Pokemon Brilliant Diamond and Shining Pearl Clefairy is a Fairy Type Fairy Pokémon, with a 19.6% Chance To Catch with a regular Pokeball. Clefairy can be found with Cute Charm, Magic Guard and Friend Guard as an Ability and has a Fast growth rate with a 2 HP EV Yield. We recommend the Sassy Nature, based on 323 combined Base Stats.
Clefairy Stats and Abilities
Based on Clefairy Base IVs we consider this pokemon F-Tier choice. Clefairy Highest IV Stat is Special Defense 65 and the Lowest being Speed 35.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 70 | 250 | 344 |
F | Attack | 45 | 85 | 207 |
F | Defense | 48 | 90 | 214 |
E | Special Attack | 60 | 112 | 240 |
F | Special Defense | 65 | 121 | 251 |
F | Speed | 35 | 67 | 185 |
F | Total | 323 |
Clefairy | Detail |
---|---|
Best Nature | Sassy
↑ +10% Special Defense↓ -10% Speed |
Caught in the Wild Held Item Chance | 5% Moon Stone ![]() |
Like/Dislikes |
![]() ![]() |
EV Yield | 2 HP |
Growth Rate | Fast |
Catch Rate | 150 (19.6% with PokéBall, full HP) |
Egg Groups | Fairy |
Egg Cycles | 10 (2,314–2,570 steps) |
Abilities | Description |
---|---|
Cute Charm Ability 1 | Contact with the Pokémon may cause infatuation. |
Magic Guard Ability 2 | Magic Guard protects the Pokémon from indirect damage, including: |
Friend Guard Hidden Ability | Reduces damage done to allies. |
How To Evolve Clefairy in BDSP
Cleffa requires (high Friendship) to evolve into Clefairy and then (use Moon Stone) to evolve into Clefable.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Cleffa
![]() | high Friendship → |
Clefairy
![]() | use
Moon Stone ![]() → |
Clefable
![]() |
![](https://img.rankedboost.com/wp-content/uploads/2022/01/li-arrow.png)
Where To Find Clefairy in BDSP
Clefairy has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
![](https://img.rankedboost.com/wp-content/plugins/pokemon-diamond-pearl/assets/icons/Morning.jpg)
![](https://img.rankedboost.com/wp-content/plugins/pokemon-diamond-pearl/assets/icons/Day.jpg)
![](https://img.rankedboost.com/wp-content/plugins/pokemon-diamond-pearl/assets/icons/Night.jpg)
Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() |
![]() Clefairy
Lv. 36-38
| |
![]() 5 - 1% ![]() |
![]() Cleffa
Lv. 14
| |
![]() 100 - 20% ![]() ![]() ![]() |
![]() Clefairy
Lv. 16-18
| |
![]() 100 - 20% ![]() ![]() ![]() |
![]() Cleffa
Lv. 16-18
|
![](https://img.rankedboost.com/wp-content/uploads/2022/01/li-arrow.png)
Pokemon Brilliant Diamond and Shining Pearl Clefairy Weakness
Clefairy is a Fairy Type pokemon. This will cause Clefairy to take More Damage from Poison, Steel Type Moves, and Less Damage from Fighting, Bug, Dark, Dragon Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
![]() |
What pokemon is Clefairy Weak Against?
What pokemon is Clefairy Strong Against?
![](https://img.rankedboost.com/wp-content/uploads/2022/01/li-arrow.png)
Best Moves Clefairy in BDSP
Best Moveset for Clefairy Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
44 |
Moonblast
| ![]() | Special | 142.5 | 100 | 15 | May lower opponent's Special Attack. |
32 |
Meteor Mash
| ![]() | Physical | 90 | 90 | 10 | May raise user's Attack. |
1 |
Disarming Voice
| ![]() | Special | 60 | — | 15 | Ignores Accuracy and Evasiveness. |
1 |
Pound
| ![]() | Physical | 40 | 100 | 35 |
Best Moveset for Clefairy TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM01 |
Focus Punch
| ![]() | Physical | 150 | 100 | 20 | If the user is hit before attacking, it flinches instead. |
TM22 |
Solar Beam
| ![]() | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
TM14 |
Blizzard
| ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TM38 |
Fire Blast
| ![]() | Special | 110 | 85 | 5 | May burn opponent. |
![](https://img.rankedboost.com/wp-content/plugins/pokemon-diamond-pearl/assets/icons/li-arrow.png)
![](https://img.rankedboost.com/wp-content/plugins/pokemon-diamond-pearl/assets/icons/li-arrow.png)
Clefairy Level Up Moves
List of Moves Clefairy can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Sing
|
Power: —
Acc: 55
PP: 15
![]() Puts opponent to sleep.
|
1 |
Sweet Kiss
|
Power: —
Acc: 75
PP: 10
![]() Confuses opponent.
|
1 |
Disarming Voice
|
Power:
60 Acc: —
PP: 15
![]() Ignores Accuracy and Evasiveness.
|
1 |
Encore
|
Power: —
Acc: 100
PP: 5
![]() Forces opponent to keep using its last move for 3 turns.
|
1 |
Charm
|
Power: —
Acc: 100
PP: 20
![]() Sharply lowers opponent's Attack.
