|
Click/Tap FAIRY Pokemon similar to Togepi.








