LiveUpdated 54 mins ago26.22
ARAM

Sion ARAM Build 26.22

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Sion loves a bridge where both teams stack in one spot, charging across it with Unstoppable Onslaught to knock the entire clump into the air. Decimating Smash flings them up again, Soul Furnace shields him and detonates on the packed group, and even when he dies his passive drags him back up to keep swinging. Build tanky and he is a wrecking ball in the endless brawl.

#131 of 145 champions this patch · 54 games
Win rate40.7%−14.4Games54Pick rate3.1%Last 8 patches−2.7 since 26.15Damage profilei
AP
AD
AP 27%AD 67%True 7%
DifficultyiModerateRewards fundamentals
ClassicModernARAMCounter
ARAM BalanceDamage dealt-10%Damage taken+10%Ability haste-104 ability changes ↓

Sion Item Build

Health does everything for Sion at once, anchoring his frontline and keeping his charge threatening even after he has been put down. A packed bridge guarantees his charged swing lands on several bodies, so stacking durability lets him dive fearlessly into the clump, and the constant Abyss fighting means the bulk he piles on is always working rather than sitting idle between lane skirmishes.

Standard loadout · Sion The consensus path — reliable spikes, no dead time.
Starting items 1400g Giant's Belt×1Ruby Crystal×1Health Potion×2 Core path · click an item for its recipe ››› Boots Mercury's Treads76% · 50.0%Plated Steelcaps24% · 36.4%
Situational items
vs AP threatsbuy this gameTheir damage is mostly magic — stack magic resist before their second item.HHollow Radiance1540.0%JJak'Sho, The Protean1127.3%
vs AD threatsbuy this gamePhysical threats spike with lethality — armor answers buy the mid game back.JJak'Sho, The Protean1127.3%TThornmail2222.7%

Best Sion Runes

Grasp of the Undying pairs with a Sion who plants at the front of the endless 5v5, soaking the bridge fight while he winds up a charged Decimating Smash. The clump hands him a fat target for that knockup or a crashing Unstoppable Onslaught, and there is always more fighting to swing it into. Round out the page with resolve so he keeps eating damage for his team.

The pre-game page Grasp of the Undying · Resolve + Domination · keystone + 5 runes + 3 shards
Resolve Primary Grasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Demolish76% · 46.3%Conditioning85% · 47.8%Overgrowth83% · 44.4% Keystone plus three minors from Resolve, two from Domination, then three shards — no runebook, no masteries.
Domination Secondary Cheap Shot35% · 47.4%Ultimate Hunter37% · 45.0%
Stat shards OffenseAdaptive Force+9 Adaptive ForceFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +18Adaptive Force+10–180 Health (by level)
Stack toward Heartsteel into Unending Despair and lean into a frontline that keeps coming back for more. With no recall on the Abyss, dying is barely a setback, since Sion's passive drops him back into the clump as a raging berserker swinging at everything. Build the durability that lets him charge Decimating Smash into the packed team and soak the fight from the front.

Sion Skill Order

Soul Furnace shields for 6 to 10 percent of maximum health on the Abyss, so its ranks at 8, 10, 12 and 13 matter to a Sion taking ten percent extra damage. Decimating Smash still finishes first at 9, and Roar of the Slayer holds one rank until 14.

Skill order · Sion R at 6 / 11 / 16 — always
PriorityRR›QQ›WW›EE›Max Q first; W at level 2.
Lv 123456789101112131415161718
Q14579max 9
W28101213max 13
E314151718max 18
R61116max 16
Put early points into Q for the charged knockup that flips a team stacked on one narrow bridge, then W, then E. Decimating Smash and Roar of the Slayer both punish a grouped enemy, so every point makes his engage hit harder into the clump. Save Unstoppable Onslaught to barrel across the Abyss and scatter the poke line before a fight.

Sion ARAM Abilities

The pieces that keep him alive get overshadowed by the charge. Soul Furnace shields him and can pop a few seconds later for magic damage, while every kill stacks his maximum health, and Roar of the Slayer shreds armor and can knock a minion clean through a line of enemies.

Abilities on the Abyss · Sionpatch 26.22 · Abyss-tuned numbers · click an ability · all ranks shown
Glory in DeathPassivePDecimating SmashMax 1stQSoul FurnaceMax 2ndWRoar of the SlayerMax lastEUnstoppable OnslaughtUltRRank-up levels here match the skill order below.
Decimating SmashPhysical damageMax 1stStatLV 1rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXMinimum Damagevaries per rank+40 / 50 / 60 / 70 / 80% ADlv 12730lv 44145lv 55460lv 76875lv 98190Cooldown-1 per ranklv 110slv 49slv 58slv 77slv 96sConstant at every rankCost45same at all ranks
Abyss changeloghow the Abyss re-balances Sion: entries touching the selected ability light upDamage dealt−10%champion tuningDamage taken+10%champion tuningAbility haste−10champion tuningGlory in DeathLife steal changed to 50%.Soul FurnaceBonus health per lesser unit kill changed to 3.Soul FurnaceBonus health per greater unit kill changed to 8.Soul FurnaceShield health ratio changed to 6 to 10% maximum health.

Sion Base Stats

Base stats · SionPatch 26.22
Base statslevel 1 · +per levelAD68+4AS0.679+1.3%MS345Range175HP655+95HP59+0.8Armor36+4.2MR32+2.05MP400+52MP58+0.6
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