Sion Item Build
Health does everything for Sion at once, anchoring his frontline and keeping his charge threatening even after he has been put down. A packed bridge guarantees his charged swing lands on several bodies, so stacking durability lets him dive fearlessly into the clump, and the constant Abyss fighting means the bulk he piles on is always working rather than sitting idle between lane skirmishes.
Best Sion Runes
Grasp of the Undying pairs with a Sion who plants at the front of the endless 5v5, soaking the bridge fight while he winds up a charged Decimating Smash. The clump hands him a fat target for that knockup or a crashing Unstoppable Onslaught, and there is always more fighting to swing it into. Round out the page with resolve so he keeps eating damage for his team.
Resolve
Primary
Grasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
76% · 46.3%85% · 47.8%83% · 44.4%
Keystone plus three minors from Resolve, two from Domination, then three shards — no runebook, no masteries.
Domination
Secondary
35% · 47.4%37% · 45.0%
Sion Skill Order
Soul Furnace shields for 6 to 10 percent of maximum health on the Abyss, so its ranks at 8, 10, 12 and 13 matter to a Sion taking ten percent extra damage. Decimating Smash still finishes first at 9, and Roar of the Slayer holds one rank until 14.
Sion ARAM Abilities
The pieces that keep him alive get overshadowed by the charge. Soul Furnace shields him and can pop a few seconds later for magic damage, while every kill stacks his maximum health, and Roar of the Slayer shreds armor and can knock a minion clean through a line of enemies.










