|
1 |
Splash
|
Power: —
Acc: —
PP: 40
![]() Doesn't do ANYTHING.
|
1 |
Pound
|
Power: 40
Acc: 100
PP: 35
![]() |
1 |
Copycat
|
Power: —
Acc: —
PP: 20
![]() Copies opponent's last move.
|
1 |
Growl
|
Power: —
Acc: 100
PP: 40
![]() Lowers opponent's Attack.
|
1 |
Defense Curl
|
Power: —
Acc: —
PP: 40
![]() Raises user's Defense.
|
4 |
Stored Power
|
Power: 20
Acc: 100
PP: 10
![]() Power increases when user's stats have been raised.
|
8 |
Minimize
|
Power: —
Acc: —
PP: 10
![]() Sharply raises user's Evasiveness.
|
12 |
After You
|
Power: —
Acc: —
PP: 15
![]() Gives target priority in the next turn.
|
16 |
Life Dew
|
Power: —
Acc: —
PP: 10
![]() User and teammates recover HP.
|
20 |
Metronome
|
Power: —
Acc: —
PP: 10
![]() User performs almost any move in the game at random.
|
24 |
Moonlight
|
Power: —
Acc: —
PP: 5
![]() User recovers HP. Amount varies with the weather.
|
28 |
Gravity
|
Power: —
Acc: —
PP: 5
![]() Prevents moves like Fly and Bounce and the Ability Levitate for 5 turns.
|
32 |
Meteor Mash
|
Power: 90
Acc: 90
PP: 10
![]() May raise user's Attack.
|
36 |
Follow Me
|
Power: —
Acc: —
PP: 20
![]() In Double Battle, the user takes all the attacks.
|
40 |
Cosmic Power
|
Power: —
Acc: —
PP: 20
![]() Raises user's Defense and Special Defense.
|
44 |
Moonblast
|
Power:
142.5 Acc: 100
PP: 15
![]() May lower opponent's Special Attack.
|
48 |
Healing Wish
|
Power: —
Acc: —
PP: 10
![]() The user faints and the next Pokémon released is fully healed.
|
Clefairy TM Moves
List of Moves Clefairy can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 |
Focus Punch
|
Power: 150
Acc: 100
PP: 20
![]() If the user is hit before attacking, it flinches instead.
|
TM03 |
Water Pulse
|
Power: 60
Acc: 100
PP: 20
![]() May confuse opponent.
|
TM04 |
Calm Mind
|
Power: —
Acc: —
PP: 20
![]() Raises user's Special Attack and Special Defense.
|
TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
![]() Raises user's Attack and Special Attack.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
![]() May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
![]() May freeze opponent.
|
TM16 |
Light Screen
|
Power: —
Acc: —
PP: 30
![]() Halves damage from Special attacks for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
TM20 |
Safeguard
|
Power: —
Acc: —
PP: 25
![]() The user's party is protected from status conditions.
|
TM21 |
Dazzling Gleam
|
Power:
120 Acc: 100
PP: 10
![]() Hits all adjacent opponents.
|
TM22 |
Solar Beam
|
Power: 120
Acc: 100
PP: 10
![]() Charges on first turn, attacks on second.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
![]() May lower opponent's Defense.
|
TM24 |
Thunderbolt
|
Power: 90
Acc: 100
PP: 15
![]() May paralyze opponent.
|
TM25 |
Thunder
|
Power: 110
Acc: 70
PP: 10
![]() May paralyze opponent.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
![]() Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM29 |
Psychic
|
Power: 90
Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
![]() May lower opponent's Special Defense.
|
TM31 |
Brick Break
|
Power: 75
Acc: 100
PP: 15
![]() Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM33 |
Reflect
|
Power: —
Acc: —
PP: 20
![]() Halves damage from Physical attacks for 5 turns.
|
TM34 |
Shock Wave
|
Power: 60
Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
TM35 |
Flamethrower
|
Power: 90
Acc: 100
PP: 15
![]() May burn opponent.
|
TM38 |
Fire Blast
|
Power: 110
Acc: 85
PP: 5
![]() May burn opponent.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
![]() Power depends on held item.
|
TM57 |
Charge Beam
|
Power: 50
Acc: 90
PP: 10
![]() May raise user's Special Attack.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM60 |
Drain Punch
|
Power: 75
Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
TM67 |
Recycle
|
Power: —
Acc: —
PP: 10
![]() User's used hold item is restored.
|
TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Accuracy.
|
TM73 |
Thunder Wave
|
Power: —
Acc: 90
PP: 20
![]() Paralyzes opponent.
|
TM76 |
Stealth Rock
|
Power: —
Acc: —
PP: 20
![]() Damages opponent switching into battle.
|
TM77 |
Psych Up
|
Power: —
Acc: —
PP: 10
![]() Copies the opponent's stat changes.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM85 |
Dream Eater
|
Power: 100
Acc: 100
PP: 15
![]() User recovers half the HP inflicted on a sleeping opponent.
|
TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
![]() The heavier the opponent, the stronger the attack.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
![]() |
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
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![](https://img.rankedboost.com/wp-content/plugins/pokemon-diamond-pearl/assets/pokemon-images/Clefable.png)
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