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Pokemon Brilliant Diamond and Shining Pearl Cleffa

Cleffa
Star Shape Pokémon

Pokemon Brilliant Diamond and Shining Pearl Cleffa is a Fairy Type Star Shape Pokémon, with a 19.6% Chance To Catch with a regular Pokeball. Cleffa can be found with Cute Charm, Magic Guard and Friend Guard as an Ability and has a Fast growth rate with a 1 Special Defense EV Yield. We recommend the Sassy Nature, based on 218 combined Base Stats.

Cleffa Stats and Abilities

Based on Cleffa Base IVs we consider this pokemon F-Tier choice. Cleffa Highest IV Stat is Special Defense 55 and the Lowest being Speed 15.

Tier Stat Base Min Max
F
HP50210304
F
Attack2549163
F
Defense2854170
F
Special Attack4585207
F
Special Defense55103229
F
Speed1531141
F
Total218
Cleffa Detail
Best Held Items
Best Nature
Sassy
+10% Special Defense
-10% Speed
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Bitter
Dislikes: Sweet
EV Yield1 Special Defense
Growth RateFast
Catch Rate150 (19.6% with PokéBall, full HP)
Egg GroupsUndiscovered
Egg Cycles10 (2,314–2,570 steps)
Abilities Description
Cute Charm
Ability 1
Contact with the Pokémon may cause infatuation.
Magic Guard
Ability 2
Magic Guard protects the Pokémon from indirect damage, including:
Friend Guard
Hidden Ability
Reduces damage done to allies.

How To Evolve Cleffa in BDSP

Cleffa requires (high Friendship) to evolve into Clefairy and then (use Moon Stone) to evolve into Clefable.

Base Form Evolution Requirement First Evolution Evolution Requirement Final Evolution
Cleffa
high Friendship
Clefairy
use Moon Stone
Clefable

Where To Find Cleffa in BDSP

Cleffa has 2 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-18 Cleffa, within the Trophy Garden location using the Walking method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Mt. Coronet
20 - 5%
Clefairy
Lv. 36-38
Mt. Coronet
5 - 1%
Cleffa
Lv. 14
Trophy Garden
100 - 20%
Clefairy
Lv. 16-18
Trophy Garden
100 - 20%
Cleffa
Lv. 16-18

Pokemon Brilliant Diamond and Shining Pearl Cleffa Weakness

Cleffa is a Fairy Type pokemon. This will cause Cleffa to take More Damage from Poison, Steel Type Moves, and Less Damage from Fighting, Bug, Dark, Dragon Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Poison
Steel
0.5x
Less Damage
Fighting
Bug
Dark
0.25x
Less Damage
Immune to Damage
Dragon

What pokemon is Cleffa Weak Against?

Tier Pokemon
S
Dialga
S
Metagross
S
Heatran
S
Jirachi
S
Registeel

What pokemon is Cleffa Strong Against?

Tier Pokemon
S
Rayquaza
S
Dialga
S
Palkia
S
Dragonite
S
Tyranitar
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Best Moves Cleffa in BDSP

Best Moveset for Cleffa Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
12
Disarming Voice
Special
60
15 Ignores Accuracy and Evasiveness.
1
Pound
Physical
40
100 35

Best Moveset for Cleffa TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM22
Solar Beam
Special
120
100 10 Charges on first turn, attacks on second.
TM38
Fire Blast
Special
110
85 5 May burn opponent.
TM85
Dream Eater
Special
100
100 15 User recovers half the HP inflicted on a sleeping opponent.
TM23
Iron Tail
Physical
100
75 15 May lower opponent's Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Cleffa Level Up Moves

List of Moves Cleffa can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Splash
Power: —
Acc: —
PP: 40
Status

Doesn't do ANYTHING.
1
Pound
Power: 40
Acc: 100
PP: 35
Physical

1
Copycat
Power: —
Acc: —
PP: 20
Status

Copies opponent's last move.
4
Sing
Power: —
Acc: 55
PP: 15
Status

Puts opponent to sleep.
8
Sweet Kiss
Power: —
Acc: 75
PP: 10
Status

Confuses opponent.
12
Disarming Voice
Power:
60
Acc: —
PP: 15
Special

Ignores Accuracy and Evasiveness.
16
Encore
Power: —
Acc: 100
PP: 5
Status

Forces opponent to keep using its last move for 3 turns.
20
Charm
Power: —
Acc: 100
PP: 20
Status

Sharply lowers opponent's Attack.
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Cleffa TM Moves

List of Moves Cleffa can learn using (TMs) Technical Machine Items.

TM Move Desc
TM03
Water Pulse
Power: 60
Acc: 100
PP: 20
Special

May confuse opponent.
TM10
Work Up
Power: —
Acc: —
PP: 30
Status

Raises user's Attack and Special Attack.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM22
Solar Beam
Power: 120
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM29
Psychic
Power: 90
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM33
Reflect
Power: —
Acc: —
PP: 20
Status

Halves damage from Physical attacks for 5 turns.
TM34
Shock Wave
Power: 60
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
TM35
Flamethrower
Power: 90
Acc: 100
PP: 15
Special

May burn opponent.
TM38
Fire Blast
Power: 110
Acc: 85
PP: 5
Special

May burn opponent.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM56
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM67
Recycle
Power: —
Acc: —
PP: 10
Status

User's used hold item is restored.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM73
Thunder Wave
Power: —
Acc: 90
PP: 20
Status

Paralyzes opponent.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM85
Dream Eater
Power: 100
Acc: 100
PP: 15
Special

User recovers half the HP inflicted on a sleeping opponent.
TM86
Grass Knot
Power: —
Acc: 100
PP: 20
Special

The heavier the opponent, the stronger the attack.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
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Cleffa Egg Moves

List of Egg Moves Cleffa can learn.

Egg Move Desc
Present
Power: —
Acc: 90
PP: 15
Physical

Either deals damage or heals.
Wish
Power: —
Acc: —
PP: 10
Status

The user recovers HP in the following turn.
Aromatherapy
Power: —
Acc: —
PP: 5
Status

Cures all status problems in your party.
Tickle
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Attack and Defense.
Heal Pulse
Power: —
Acc: —
PP: 10
Status

Restores half the target's max HP.
Metronome
Power: —
Acc: —
PP: 10
Status

User performs almost any move in the game at random.
Amnesia
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Special Defense.
Belly Drum
Power: —
Acc: —
PP: 10
Status

User loses 50% of its max HP, but Attack raises to maximum.
Splash
Power: —
Acc: —
PP: 40
Status

Doesn't do ANYTHING.
Mimic
Power: —
Acc: —
PP: 10
Status

Copies the opponent's last move.
Fake Tears
Power: —
Acc: 100
PP: 20
Status

Sharply lowers opponent's Special Defense.
Covet
Power: 60
Acc: 100
PP: 25
Physical

Opponent's item is stolen by the user.
Stored Power
Power: 20
Acc: 100
PP: 10
Special

Power increases when user's stats have been raised.
Misty Terrain
Power: —
Acc: —
PP: 10
Status

Protects the field from status conditions for 5 turns.
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Clefairy
Clefable
Togepi
Togetic
Snubbull
Granbull
Togekiss
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