LiveUpdated 6 hours ago26.22
ARAM

Draven ARAM Build 26.22

S

Draven turns the endless Abyss brawl into a highlight reel, catching Spinning Axes in the middle of a nonstop 5v5 to hit harder than anything else on the bridge. Stand Aside knocks a diver off him, and Whirling Death rips through the packed enemy line and returns to finish off a runner. Build for attack damage, keep the axes juggling, and cash in every kill.

#43 of 165 champions this patch · 158 games
Win rate53.2%+3.7Games158Pick rate6.0%Last 8 patches−2.2 since 26.15Damage profilei
AD
AP 1%AD 97%True 3%
DifficultyiHighPunishes misplays
ClassicModernARAMCounter
ARAM BalanceDamage dealt+5%Damage taken-5%2 ability changes ↓

Draven Item Build

Every caught Spinning Axe scales off both attack damage and crit at once, so Draven funnels his gold into those two stats and skips anything defensive while a nonstop team fight stays target-rich enough that his axes keep landing. Every catch also banks Adoration that turns his next kill into a gold windfall, so he stays glass, keeps the axes airborne, and lets the snowball fund itself.

Standard loadout · Draven The consensus path — reliable spikes, no dead time.
Starting items 1400g Boots×1Health Potion×2Serrated Dirk×1 Core path · click an item for its recipe ››› Boots Berserker's Greaves82% · 54.1%Gluttonous Greaves18% · 42.1%
Situational items
vs stacked resistsbuy this gameWhen resists stack, penetration beats raw stats — swap a damage slot.MMortal Reminder1573.3%HHubris2969.0%LLord Dominik's Regards8051.3%

Best Draven Runes

Dark Harvest matches how Draven snowballs on the Abyss, rewarding him for standing in the fray and swinging while his Spinning Axes and Adoration stacks keep climbing. Catching axes mid-teamfight is the whole payoff, so the page supports the attack speed and durability to keep juggling into the packed team. Lean into relentless output over a single spike.

The pre-game page Dark Harvest · Domination + Precision · keystone + 5 runes + 3 shards
Domination Primary Dark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Taste of Blood75% · 52.5%Grisly Mementos53% · 54.2%Treasure Hunter74% · 51.3% Keystone plus three minors from Domination, two from Precision, then three shards — no runebook, no masteries.
Precision Secondary Coup de Grace67% · 52.8%Triumph38% · 58.3%
Stat shards OffenseAttack Speed+10% Attack SpeedFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +10%Attack Speed+9Adaptive Force+10–180 Health (by level)
Your power spikes with The Collector into Infinity Edge, and once it lands Draven turns the poke war into a bloodbath. He juggles Spinning Axes while firing into the packed team, and every catch ramps his damage on the clumped enemies with nowhere to scatter. Whirling Death snipes the low target clear across the bridge, so build to keep attacking through the endless fight.

Draven Skill Order

Between the Whirling Death points at 6, 11 and 16 sits a Spinning Axe max that closes at level 9. Abyss tuning softens the risk behind that curve, since a death now costs only 30 percent of the banked Adoration and each kill pays 40 base gold.

Skill order · Draven R at 6 / 11 / 16 — always
PriorityRR›QQ›WW›EE›Max Q first; W at level 2.
Lv 123456789101112131415161718
Q14579max 9
W28101213max 13
E314151718max 18
R61116max 16
Rank up Q first, since catching a thrown Spinning Axe is where all of Draven's damage lives, and the packed bridge means every rip lands on someone. Take W next, then E, keeping Stand Aside ready to shove a diver off him and Whirling Death charged to execute a low target across the choke.

Draven ARAM Abilities

His safety lives in two spells the juggling talk ignores. Blood Rush hands him a burst of move and attack speed that refreshes every time he catches an axe, and Stand Aside knocks a diver off him while slowing anyone it clips.

Abilities on the Abyss · Dravenpatch 26.22 · Abyss-tuned numbers · click an ability · all ranks shown
League of DravenPassivePSpinning AxeMax 1stQBlood RushMax 2ndWStand AsideMax lastEWhirling DeathUltRRank-up levels here match the skill order below.
Spinning AxePhysical damageMax 1stStatLV 1rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXDamagevaries per rank+75 / 85 / 95 / 105 / 115% bonus ADlv 14240lv 44745lv 55350lv 75855lv 96360Cooldown-1 per ranklv 112slv 411slv 510slv 79slv 98sConstant at every rankCost45same at all ranks
Abyss changeloghow the Abyss re-balances Draven: entries touching the selected ability light upDamage dealt+5%champion tuningDamage taken−5%champion tuningLeague of DravenBase gold per kill changed to 40 gold.League of DravenStacks lost on death changed to 30%.

Draven Base Stats

Base stats · DravenPatch 26.22
Base statslevel 1 · +per levelAD64+3.4AS0.679+2.7%MS330Range550HP675+104HP53.75+0.7Armor29+4.5MR33+1.1MP361+39MP58.05+0.65
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